4coder/platform_mac
Yuval Dolev de9fc34c3e Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
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mac_4ed.mm Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
mac_4ed_functions.mm Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
mac_4ed_metal.mm Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
mac_4ed_old.cpp Added empty implementations of all the system api functions to mac_4ed_functions.cpp 2019-12-24 22:31:24 +02:00
mac_4ed_old.m Implemented system_now_time. 2019-12-29 00:11:34 +02:00
mac_4ed_opengl.mm Implemented the renderer abstraction for both OpenGL and Metal. 2020-01-09 02:36:37 +02:00
mac_4ed_opengl_funcs.h macOS platform layer initialization and very basic update functions. The 4coder beta has been rendered successfully for the first time on macOS! 2020-01-02 01:13:32 +02:00
mac_4ed_renderer.h Fixed a performance issue regarding timers. Now we can start a single timer per step request. 2020-01-12 23:16:03 +02:00
mac_4ed_renderer.mm Fixed a performance issue regarding timers. Now we can start a single timer per step request. 2020-01-12 23:16:03 +02:00
mac_error_box.cpp In Progress: working on the new opengl back end and font rasterizer 2019-07-21 11:16:34 -07:00
mac_objective_c_to_cpp_links.h Implemented all system file handling functions. 2019-12-27 00:16:15 +02:00
mac_semaphore_wrapper.h fixed thread overspinning problem 2017-11-07 20:15:09 -05:00
osx_objective_c_to_cpp_links_old.h Added empty implementations of all the system api functions to mac_4ed_functions.cpp 2019-12-24 22:31:24 +02:00