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Yuval Dolev de9fc34c3e Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
bin Metal projection matrix test. 2020-01-05 03:13:47 +02:00
custom Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
docs Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
generated Move system api to custom layer 2019-10-07 18:11:40 -07:00
metal Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
opengl Started working on an abstraction for the macOS renderer implementations. 2020-01-09 02:15:25 +02:00
platform_linux New mapping system looking decent 2019-10-10 15:57:02 -07:00
platform_mac Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
platform_unix Work on system_get_file_list. File attribute retrieval now works. 2019-12-26 17:54:06 +02:00
platform_win32 Implemented system_get_path. 2019-12-25 03:17:12 +02:00
ship_files 4.1.0 ship files 2019-12-18 21:05:30 -08:00
ship_files_super Package script updated 2019-11-06 21:58:08 -08:00
site Index page bug fixes and improvements 2019-12-18 08:40:02 -07:00
.gitignore
4ed.cpp Added a hack to fix DeadLock problem regrading the system_memory_annotation function. Also started working on fixing the performance issues that I discovered in the graphics renderer on retina displays (for now I changed to FCoder_View to be layer backed which is faster for rendering animations, this seems to improve performance by a little margin but rendering on high dpi displays is not closed to being smooth yet...). 2020-01-14 03:22:29 +02:00
4ed.h Async system setup WITHOUT cancelation working yet 2019-10-21 21:10:29 -07:00
4ed_api_check.cpp API type check :D 2019-10-06 20:09:21 -07:00
4ed_api_definition.cpp Progress on type documentation 2019-12-15 22:56:13 -08:00
4ed_api_definition.h Progress on type documentation 2019-12-15 22:56:13 -08:00
4ed_api_definition_main.cpp Move system api to custom layer 2019-10-07 18:11:40 -07:00
4ed_api_implementation.cpp Added clang compiler support. The macOS platform now uses clang instead of gcc as its compiler. 2019-12-24 02:46:58 +02:00
4ed_api_parser.cpp Docs index filtering 2019-12-16 15:13:02 -07:00
4ed_api_parser_main.cpp API type check :D 2019-10-06 20:09:21 -07:00
4ed_app_models.h Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_app_target.cpp Partial setup for binding documentations 2019-12-17 00:11:31 -08:00
4ed_buffer.cpp Added clang compiler support. The macOS platform now uses clang instead of gcc as its compiler. 2019-12-24 02:46:58 +02:00
4ed_buffer.h Initial sloppy setup for customizable line layout 2019-10-28 21:27:20 -07:00
4ed_buffer_model.h
4ed_cli.cpp Async system setup WITHOUT cancelation working yet 2019-10-21 21:10:29 -07:00
4ed_cli.h
4ed_coroutine.cpp Async system setup WITHOUT cancelation working yet 2019-10-21 21:10:29 -07:00
4ed_coroutine.h TIghtene dup the listers a lot a lot more 2019-10-25 16:33:50 -07:00
4ed_cursor_codes.h
4ed_dynamic_variables.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_dynamic_variables.h Added metaprogram for custom ids to make them much easier to declare and integrate 2019-11-24 15:13:51 -08:00
4ed_edit.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_edit.h Character positioning by line relative layout iteration 2019-09-02 11:59:36 -07:00
4ed_file.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_file.h Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_file_track_general.cpp
4ed_font_api.cpp Move system api to custom layer 2019-10-07 18:11:40 -07:00
4ed_font_interface.h Initial sloppy setup for customizable line layout 2019-10-28 21:27:20 -07:00
4ed_font_provider_freetype.cpp 4coder build scripts working on Linux x64 2019-12-13 17:00:55 -08:00
4ed_font_provider_freetype.h
4ed_font_set.cpp All obvious memory leaks fixed - except when profiler is enabled - need to set it to default disabled and fix the inspect ui to still work 2019-11-21 21:37:11 -08:00
4ed_font_set.h
4ed_generate_keycodes.cpp Fallback to command map in lister 2019-10-14 15:57:47 -07:00
4ed_graphics_api.cpp Move system api to custom layer 2019-10-07 18:11:40 -07:00
4ed_history.cpp Async system setup WITHOUT cancelation working yet 2019-10-21 21:10:29 -07:00
4ed_history.h
4ed_hot_directory.cpp
4ed_hot_directory.h
4ed_layout.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_layout.h
4ed_log.cpp Async system setup WITHOUT cancelation working yet 2019-10-21 21:10:29 -07:00
4ed_log.h
4ed_mem.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_render_target.cpp Cleaning up this and that; types; startup hook; null pointer crashes on the doc command 2019-12-17 16:19:03 -08:00
4ed_render_target.h Good rounded rectangles finished 2019-10-08 12:02:04 -07:00
4ed_search_list.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_search_list.h Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_string_matching.cpp Added clang compiler support. The macOS platform now uses clang instead of gcc as its compiler. 2019-12-24 02:46:58 +02:00
4ed_system_api.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_text_layout.cpp New color scheme system up and running with dynamic meta-allocated-ids, arrays of colors in each slot, and full custom layer control 2019-11-25 22:09:31 -08:00
4ed_text_layout.h Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_translation.cpp
4ed_translation.h
4ed_view.cpp Cleaning up this and that; types; startup hook; null pointer crashes on the doc command 2019-12-17 16:19:03 -08:00
4ed_view.h Cleanup and experiments with line layout 2019-10-31 10:05:38 -07:00
4ed_working_set.cpp Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
4ed_working_set.h
project.4coder Final type fixups; package and build stuff straightened out 2019-12-17 19:38:08 -08:00
todo.txt Basics of programmable layout working 2019-10-30 16:27:37 -07:00