[wayland_xdg_egl] add initial commit for wl_surface after setting xdg_surface states
parent
65ae8b4b40
commit
60166e6861
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@ -405,9 +405,23 @@ int main(){
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/* [1] */
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xdg_toplevel_add_listener(ctx.xdg_toplevel, &xdg_toplevel_listener, NULL);
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/* (2) xdg_surface
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** " After creating a role-specific object and setting it up (e.g. by sending
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** the title, app ID, size constraints, parent, etc), the client must perform
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** an initial commit without any buffer attached. The compositor will reply
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** with initial wl_surface state such as wl_surface.preferred_buffer_scale
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** followed by an xdg_surface.configure event. The client must acknowledge
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** it and is then allowed to attach a buffer to map the surface. "
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**
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**~NOTE: The "without any buffer attached" here literally translates to
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** "before eglCreateWindowSurface" which does the actual buffer attachment
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** (at least based on my testing - citation needed)
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*/
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wl_surface_commit(ctx.wl_surface);
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}
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if (ctx.xdg_surface != 0){
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if (ctx.xdg_toplevel != 0){
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/* (1) Appendix A: wl_compositor::create_region
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** " create new region "
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*/
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@ -239,7 +239,7 @@ int main(int argc, char **argv){
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*/
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EGLBoolean swap_interval_success = 0;
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if (make_current_success2){
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swap_interval_success = eglSwapInterval(ctx.egl_display, 1);
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swap_interval_success = eglSwapInterval(egl_display, 1);
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if (!swap_interval_success){
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printf("eglSwapInterval failed\n");
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}
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