4coder/buffer/4coder_shared.cpp

257 lines
6.4 KiB
C++

/*
* Mr. 4th Dimention - Allen Webster
* Four Tech
*
* public domain -- no warranty is offered or implied; use this code at your own risk
*
* 23.10.2015
*
* Items shared by gap buffer types
*
*/
// TOP
#ifndef defines_4tech
#define inline_4tech inline
#define internal_4tech static
#define memset_4tech memset
#define memcpy_4tech memcpy
#define memmove_4tech memmove
#define defines_4tech 1
#define debug_4tech(x) x
#define assert_4tech assert
#define ceil_4tech CEIL32
#endif
inline_4tech float
measure_character(void *advance_data, int stride, char character){
char *advances;
float width;
advances = (char*)advance_data;
switch (character){
case 0: width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * '0'); break;
case '\n': width = 0; break;
case '\r': width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * '\r'); break;
default: width = *(float*)(advances + stride * character);
}
return(width);
}
typedef struct{
int str_start, len;
int start, end;
} Buffer_Edit;
typedef enum{
buffer_seek_pos,
buffer_seek_wrapped_xy,
buffer_seek_unwrapped_xy,
buffer_seek_line_char
} Buffer_Seek_Type;
typedef struct{
Buffer_Seek_Type type;
union{
struct { int pos; };
struct { int round_down; float x, y; };
struct { int line, character; };
};
} Buffer_Seek;
inline_4tech Buffer_Seek
seek_pos(int pos){
Buffer_Seek result;
result.type = buffer_seek_pos;
result.pos = pos;
return(result);
}
inline_4tech Buffer_Seek
seek_wrapped_xy(float x, float y, int round_down){
Buffer_Seek result;
result.type = buffer_seek_wrapped_xy;
result.x = x;
result.y = y;
result.round_down = round_down;
return(result);
}
inline_4tech Buffer_Seek
seek_unwrapped_xy(float x, float y, int round_down){
Buffer_Seek result;
result.type = buffer_seek_unwrapped_xy;
result.x = x;
result.y = y;
result.round_down = round_down;
return(result);
}
inline_4tech Buffer_Seek
seek_line_char(int line, int character){
Buffer_Seek result;
result.type = buffer_seek_line_char;
result.line = line;
result.character = character;
return(result);
}
typedef struct{
int pos;
int line, character;
float unwrapped_x, unwrapped_y;
float wrapped_x, wrapped_y;
} Full_Cursor;
typedef struct{
int index;
int glyphid;
float x0, y0;
float x1, y1;
} Buffer_Render_Item;
inline_4tech void
write_render_item(Buffer_Render_Item *item, int index, int glyphid,
float x, float y, float w, float h){
item->index = index;
item->glyphid = glyphid;
item->x0 = x;
item->y0 = y;
item->x1 = x + w;
item->y1 = y + h;
}
inline_4tech float
write_render_item_inline(Buffer_Render_Item *item, int index, int glyphid,
float x, float y, void *advance_data, int stride, float h){
float ch_width;
ch_width = measure_character(advance_data, stride, (char)glyphid);
write_render_item(item, index, glyphid, x, y, ch_width, h);
return(ch_width);
}
typedef struct{
Full_Cursor cursor, prev_cursor;
} Seek_State;
internal_4tech int
cursor_seek_step(Seek_State *state, Buffer_Seek seek, int xy_seek, float max_width, float font_height,
char *advances, int stride, int size, char ch){
Full_Cursor cursor, prev_cursor;
float ch_width;
int result;
float x, px, y;
cursor = state->cursor;
prev_cursor = state->prev_cursor;
result = 1;
prev_cursor = cursor;
switch (ch){
case '\n':
++cursor.line;
cursor.unwrapped_y += font_height;
cursor.wrapped_y += font_height;
cursor.character = 1;
cursor.unwrapped_x = 0;
cursor.wrapped_x = 0;
break;
default:
++cursor.character;
if (ch == '\r') ch_width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * 'r');
else ch_width = *(float*)(advances + stride * ch);
if (cursor.wrapped_x + ch_width >= max_width){
cursor.wrapped_y += font_height;
cursor.wrapped_x = 0;
prev_cursor = cursor;
}
cursor.unwrapped_x += ch_width;
cursor.wrapped_x += ch_width;
break;
}
++cursor.pos;
if (cursor.pos > size){
cursor = prev_cursor;
result = 0;
goto cursor_seek_step_end;
}
x = y = px = 0;
switch (seek.type){
case buffer_seek_pos:
if (cursor.pos > seek.pos){
cursor = prev_cursor;
result = 0;
goto cursor_seek_step_end;
}break;
case buffer_seek_wrapped_xy:
x = cursor.wrapped_x; px = prev_cursor.wrapped_x;
y = cursor.wrapped_y; break;
case buffer_seek_unwrapped_xy:
x = cursor.unwrapped_x; px = prev_cursor.unwrapped_x;
y = cursor.unwrapped_y; break;
case buffer_seek_line_char:
if (cursor.line == seek.line && cursor.character >= seek.character){
result = 0;
goto cursor_seek_step_end;
}
else if (cursor.line > seek.line){
cursor = prev_cursor;
result = 0;
goto cursor_seek_step_end;
}break;
}
if (xy_seek){
if (y > seek.y){
cursor = prev_cursor;
result = 0;
goto cursor_seek_step_end;
}
if (y > seek.y - font_height && x >= seek.x){
if (!seek.round_down){
if (ch != '\n' && (seek.x - px) < (x - seek.x)) cursor = prev_cursor;
result = 0;
goto cursor_seek_step_end;
}
if (x > seek.x){
cursor = prev_cursor;
result = 0;
goto cursor_seek_step_end;
}
}
}
cursor_seek_step_end:
state->cursor = cursor;
state->prev_cursor = prev_cursor;
return(result);
}
inline_4tech int
is_whitespace(char c){
int result;
result = (c == ' ' || c == '\n' || c == '\r' || c == '\t' || c == '\f' || c == '\v');
return(result);
}
// BOTTOM