/* * Mr. 4th Dimention - Allen Webster * Four Tech * * public domain -- no warranty is offered or implied; use this code at your own risk * * 23.10.2015 * * Items shared by gap buffer types * */ // TOP #ifndef defines_4tech #define inline_4tech inline #define internal_4tech static #define memset_4tech memset #define memcpy_4tech memcpy #define memmove_4tech memmove #define defines_4tech 1 #define debug_4tech(x) x #define assert_4tech assert #define ceil_4tech CEIL32 #endif inline_4tech float measure_character(void *advance_data, int stride, char character){ char *advances; float width; advances = (char*)advance_data; switch (character){ case 0: width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * '0'); break; case '\n': width = 0; break; case '\r': width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * '\r'); break; default: width = *(float*)(advances + stride * character); } return(width); } typedef struct{ int str_start, len; int start, end; } Buffer_Edit; typedef enum{ buffer_seek_pos, buffer_seek_wrapped_xy, buffer_seek_unwrapped_xy, buffer_seek_line_char } Buffer_Seek_Type; typedef struct{ Buffer_Seek_Type type; union{ struct { int pos; }; struct { int round_down; float x, y; }; struct { int line, character; }; }; } Buffer_Seek; inline_4tech Buffer_Seek seek_pos(int pos){ Buffer_Seek result; result.type = buffer_seek_pos; result.pos = pos; return(result); } inline_4tech Buffer_Seek seek_wrapped_xy(float x, float y, int round_down){ Buffer_Seek result; result.type = buffer_seek_wrapped_xy; result.x = x; result.y = y; result.round_down = round_down; return(result); } inline_4tech Buffer_Seek seek_unwrapped_xy(float x, float y, int round_down){ Buffer_Seek result; result.type = buffer_seek_unwrapped_xy; result.x = x; result.y = y; result.round_down = round_down; return(result); } inline_4tech Buffer_Seek seek_line_char(int line, int character){ Buffer_Seek result; result.type = buffer_seek_line_char; result.line = line; result.character = character; return(result); } typedef struct{ int pos; int line, character; float unwrapped_x, unwrapped_y; float wrapped_x, wrapped_y; } Full_Cursor; typedef struct{ int index; int glyphid; float x0, y0; float x1, y1; } Buffer_Render_Item; inline_4tech void write_render_item(Buffer_Render_Item *item, int index, int glyphid, float x, float y, float w, float h){ item->index = index; item->glyphid = glyphid; item->x0 = x; item->y0 = y; item->x1 = x + w; item->y1 = y + h; } inline_4tech float write_render_item_inline(Buffer_Render_Item *item, int index, int glyphid, float x, float y, void *advance_data, int stride, float h){ float ch_width; ch_width = measure_character(advance_data, stride, (char)glyphid); write_render_item(item, index, glyphid, x, y, ch_width, h); return(ch_width); } typedef struct{ Full_Cursor cursor, prev_cursor; } Seek_State; internal_4tech int cursor_seek_step(Seek_State *state, Buffer_Seek seek, int xy_seek, float max_width, float font_height, char *advances, int stride, int size, char ch){ Full_Cursor cursor, prev_cursor; float ch_width; int result; float x, px, y; cursor = state->cursor; prev_cursor = state->prev_cursor; result = 1; prev_cursor = cursor; switch (ch){ case '\n': ++cursor.line; cursor.unwrapped_y += font_height; cursor.wrapped_y += font_height; cursor.character = 1; cursor.unwrapped_x = 0; cursor.wrapped_x = 0; break; default: ++cursor.character; if (ch == '\r') ch_width = *(float*)(advances + stride * '\\') + *(float*)(advances + stride * 'r'); else ch_width = *(float*)(advances + stride * ch); if (cursor.wrapped_x + ch_width >= max_width){ cursor.wrapped_y += font_height; cursor.wrapped_x = 0; prev_cursor = cursor; } cursor.unwrapped_x += ch_width; cursor.wrapped_x += ch_width; break; } ++cursor.pos; if (cursor.pos > size){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } x = y = px = 0; switch (seek.type){ case buffer_seek_pos: if (cursor.pos > seek.pos){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; }break; case buffer_seek_wrapped_xy: x = cursor.wrapped_x; px = prev_cursor.wrapped_x; y = cursor.wrapped_y; break; case buffer_seek_unwrapped_xy: x = cursor.unwrapped_x; px = prev_cursor.unwrapped_x; y = cursor.unwrapped_y; break; case buffer_seek_line_char: if (cursor.line == seek.line && cursor.character >= seek.character){ result = 0; goto cursor_seek_step_end; } else if (cursor.line > seek.line){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; }break; } if (xy_seek){ if (y > seek.y){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } if (y > seek.y - font_height && x >= seek.x){ if (!seek.round_down){ if (ch != '\n' && (seek.x - px) < (x - seek.x)) cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } if (x > seek.x){ cursor = prev_cursor; result = 0; goto cursor_seek_step_end; } } } cursor_seek_step_end: state->cursor = cursor; state->prev_cursor = prev_cursor; return(result); } inline_4tech int is_whitespace(char c){ int result; result = (c == ' ' || c == '\n' || c == '\r' || c == '\t' || c == '\f' || c == '\v'); return(result); } // BOTTOM