4coder
 
 
 
 
 
 
Go to file
Allen Webster 5bb89e2460 New and improved auto-indentation! Fixed some token iteration and boundary seeking bugs 2019-10-03 13:54:13 -07:00
bin Starting to reorganize build scripts 2019-10-01 14:07:39 -07:00
custom New and improved auto-indentation! Fixed some token iteration and boundary seeking bugs 2019-10-03 13:54:13 -07:00
generated Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
opengl Cleaning up dependencies in platform layer 2019-10-01 16:50:56 -07:00
platform_linux Cleaning up obsolete file track stuff 2019-10-01 14:11:25 -07:00
platform_mac Cleaning up obsolete file track stuff 2019-10-01 14:11:25 -07:00
platform_unix Removing shared scratch, passing in scratch on all system calls 2019-08-16 08:01:17 -07:00
platform_win32 Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
ship_files More reorganization 2019-10-01 14:08:59 -07:00
.gitignore
4ed.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed.h Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_allocator_models.cpp Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_api_definition.cpp Finished library loading logic; added api definition system; defined system api (and related) 2019-10-02 19:58:05 -07:00
4ed_api_implementation.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_app_models.h Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_app_target.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_buffer.cpp Removed all string.h dependencies from core and win32 2019-10-01 16:41:23 -07:00
4ed_buffer.h Character positioning by line relative layout iteration 2019-09-02 11:59:36 -07:00
4ed_buffer_model.h
4ed_cli.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_cli.h Token transition in progress 2019-09-03 22:31:35 -07:00
4ed_command.cpp Removed all string.h dependencies from core and win32 2019-10-01 16:41:23 -07:00
4ed_command.h
4ed_coroutine.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_coroutine.h Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_cursor_codes.h
4ed_dynamic_variables.cpp Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_dynamic_variables.h Token transition in progress 2019-09-03 22:31:35 -07:00
4ed_edit.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_edit.h Character positioning by line relative layout iteration 2019-09-02 11:59:36 -07:00
4ed_file.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_file.h Basics of relex are now in place 2019-09-28 19:13:46 -07:00
4ed_file_track_general.cpp
4ed_font_api.cpp Finished library loading logic; added api definition system; defined system api (and related) 2019-10-02 19:58:05 -07:00
4ed_font_face.cpp
4ed_font_interface.h beta ready DPI handling 2019-09-27 17:49:59 -07:00
4ed_font_provider_freetype.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_font_provider_freetype.h
4ed_font_set.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_font_set.h Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_graphics_api.cpp Finished library loading logic; added api definition system; defined system api (and related) 2019-10-02 19:58:05 -07:00
4ed_gui.cpp
4ed_gui.h
4ed_history.cpp Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_history.h Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_hot_directory.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_hot_directory.h
4ed_layout.cpp
4ed_layout.h
4ed_log.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_log.h Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_mem.cpp
4ed_render_target.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_render_target.h
4ed_search_list.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_search_list.h Finished library loading logic; added api definition system; defined system api (and related) 2019-10-02 19:58:05 -07:00
4ed_string_matching.cpp String seek bug fixed; cleaner isearch implementation 2019-10-01 15:45:51 -07:00
4ed_system_allocator.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_system_api.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_system_types.h Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_text_layout.cpp Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_text_layout.h Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_translation.cpp Cleanup; removed 4coder_utf8 library; rewrote win32 u8 <-> u16 layer 2019-10-01 13:04:45 -07:00
4ed_translation.h Character positioning by line relative layout iteration 2019-09-02 11:59:36 -07:00
4ed_view.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_view.h Face* instead of Face_ID as much as possible; Preferred X works again 2019-09-02 14:32:52 -07:00
4ed_working_set.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_working_set.h Basics of relex are now in place 2019-09-28 19:13:46 -07:00
project.4coder Finished library loading logic; added api definition system; defined system api (and related) 2019-10-02 19:58:05 -07:00
todo.txt Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00