Cleaning up dependencies in platform layer
parent
19034b7887
commit
e32231c0a0
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@ -168,7 +168,7 @@ gl__make_program(char *header, char *vertex, char *fragment){
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#define GLOffset(S,m) ((void*)(OffsetOfMember(S,m)))
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internal void
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gl_render(Render_Target *t, Arena *scratch){
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gl_render(Render_Target *t){
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Font_Set *font_set = (Font_Set*)t->font_set;
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local_persist b32 first_opengl_call = true;
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@ -97,7 +97,17 @@ read_command_line(Thread_Context *tctx, i32 argc, char **argv){
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char **files = 0;
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i32 *file_count = 0;
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void *result = app.read_command_line(tctx, &sysfunc, curdir, &plat_settings, &files, &file_count, argc, argv);
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sysshared_filter_real_files(scratch, files, file_count);
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{
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i32 end = *file_count;
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i32 i = 0, j = 0;
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for (; i < end; ++i){
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if (system_file_can_be_made(scratch, (u8*)files[i])){
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files[j] = files[i];
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++j;
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}
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}
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*file_count = j;
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}
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return(result);
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}
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@ -12,32 +12,11 @@
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#if !defined(FCODER_SYSTEM_SHARED_CPP)
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#define FCODER_SYSTEM_SHARED_CPP
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//
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// Standard implementation of file system stuff based on the file track layer.
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//
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internal void
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init_shared_vars(){
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shared_vars.font_scratch = make_arena_system(&sysfunc);
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shared_vars.pixel_scratch = make_arena_system(&sysfunc);
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}
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//
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// General shared pieces
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//
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internal void
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sysshared_filter_real_files(Arena *scratch, char **files, i32 *file_count){
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i32 end = *file_count;
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i32 i = 0, j = 0;
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for (; i < end; ++i){
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if (system_file_can_be_made(scratch, (u8*)files[i])){
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files[j] = files[i];
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++j;
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}
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}
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*file_count = j;
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}
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#error Remove this file
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#endif
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@ -17,21 +17,7 @@
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#if !defined(FRED_SYSTEM_SHARED_H)
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#define FRED_SYSTEM_SHARED_H
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struct File_Data{
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char *data;
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u32 size;
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b32 got_file;
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};
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global File_Data null_file_data = {};
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#define Sys_File_Can_Be_Made_Sig(name) b32 name(Arena *scratch, u8 *filename)
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internal Sys_File_Can_Be_Made_Sig(system_file_can_be_made);
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struct Shared_Vars{
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Arena font_scratch;
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Arena pixel_scratch;
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};
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global Shared_Vars shared_vars;
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#error Remove this file
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#endif
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@ -48,6 +48,7 @@
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#include <Windows.h>
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#define function static
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#include "win32_utf8.h"
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#include "win32_gl.h"
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//////////////////////////////
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@ -62,10 +63,6 @@ win32_output_error_string(Arena *scratch, i32 error_string_type);
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//////////////////////////////
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#include "win32_utf8.h"
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#include "4ed_system_shared.h"
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#define WM_4coder_ANIMATE (WM_USER + 0)
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struct Control_Keys{
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@ -324,8 +321,6 @@ Sys_Is_Fullscreen_Sig(system_is_fullscreen){
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return(result);
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}
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#include "4ed_system_shared.cpp"
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//
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// Clipboard
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//
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@ -1529,13 +1524,18 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
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InitializeCriticalSection(&win32vars.thread_launch_mutex);
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InitializeConditionVariable(&win32vars.thread_launch_cv);
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//
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// HACK(allen):
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// Previously zipped stuff is here, it should be zipped in the new pattern now.
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//
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SetProcessDPIAware();
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init_shared_vars();
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{
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HDC dc = GetDC(0);
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i32 x_dpi = GetDeviceCaps(dc, LOGPIXELSX);
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i32 y_dpi = GetDeviceCaps(dc, LOGPIXELSY);
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i32 max_dpi = max(x_dpi, y_dpi);
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win32vars.screen_scale_factor = ((f32)max_dpi)/96.f;
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ReleaseDC(0, dc);
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}
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// TODO(allen):
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load_app_code(win32vars.tctx);
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win32vars.log_string = app.get_logger(&sysfunc);
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void *base_ptr = read_command_line(win32vars.tctx, argc, argv);
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@ -1550,18 +1550,6 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
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custom_api.get_bindings = get_bindings;
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#endif
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SetProcessDPIAware();
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{
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HDC dc = GetDC(0);
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i32 x_dpi = GetDeviceCaps(dc, LOGPIXELSX);
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i32 y_dpi = GetDeviceCaps(dc, LOGPIXELSY);
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i32 max_dpi = max(x_dpi, y_dpi);
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win32vars.screen_scale_factor = ((f32)max_dpi)/96.f;
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ReleaseDC(0, dc);
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}
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//
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// Window and GL Initialization
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//
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@ -1903,7 +1891,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdS
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// NOTE(allen): render
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HDC hdc = GetDC(win32vars.window_handle);
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gl_render(&target, &shared_vars.pixel_scratch);
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gl_render(&target);
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SwapBuffers(hdc);
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ReleaseDC(win32vars.window_handle, hdc);
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@ -9,12 +9,8 @@
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// TOP
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//
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// Shared system functions (system_shared.h)
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//
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internal
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Sys_File_Can_Be_Made_Sig(system_file_can_be_made){
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internal b32
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system_file_can_be_made(Arena *scratch, u8 *filename){
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HANDLE file = CreateFile_utf8(scratch, filename, FILE_APPEND_DATA, 0, 0, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
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b32 result = false;
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if (file != INVALID_HANDLE_VALUE){
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@ -12,34 +12,34 @@
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#if !defined(FRED_WIN32_UTF8_H)
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#define FRED_WIN32_UTF8_H
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internal HANDLE
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function HANDLE
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CreateFile_utf8(Arena *scratch, u8 *name, DWORD access, DWORD share, LPSECURITY_ATTRIBUTES security, DWORD creation, DWORD flags, HANDLE template_file);
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internal DWORD
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function DWORD
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GetFinalPathNameByHandle_utf8(Arena *scratch, HANDLE file, u8 *file_path_out, DWORD path_max, DWORD flags);
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internal HANDLE
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function HANDLE
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FindFirstFile_utf8(Arena *scratch, u8 *name, LPWIN32_FIND_DATA find_data);
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internal DWORD
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function DWORD
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GetFileAttributes_utf8(Arena *scratch, u8 *name);
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internal DWORD
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function DWORD
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GetModuleFileName_utf8(Arena *scratch, HMODULE module, u8 *file_out, DWORD max);
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internal BOOL
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function BOOL
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CreateProcess_utf8(Arena *scratch, u8 *app_name, u8 *command, LPSECURITY_ATTRIBUTES security, LPSECURITY_ATTRIBUTES thread, BOOL inherit_handles, DWORD creation, LPVOID environment, u8 *curdir, LPSTARTUPINFO startup, LPPROCESS_INFORMATION process);
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internal DWORD
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function DWORD
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GetCurrentDirectory_utf8(Arena *scratch, DWORD max, u8 *buffer);
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internal int
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function int
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MessageBox_utf8(Arena *scratch, HWND owner, u8 *text, u8 *caption, UINT type);
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internal BOOL
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function BOOL
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SetWindowText_utf8(Arena *scratch, HWND window, u8 *string);
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internal BOOL
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function BOOL
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GetFileAttributesEx_utf8String(Arena *scratch, String_Const_u8 file_name, GET_FILEEX_INFO_LEVELS info_level_id, LPVOID file_info);
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#endif
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