4coder/platform_mac
Yuval Dolev 13970744b4 Fixed blending bug in the Metal renderer where the destination alpha was not updated which caused problems while rendering the program in full screen mode. 2020-01-10 18:57:08 +02:00
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mac_4ed.mm Fixed blending bug in the Metal renderer where the destination alpha was not updated which caused problems while rendering the program in full screen mode. 2020-01-10 18:57:08 +02:00
mac_4ed_functions.mm Started working on an abstraction for the macOS renderer implementations. 2020-01-09 02:15:25 +02:00
mac_4ed_metal.mm Fixed blending bug in the Metal renderer where the destination alpha was not updated which caused problems while rendering the program in full screen mode. 2020-01-10 18:57:08 +02:00
mac_4ed_old.cpp
mac_4ed_old.m Implemented system_now_time. 2019-12-29 00:11:34 +02:00
mac_4ed_opengl.mm Implemented the renderer abstraction for both OpenGL and Metal. 2020-01-09 02:36:37 +02:00
mac_4ed_opengl_funcs.h macOS platform layer initialization and very basic update functions. The 4coder beta has been rendered successfully for the first time on macOS! 2020-01-02 01:13:32 +02:00
mac_4ed_renderer.h Started working on an abstraction for the macOS renderer implementations. 2020-01-09 02:15:25 +02:00
mac_4ed_renderer.mm Implemented the renderer abstraction for both OpenGL and Metal. 2020-01-09 02:36:37 +02:00
mac_error_box.cpp
mac_objective_c_to_cpp_links.h Implemented all system file handling functions. 2019-12-27 00:16:15 +02:00
mac_semaphore_wrapper.h
osx_objective_c_to_cpp_links_old.h Added empty implementations of all the system api functions to mac_4ed_functions.cpp 2019-12-24 22:31:24 +02:00