4coder/platform_mac/mac_4ed.cpp

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/* Mac C++ layer for 4coder */
#include "4coder_base_types.h"
#include "4coder_version.h"
#include "4coder_events.h"
#include "4coder_table.h"
#include "4coder_types.h"
#include "4coder_default_colors.h"
#include "4coder_system_types.h"
#define STATIC_LINK_API
#include "generated/system_api.h"
#include "4ed_font_interface.h"
#define STATIC_LINK_API
#include "generated/graphics_api.h"
#define STATIC_LINK_API
#include "generated/font_api.h"
#include "4ed_font_set.h"
#include "4ed_render_target.h"
#include "4ed_search_list.h"
#include "4ed.h"
#include "generated/system_api.cpp"
#include "generated/graphics_api.cpp"
#include "generated/font_api.cpp"
#include "4coder_base_types.cpp"
#include "4coder_stringf.cpp"
#include "4coder_events.cpp"
#include "4coder_hash_functions.cpp"
#include "4coder_table.cpp"
#include "4coder_log.cpp"
#include "4ed_search_list.cpp"
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#include "mac_objective_c_to_cpp_links.h"
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#include <unistd.h> // NOTE(yuval): Used for getcwd
#include <dirent.h> // NOTE(yuval): Used for opendir, readdir
#include <sys/types.h> // NOTE(yuval): Used for struct stat
#include <sys/stat.h> // NOTE(yuval): Used for stat
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#include <stdlib.h> // NOTE(yuval): Used for free
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////////////////////////////////
#define SLASH '\\'
#define DLL "dll"
#include "4coder_hash_functions.cpp"
#include "4coder_system_allocator.cpp"
#include "4coder_malloc_allocator.cpp"
#include "4coder_codepoint_map.cpp"
#include "4ed_mem.cpp"
#include "4ed_font_set.cpp"
////////////////////////////////
struct Mac_Vars {
Thread_Context *tctx;
Arena* frame_arena;
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String_Const_u8 binary_path;
};
////////////////////////////////
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Mac_Vars mac_vars;
global Render_Target target;
////////////////////////////////
#include "mac_4ed_functions.cpp"
////////////////////////////////
external String_Const_u8
mac_SCu8(u8* str, u64 size){
String_Const_u8 result = SCu8(str, size);
return(result);
}
external String_Const_u8
mac_push_string_copy(Arena *arena, String_Const_u8 src){
String_Const_u8 result = push_string_copy(arena, src);
return(result);
}
external void
mac_init(){
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Arena test_arena = make_arena_malloc();
File_List list = system_get_file_list(&test_arena,
string_u8_litexpr("/Users/yuvaldolev/Desktop"));
for (u32 index = 0; index < list.count; ++index) {
File_Info* info = list.infos[index];
printf("File_Info{file_name:'%.*s', "
"attributes:{size:%llu, last_write_time:%llu, flags:{IsDirectory:%d}}}\n",
(i32)info->file_name.size, info->file_name.str,
info->attributes.size, info->attributes.last_write_time,
((info->attributes.flags & FileAttribute_IsDirectory) != 0));
}
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#if 0
// NOTE(yuval): Context Setup
Thread_Context _tctx = {};
thread_ctx_init(&_tctx, ThreadKind_Main,
get_base_allocator_system(),
get_base_allocator_system());
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block_zero_struct(&mac_vars);
mac_vars.tctx = &_tctx;
API_VTable_system system_vtable = {};
system_api_fill_vtable(&system_vtable);
API_VTable_graphics graphics_vtable = {};
graphics_api_fill_vtable(&graphics_vtable);
API_VTable_font font_vtable = {};
font_api_fill_vtable(&font_vtable);
// NOTE(yuval): Memory
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mac_vars.frame_arena = reserve_arena(mac_vars.tctx);
target.arena = make_arena_system(KB(256));
mac_vars.cursor_show = MouseCursorShow_Always;
mac_vars.prev_cursor_show = MouseCursorShow_Always;
dll_init_sentinel(&mac_vars.free_mac_objects);
dll_init_sentinel(&mac_vars.timer_objects);
#endif
}