4coder/custom/4coder_remapping_commands.cpp

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/*
4coder_remapping_commands.cpp - Commands that remap all of the keys to one of the maps
in the set of default maps.
*/
// TOP
#if !defined(FCODER_REMAPPING_COMMANDS_CPP)
#define FCODER_REMAPPING_COMMANDS_CPP
//
// Buffer Filling Helpers
//
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#include "generated/remapping.h"
void
default_keys(Bind_Helper *context){
fill_keys_default(context);
fill_log_graph_command_map(context);
}
//
// Remapping Commands
//
static Bind_Helper
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get_context_on_arena(Arena *arena){
Bind_Helper result = {};
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result = begin_bind_helper(push_array(arena, char, MB(1)), MB(1));
return(result);
}
CUSTOM_COMMAND_SIG(set_bindings_choose)
CUSTOM_DOC("Remap keybindings using the 'choose' mapping rule.")
{
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#if OS_WINDOWS || OS_LINUX
set_bindings_default(app);
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#elif OS_MAC
set_bindings_mac_default(app);
#endif
}
CUSTOM_COMMAND_SIG(set_bindings_default)
CUSTOM_DOC("Remap keybindings using the 'default' mapping rule.")
{
Scratch_Block scratch(app, Scratch_Share);
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Bind_Helper context = get_context_on_arena(scratch);
set_all_default_hooks(&context);
default_keys(&context);
Bind_Buffer result = end_bind_helper_get_buffer(&context);
global_set_mapping(app, result.data, result.size);
}
#endif
// BOTTOM