/* 4coder_remapping_commands.cpp - Commands that remap all of the keys to one of the maps in the set of default maps. */ // TOP #if !defined(FCODER_REMAPPING_COMMANDS_CPP) #define FCODER_REMAPPING_COMMANDS_CPP // // Buffer Filling Helpers // #include "generated/remapping.h" void default_keys(Bind_Helper *context){ fill_keys_default(context); fill_log_graph_command_map(context); } // // Remapping Commands // static Bind_Helper get_context_on_arena(Arena *arena){ Bind_Helper result = {}; result = begin_bind_helper(push_array(arena, char, MB(1)), MB(1)); return(result); } CUSTOM_COMMAND_SIG(set_bindings_choose) CUSTOM_DOC("Remap keybindings using the 'choose' mapping rule.") { #if OS_WINDOWS || OS_LINUX set_bindings_default(app); #elif OS_MAC set_bindings_mac_default(app); #endif } CUSTOM_COMMAND_SIG(set_bindings_default) CUSTOM_DOC("Remap keybindings using the 'default' mapping rule.") { Scratch_Block scratch(app, Scratch_Share); Bind_Helper context = get_context_on_arena(scratch); set_all_default_hooks(&context); default_keys(&context); Bind_Buffer result = end_bind_helper_get_buffer(&context); global_set_mapping(app, result.data, result.size); } #endif // BOTTOM