4coder-non-source/test_data/lots_of_files/gjScore.cpp

200 lines
6.4 KiB
C++

///////////////////////////////////////////////////////////////////
//*-------------------------------------------------------------*//
//| Part of the Game Jolt API C++ Library (http://gamejolt.com) |//
//*-------------------------------------------------------------*//
//| Released under the zlib License |//
//| More information available in the readme file |//
//*-------------------------------------------------------------*//
///////////////////////////////////////////////////////////////////
#include "gjAPI.h"
#include <algorithm>
gjScoreTable* gjScoreTable::s_pPrimary = NULL;
// ****************************************************************
/* constructor */
gjScoreTable::gjScoreTable(const gjData& aScoreTableData, gjAPI* pAPI)noexcept
: m_iID (atoi(SAFE_MAP_GET(aScoreTableData, "id").c_str()))
, m_sTitle (SAFE_MAP_GET(aScoreTableData, "name"))
, m_sDescription (SAFE_MAP_GET(aScoreTableData, "description"))
, m_iSortDir (0)
, m_pAPI (pAPI)
{
// set the primary status
m_bPrimary = (SAFE_MAP_GET(aScoreTableData, "primary") == "1") ? true : false;
// set pointer to the primary score table
if(m_bPrimary && !s_pPrimary) s_pPrimary = this;
// reserve some memory
m_apScore.reserve(GJ_API_RESERVE_SCORE);
m_apVerify.reserve(4);
}
// ****************************************************************
/* destructor */
gjScoreTable::~gjScoreTable()
{
// reset pointer to the primary score table
if(s_pPrimary == this) s_pPrimary = NULL;
// delete score entries
FOR_EACH(it, m_apScore)
SAFE_DELETE(*it)
FOR_EACH(it, m_apVerify)
SAFE_DELETE(*it)
// clear container
m_apScore.clear();
m_apVerify.clear();
}
// ****************************************************************
/* check for cached score entries */
int gjScoreTable::__CheckCache(const bool bOnlyUser, const int& iLimit, gjScoreList* papOutput)
{
if(!bOnlyUser) return GJ_INVALID_INPUT;
if(!m_iSortDir) return GJ_INVALID_CALL;
// fetch cached main user
gjUserPtr pMainUser;
if(m_pAPI->InterUser()->CheckCache(m_pAPI->GetUserName(), &pMainUser) != GJ_OK)
return GJ_REQUEST_CANCELED;
if(papOutput)
{
// retrieve cached main user score entries
int iCount = 0;
FOR_EACH(it, m_apScore)
{
gjScore* pScore = (*it);
if(pScore->GetUserID() == pMainUser->GetID())
{
(*papOutput).push_back(pScore);
if(++iCount >= iLimit) break;
}
}
return iCount ? GJ_OK : GJ_NO_DATA_FOUND;
}
return GJ_NO_DATA_FOUND;
}
// ****************************************************************
/* process score data and cache score entries */
int gjScoreTable::__Process(const std::string& sData, void* pAdd, gjScoreList* papOutput)
{
// parse output
gjDataList aaReturn;
if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
{
gjAPI::ErrorLogAdd("API Error: could not parse scores");
return GJ_REQUEST_FAILED;
}
// create score entries
FOR_EACH(it, aaReturn)
{
gjScore* pNewScore = new gjScore(*it, this, m_pAPI);
bool bNew = true;
// remove invalid score
if(pNewScore->GetUserName() == "")
{
SAFE_DELETE(pNewScore)
continue;
}
// check if specific score entry is already available
FOR_EACH(it, m_apScore)
{
gjScore* pOldScore = (*it);
if(pOldScore->GetUserName() == pNewScore->GetUserName() &&
pOldScore->GetSort() == pNewScore->GetSort())
{
// specific score entry already available
SAFE_DELETE(pNewScore)
pNewScore = pOldScore;
bNew = false;
break;
}
}
if(bNew) m_apScore.push_back(pNewScore);
if(papOutput) (*papOutput).push_back(pNewScore);
}
// try to determine the sort direction
if(!m_iSortDir)
{
if(aaReturn.size() >= 2)
{
if(std::atoi(SAFE_MAP_GET(aaReturn[0], "sort").c_str()) > std::atoi(SAFE_MAP_GET(aaReturn[1], "sort").c_str())) m_iSortDir = GJ_SORT_DESC;
if(std::atoi(SAFE_MAP_GET(aaReturn[0], "sort").c_str()) < std::atoi(SAFE_MAP_GET(aaReturn[1], "sort").c_str())) m_iSortDir = GJ_SORT_ASC;
}
}
// sort score entries
if(m_iSortDir) std::sort(m_apScore.begin(), m_apScore.end(), (m_iSortDir == GJ_SORT_DESC) ? SortDescending : SortAscending);
return papOutput->size() ? GJ_OK : GJ_NO_DATA_FOUND;
}
// ****************************************************************
/* callback for successfully adding a score entry */
int gjScoreTable::__AddScoreCallback(const std::string& sData, void* pAdd, gjScorePtr* pOutput)
{
gjScore* pNewScore = static_cast<gjScore*>(pAdd);
// remove score entry from verification list
FOR_EACH(it, m_apVerify)
{
if((*it) == pNewScore)
{
m_apVerify.erase(it);
break;
}
}
// cache score entry
m_apScore.push_back(pNewScore);
// sort score entries
if(m_iSortDir) std::sort(m_apScore.begin(), m_apScore.end(), (m_iSortDir == GJ_SORT_DESC) ? SortDescending : SortAscending);
if(pOutput) (*pOutput) = pNewScore;
return GJ_OK;
}
// ****************************************************************
/* constructor */
gjScore::gjScore(const gjData& sScoreData, gjScoreTable* pScoreTable, gjAPI* pAPI)noexcept
: m_sScore (SAFE_MAP_GET(sScoreData, "score"))
, m_iSort (atoi(SAFE_MAP_GET(sScoreData, "sort").c_str()))
, m_sExtraData (SAFE_MAP_GET(sScoreData, "extra_data"))
, m_sDate (SAFE_MAP_GET(sScoreData, "stored"))
, m_pScoreTable (pScoreTable)
, m_pAPI (pAPI)
{
// check for guest
const std::string sGuest = SAFE_MAP_GET(sScoreData, "guest");
const bool bGuest = (sGuest == "") ? false : true;
// set user ID and name
m_iUserID = bGuest ? -1 : atoi(SAFE_MAP_GET(sScoreData, "user_id").c_str());
m_sUserName = bGuest ? sGuest : SAFE_MAP_GET(sScoreData, "user");
}
// ****************************************************************
/* callbacks for sorting the score table */
bool SortAscending(const gjScore* i, const gjScore* j) {return (i->GetSort() < j->GetSort());}
bool SortDescending(const gjScore* i, const gjScore* j) {return (i->GetSort() > j->GetSort());}