linux-windowing/wayland_xdg_egl.c

559 lines
18 KiB
C
Executable File

#if 0
if [ "$1" == "meta" ]; then
mkdir -p wayland
wayland-scanner client-header /usr/share/wayland/wayland.xml wayland/wayland-client-protocol.h
wayland-scanner private-code /usr/share/wayland/wayland.xml wayland/wayland-client-protocol.c
wayland-scanner client-header /usr/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml wayland/xdg-shell-client-protocol.h
wayland-scanner private-code /usr/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml wayland/xdg-shell-client-protocol.c
else
mkdir -p build
clang -o build/demo -g wayland_xdg_egl.c -lwayland-client -lwayland-egl -lEGL
fi
exit 0
#endif
/*
** Reading From:
** (1) Wayland Docs https://wayland.freedesktop.org/docs/html/
** (2) XDG shell Docs https://wayland.app/protocols/xdg-shell#xdg_wm_base
** (egl) EGL spec https://registry.khronos.org/EGL/sdk/docs/man/
**
** (?) I cannot find any documentation for wl_egl_ except for headers
** and example usage code. :(
*/
/* [1] IMPORTANT NOTE
**
** (1) /ch04.html#sect-Protocol-Code-Generation
** " The interfaces, requests and events are defined in
** protocol/wayland.xml. This xml is used to generate the function
** prototypes that can be used by clients and compositors. "
**
** (1) /ch04.html#sect-Protocol-Basic-Principles
** " The Wayland protocol is an asynchronous object oriented protocol.
** All requests are method invocations on some object.
** ...
** The protocol is message-based. A message sent by a client to
** the server is called request. A message from the server to a
** client is called event. "
**
**~
**~ I have yet to see any place where it is *defined* how the xml
**~ is transformed into function prototypes. So I'm putting notes of
**~ my own inferences here.
**~
**~ From the client's perspective:
**~
**~ A request `R(...)` on an object interface `O` becomes the
**~ function `O_R(O *obj, ...)`.
**~ ! Sometimes the arguments for `R(...)` include an argument that
**~ doesn't appear to have a documented type (at least in (1)).
**~ We can also refer to the xml and see such arguments have
**~ the type "new_id". These seem to actually be a return value
**~ that does not appear in the generated signature as an id,
**~ but instead is translated into a typed return pointer.
**~ If the documentation does explicitly write the "new_id" type
**~ that also gets rewritten to a typed return.
**~
**~ An event `E(...)` on an object interface `O` will becomes a
**~ callback with the signature `(*)(void *data, O *obj, ...)`.
**~
**~ The collection of event callbacks on an object interface become
**~ `struct wl_O_listener` using the names `E` of the events as the
**~ field names.
**~
**~ A function for adding the listener to the object is also generated
**~ `wl_O_add_listener(O *obj, struct wl_O_listener *listener, void *data)`
**~
**~ Each object interface `O` becomes a `wl_O_interface` which (I think)
**~ is a global variable vtable representation of the interface.
**~
*/
#include "wayland/wayland-client-protocol.h"
#include "wayland/xdg-shell-client-protocol.h"
#include <wayland-egl.h>
/*~ NOTE: wayland-egl.h *before* EGL/ */
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GL/glcorearb.h>
#include <stdio.h>
#include <string.h>
#include "wayland/wayland-client-protocol.c"
#include "wayland/xdg-shell-client-protocol.c"
// X(N:name,R:return,P:params)
#define GL_FUNCS_XLIST(X)\
X(glDrawBuffer, void, (GLenum buf)) \
X(glViewport, void, (GLint x, GLint y, GLsizei w, GLsizei h)) \
X(glClear, void, (GLbitfield mask)) \
X(glClearColor, void, (GLfloat r, GLfloat g, GLfloat b, GLfloat a))
#define X(N,R,P) R (*N)P = 0;
GL_FUNCS_XLIST(X)
#undef X
typedef struct Ctx{
/* globals */
struct wl_display *wl_display;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct xdg_wm_base *xdg_wm_base;
/* window */
struct wl_surface *wl_surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
struct wl_region *wl_region;
struct wl_egl_window *wl_egl_window;
EGLDisplay egl_display;
EGLContext egl_context;
EGLSurface egl_surface;
int close_signal;
} Ctx;
static Ctx ctx = {0};
/* (2) xdg_wm_base::ping */
static void
wlevent__xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base,
uint32_t serial){
xdg_wm_base_pong(xdg_wm_base, serial);
}
const struct xdg_wm_base_listener xdg_wm_base_listener = {
wlevent__xdg_wm_base_ping,
};
/* (2) xdg_surface::configure
** " marks the end of a configure sequence ...
** Clients should arrange their surface for the new states, and then
** send an ack_configure request with the serial sent in this
** configure event at some point before committing the new surface. "
*/
static void
wlevent__xdg_surface_configure(void *data, struct xdg_surface *xdg_surface,
uint32_t serial){
xdg_surface_ack_configure(xdg_surface, serial);
wl_surface_commit(ctx.wl_surface);
}
const struct xdg_surface_listener xdg_surface_listener = {
wlevent__xdg_surface_configure,
};
/* (2) xdg_toplevel::configure
** " This configure event asks the client to resize its toplevel surface
** or to change its state. The configured state should not be applied
** immediately. See xdg_surface.configure for details. "
** @see:(xdg_surface::configure)
*/
static void
wlevent__xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel,
int32_t width, int32_t height,
struct wl_array *states){
if (width > 0 && height > 0){
/* (?) */
wl_egl_window_resize(ctx.wl_egl_window, width, height, 0, 0);
}
}
/* (2) xdg_toplevel::close
** " sent by the compositor when the user wants the surface to be closed. "
*/
static void
wlevent__xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel){
ctx.close_signal = 1;
}
/* (2) xdg_toplevel::configure_bounds
** " sent [...] to communicate the bounds a window geometry size is
** recommended to constrain to "
**~ NOTE: basically "tells you the monitor size".
** @see:xdg_surface.configure
*/
static void
wlevent__xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel,
int32_t width, int32_t height){
}
/* (2) xdg_toplevel::wm_capabilities
** " advertises the capabilities supported by the compositor "
**~ NOTE: basically "tells you the monitor size".
** @see:xdg_surface.configure
*/
static void
wlevent__xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel,
struct wl_array *capabilities){
}
const struct xdg_toplevel_listener xdg_toplevel_listener = {
wlevent__xdg_toplevel_configure,
wlevent__xdg_toplevel_close,
wlevent__xdg_toplevel_configure_bounds,
wlevent__xdg_toplevel_wm_capabilities,
};
/* (1) Appendix A: wl_registry::global
** " The event notifies the client that a global object with the given
** name is now available "
*/
static void
wlevent__wl_registry_global(void *data, struct wl_registry *registry,
uint32_t name, const char *interface,
uint32_t version){
/* (1) Appendix A: wl_registry::bind
** " Binds a new, client-created object to the server "
*/
if (strcmp(interface, "wl_compositor") == 0){
ctx.wl_compositor = (struct wl_compositor*)
wl_registry_bind(registry, name, &wl_compositor_interface, 1);
}
else if (strcmp(interface, "xdg_wm_base") == 0){
ctx.xdg_wm_base = (struct xdg_wm_base*)
wl_registry_bind(registry, name, &xdg_wm_base_interface, 1);
/* [1] */
xdg_wm_base_add_listener(ctx.xdg_wm_base, &xdg_wm_base_listener, 0);
}
}
/* (1) Appendix A: wl_registry::global_remove */
static void
wlevent__wl_registry_global_remove(void *data, struct wl_registry *registry,
uint32_t name){}
const struct wl_registry_listener wl_registry_listener = {
wlevent__wl_registry_global,
wlevent__wl_registry_global_remove,
};
int main(){
/* (1) Appendix B: wl_display_connect
** " Connect to a Wayland display. "
*/
ctx.wl_display = wl_display_connect(0);
if (ctx.wl_display == 0){
printf("wl_display_connect failed\n");
}
/* (1) Appendix A: wl_display::get_registry
** " creates a registry object that allows the client to list
** and bind the global objects available from the compositor "
*/
if (ctx.wl_display != 0){
ctx.wl_registry = wl_display_get_registry(ctx.wl_display);
if (ctx.wl_registry == 0){
printf("wl_display_get_registry failed\n");
}
}
if (ctx.wl_registry != 0){
/* [1] */
wl_registry_add_listener(ctx.wl_registry, &wl_registry_listener, 0);
/* (1) Appendix B: wl_display::dispatch
** " Dispatch events on the default event queue. If the default
** event queue is empty, this function blocks until there are
** events to be read from the display fd. "
*/
wl_display_dispatch(ctx.wl_display);
/* (1) Appendix B: wl_display_roundtrip
** " Block until all pending request are processed by the server "
*/
wl_display_roundtrip(ctx.wl_display);
if (ctx.wl_compositor == 0){
printf("failed to get wl_compositor\n");
}
}
int opengl_load_success = 0;
if (ctx.wl_display != 0 && ctx.wl_compositor != 0){
/* (egl) eglGetDisplay
** " obtains the EGL display connection for the native display "
*/
ctx.egl_display = eglGetDisplay(ctx.wl_display);
if (ctx.egl_display == 0){
printf("eglGetDisplay failed\n");
}
/* (egl) eglInitialize
** " initializes* the EGL display connection obtained with eglGetDisplay "
*/
int egl_init_success = 0;
EGLint major = 0, minor = 0;
if (ctx.egl_display != 0){
egl_init_success = eglInitialize(ctx.egl_display, &major, &minor);
if (!egl_init_success){
printf("eglInitialize failed\n");
}
}
// print version
if (egl_init_success){
printf("EGL version %d.%d\n", major, minor);
if (major < 1 || (major == 1 && minor < 5)){
printf("version 1.5 or higher\n");
egl_init_success = 0;
}
}
/* (egl) eglBindAPI
** " defines the current rendering API for EGL in the thread it is
** called from "
*/
EGLBoolean bind_api_success = 0;
if (egl_init_success){
bind_api_success = eglBindAPI(EGL_OPENGL_API);
}
/*~ NOTE:
**~ Create OpenGL context & link OpenGL procedures
*/
/* (egl) eglCreateContext
** " creates an EGL rendering context for the current rendering API
** (as set with eglBindAPI) and returns a handle to the context "
*/
if (bind_api_success){
EGLint attr[] = {
EGL_CONTEXT_MAJOR_VERSION, 3,
EGL_CONTEXT_MINOR_VERSION, 3,
EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
EGL_NONE,
};
ctx.egl_context = eglCreateContext(ctx.egl_display, EGL_NO_CONFIG_KHR, EGL_NO_CONTEXT, attr);
if (ctx.egl_context == EGL_NO_CONTEXT){
printf("eglCreateContext failed\n");
}
}
/* (egl) eglMakeCurrent
** " binds context to the current rendering thread "
*/
EGLBoolean make_current_success = 0;
if (ctx.egl_context != 0){
make_current_success = eglMakeCurrent(ctx.egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, ctx.egl_context);
if (!make_current_success){
printf("eglMakeCurrent failed\n");
}
}
/* (egl) eglGetProcAddress
** " returns the address of the client API or EGL function "
*/
if (make_current_success){
opengl_load_success = 1;
#define X(N,R,P) N = (R(*)P)(eglGetProcAddress(#N)); if (N == 0) opengl_load_success = 0;
GL_FUNCS_XLIST(X)
#undef X
if (!opengl_load_success){
printf("GL procedure loading failed\n");
}
}
}
if (opengl_load_success){
/* (1) Appendix A: wl_compositor::create_surface
** " create new surface "
*/
ctx.wl_surface = wl_compositor_create_surface(ctx.wl_compositor);
if (ctx.wl_surface == 0){
printf("wl_compositor_create_surface failed\n");
}
}
if (ctx.wl_surface != 0){
/* (2) xdg_wm_base::get_xdg_surface
** " creates an xdg_surface for the given surface "
*/
ctx.xdg_surface = xdg_wm_base_get_xdg_surface(ctx.xdg_wm_base, ctx.wl_surface);
if (ctx.xdg_surface == 0){
printf("xdg_wm_base_get_xdg_surface failed\n");
}
}
if (ctx.xdg_surface != 0){
/* [1] */
xdg_surface_add_listener(ctx.xdg_surface, &xdg_surface_listener, 0);
/* (2) xdg_surface::get_toplevel
** " creates an xdg_toplevel object for the given xdg_surface and gives
** the associated wl_surface the xdg_toplevel role. "
*/
ctx.xdg_toplevel = xdg_surface_get_toplevel(ctx.xdg_surface);
if (ctx.xdg_toplevel == 0){
printf("xdg_surface_get_toplevel\n");
}
}
if (ctx.xdg_toplevel != 0){
/* (2) xdg_toplevel::set_title "
** " set a short title for the surface " */
xdg_toplevel_set_title(ctx.xdg_toplevel, "Wayland EGL example");
/* [1] */
xdg_toplevel_add_listener(ctx.xdg_toplevel, &xdg_toplevel_listener, NULL);
/* (2) xdg_surface
** " After creating a role-specific object and setting it up (e.g. by sending
** the title, app ID, size constraints, parent, etc), the client must perform
** an initial commit without any buffer attached. The compositor will reply
** with initial wl_surface state such as wl_surface.preferred_buffer_scale
** followed by an xdg_surface.configure event. The client must acknowledge
** it and is then allowed to attach a buffer to map the surface. "
**
**~NOTE: The "without any buffer attached" here literally translates to
** "before eglCreateWindowSurface" which does the actual buffer attachment
** (at least based on my testing - citation needed)
*/
wl_surface_commit(ctx.wl_surface);
}
if (ctx.xdg_toplevel != 0){
/* (1) Appendix A: wl_compositor::create_region
** " create new region "
*/
ctx.wl_region = wl_compositor_create_region(ctx.wl_compositor);
if (ctx.wl_region == 0){
printf("wl_compositor_create_region failed\n");
}
if (ctx.wl_surface != 0 && ctx.wl_region != 0){
/* (1) Appendix A: wl_region::add
** " add rectangle to region "
*/
wl_region_add(ctx.wl_region, 0, 0, 640, 480);
/* (1) Appendix A: wl_region::set_opaque_region
** " The opaque region is an optimization hint for the compositor
** that lets it optimize out redrawing of content behind opaque
** regions. "
*/
wl_surface_set_opaque_region(ctx.wl_surface, ctx.wl_region);
/* (?) */
ctx.wl_egl_window = wl_egl_window_create(ctx.wl_surface, 640, 480);
if (ctx.wl_egl_window == EGL_NO_SURFACE){
printf("wl_egl_window_create failed\n");
}
}
}
if (ctx.wl_egl_window != EGL_NO_SURFACE){
/* (egl) eglChooseConfig
** " returns in configs a list of all EGL frame buffer configurations
** that match the attributes specified in attrib_list "
*/
EGLConfig configs[64];
EGLint config_cap = sizeof(configs)/sizeof(*configs);
EGLint config_count = 0;
{
EGLint attributes[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_CONFORMANT, EGL_OPENGL_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_DEPTH_SIZE, 24,
EGL_STENCIL_SIZE, 8,
EGL_NONE,
};
if (!eglChooseConfig(ctx.egl_display, attributes, configs, config_cap, &config_count)){
printf("eglChooseConfig failed\n");
config_count = 0;
}
}
/* (egl) eglCreateWindowSurface
** " creates an on-screen EGL window surface and returns a handle to it "
*/
{
EGLint attributes[] = {
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
EGL_NONE,
};
for (EGLint i = 0; i < config_count; i += 1){
ctx.egl_surface = eglCreateWindowSurface(ctx.egl_display, configs[i], ctx.wl_egl_window, attributes);
if (ctx.egl_surface != EGL_NO_SURFACE){
break;
}
}
if (ctx.egl_surface == EGL_NO_SURFACE){
printf("eglCreateWindowSurface failed\n");
}
}
}
/* (egl) eglMakeCurrent */
EGLBoolean make_current_success2 = 0;
if (ctx.egl_surface != EGL_NO_SURFACE){
make_current_success2 = eglMakeCurrent(ctx.egl_display, ctx.egl_surface, ctx.egl_surface, ctx.egl_context);
}
/* (egl) eglSwapInterval
** " Specifies the minimum number of video frames that are displayed before
** a buffer swap will occur "
*/
EGLBoolean swap_interval_success = 0;
if (make_current_success2){
swap_interval_success = eglSwapInterval(ctx.egl_display, 1);
}
/*~ NOTE: Main loop */
if (make_current_success2){
int exit_loop = 0;
for (;!exit_loop;){
/* (1) Appendix B: wl_display_dispatch_pending
** " This function dispatches events on the main event queue.
** ... it doesn't block."
*/
wl_display_dispatch_pending(ctx.wl_display);
if (ctx.close_signal){
exit_loop = 1;
}
/*~ NOTE: render */
{
glDrawBuffer(GL_BACK);
glViewport(0, 0, 640, 480);
glClearColor(0.40f, 0.90f, 0.15f, 1.f);
glClear(GL_COLOR_BUFFER_BIT);
}
/* (egl) eglSwapBuffers
** " back-buffered window surface, then the color buffer is copied
** (posted) to the native window associated with that surface "
*/
EGLBoolean swap_success = eglSwapBuffers(ctx.egl_display, ctx.egl_surface);
if (!swap_success){
printf("eglSwapBuffers failed\n");
}
}
}
/* (1) #Client-classwl__display_1a9150a7e3213a58b469a6966e60a9f108
** " Close the connection to display "
*/
if (ctx.wl_display != 0){
wl_display_disconnect(ctx.wl_display);
}
return(0);
}