456 lines
13 KiB
C
Executable File
456 lines
13 KiB
C
Executable File
#if 0
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mkdir -p build
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clang -o build/demo -g wayland_libdecor_egl.c -I/usr/include/libdecor-0 -ldecor-0 -lwayland-client -lwayland-egl -lEGL
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exit 0
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#endif
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/*
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** Reading From:
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** (1) Wayland Docs https://wayland.freedesktop.org/docs/html/
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** (2) XDG shell Docs https://wayland.app/protocols/xdg-shell#xdg_wm_base
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** (egl) EGL spec https://registry.khronos.org/EGL/sdk/docs/man/
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**
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** (nodocs-wl_egl) I cannot find any documentation for wl_egl_ except for
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** headers and example code.
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** (nodocs-libdecor) not officially documented, deductions from reading
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** headers and example code.
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*/
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/* [1] IMPORTANT NOTE @see([1] in wayland_xdg_egl.c) */
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#include <wayland-client.h>
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#include <libdecor.h>
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#include <wayland-egl.h>
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/*~ NOTE: wayland-egl.h *before* EGL/ */
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GL/glcorearb.h>
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#include <stdio.h>
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#include <string.h>
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// X(N:name,R:return,P:params)
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#define GL_FUNCS_XLIST(X)\
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X(glDrawBuffer, void, (GLenum buf)) \
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X(glViewport, void, (GLint x, GLint y, GLsizei w, GLsizei h)) \
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X(glClear, void, (GLbitfield mask)) \
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X(glClearColor, void, (GLfloat r, GLfloat g, GLfloat b, GLfloat a))
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#define X(N,R,P) R (*N)P = 0;
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GL_FUNCS_XLIST(X)
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#undef X
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typedef struct Ctx{
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/* globals */
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struct wl_display *wl_display;
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struct wl_registry *wl_registry;
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struct wl_compositor *wl_compositor;
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struct xdg_wm_base *xdg_wm_base;
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struct libdecor *libdecor;
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/* window */
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struct wl_surface *wl_surface;
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struct libdecor_frame *libdecor_frame;
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struct wl_egl_window *wl_egl_window;
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int configured;
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int w;
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int h;
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int close_signal;
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//struct xdg_surface *xdg_surface;
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//struct xdg_toplevel *xdg_toplevel;
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//struct wl_region *wl_region;
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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} Ctx;
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static Ctx ctx = {0};
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/* (1) Appendix A: wl_registry::global
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** " The event notifies the client that a global object with the given
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** name is now available "
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*/
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static void
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wlevent__wl_registry_global(void *data, struct wl_registry *registry,
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uint32_t name, const char *interface,
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uint32_t version){
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/* (1) Appendix A: wl_registry::bind
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** " Binds a new, client-created object to the server "
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*/
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if (strcmp(interface, "wl_compositor") == 0){
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ctx.wl_compositor = (struct wl_compositor*)
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wl_registry_bind(registry, name, &wl_compositor_interface, 1);
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}
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}
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/* (1) Appendix A: wl_registry::global_remove */
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static void
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wlevent__wl_registry_global_remove(void *data, struct wl_registry *registry,
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uint32_t name){}
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const struct wl_registry_listener wl_registry_listener = {
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wlevent__wl_registry_global,
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wlevent__wl_registry_global_remove,
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};
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/* (nodocs) */
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static void
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libdecorevent__error(struct libdecor *libdecor, enum libdecor_error error,
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const char *msg){}
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struct libdecor_interface libdecor_interface = {
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libdecorevent__error
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};
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/* (libdecor.h) libdecor_frame_interface::configure
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** " A new configuration was received. An application should respond to
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** this by creating a suitable libdecor_state, and apply it using
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** libdecor_frame_commit. "
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*/
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static void
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libdecorevent__frame_configure(struct libdecor_frame *frame,
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struct libdecor_configuration *config,
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void *udata){
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int w = ctx.w;
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int h = ctx.h;
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/* (nodocs) */
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if (libdecor_configuration_get_content_size(config, frame, &w, &h)){
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/* (nodocs) */
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struct libdecor_state *state = libdecor_state_new(w, h);
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/* (libdecor.h) libdecor_frame_commit
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** " Commit a new window state. This can be called on application
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** driven resizes when the window is floating, or in response to
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** received configurations, i.e. from e.g. interactive resizes
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** or state changes. "
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*/
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libdecor_frame_commit(frame, state, config);
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/* (nodocs) */
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libdecor_state_free(state);
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}
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ctx.configured = 1;
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ctx.w = w;
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ctx.h = h;
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}
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/* (nodocs) */
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static void
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libdecorevent__frame_close(struct libdecor_frame *frame, void *udata){
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ctx.close_signal = 1;
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}
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/* (nodocs) */
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static void
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libdecorevent__frame_commit(struct libdecor_frame *frame, void *udata){
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wl_surface_commit(ctx.wl_surface);
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}
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struct libdecor_frame_interface libdecor_frame_interface = {
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libdecorevent__frame_configure,
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libdecorevent__frame_close,
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libdecorevent__frame_commit,
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};
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int main(){
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/*~ NOTE:
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**~ initialize Wayland, Libdecor, & EGL
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*/
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/* (1) Appendix B: wl_display_connect
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** " Connect to a Wayland display. "
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*/
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ctx.wl_display = wl_display_connect(0);
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if (ctx.wl_display == 0){
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printf("wl_display_connect failed\n");
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}
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/* (1) Appendix A: wl_display::get_registry
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** " creates a registry object that allows the client to list
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** and bind the global objects available from the compositor "
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*/
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if (ctx.wl_display != 0){
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ctx.wl_registry = wl_display_get_registry(ctx.wl_display);
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if (ctx.wl_registry == 0){
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printf("wl_display_get_registry failed\n");
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}
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}
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if (ctx.wl_registry != 0){
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/* [1] */
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wl_registry_add_listener(ctx.wl_registry, &wl_registry_listener, 0);
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/* (1) Appendix B: wl_display::dispatch
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** " Dispatch events on the default event queue. If the default
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** event queue is empty, this function blocks until there are
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** events to be read from the display fd. "
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*/
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wl_display_dispatch(ctx.wl_display);
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/* (1) Appendix B: wl_display_roundtrip
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** " Block until all pending request are processed by the server "
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*/
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wl_display_roundtrip(ctx.wl_display);
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if (ctx.wl_compositor == 0){
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printf("failed to get wl_compositor\n");
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}
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}
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/* (nodocs) */
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if (ctx.wl_display != 0 && ctx.wl_compositor != 0){
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ctx.libdecor = libdecor_new(ctx.wl_display, &libdecor_interface);
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}
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int opengl_load_success = 0;
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if (ctx.libdecor != 0){
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/* (egl) eglGetDisplay
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** " obtains the EGL display connection for the native display "
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*/
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ctx.egl_display = eglGetDisplay(ctx.wl_display);
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if (ctx.egl_display == 0){
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printf("eglGetDisplay failed\n");
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}
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/* (egl) eglInitialize
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** " initializes* the EGL display connection obtained with eglGetDisplay "
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*/
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int egl_init_success = 0;
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EGLint major = 0, minor = 0;
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if (ctx.egl_display != 0){
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egl_init_success = eglInitialize(ctx.egl_display, &major, &minor);
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if (!egl_init_success){
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printf("eglInitialize failed\n");
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}
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}
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// print version
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if (egl_init_success){
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printf("EGL version %d.%d\n", major, minor);
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if (major < 1 || (major == 1 && minor < 5)){
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printf("version 1.5 or higher\n");
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egl_init_success = 0;
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}
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}
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/* (egl) eglBindAPI
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** " defines the current rendering API for EGL in the thread it is
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** called from "
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*/
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EGLBoolean bind_api_success = 0;
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if (egl_init_success){
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bind_api_success = eglBindAPI(EGL_OPENGL_API);
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}
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/* (egl) eglCreateContext
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** " creates an EGL rendering context for the current rendering API
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** (as set with eglBindAPI) and returns a handle to the context "
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*/
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if (bind_api_success){
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EGLint attr[] = {
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EGL_CONTEXT_MAJOR_VERSION, 3,
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EGL_CONTEXT_MINOR_VERSION, 3,
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EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
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EGL_NONE,
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};
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ctx.egl_context = eglCreateContext(ctx.egl_display, EGL_NO_CONFIG_KHR, EGL_NO_CONTEXT, attr);
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if (ctx.egl_context == EGL_NO_CONTEXT){
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printf("eglCreateContext failed\n");
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}
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}
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/* (egl) eglMakeCurrent
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** " binds context to the current rendering thread "
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*/
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EGLBoolean make_current_success = 0;
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if (ctx.egl_context != 0){
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make_current_success = eglMakeCurrent(ctx.egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, ctx.egl_context);
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if (!make_current_success){
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printf("eglMakeCurrent failed\n");
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}
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}
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/* (egl) eglGetProcAddress
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** " returns the address of the client API or EGL function "
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*/
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if (make_current_success){
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opengl_load_success = 1;
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#define X(N,R,P) N = (R(*)P)(eglGetProcAddress(#N)); if (N == 0) opengl_load_success = 0;
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GL_FUNCS_XLIST(X)
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#undef X
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if (!opengl_load_success){
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printf("GL procedure loading failed\n");
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}
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}
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}
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/*~ NOTE:
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**~ Create a window
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*/
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if (opengl_load_success){
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ctx.w = 640;
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ctx.h = 480;
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/* (1) Appendix A: wl_compositor::create_surface
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** " create new surface "
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*/
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ctx.wl_surface = wl_compositor_create_surface(ctx.wl_compositor);
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if (ctx.wl_surface == 0){
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printf("wl_compositor_create_surface failed\n");
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}
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}
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if (ctx.wl_surface != 0){
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/* (nodocs-libdecor) */
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ctx.libdecor_frame = libdecor_decorate(ctx.libdecor, ctx.wl_surface,
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&libdecor_frame_interface, 0);
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}
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if (ctx.libdecor_frame != 0){
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/* (nodocs-libdecor) */
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libdecor_frame_set_title(ctx.libdecor_frame, "Example Window");
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/* (libdecor.h) " This translates roughly to xdg_toplevel_set_min_size() "
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**~ NOTE: I recommend setting this to something greater than 0 on each
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** axis, to prevent some artifacts when resize goes 0 or negative.
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*/
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libdecor_frame_set_min_content_size(ctx.libdecor_frame, 80, 60);
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/* (nodocs-libdecor) */
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libdecor_frame_map(ctx.libdecor_frame);
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/* (nodocs-wl_egl) */
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ctx.wl_egl_window = wl_egl_window_create(ctx.wl_surface, ctx.w, ctx.h);
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if (ctx.wl_egl_window == EGL_NO_SURFACE){
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printf("wl_egl_window_create failed\n");
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}
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}
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if (ctx.wl_egl_window != EGL_NO_SURFACE){
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/* (nodocs-wl_egl) eglChooseConfig
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** " returns in configs a list of all EGL frame buffer configurations
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** that match the attributes specified in attrib_list "
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*/
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EGLConfig configs[64];
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EGLint config_cap = sizeof(configs)/sizeof(*configs);
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EGLint config_count = 0;
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{
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EGLint attributes[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_CONFORMANT, EGL_OPENGL_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 24,
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EGL_STENCIL_SIZE, 8,
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EGL_NONE,
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};
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if (!eglChooseConfig(ctx.egl_display, attributes, configs, config_cap, &config_count)){
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printf("eglChooseConfig failed\n");
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config_count = 0;
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}
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}
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/* (egl) eglCreateWindowSurface
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** " creates an on-screen EGL window surface and returns a handle to it "
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*/
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{
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EGLint attributes[] = {
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EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
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EGL_NONE,
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};
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for (EGLint i = 0; i < config_count; i += 1){
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ctx.egl_surface = eglCreateWindowSurface(ctx.egl_display, configs[i], ctx.wl_egl_window, attributes);
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if (ctx.egl_surface != EGL_NO_SURFACE){
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break;
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}
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}
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if (ctx.egl_surface == EGL_NO_SURFACE){
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printf("eglCreateWindowSurface failed\n");
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}
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}
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}
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/* (egl) eglMakeCurrent */
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EGLBoolean make_current_success2 = 0;
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if (ctx.egl_surface != EGL_NO_SURFACE){
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make_current_success2 = eglMakeCurrent(ctx.egl_display, ctx.egl_surface, ctx.egl_surface, ctx.egl_context);
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}
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/* (egl) eglSwapInterval
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** " specifies the minimum number of video frame periods per buffer swap
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** for the window associated with the current context "
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*/
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EGLBoolean swap_interval_success = 0;
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if (make_current_success2){
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swap_interval_success = eglSwapInterval(ctx.egl_display, 1);
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if (!swap_interval_success){
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printf("eglSwapInterval failed\n");
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}
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}
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/* (egl) eglSwapBuffers
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**~ NOTE: swap before loop for libdecor_dispatch (nodocs-libdecor)
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*/
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EGLBoolean initial_swap_success = 0;
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if (swap_interval_success){
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initial_swap_success = eglSwapBuffers(ctx.egl_display, ctx.egl_surface);
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if (!initial_swap_success){
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printf("eglSwapBuffers failed\n");
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}
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}
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/*~ NOTE: Main loop */
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int exit_loop = 0;
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if (!initial_swap_success){
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exit_loop = 1;
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}
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for (;!exit_loop;){
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/* (nodocs-libdecor) */
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libdecor_dispatch(ctx.libdecor, -1);
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if (ctx.close_signal){
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exit_loop = 1;
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}
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/* (nodocs-wl_egl) */
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wl_egl_window_resize(ctx.wl_egl_window, ctx.w, ctx.h, 0, 0);
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/*~ NOTE: render */
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{
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glDrawBuffer(GL_BACK);
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glViewport(0, 0, 640, 480);
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glClearColor(0.40f, 0.90f, 0.15f, 1.f);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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/* (egl) eglSwapBuffers
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** " back-buffered window surface, then the color buffer is copied
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** (posted) to the native window associated with that surface "
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*/
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EGLBoolean swap_success = eglSwapBuffers(ctx.egl_display, ctx.egl_surface);
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if (!swap_success){
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printf("eglSwapBuffers failed\n");
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}
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}
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/* (1) #Client-classwl__display_1a9150a7e3213a58b469a6966e60a9f108
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** " Close the connection to display "
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*/
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if (ctx.wl_display != 0){
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wl_display_disconnect(ctx.wl_display);
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}
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return(0);
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}
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