setup the srgb anti-aliasing experiments standalone program
commit
4aa71a8e0f
|
@ -0,0 +1 @@
|
|||
build/*
|
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -0,0 +1,25 @@
|
|||
### Copyright
|
||||
Copyright (C) 2023 Allen Webster <https://mr4th.com>
|
||||
|
||||
Distributed with GPL 3 license (full license in LICENSE-GPL-3.txt)
|
||||
|
||||
### Contact
|
||||
allenw@mr4th.com
|
||||
|
||||
### Purpose
|
||||
This is a standalone Win32 OpenGL application that works as a set of
|
||||
experiments to demonstrate the behavior and effect of SRGB conversions
|
||||
and antialiasing techniques
|
||||
|
||||
In the final output program, the left side shows the gamma-naive results
|
||||
where no SRGB conversions are applied to input colors or to output colors.
|
||||
The right side shows the gamma-aware results where input colors are converted
|
||||
from SRGB to Linear RGB, and output colors are converted from Linear RGB to
|
||||
SRGB.
|
||||
|
||||
From top to bottom the experiments are:
|
||||
|
||||
1. A gradient which goes white (1,1,1) to black (0,0,0)
|
||||
interpolated linearly by
|
||||
alpha = (x - left)/(right - left)
|
||||
color = (1,1,1)*(1 - alpha) + (0,0,0)*(alpha)
|
|
@ -0,0 +1 @@
|
|||
local/*
|
|
@ -0,0 +1,26 @@
|
|||
#!/bin/bash
|
||||
|
||||
###### Parse Arguments ########################################################
|
||||
command=$1
|
||||
args=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
args+=(${!i})
|
||||
done
|
||||
|
||||
###### Source the Core ########################################################
|
||||
bld_path="$(dirname $(realpath "$0"))"
|
||||
source "$bld_path/bld_core.sh"
|
||||
|
||||
###### Dispatch ###############################################################
|
||||
if [ "$command" == "cmp" ]; then
|
||||
bld_compile "${args[@]}"
|
||||
elif [ "$command" == "lnk" ]; then
|
||||
bld_link "${args[@]}"
|
||||
elif [ "$command" == "lib" ]; then
|
||||
bld_lib "${args[@]}"
|
||||
elif [ "$command" == "unit" ]; then
|
||||
bld_unit "${args[@]}"
|
||||
else
|
||||
echo "unknown command '$command'"
|
||||
fi
|
||||
|
|
@ -0,0 +1,615 @@
|
|||
#!/bin/bash
|
||||
|
||||
###### Usage ##################################################################
|
||||
# This script is meant to be invoked by the 'source' command. The variable
|
||||
# bld_path should first be set to contain the path to the root folder of the
|
||||
# bld system:
|
||||
# bld_path="$(dirname $(realpath "$0"))"/<path-from-here-to-bld>
|
||||
# source "$bld_path/bld_core.sh"
|
||||
#
|
||||
#
|
||||
# The following bld functions form the core "bld commands":
|
||||
# bld_compile, bld_link, bld_lib, bld_unit
|
||||
#
|
||||
# And there are several more helper functions:
|
||||
# bld_print_implicit_opts, bld_load_local_opts
|
||||
#
|
||||
#
|
||||
# Signatures:
|
||||
# bld_compile <source-file> <zero-or-more-options>
|
||||
# bld_link <out-name> <one-or-more-source-files-objs-or-libs> -- <zero-or-more-options>
|
||||
# bld_lib <out-name> <one-or-more-source-files-or-objs> -- <zero-or-more-options>
|
||||
# bld_unit <source-file> <zero-or-more-options>
|
||||
#
|
||||
# bld_print_implicit_opts (no arguments)
|
||||
# bld_load_local_opts (no arguments)
|
||||
#
|
||||
#
|
||||
# Shared notes for all:
|
||||
# + Options are gathered from the command line, from the local context, and
|
||||
# in the case of the commands bld_compile and bld_unit, from the source file.
|
||||
# + Options in source files are specified between the strings //$ and //.
|
||||
# Object files and library files should be specified with the extensions
|
||||
# .obj and .lib respectively. The system automatically modifies the names to
|
||||
# match the naming used by the selected context.
|
||||
# + When the option "diagnostics" is included extra details will be printed
|
||||
# from the bld commands. Showing the full list of options, invokation lines,
|
||||
# and the build path.
|
||||
#
|
||||
# bld_compile:
|
||||
# + Creates an object file from a single source file via the selected compiler.
|
||||
#
|
||||
# bld_link:
|
||||
# + Creates executables and shared binaries from source files, object files,
|
||||
# and static libraries. First uses the bld_compile command on the source files.
|
||||
# Uses the selected linker.
|
||||
# + The output is a shared binary (.dll or .so) when the option "dll" is
|
||||
# included.
|
||||
#
|
||||
# bld_lib:
|
||||
# + Creates a static library from source files and object files. First uses
|
||||
# the bld_compile command on the source files. Uses the OS to determine the
|
||||
# correct archiver.
|
||||
#
|
||||
# bld_unit:
|
||||
# + Creates an executable (or shared binary) from a single source file.
|
||||
# This command essentially does a single bld_compile then bld_link. With
|
||||
# two differences:
|
||||
# 1. The options from the source file are visible to the bld_link.
|
||||
# 2. The name of the executable is determined either from the first option
|
||||
# in the list or from the source file name if there are no options.
|
||||
#
|
||||
# bld_print_implicit_opts:
|
||||
# + Shows the implicit options loaded from the local parameters script.
|
||||
#
|
||||
# bld_load_local_opts:
|
||||
# + It is possible and sometimes useful to modify the local parameters after
|
||||
# they are loaded to create certain kinds of build scripts. This function
|
||||
# resets the local parameters to their original states by rerunning the
|
||||
# local parameters script.
|
||||
|
||||
|
||||
###### Flags From Opts ########################################################
|
||||
|
||||
function bld_flags_from_opts {
|
||||
###### parse arguments ####################################################
|
||||
local in_file=$1
|
||||
local opts=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
opts+=(${!i})
|
||||
done
|
||||
|
||||
###### load file ##########################################################
|
||||
local flags_raw=()
|
||||
IFS=$'\r\n' GLOBIGNORE='*' command eval 'flags_raw=($(cat $in_file))'
|
||||
|
||||
###### filter #############################################################
|
||||
local flags=()
|
||||
for ((i=0;i<${#flags_raw[@]};i+=1)); do
|
||||
local flag=${flags_raw[i]}
|
||||
|
||||
###### skip blanks and comments #######################################
|
||||
if [[ -z "${flag// }" ]]; then
|
||||
continue
|
||||
fi
|
||||
if [[ "${flag:0:1}" == "#" ]]; then
|
||||
continue
|
||||
fi
|
||||
|
||||
###### parse line filters #############################################
|
||||
local line_filters=()
|
||||
while [[ $flag = *">"* ]]; do
|
||||
line_filters+=("${flag%%>*}")
|
||||
flag="${flag#*>}"
|
||||
done
|
||||
|
||||
###### check filters ##################################################
|
||||
local can_include=1
|
||||
for ((j=0;j<${#line_filters[@]};j+=1)); do
|
||||
can_include=0
|
||||
for ((k=0;k<${#opts[@]};k+=1)); do
|
||||
if [[ ${opts[k]} = ${line_filters[j]} ]]; then
|
||||
can_include=1
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ "$can_include" = "0" ]]; then
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ "$can_include" = "1" ]]; then
|
||||
flags+=("${flag}")
|
||||
fi
|
||||
done
|
||||
|
||||
echo "${flags[@]}"
|
||||
}
|
||||
|
||||
###### Opts From Src ##########################################################
|
||||
|
||||
function bld_opts_from_src {
|
||||
###### split file into tokens #############################################
|
||||
local in_file=$1
|
||||
local tokens=($(grep "//\\$" $in_file))
|
||||
|
||||
###### parse ##############################################################
|
||||
local in_params_range="0"
|
||||
local params=()
|
||||
for ((i=0; i<${#tokens[@]}; i+=1)); do
|
||||
local string="${tokens[i]}"
|
||||
if [[ "$in_params_range" == "0" ]]; then
|
||||
if [[ "$string" == "//$" ]]; then
|
||||
in_params_range="1"
|
||||
fi
|
||||
elif [[ "$in_params_range" == "1" ]]; then
|
||||
if [[ "${string:0:2}" == "//" ]]; then
|
||||
break
|
||||
fi
|
||||
params+=($string)
|
||||
fi
|
||||
done
|
||||
|
||||
echo "${params[@]}"
|
||||
}
|
||||
|
||||
###### Dedup ##################################################################
|
||||
|
||||
function bld_dedup {
|
||||
###### parse arguments ####################################################
|
||||
local in=()
|
||||
for ((i=1; i<=$#; i+=1)); do
|
||||
in+=(${!i})
|
||||
done
|
||||
|
||||
###### dedup ##############################################################
|
||||
local out=()
|
||||
for ((i=0; i<${#in[@]}; i+=1)); do
|
||||
local string=${in[i]}
|
||||
local is_dup="0"
|
||||
for ((j=0; j<${#out[@]}; j+=1)); do
|
||||
if [[ "$string" == "${out[j]}" ]]; then
|
||||
is_dup="1"
|
||||
break
|
||||
fi
|
||||
done
|
||||
if [[ "$is_dup" == "0" ]]; then
|
||||
out+=($string)
|
||||
fi
|
||||
done
|
||||
|
||||
echo "${out[@]}"
|
||||
}
|
||||
|
||||
###### Has Opt ################################################################
|
||||
|
||||
function bld_has_opt {
|
||||
###### parse arguments ####################################################
|
||||
local key_opt=$1
|
||||
local opts=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
opts+=(${!i})
|
||||
done
|
||||
|
||||
###### scan ###############################################################
|
||||
local has_key=0
|
||||
for ((i=0;i<${#opts[@]};i+=1)); do
|
||||
local opt=${opts[i]}
|
||||
if [[ "$opt" == "$key_opt" ]]; then
|
||||
has_key=1
|
||||
break
|
||||
fi
|
||||
done
|
||||
|
||||
echo $has_key
|
||||
}
|
||||
|
||||
###### Load Local Options #####################################################
|
||||
|
||||
function bld_load_local_opts {
|
||||
###### os cracking ########################################################
|
||||
os="undefined"
|
||||
if [ "$OSTYPE" == "win32" ] ||
|
||||
[ "$OSTYPE" == "msys" ]; then
|
||||
os="windows"
|
||||
elif [ "$OSTYPE" == "linux-gnu" ]; then
|
||||
os="linux"
|
||||
elif [ "$OSTYPE" == "darwin" ]; then
|
||||
os="mac"
|
||||
fi
|
||||
###### load parameters from the local script ################################
|
||||
if [ -f "$local_path/bld_params.sh" ]; then
|
||||
source "$local_path/bld_params.sh"
|
||||
fi
|
||||
}
|
||||
|
||||
###### Implicit Opts ##########################################################
|
||||
|
||||
function bld_implicit_opts {
|
||||
echo $compiler $compile_mode $os $arch $linker $ctx_opts
|
||||
}
|
||||
|
||||
###### Print Implicit Options #################################################
|
||||
|
||||
function bld_print_implicit_opts {
|
||||
local opts=($(bld_implicit_opts))
|
||||
local bracketed=()
|
||||
for ((i=0; i<=${#opts[@]}; i+=1)); do
|
||||
local opt="${opts[i]}"
|
||||
if [ "$opt" != "" ]; then
|
||||
bracketed+=("[${opts[i]}]")
|
||||
fi
|
||||
done
|
||||
echo "${bracketed[@]}"
|
||||
}
|
||||
|
||||
###### Compile ################################################################
|
||||
|
||||
function bld_compile {
|
||||
###### parse arguments ####################################################
|
||||
local in_file=$1
|
||||
local opts=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
opts+=(${!i})
|
||||
done
|
||||
if [ "$in_file" == "" ]; then
|
||||
echo "compile: missing input file"
|
||||
return 1
|
||||
fi
|
||||
|
||||
###### finish in file #####################################################
|
||||
local final_in_file=$in_file
|
||||
|
||||
###### finish options #####################################################
|
||||
local src_opts=($(bld_opts_from_src $final_in_file))
|
||||
local impl_opts=($(bld_implicit_opts))
|
||||
local all_opts=($(bld_dedup ${impl_opts[@]} ${opts[@]} ${src_opts[@]}))
|
||||
|
||||
###### diagnostics ########################################################
|
||||
local diagnostics=$(bld_has_opt diagnostics ${all_opts[@]})
|
||||
|
||||
###### out file name ######################################################
|
||||
local dot_ext_obj=$(bld_ext_obj)
|
||||
local file_base=${final_in_file##*/}
|
||||
local file_base_no_ext=${file_base%.*}
|
||||
local out_file="$file_base_no_ext$dot_ext_obj"
|
||||
|
||||
###### get real flags #####################################################
|
||||
local flags=$(bld_flags_from_opts $compiler_flags_path ${all_opts[@]})
|
||||
|
||||
###### move to output folder ##############################################
|
||||
mkdir -p "$build_path"
|
||||
cd $build_path
|
||||
if [ "$diagnostics" == "1" ]; then
|
||||
echo "build path: $build_path"
|
||||
fi
|
||||
|
||||
###### delete existing object file ########################################
|
||||
rm -f "$out_file_base.o"
|
||||
rm -f "$out_file_base.obj"
|
||||
|
||||
###### final flags ########################################################
|
||||
local final_flags="-c -I$src_path ${flags}"
|
||||
|
||||
|
||||
###### compile ############################################################
|
||||
if [ "$diagnostics" == "1" ]; then
|
||||
echo "cmp $final_in_file -- ${all_opts[@]}"
|
||||
echo $compiler "$final_in_file" $final_flags
|
||||
fi
|
||||
if [ "$compiler" == "clang" ]; then
|
||||
echo "$file_base"
|
||||
fi
|
||||
$compiler "$final_in_file" $final_flags
|
||||
|
||||
# return of status from compiler is automatic here.
|
||||
}
|
||||
|
||||
###### Link ###################################################################
|
||||
|
||||
function bld_link {
|
||||
###### parse arguments ####################################################
|
||||
local out_name=$1
|
||||
local in_files=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
if [ "${!i}" == "--" ]; then
|
||||
break
|
||||
fi
|
||||
in_files+=(${!i})
|
||||
done
|
||||
local opts=()
|
||||
for ((i+=1; i<=$#; i+=1)); do
|
||||
opts+=(${!i})
|
||||
done
|
||||
if [ "$out_name" == "" ]; then
|
||||
echo "link: missing output name"
|
||||
return 1
|
||||
fi
|
||||
if [ "${#in_files}" == "0" ]; then
|
||||
echo "link: missing input file(s)"
|
||||
return 1
|
||||
fi
|
||||
|
||||
###### finish options #####################################################
|
||||
local impl_opts=($(bld_implicit_opts))
|
||||
local all_opts=($(bld_dedup ${opts[@]} ${impl_opts[@]}))
|
||||
|
||||
###### diagnostics ########################################################
|
||||
local diagnostics=$(bld_has_opt diagnostics ${all_opts[@]})
|
||||
|
||||
###### sort in files ######################################################
|
||||
local in_src=()
|
||||
local in_obj=()
|
||||
local in_lib=()
|
||||
for ((i=0; i<${#in_files[@]}; i+=1)); do
|
||||
local file="${in_files[i]}"
|
||||
local ext="${file##*.}"
|
||||
if [[ "$ext" == "c" || "$ext" == "cpp" ]]; then
|
||||
in_src+=($file)
|
||||
elif [[ "$ext" == "o" || "$ext" == "obj" ]]; then
|
||||
in_obj+=($file)
|
||||
elif [[ "$ext" == "lib" ]]; then
|
||||
in_lib+=($file)
|
||||
else
|
||||
echo "WARNING: ignoring unrecognized file type $file"
|
||||
fi
|
||||
done
|
||||
|
||||
###### auto correct object files ##########################################
|
||||
local dot_ext_obj=$(bld_ext_obj)
|
||||
for ((i=0; i<${#in_obj[@]}; i+=1)); do
|
||||
local file_name="${in_obj[i]}"
|
||||
local base_name="${file_name%.*}"
|
||||
in_obj[$i]="$base_name$dot_ext_obj"
|
||||
done
|
||||
|
||||
###### compile source files ###############################################
|
||||
for ((i=0; i<${#in_src[@]}; i+=1)); do
|
||||
bld_compile "${in_src[i]}" ${all_opts[@]}
|
||||
local status=$?
|
||||
if [ $status -ne 0 ]; then
|
||||
return $status
|
||||
fi
|
||||
done
|
||||
|
||||
###### intermediate object files ##########################################
|
||||
local interm_obj=()
|
||||
for ((i=0; i<${#in_src[@]}; i+=1)); do
|
||||
local file_name="${in_src[i]}"
|
||||
local base_name="${file_name##*/}"
|
||||
local base_name_no_ext="${base_name%.*}"
|
||||
interm_obj+=($base_name_no_ext$dot_ext_obj)
|
||||
done
|
||||
|
||||
###### get real flags #####################################################
|
||||
local flags=$(bld_flags_from_opts $linker_flags_path ${all_opts[@]})
|
||||
|
||||
###### out file name ######################################################
|
||||
local dot_ext_out=""
|
||||
local is_dll=$(bld_has_opt dll ${all_opts[@]})
|
||||
if [ "$is_dll" == "0" ]; then
|
||||
dot_ext_out=$(bld_ext_exe)
|
||||
else
|
||||
dot_ext_out=$(bld_ext_dll)
|
||||
fi
|
||||
out_file="$out_name$dot_ext_out"
|
||||
|
||||
###### move to output folder ##############################################
|
||||
mkdir -p "$build_path"
|
||||
cd $build_path
|
||||
if [ "$diagnostics" == "1" ]; then
|
||||
echo "build path: $build_path"
|
||||
fi
|
||||
|
||||
###### final files to linker ##############################################
|
||||
local final_in_files="${interm_obj[@]} ${in_obj[@]} ${in_lib[@]}"
|
||||
|
||||
###### set first diagnostic string ########################################
|
||||
local first_diagnostic_string="lnk $final_in_files -- ${all_opts[@]}"
|
||||
|
||||
###### link ###############################################################
|
||||
local status=0
|
||||
local invokation=""
|
||||
if [[ "$linker" == "link" || "$linker" == "lld-link" ]]; then
|
||||
invokation="$linker -OUT:$out_file $flags $final_in_files"
|
||||
elif [ "$linker" == "clang" ]; then
|
||||
invokation="$linker -o \"$out_file\" $flags $final_in_files"
|
||||
else
|
||||
echo "ERROR: invokation not defined for this linker"
|
||||
status=1
|
||||
fi
|
||||
if [ "$invokation" != "" ]; then
|
||||
if [ "$diagnostics" == "1" ]; then
|
||||
echo $first_diagnostic_string
|
||||
echo $invokation
|
||||
fi
|
||||
echo "$out_file"
|
||||
$invokation
|
||||
status=$?
|
||||
fi
|
||||
return $status
|
||||
}
|
||||
|
||||
###### Library ################################################################
|
||||
|
||||
function bld_lib {
|
||||
###### parse arguments ####################################################
|
||||
local out_name=$1
|
||||
local in_files=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
if [ "${!i}" == "--" ]; then
|
||||
break
|
||||
fi
|
||||
in_files+=(${!i})
|
||||
done
|
||||
local opts=()
|
||||
for ((i+=1; i<=$#; i+=1)); do
|
||||
opts+=(${!i})
|
||||
done
|
||||
if [ "$out_name" == "" ]; then
|
||||
echo "lib: missing output name"
|
||||
return 1
|
||||
fi
|
||||
if [ "${#in_files}" == "0" ]; then
|
||||
echo "lib: missing input file(s)"
|
||||
return 1
|
||||
fi
|
||||
|
||||
###### finish options #####################################################
|
||||
local impl_opts=($(bld_implicit_opts))
|
||||
local all_opts=($(bld_dedup ${opts[@]} ${impl_opts[@]}))
|
||||
|
||||
###### diagnostics ########################################################
|
||||
local diagnostics=$(bld_has_opt diagnostics ${all_opts[@]})
|
||||
|
||||
###### sort in files ######################################################
|
||||
local in_src=()
|
||||
local in_obj=()
|
||||
for ((i=0; i<${#in_files[@]}; i+=1)); do
|
||||
local file="${in_files[i]}"
|
||||
local ext="${file##*.}"
|
||||
if [[ "$ext" == "c" || "$ext" == "cpp" ]]; then
|
||||
in_src+=($file)
|
||||
elif [[ "$ext" == "o" || "$ext" == "obj" ]]; then
|
||||
in_obj+=($file)
|
||||
else
|
||||
echo "WARNING: ingnoring unrecgonized file type $file"
|
||||
fi
|
||||
done
|
||||
|
||||
###### auto correct object files ##########################################
|
||||
local dot_ext_obj=$(bld_ext_obj)
|
||||
for ((i=0; i<${#in_obj[@]}; i+=1)); do
|
||||
local file_name="${in_obj[i]}"
|
||||
local base_name="${file_name%.*}"
|
||||
in_obj[$i]=$base_name$dot_ext_obj
|
||||
done
|
||||
|
||||
###### compile source files ###############################################
|
||||
for ((i=0; i<${#in_src[@]}; i+=1)); do
|
||||
bld_compile "${in_src[i]}" ${all_opts[@]}
|
||||
local status=$?
|
||||
if [ $status -ne 0 ]; then
|
||||
return $status
|
||||
fi
|
||||
done
|
||||
|
||||
###### intermediate object files ##########################################
|
||||
local interm_obj=()
|
||||
for ((i=0; i<${#in_src[@]}; i+=1)); do
|
||||
local file_name="${in_src[i]}"
|
||||
local base_name="${file_name##*/}"
|
||||
local base_name_no_ext="${base_name%.*}"
|
||||
interm_obj+=($base_name_no_ext$dot_ext_obj)
|
||||
done
|
||||
|
||||
###### out file name ######################################################
|
||||
local out_file=""
|
||||
if [ "$os" == "windows" ]; then
|
||||
out_file="$out_name.lib"
|
||||
elif [ "$os" == "linux" || "$os" == "mac" ]; then
|
||||
out_file="lib$out_name.a"
|
||||
else
|
||||
echo "ERROR: static library output not defined for OS: $os"
|
||||
fi
|
||||
|
||||
###### final library build input files ####################################
|
||||
local final_in_files="${interm_obj[@]} ${in_obj[@]}"
|
||||
|
||||
###### move to output folder ##############################################
|
||||
mkdir -p "$build_path"
|
||||
cd $build_path
|
||||
if [ "$diagnostics" == "1" ]; then
|
||||
echo "build path: $build_path"
|
||||
fi
|
||||
|
||||
###### set first diagnostic string ########################################
|
||||
local first_diagnostic_string="lib $final_in_files -- ${all_opts[@]}"
|
||||
|
||||
###### build library ######################################################
|
||||
local status=0
|
||||
if [ "$os" == "windows" ]; then
|
||||
if [ "$diagnostics" == "1" ]; then
|
||||
echo $first_diagnostic_string
|
||||
echo lib -nologo -OUT:"$out_file" $final_in_files
|
||||
fi
|
||||
echo "$out_file"
|
||||
lib -nologo -OUT:"$out_file" $final_in_files
|
||||
status=$?
|
||||
elif [ "$os" == "linux" || "$os" == "mac" ]; then
|
||||
# TODO(allen): invoke ar here - make sure to delete the original .a first
|
||||
# because ar does not (seem) to replace the output file, just append
|
||||
echo "TODO: implement ar path in bld_core.sh:bld_lib"
|
||||
status=1
|
||||
else
|
||||
echo "ERROR: static library invokation not defined for OS: $os"
|
||||
status=1
|
||||
fi
|
||||
|
||||
return $status
|
||||
}
|
||||
|
||||
###### Unit ###################################################################
|
||||
|
||||
function bld_unit {
|
||||
###### parse arguments ####################################################
|
||||
local main_file=$1
|
||||
local opts=()
|
||||
for ((i=2; i<=$#; i+=1)); do
|
||||
opts+=(${!i})
|
||||
done
|
||||
if [ "$main_file" == "" ]; then
|
||||
echo "unit: missing main file"
|
||||
return 1
|
||||
fi
|
||||
|
||||
###### set out name #######################################################
|
||||
local out_name=""
|
||||
if [ "${#opts}" == "0" ]; then
|
||||
local file_base=${main_file##*/}
|
||||
local file_base_no_ext=${file_base%.*}
|
||||
out_name=$file_base_no_ext
|
||||
else
|
||||
out_name="${opts[0]}"
|
||||
fi
|
||||
|
||||
###### finish options #####################################################
|
||||
local src_opts=$(bld_opts_from_src $main_file)
|
||||
local impl_opts=($(bld_implicit_opts))
|
||||
local all_opts=($(bld_dedup $out_name ${opts[@]} ${src_opts[@]} ${impl_opts[@]}))
|
||||
|
||||
###### link ###############################################################
|
||||
bld_link $out_name $main_file ${in_files[@]} -- ${all_opts[@]}
|
||||
}
|
||||
|
||||
###### Special Ifs ############################################################
|
||||
|
||||
function bld_ext_obj {
|
||||
echo $(bld_flags_from_opts $file_extensions_path $compiler obj)
|
||||
}
|
||||
function bld_ext_exe {
|
||||
echo $(bld_flags_from_opts $file_extensions_path $os exe)
|
||||
}
|
||||
function bld_ext_dll {
|
||||
echo $(bld_flags_from_opts $file_extensions_path $os dll)
|
||||
}
|
||||
|
||||
###### Get Paths ##############################################################
|
||||
if [ ! -f "$bld_path/bld_core.sh" ]; then
|
||||
echo bld_path set incorrectly
|
||||
exit 1
|
||||
fi
|
||||
local_path="$bld_path/local"
|
||||
|
||||
###### Load Locals ############################################################
|
||||
bld_load_local_opts
|
||||
|
||||
|
||||
# NOTES - for future iterations of this system
|
||||
# + The "source" approach creates problems for locating the bld path because
|
||||
# when a script is "sourced" it inherits the $0 from the "caller". Two ideas:
|
||||
# 1. There may be a way to fix this issue relating to passing parameters
|
||||
# to the "sourced" script
|
||||
# 2. Setup a locator script that can be called the normal way before sourcing
|
||||
# the core to save the bld_path for the core to see
|
||||
# + It would be nice to include an automatic slash fixer \ -> /
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
#!/bin/bash
|
||||
|
||||
bld_path=$(dirname "$0")
|
||||
local_path="$bld_path/local"
|
||||
mkdir -p "$local_path"
|
||||
cp $bld_path/default.bld_params.sh $local_path/bld_params.sh
|
|
@ -0,0 +1,16 @@
|
|||
#!/bin/bash
|
||||
|
||||
compiler="cl"
|
||||
compile_mode="debug"
|
||||
arch="x64"
|
||||
linker="lld-link"
|
||||
ctx_opts=""
|
||||
|
||||
cd $bld_path/../..
|
||||
root_path=$PWD
|
||||
|
||||
build_path="$root_path/build"
|
||||
src_path="$root_path/src"
|
||||
compiler_flags_path="$root_path/bin/compiler_flags.txt"
|
||||
linker_flags_path="$root_path/bin/linker_flags.txt"
|
||||
file_extensions_path="$root_path/bin/file_extensions.txt"
|
|
@ -0,0 +1,7 @@
|
|||
#!/bin/bash
|
||||
|
||||
bld_path="$(dirname $(realpath "$0"))"/bld
|
||||
source "$bld_path/bld_core.sh"
|
||||
|
||||
bld_print_implicit_opts
|
||||
bld_unit $src_path/standalone_srgb_antialiasing_experiments.c experiments
|
|
@ -0,0 +1,13 @@
|
|||
###### CL #####################################################################
|
||||
cl>-FC
|
||||
cl>-GR-
|
||||
cl>-EHa
|
||||
cl>-nologo
|
||||
|
||||
###### Clang ##################################################################
|
||||
clang>-Wno-writable-strings
|
||||
clang>-Wno-switch
|
||||
|
||||
###### Debug ##################################################################
|
||||
cl>debug>-Zi
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
obj>cl>.obj
|
||||
obj>clang>.o
|
||||
obj>gcc>.o
|
||||
|
||||
exe>windows>.exe
|
||||
dll>windows>.dll
|
||||
dll>linux>.so
|
||||
dll>mac>.so
|
||||
|
||||
|
|
@ -0,0 +1,18 @@
|
|||
###### link ###################################################################
|
||||
lld-link>-nologo
|
||||
lld-link>-DEFAULTLIB:libcmt
|
||||
lld-link>-OPT:REF
|
||||
lld-link>-INCREMENTAL:NO
|
||||
lld-link>-DEBUG
|
||||
lld-link>x64>-MACHINE:X64
|
||||
lld-link>console>-SUBSYSTEM:CONSOLE
|
||||
lld-link>graphical>-SUBSYSTEM:WINDOWS
|
||||
|
||||
windows>Winmm.lib
|
||||
windows>Userenv.lib
|
||||
windows>Advapi32.lib
|
||||
windows>graphical>User32.lib
|
||||
windows>graphical>Gdi32.lib
|
||||
|
||||
freetype>libfreetype.lib
|
||||
|
|
@ -0,0 +1,32 @@
|
|||
version(2);
|
||||
project_name = "foo";
|
||||
patterns = {
|
||||
"*.c",
|
||||
"*.cpp",
|
||||
"*.h",
|
||||
"*.m",
|
||||
"*.bat",
|
||||
"*.sh",
|
||||
"*.4coder",
|
||||
};
|
||||
blacklist_patterns = {
|
||||
".*",
|
||||
};
|
||||
load_paths_base = {
|
||||
{ ".", .relative = true, .recursive = true, },
|
||||
};
|
||||
load_paths = {
|
||||
.win = load_paths_base,
|
||||
};
|
||||
|
||||
commands = {
|
||||
.build = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
|
||||
.win = "git_bash bin/build_experiments.sh", },
|
||||
.run = { .out = "*run*", .footer_panel = false, .save_dirty_files = false,
|
||||
.win = "pushd build & experiments", },
|
||||
};
|
||||
|
||||
fkey_command = {
|
||||
.F1 = "build",
|
||||
.F2 = "run",
|
||||
};
|
|
@ -0,0 +1,828 @@
|
|||
#include <Windows.h>
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- Mini-Base
|
||||
|
||||
#include <stdint.h>
|
||||
typedef int8_t S8;
|
||||
typedef int16_t S16;
|
||||
typedef int32_t S32;
|
||||
typedef int64_t S64;
|
||||
typedef uint8_t U8;
|
||||
typedef uint16_t U16;
|
||||
typedef uint32_t U32;
|
||||
typedef uint64_t U64;
|
||||
typedef S8 B8;
|
||||
typedef S16 B16;
|
||||
typedef S32 B32;
|
||||
typedef S64 B64;
|
||||
typedef float F32;
|
||||
typedef double F64;
|
||||
|
||||
#define AssertBreak() (*(volatile int*)0 = 0)
|
||||
#define Assert(c) do{ if (!(c)){ AssertBreak(); } }while(0)
|
||||
|
||||
#define U64FromPtr(ptr) (U64)(ptr)
|
||||
#define PtrFromU64(ptr) (void*)(x)
|
||||
|
||||
#define Member(T,m) ((T*)0)->m
|
||||
#define PtrOffsetOf(T,m) (void*)(&Member(T,m))
|
||||
#define OffsetOf(T,m) U64FromPtr(&Member(T,m))
|
||||
|
||||
#define allocate_array(T,c) (T*)(malloc(sizeof(T)*(c)))
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- Types, Functions & Globals
|
||||
|
||||
static void error_message(char *msg);
|
||||
|
||||
//- wgl stuff
|
||||
static HGLRC graphics_context = 0;
|
||||
static HWND graphics_window = 0;
|
||||
static HDC graphics_dc = 0;
|
||||
static F32 graphics_w = 0;
|
||||
static F32 graphics_h = 0;
|
||||
|
||||
static void wgl_helper_make_graphics_window(HINSTANCE hInstance);
|
||||
static void wgl_helper_begin_render(void);
|
||||
static void wgl_helper_end_render(void);
|
||||
|
||||
//- opengl render stuff
|
||||
typedef struct Vertex{
|
||||
F32 px;
|
||||
F32 py;
|
||||
F32 cr;
|
||||
F32 cg;
|
||||
F32 cb;
|
||||
F32 ca;
|
||||
} Vertex;
|
||||
|
||||
|
||||
static void opengl_render_init(void);
|
||||
|
||||
static void opengl_draw_test_geometry(Vertex *v, U64 count);
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- GL Definitions
|
||||
|
||||
//- gl types
|
||||
|
||||
typedef U32 GLenum;
|
||||
typedef F32 GLfloat;
|
||||
typedef U32 GLbitfield;
|
||||
typedef U32 GLuint;
|
||||
typedef S32 GLint;
|
||||
typedef S32 GLsizei;
|
||||
typedef S64 GLsizeiptr;
|
||||
typedef S64 GLintptr;
|
||||
typedef char GLchar;
|
||||
typedef unsigned char GLboolean;
|
||||
|
||||
//- gl constants
|
||||
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
|
||||
|
||||
#define GL_TRIANGLES 0x0004
|
||||
|
||||
#define GL_FLOAT 0x1406
|
||||
|
||||
#define GL_MULTISAMPLE 0x809D
|
||||
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
|
||||
#define GL_SRGB 0x8C40
|
||||
|
||||
//- gl func x-list
|
||||
|
||||
#define GL_FUNC_X_LIST() \
|
||||
/* common stuff */ \
|
||||
X(glGetError, GLenum, (void)) \
|
||||
X(glViewport, void, (GLint x, GLint y, GLsizei width, GLsizei height)) \
|
||||
X(glScissor, void, (GLint x, GLint y, GLsizei width, GLsizei height)) \
|
||||
X(glClearColor, void, (GLfloat r,GLfloat g,GLfloat b,GLfloat a)) \
|
||||
X(glClear, void, (GLbitfield mask)) \
|
||||
X(glBlendFunc, void, (GLenum sfactor, GLenum dfactor)) \
|
||||
X(glBlendFuncSeparate, void, (GLenum srcRGB,GLenum dstRGB,GLenum srcAlpha,GLenum dstAlpha)) \
|
||||
X(glBlendEquation, void, (GLenum mode)) \
|
||||
X(glBlendEquationSeparate, void, (GLenum modeRGB, GLenum modeAlpha)) \
|
||||
X(glDisable, void, (GLenum cap)) \
|
||||
X(glEnable, void, (GLenum cap)) \
|
||||
X(glPixelStorei, void, (GLenum pname, GLint param)) \
|
||||
X(glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)) \
|
||||
/* buffers */ \
|
||||
X(glGenBuffers, void, (GLsizei n, GLuint *buffers)) \
|
||||
X(glDeleteBuffers, void, (GLsizei n, const GLuint *buffers)) \
|
||||
X(glBindBuffer, void, (GLenum target, GLuint buffer)) \
|
||||
X(glBufferData, void, (GLenum target, GLsizeiptr size, const void *data, GLenum usage)) \
|
||||
X(glBufferSubData, void, (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)) \
|
||||
X(glGenVertexArrays, void, (GLsizei n, GLuint *arrays)) \
|
||||
X(glDeleteVertexArrays, void, (GLsizei n, const GLuint *arrays)) \
|
||||
X(glBindVertexArray, void, (GLuint array)) \
|
||||
/* textures */ \
|
||||
X(glActiveTexture, void, (GLenum texture)) \
|
||||
X(glDeleteTextures, void, (GLsizei n, const GLuint *textures)) \
|
||||
X(glBindTexture, void, (GLenum target, GLuint texture)) \
|
||||
X(glIsTexture, GLboolean, (GLuint texture)) \
|
||||
X(glTexParameteri, void, (GLenum target, GLenum pname, GLint param)) \
|
||||
X(glTexImage1D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)) \
|
||||
X(glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) \
|
||||
X(glTexSubImage1D, void, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)) \
|
||||
X(glTexSubImage2D, void, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)) \
|
||||
X(glTexImage2DMultisample, void, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)) \
|
||||
/* shaders */ \
|
||||
X(glAttachShader, void, (GLuint program, GLuint shader)) \
|
||||
X(glCompileShader, void, (GLuint shader)) \
|
||||
X(glCreateProgram, GLuint, (void)) \
|
||||
X(glCreateShader, GLuint, (GLenum type)) \
|
||||
X(glDeleteProgram, void, (GLuint program)) \
|
||||
X(glDeleteShader, void, (GLuint shader)) \
|
||||
X(glGetProgramiv, void, (GLuint program, GLenum pname, GLint *params)) \
|
||||
X(glGetProgramInfoLog, void, (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) \
|
||||
X(glGetShaderiv, void, (GLuint shader, GLenum pname, GLint *params)) \
|
||||
X(glGetShaderInfoLog, void, (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) \
|
||||
X(glLinkProgram, void, (GLuint program)) \
|
||||
X(glShaderSource, void, (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length)) \
|
||||
X(glUseProgram, void, (GLuint program)) \
|
||||
X(glGetUniformLocation, GLint, (GLuint program, const GLchar *name)) \
|
||||
/* draw calls */ \
|
||||
X(glDrawArrays, void, (GLenum mode, GLint first, GLsizei count)) \
|
||||
X(glDrawElements, void, (GLenum mode, GLsizei count, GLenum type, const void *indices)) \
|
||||
X(glDrawArraysInstanced, void, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount)) \
|
||||
X(glDrawElementsInstanced, void, (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)) \
|
||||
X(glEnableVertexAttribArray, void, (GLuint index)) \
|
||||
X(glDisableVertexAttribArray, void, (GLuint index)) \
|
||||
X(glVertexAttribPointer, void, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)) \
|
||||
X(glVertexAttribIPointer, void, (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)) \
|
||||
X(glVertexAttribDivisor, void, (GLuint index, GLuint divisor)) \
|
||||
X(glUniform1f, void, (GLint location, GLfloat v0)) \
|
||||
X(glUniform2f, void, (GLint location, GLfloat v0, GLfloat v1)) \
|
||||
X(glUniform3f, void, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) \
|
||||
X(glUniform4f, void, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) \
|
||||
X(glUniform1i, void, (GLint location, GLint v0)) \
|
||||
X(glUniform1fv, void, (GLint location, GLsizei count, const GLfloat *value)) \
|
||||
X(glUniform2fv, void, (GLint location, GLsizei count, const GLfloat *value)) \
|
||||
X(glUniform3fv, void, (GLint location, GLsizei count, const GLfloat *value)) \
|
||||
X(glDrawBuffers, void, (GLsizei n, const GLenum *bufs)) \
|
||||
/* framebuffers */ \
|
||||
X(glGenFramebuffers, void, (GLsizei n, GLuint *framebuffers)) \
|
||||
X(glDeleteFramebuffers, void, (GLsizei n, const GLuint *framebuffers)) \
|
||||
X(glBindFramebuffer, void, (GLenum target, GLuint framebuffer)) \
|
||||
X(glIsFramebuffer, GLboolean, (GLuint framebuffer)) \
|
||||
X(glCheckFramebufferStatus, GLenum, (GLenum target)) \
|
||||
X(glFramebufferTexture1D, void, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) \
|
||||
X(glFramebufferTexture2D, void, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) \
|
||||
X(glFramebufferTexture3D, void, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) \
|
||||
X(glFramebufferRenderbuffer, void, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) \
|
||||
X(glFramebufferTexture, void, (GLenum target, GLenum attachment, GLuint texture, GLint level)) \
|
||||
X(glBlitFramebuffer, void, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) \
|
||||
X(glGetFramebufferAttachmentParameteriv, void, (GLenum target, GLenum attachment, GLenum pname, GLint *params))
|
||||
|
||||
//- gl function types
|
||||
|
||||
#define X(N,R,P) typedef R GL_##N P;
|
||||
GL_FUNC_X_LIST()
|
||||
#undef X
|
||||
|
||||
//- gl function pointers
|
||||
|
||||
#define X(N,R,P) static GL_##N * N = 0;
|
||||
GL_FUNC_X_LIST()
|
||||
#undef X
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- OpenGL Helper Declarations
|
||||
|
||||
static GLuint opengl_helper_make_shader(char *src, GLenum shader_type);
|
||||
static GLuint opengl_helper_make_program(GLuint *shaders, U32 count);
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- OpenGL Render
|
||||
|
||||
static char test_vshader[] =
|
||||
"#version 330\n"
|
||||
"uniform vec2 u_view_xform;\n"
|
||||
"layout (location = 0) in vec2 v_p;\n"
|
||||
"layout (location = 1) in vec4 v_c;\n"
|
||||
"out vec4 f_c;\n"
|
||||
"void main(){\n"
|
||||
"vec2 norm_pos = v_p*u_view_xform + vec2(-1.0, -1.0);\n"
|
||||
"gl_Position = vec4(norm_pos, 0.0, 1.0);\n"
|
||||
"f_c = v_c;\n"
|
||||
"}\n"
|
||||
;
|
||||
|
||||
static char test_fshader[] =
|
||||
"#version 330\n"
|
||||
"in vec4 f_c;\n"
|
||||
"out vec4 out_color;\n"
|
||||
"void main(){\n"
|
||||
"out_color = f_c;\n"
|
||||
"}\n"
|
||||
"";
|
||||
|
||||
GLuint test_program = 0;
|
||||
GLint test_u_view_xform = -1;
|
||||
|
||||
static void
|
||||
opengl_render_init(void){
|
||||
//- setup test shader program
|
||||
{
|
||||
GLuint shaders[2] = {0};
|
||||
shaders[0] = opengl_helper_make_shader(test_vshader, GL_VERTEX_SHADER);
|
||||
shaders[1] = opengl_helper_make_shader(test_fshader, GL_FRAGMENT_SHADER);
|
||||
test_program = opengl_helper_make_program(shaders, 2);
|
||||
test_u_view_xform = glGetUniformLocation(test_program, "u_view_xform");
|
||||
}
|
||||
|
||||
{
|
||||
GLuint vao = 0;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
}
|
||||
|
||||
{
|
||||
GLuint vertex_buffer = 0;
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
}
|
||||
|
||||
if (glGetError() != 0){
|
||||
error_message("error in opengl renderer initialization");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
opengl_draw_test_geometry(Vertex *v, U64 count){
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(*v)*count, v, GL_STREAM_DRAW);
|
||||
|
||||
glUseProgram(test_program);
|
||||
glUniform2f(test_u_view_xform, 2.f/graphics_w, 2.f/graphics_h);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, 0,
|
||||
sizeof(Vertex), PtrOffsetOf(Vertex, px));
|
||||
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(1, 4, GL_FLOAT, 0,
|
||||
sizeof(Vertex), PtrOffsetOf(Vertex, cr));
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, count);
|
||||
}
|
||||
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- Main
|
||||
|
||||
int
|
||||
WinMain(HINSTANCE hInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPSTR lpCmdLine,
|
||||
int nShowCmd){
|
||||
wgl_helper_make_graphics_window(hInstance);
|
||||
|
||||
U64 frame_counter = 0;
|
||||
for (;;){
|
||||
// wait for input
|
||||
MSG msg = {0};
|
||||
BOOL get_message = GetMessage(&msg, 0, 0, 0);
|
||||
if (get_message <= 0){
|
||||
break;
|
||||
}
|
||||
DispatchMessage(&msg);
|
||||
|
||||
// begin render
|
||||
wgl_helper_begin_render();
|
||||
|
||||
// initialization
|
||||
if (frame_counter == 0){
|
||||
opengl_render_init();
|
||||
}
|
||||
|
||||
// screen layout
|
||||
F32 margin = 10.f;
|
||||
F32 center_x = graphics_w*0.5f;
|
||||
F32 divider_half_w = 3.f;
|
||||
F32 divider_min_x = (F32)(S32)(center_x - divider_half_w);
|
||||
F32 divider_max_x = divider_min_x + 2.f*divider_half_w;
|
||||
|
||||
// render
|
||||
{
|
||||
glViewport(0, 0, (S32)graphics_w, (S32)graphics_h);
|
||||
|
||||
// black background everywhere
|
||||
glClearColor(0.f, 0.f, 0.f, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// draw divider
|
||||
{
|
||||
Vertex v[6];
|
||||
v[0].px = divider_min_x; v[0].py = 0.f;
|
||||
v[1].px = divider_min_x; v[1].py = graphics_h;
|
||||
v[2].px = divider_max_x; v[2].py = 0.f;
|
||||
v[3].px = v[1].px; v[3].py = v[1].py;
|
||||
v[4].px = v[2].px; v[4].py = v[2].py;
|
||||
v[5].px = divider_max_x; v[5].py = graphics_h;
|
||||
for (U32 i = 0; i < 6; i += 1){
|
||||
v[i].cr = 1.f;
|
||||
v[i].cg = 1.f;
|
||||
v[i].cb = 1.f;
|
||||
v[i].ca = 1.f;
|
||||
}
|
||||
|
||||
opengl_draw_test_geometry(v, 6);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// end render
|
||||
wgl_helper_end_render();
|
||||
|
||||
// frame counter
|
||||
frame_counter += 1;
|
||||
}
|
||||
|
||||
return(0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- OpenGL Helpers
|
||||
|
||||
static GLuint
|
||||
opengl_helper_make_shader(char *src, GLenum shader_type){
|
||||
// create shader
|
||||
GLuint shader = glCreateShader(shader_type);
|
||||
|
||||
GLenum error = glGetError();
|
||||
|
||||
// set source
|
||||
glShaderSource(shader, 1, &src, 0);
|
||||
|
||||
// compile
|
||||
glCompileShader(shader);
|
||||
|
||||
// read log
|
||||
GLint info_log_length = 0;
|
||||
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);
|
||||
if (info_log_length > 0){
|
||||
char *buffer = allocate_array(char, info_log_length + 1);
|
||||
GLint length = 0;
|
||||
glGetShaderInfoLog(shader, info_log_length + 1, &length, buffer);
|
||||
error_message(buffer);
|
||||
}
|
||||
|
||||
// check status
|
||||
{
|
||||
GLint compile_status = 0;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);
|
||||
if (compile_status == 0){
|
||||
error_message("could not create one of the shaders");
|
||||
}
|
||||
}
|
||||
|
||||
return(shader);
|
||||
}
|
||||
|
||||
static GLuint
|
||||
opengl_helper_make_program(GLuint *shaders, U32 count){
|
||||
// link program
|
||||
GLuint program = glCreateProgram();
|
||||
for (U32 i = 0; i < count; i += 1){
|
||||
glAttachShader(program, shaders[i]);
|
||||
}
|
||||
glLinkProgram(program);
|
||||
|
||||
// read log
|
||||
GLint info_log_length = 0;
|
||||
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);
|
||||
if (info_log_length > 0){
|
||||
char *buffer = allocate_array(char, info_log_length + 1);
|
||||
GLint length = 0;
|
||||
glGetProgramInfoLog(program, info_log_length + 1, &length, buffer);
|
||||
error_message(buffer);
|
||||
}
|
||||
|
||||
// check status
|
||||
{
|
||||
GLint link_status = 0;
|
||||
glGetProgramiv(program, GL_LINK_STATUS, &link_status);
|
||||
if (link_status == 0){
|
||||
error_message("could not create one of the GPU programs");
|
||||
}
|
||||
}
|
||||
|
||||
return(program);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- WGL Definitions
|
||||
|
||||
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
||||
#define WGL_ACCELERATION_ARB 0x2003
|
||||
#define WGL_SWAP_METHOD_ARB 0x2007
|
||||
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
||||
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
||||
#define WGL_PIXEL_TYPE_ARB 0x2013
|
||||
#define WGL_COLOR_BITS_ARB 0x2014
|
||||
#define WGL_RED_BITS_ARB 0x2015
|
||||
#define WGL_GREEN_BITS_ARB 0x2017
|
||||
#define WGL_BLUE_BITS_ARB 0x2019
|
||||
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
||||
#define WGL_SWAP_EXCHANGE_ARB 0x2028
|
||||
#define WGL_TYPE_RGBA_ARB 0x202B
|
||||
|
||||
//- WGL_ARB_create_context constants
|
||||
|
||||
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
||||
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
||||
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
||||
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
|
||||
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
||||
|
||||
//- wgl funcs x-list
|
||||
|
||||
#define WGL_FUNCS_X_LIST() \
|
||||
X(wglCreateContext, HGLRC, (HDC dc)) \
|
||||
X(wglDeleteContext, BOOL, (HGLRC glrc)) \
|
||||
X(wglMakeCurrent, BOOL, (HDC dc,HGLRC glrc)) \
|
||||
X(wglGetProcAddress, PROC, (LPCSTR name))
|
||||
|
||||
//- wgl extension funcs x-list
|
||||
|
||||
#define WGL_EXT_FUNCS_X_LIST() \
|
||||
X(wglChoosePixelFormatARB, BOOL, (HDC,int*,FLOAT*,UINT,int*,UINT*)) \
|
||||
X(wglCreateContextAttribsARB, HGLRC, (HDC dc,HGLRC share,int*atri))
|
||||
|
||||
|
||||
//- wgl function types
|
||||
|
||||
#define X(N,R,P) typedef R W32_##N P;
|
||||
WGL_FUNCS_X_LIST()
|
||||
WGL_EXT_FUNCS_X_LIST()
|
||||
#undef X
|
||||
|
||||
//- wgl function pointers
|
||||
|
||||
#define X(N,R,P) static W32_##N * w32_##N = 0;
|
||||
WGL_FUNCS_X_LIST()
|
||||
WGL_EXT_FUNCS_X_LIST()
|
||||
#undef X
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- WGL Helper
|
||||
|
||||
#define GET_PROC_ADDR(v,m,s) (*(PROC*)(&(v))) = GetProcAddress((m),(s))
|
||||
#define WGL_GET_PROC_ADDR(v,s) (*(PROC*)(&(v))) = w32_wglGetProcAddress(s)
|
||||
#define GL_FULL_PROC_ADDR(v,m,s) (*(PROC*)(&(v))) = wgl_helper_load((m),(s))
|
||||
|
||||
#define BOOTSTRAP_WINDOW_CLASS_NAME L"mr4th-opengl-bootstrap"
|
||||
#define GRAPHICS_WINDOW_CLASS_NAME L"mr4th-opengl-graphics"
|
||||
|
||||
static LRESULT
|
||||
w32_graphics_window_proc(HWND wnd,
|
||||
UINT msg,
|
||||
WPARAM wparam,
|
||||
LPARAM lparam){
|
||||
LRESULT result = 0;
|
||||
switch (msg){
|
||||
case WM_CLOSE:
|
||||
{
|
||||
ExitProcess(0);
|
||||
}break;
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
// Here we need to re-render IF we want the window not
|
||||
// to have ugly black borders during resizing.
|
||||
|
||||
// begin render
|
||||
HDC dc = GetDC(wnd);
|
||||
w32_wglMakeCurrent(dc, graphics_context);
|
||||
|
||||
// render
|
||||
glClearColor(1.f, 0.f, 1.f, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// end render
|
||||
SwapBuffers(dc);
|
||||
ReleaseDC(wnd, dc);
|
||||
}break;
|
||||
|
||||
default:
|
||||
{
|
||||
result = DefWindowProcW(wnd, msg, wparam, lparam);
|
||||
}break;
|
||||
}
|
||||
return(result);
|
||||
}
|
||||
|
||||
static PROC
|
||||
wgl_helper_load(HMODULE opengl_module, char *name){
|
||||
PROC result = (PROC)GetProcAddress(opengl_module, name);
|
||||
if (result == 0){
|
||||
result = (PROC)w32_wglGetProcAddress(name);
|
||||
}
|
||||
return(result);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
wgl_helper_make_graphics_window(HINSTANCE hInstance){
|
||||
|
||||
//- load opengl module
|
||||
HMODULE w32_opengl_module = LoadLibraryA("opengl32.dll");
|
||||
if (w32_opengl_module == 0){
|
||||
error_message("failed to initialize opengl32.dll");
|
||||
}
|
||||
|
||||
//- load & check wgl functions
|
||||
{
|
||||
#define X(N,R,P) GET_PROC_ADDR(w32_##N, w32_opengl_module, #N);
|
||||
WGL_FUNCS_X_LIST()
|
||||
#undef X
|
||||
|
||||
B32 missing_wgl_func = 0;
|
||||
#define X(N,R,P) if (w32_##N == 0){ missing_wgl_func = 1; }
|
||||
WGL_FUNCS_X_LIST()
|
||||
#undef X
|
||||
|
||||
if (missing_wgl_func){
|
||||
error_message("failed to load wgl function(s)");
|
||||
}
|
||||
}
|
||||
|
||||
// register bootstrap class
|
||||
WNDCLASSW bs_wnd_class = {0};
|
||||
bs_wnd_class.lpfnWndProc = DefWindowProcW;
|
||||
bs_wnd_class.hInstance = hInstance;
|
||||
bs_wnd_class.lpszClassName = BOOTSTRAP_WINDOW_CLASS_NAME;
|
||||
ATOM bs_atom = RegisterClassW(&bs_wnd_class);
|
||||
if (bs_atom == 0){
|
||||
error_message("failed to register bootstrap class");
|
||||
}
|
||||
|
||||
// create bootstrap window
|
||||
HWND bootstrap_window =
|
||||
CreateWindowW(BOOTSTRAP_WINDOW_CLASS_NAME,
|
||||
L"mr4th-opengl-bootstrap",
|
||||
0, 0, 0, 0, 0, // style, x,y,w,h
|
||||
0, 0, hInstance, 0 // parent, menu, inst, param
|
||||
);
|
||||
if (bootstrap_window == 0){
|
||||
error_message("failed to create bootstrap window");
|
||||
}
|
||||
|
||||
//- load wgl extension functions
|
||||
{
|
||||
HDC dc = GetDC(bootstrap_window);
|
||||
|
||||
// create bootstrap context
|
||||
HGLRC hglrc = 0;
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR format_desc = {0};
|
||||
format_desc.nSize = sizeof(format_desc);
|
||||
format_desc.nVersion = 1;
|
||||
format_desc.dwFlags = PFD_SUPPORT_OPENGL;
|
||||
format_desc.cColorBits = 24;
|
||||
format_desc.cRedBits = 8;
|
||||
format_desc.cRedShift = 0;
|
||||
format_desc.cGreenBits = 8;
|
||||
format_desc.cGreenShift = 8;
|
||||
format_desc.cBlueBits = 8;
|
||||
format_desc.cBlueShift = 16;
|
||||
|
||||
int format_idx = ChoosePixelFormat(dc, &format_desc);
|
||||
if (format_idx != 0){
|
||||
BOOL spf = SetPixelFormat(dc, format_idx, &format_desc);
|
||||
if (spf){
|
||||
hglrc = w32_wglCreateContext(dc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hglrc == 0){
|
||||
error_message("failed to create bootstrap context");
|
||||
}
|
||||
|
||||
// load wgl extension functions
|
||||
w32_wglMakeCurrent(dc, hglrc);
|
||||
#define X(N,R,P) WGL_GET_PROC_ADDR(w32_##N, #N);
|
||||
WGL_EXT_FUNCS_X_LIST()
|
||||
#undef X
|
||||
w32_wglMakeCurrent(0, 0);
|
||||
|
||||
// check wgl extension functions
|
||||
B32 missing_wgl_ext_func = 0;
|
||||
#define X(N,R,P) if (w32_##N == 0){ missing_wgl_ext_func = 1; }
|
||||
WGL_EXT_FUNCS_X_LIST()
|
||||
#undef X
|
||||
|
||||
// report error
|
||||
if (missing_wgl_ext_func){
|
||||
error_message("failed to load wgl extension function(s)");
|
||||
}
|
||||
|
||||
// delete context
|
||||
{
|
||||
BOOL delete_context = w32_wglDeleteContext(hglrc);
|
||||
Assert(delete_context);
|
||||
}
|
||||
|
||||
// cleanup dc
|
||||
ReleaseDC(bootstrap_window, dc);
|
||||
}
|
||||
|
||||
//- destroy bootstrap window, and class
|
||||
{
|
||||
BOOL destroy_window = DestroyWindow(bootstrap_window);
|
||||
Assert(destroy_window);
|
||||
BOOL unregister = UnregisterClassW(BOOTSTRAP_WINDOW_CLASS_NAME, hInstance);
|
||||
Assert(unregister);
|
||||
}
|
||||
|
||||
//- register graphics class
|
||||
WNDCLASSW gr_wnd_class = {0};
|
||||
gr_wnd_class.lpfnWndProc = w32_graphics_window_proc;
|
||||
gr_wnd_class.hInstance = hInstance;
|
||||
gr_wnd_class.lpszClassName = GRAPHICS_WINDOW_CLASS_NAME;
|
||||
ATOM gr_atom = RegisterClassW(&gr_wnd_class);
|
||||
if (gr_atom == 0){
|
||||
error_message("failed to register graphics class");
|
||||
}
|
||||
|
||||
//- create graphics context
|
||||
int format_idx = 0;
|
||||
|
||||
{
|
||||
// create dummy window
|
||||
HWND dummy_window =
|
||||
CreateWindowW(GRAPHICS_WINDOW_CLASS_NAME,
|
||||
L"DUMMY",
|
||||
WS_TILEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, // x,y
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, // w,h
|
||||
0, 0, hInstance, 0 // parent, menu, inst, param
|
||||
);
|
||||
if (dummy_window == 0){
|
||||
error_message("failed to create dummy window");
|
||||
}
|
||||
|
||||
|
||||
HDC dc = GetDC(dummy_window);
|
||||
|
||||
// choose pixel format
|
||||
int format_attribs[] = {
|
||||
WGL_DRAW_TO_WINDOW_ARB, TRUE,
|
||||
WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
|
||||
WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB,
|
||||
WGL_SUPPORT_OPENGL_ARB, TRUE,
|
||||
WGL_DOUBLE_BUFFER_ARB, TRUE,
|
||||
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
|
||||
WGL_COLOR_BITS_ARB, 24,
|
||||
WGL_RED_BITS_ARB, 8,
|
||||
WGL_GREEN_BITS_ARB, 8,
|
||||
WGL_BLUE_BITS_ARB, 8,
|
||||
0
|
||||
};
|
||||
|
||||
UINT num_formats = 0;
|
||||
BOOL cpf = w32_wglChoosePixelFormatARB(dc, format_attribs, 0,
|
||||
1, &format_idx, &num_formats);
|
||||
if (cpf && num_formats > 0){
|
||||
|
||||
// set pixel format
|
||||
PIXELFORMATDESCRIPTOR format_desc = {0};
|
||||
BOOL spf = SetPixelFormat(dc, format_idx, &format_desc);
|
||||
if (spf){
|
||||
|
||||
// create context
|
||||
int attribs[] = {
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
0
|
||||
};
|
||||
|
||||
graphics_context = w32_wglCreateContextAttribsARB(dc, 0, attribs);
|
||||
}
|
||||
}
|
||||
|
||||
//- load & check gl functions
|
||||
w32_wglMakeCurrent(dc, graphics_context);
|
||||
#define X(N,R,P) GL_FULL_PROC_ADDR(N, w32_opengl_module, #N);
|
||||
GL_FUNC_X_LIST()
|
||||
#undef X
|
||||
w32_wglMakeCurrent(0, 0);
|
||||
|
||||
B32 missing_gl_func = 0;
|
||||
#define X(N,R,P) if (N == 0){ missing_gl_func = 1; }
|
||||
GL_FUNC_X_LIST()
|
||||
#undef X
|
||||
|
||||
if (missing_gl_func){
|
||||
error_message("failed to load gl functions");
|
||||
}
|
||||
|
||||
// cleanup
|
||||
ReleaseDC(dummy_window, dc);
|
||||
DestroyWindow(dummy_window);
|
||||
}
|
||||
|
||||
if (graphics_context == 0){
|
||||
error_message("failed to create graphics context");
|
||||
}
|
||||
|
||||
|
||||
//- create the window
|
||||
graphics_window =
|
||||
CreateWindowW(GRAPHICS_WINDOW_CLASS_NAME,
|
||||
L"TITLE ME",
|
||||
WS_TILEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, // x,y
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, // w,h
|
||||
0, 0, hInstance, 0 // parent, menu, inst, param
|
||||
);
|
||||
if (graphics_window == 0){
|
||||
error_message("failed to create graphics window");
|
||||
}
|
||||
|
||||
//- set pixel format
|
||||
{
|
||||
HDC dc = GetDC(graphics_window);
|
||||
PIXELFORMATDESCRIPTOR format_desc = {0};
|
||||
SetPixelFormat(dc, format_idx, &format_desc);
|
||||
ReleaseDC(graphics_window, dc);
|
||||
}
|
||||
|
||||
//- make the window full screen
|
||||
{
|
||||
DWORD style = GetWindowLongW(graphics_window, GWL_STYLE);
|
||||
HMONITOR mon = MonitorFromWindow(graphics_window, MONITOR_DEFAULTTOPRIMARY);
|
||||
if (mon != 0){
|
||||
MONITORINFO moninfo = {0};
|
||||
moninfo.cbSize = sizeof(moninfo);
|
||||
if (GetMonitorInfoW(mon, &moninfo)){
|
||||
SetWindowLongW(graphics_window, GWL_STYLE, style & ~WS_TILEDWINDOW);
|
||||
SetWindowPos(graphics_window, HWND_TOP,
|
||||
moninfo.rcMonitor.left, moninfo.rcMonitor.top,
|
||||
moninfo.rcMonitor.right - moninfo.rcMonitor.left,
|
||||
moninfo.rcMonitor.bottom - moninfo.rcMonitor.top,
|
||||
SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//- show the window
|
||||
ShowWindow(graphics_window, SW_SHOW);
|
||||
}
|
||||
|
||||
static void
|
||||
wgl_helper_begin_render(void){
|
||||
graphics_dc = GetDC(graphics_window);
|
||||
w32_wglMakeCurrent(graphics_dc, graphics_context);
|
||||
|
||||
RECT rect = {0};
|
||||
if (GetClientRect(graphics_window, &rect)){
|
||||
graphics_w = (F32)(rect.right - rect.left);
|
||||
graphics_h = (F32)(rect.bottom - rect.top);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
wgl_helper_end_render(void){
|
||||
SwapBuffers(graphics_dc);
|
||||
ReleaseDC(graphics_window, graphics_dc);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
//- Error Message
|
||||
|
||||
static void
|
||||
error_message(char *msg){
|
||||
MessageBoxA(0, msg, "Error", MB_OK);
|
||||
ExitProcess(1);
|
||||
}
|
||||
|
||||
|
||||
//$ graphical //
|
Loading…
Reference in New Issue