326 lines
6.9 KiB
C
326 lines
6.9 KiB
C
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// TODO(allen): Changes durring this jam
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// fix with os->event_count not resetting
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////////////////////////////////
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// NOTE(allen): Events
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internal String8
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KeyName(Key index)
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{
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local_persist char *strings[Key_Max] =
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{
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#define Key(name, str) str,
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#include "os_key_list.inc"
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#undef Key
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};
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char *string = "(Invalid Key)";
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if(index >= 0 && index < ArrayCount(strings))
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{
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string = strings[index];
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}
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String8 result;
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result.str = string;
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result.size = CalculateCStringLength(result.str);
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return result;
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}
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internal String8
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GamepadButtonName(GamepadButton index)
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{
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local_persist char *strings[GamepadButton_Max] =
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{
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#define GamepadButton(name, str) str,
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#include "os_gamepad_button_list.inc"
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#undef GamepadButton
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};
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char *string = "(Invalid Gamepad Button)";
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if(index >= 0 && index < ArrayCount(strings))
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{
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string = strings[index];
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}
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String8 result;
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result.str = string;
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result.size = CalculateCStringLength(result.str);
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return result;
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}
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internal b32
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OS_EventIsMouse(OS_Event *event)
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{
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return event->type > OS_EventType_MouseStart && event->type < OS_EventType_MouseEnd;
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}
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internal b32
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OS_CompareEvents(OS_Event a, OS_Event b)
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{
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b32 result = 0;
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if(a.type == b.type &&
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a.key == b.key &&
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a.mouse_button == b.mouse_button &&
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a.gamepad_button == b.gamepad_button &&
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a.character == b.character &&
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a.modifiers == b.modifiers)
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{
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result = 1;
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}
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return result;
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}
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internal OS_Event
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OS_KeyPressEvent(Key key, KeyModifiers modifiers)
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{
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OS_Event event =
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{
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.type = OS_EventType_KeyPress,
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};
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event.key = key;
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event.modifiers = modifiers;
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return event;
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}
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internal OS_Event
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OS_KeyReleaseEvent(Key key, KeyModifiers modifiers)
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{
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OS_Event event =
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{
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.type = OS_EventType_KeyRelease,
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};
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event.key = key;
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event.modifiers = modifiers;
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return event;
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}
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internal OS_Event
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OS_CharacterInputEvent(u64 character)
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{
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OS_Event event =
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{
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.type = OS_EventType_CharacterInput,
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};
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event.character = character;
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return event;
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}
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internal OS_Event
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OS_MouseMoveEvent(v2 position, v2 delta)
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{
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OS_Event event =
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{
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.type = OS_EventType_MouseMove,
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};
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event.position = position;
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event.delta = delta;
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return event;
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}
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internal OS_Event
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OS_MousePressEvent(MouseButton button, v2 position)
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{
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OS_Event event =
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{
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.type = OS_EventType_MousePress,
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};
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event.mouse_button = button;
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event.position = position;
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return event;
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}
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internal OS_Event
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OS_MouseReleaseEvent(MouseButton mouse_button, v2 position)
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{
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OS_Event event =
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{
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.type = OS_EventType_MouseRelease,
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};
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event.mouse_button = mouse_button;
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event.position = position;
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return event;
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}
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internal OS_Event
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OS_MouseScrollEvent(v2 delta, KeyModifiers modifiers)
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{
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OS_Event event =
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{
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.type = OS_EventType_MouseScroll,
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};
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event.scroll = delta;
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event.modifiers = modifiers;
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return event;
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}
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internal b32
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OS_GetNextEvent(OS_Event **event)
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{
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b32 result = 0;
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Assert(os != 0);
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u32 start_index = 0;
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OS_Event *new_event = 0;
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if(*event)
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{
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start_index = (*event - os->events) + 1;
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}
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for(u32 i = start_index; i < os->event_count; ++i)
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{
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if(os->events[i].type != OS_EventType_Null)
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{
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new_event = os->events+i;
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break;
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}
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}
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*event = new_event;
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result = new_event != 0;
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return result;
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}
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internal void
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OS_EatEvent(OS_Event *event)
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{
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event->type = OS_EventType_Null;
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}
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// NOTE(rjf): Only called by platform layers. Do not call in app.
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internal void
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OS_BeginFrame(void)
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{
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os->pump_events = 0;
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}
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// NOTE(rjf): Only called by platform layers. Do not call in app.
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internal void
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OS_EndFrame(void)
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{
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os->current_time += 1.f / os->target_frames_per_second;
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}
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// NOTE(rjf): Only called by platform layers. Do not call in app.
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internal void
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OS_PushEvent(OS_Event event)
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{
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Assert(os != 0);
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if(os->event_count < ArrayCount(os->events))
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{
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os->events[os->event_count++] = event;
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}
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}
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////////////////////////////////
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// NOTE(allen): Thread Context
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internal OS_ArenaNode*
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_OS_GetFreeScratch(OS_ThreadContext *tctx)
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{
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OS_ArenaNode *usable_node = tctx->free;
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Assert(usable_node != 0);
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SLLStackPop(tctx->free);
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DLLPushBack(tctx->first_used, tctx->last_used, usable_node);
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return(usable_node);
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}
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internal M_Arena*
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_OS_MarkArenaRestore(OS_ArenaNode *node)
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{
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M_Arena *result = &node->arena;
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OS_ArenaInlineRestore *restore = PushArray(result, OS_ArenaInlineRestore, 1);
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SLLStackPush(node->restore, restore);
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node->ref_count += 1;
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return(result);
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}
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internal M_Arena*
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OS_GetScratch(void)
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{
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OS_ThreadContext *tctx = os->GetThreadContext();
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OS_ArenaNode *usable_node = tctx->first_used;
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if (usable_node == 0)
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{
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usable_node = _OS_GetFreeScratch(tctx);
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}
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return(_OS_MarkArenaRestore(usable_node));
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}
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internal M_Arena*
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OS_GetScratch1(M_Arena *a1)
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{
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OS_ThreadContext *tctx = os->GetThreadContext();
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OS_ArenaNode *usable_node = 0;
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for (OS_ArenaNode *node = tctx->first_used;
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node != 0;
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node = node->next)
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{
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if (&node->arena != a1)
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{
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usable_node = node;
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break;
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}
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}
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if (usable_node == 0)
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{
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usable_node = _OS_GetFreeScratch(tctx);
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}
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return(_OS_MarkArenaRestore(usable_node));
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}
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internal M_Arena*
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OS_GetScratch2(M_Arena *a1, M_Arena *a2)
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{
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OS_ThreadContext *tctx = os->GetThreadContext();
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OS_ArenaNode *usable_node = 0;
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for (OS_ArenaNode *node = tctx->first_used;
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node != 0;
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node = node->next)
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{
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if (&node->arena != a1 && &node->arena != a2)
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{
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usable_node = node;
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break;
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}
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}
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if (usable_node == 0)
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{
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usable_node = _OS_GetFreeScratch(tctx);
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}
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return(_OS_MarkArenaRestore(usable_node));
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}
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internal void
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OS_ReleaseScratch(M_Arena *arena)
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{
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OS_ArenaNode *node = CastFromMember(OS_ArenaNode, arena, arena);
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Assert(node->ref_count > 0);
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node->ref_count -= 1;
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if (node->ref_count == 0)
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{
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OS_ThreadContext *tctx = os->GetThreadContext();
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DLLRemove(tctx->first_used, tctx->last_used, node);
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M_ArenaClear(arena);
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SLLStackPush(tctx->free, node);
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}
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else
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{
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void *ptr = node->restore;
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node->restore = node->restore->next;
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M_ArenaSetPosBackByPtr(arena, ptr);
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}
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}
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internal void
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_OS_ThreadSaveFileLine(char *file_name, u64 line_number)
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{
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OS_ThreadContext *tctx = os->GetThreadContext();
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tctx->file_name = file_name;
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tctx->line_number = line_number;
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}
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#define OS_ThreadSaveFileLine() _OS_ThreadSaveFileLine(__FILE__, __LINE__)
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internal OS_File_Line
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OS_ThreadRememberFileLine(void)
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{
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OS_ThreadContext *tctx = os->GetThreadContext();
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OS_File_Line result = {tctx->file_name, tctx->line_number};
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return(result);
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}
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