splink/source/win32/win32_timer.c

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2023-09-30 01:09:40 +00:00
internal b32
W32_TimerInit(W32_Timer *timer)
{
b32 result = 0;
if(QueryPerformanceFrequency(&timer->counts_per_second))
{
result = 1;
}
timer->sleep_is_granular = (timeBeginPeriod(1) == TIMERR_NOERROR);
return result;
}
internal void
W32_TimerBeginFrame(W32_Timer *timer)
{
QueryPerformanceCounter(&timer->begin_frame);
}
internal void
W32_TimerEndFrame(W32_Timer *timer, f64 milliseconds_per_frame)
{
LARGE_INTEGER end_frame;
QueryPerformanceCounter(&end_frame);
f64 desired_seconds_per_frame = (milliseconds_per_frame / 1000.0);
i64 elapsed_counts = end_frame.QuadPart - timer->begin_frame.QuadPart;
i64 desired_counts = (i64)(desired_seconds_per_frame * timer->counts_per_second.QuadPart);
i64 counts_to_wait = desired_counts - elapsed_counts;
LARGE_INTEGER start_wait;
LARGE_INTEGER end_wait;
QueryPerformanceCounter(&start_wait);
while(counts_to_wait > 0)
{
if(timer->sleep_is_granular)
{
DWORD milliseconds_to_sleep = (DWORD)(1000.0 * ((f64)(counts_to_wait) / timer->counts_per_second.QuadPart));
if(milliseconds_to_sleep > 0)
{
Sleep(milliseconds_to_sleep);
}
}
QueryPerformanceCounter(&end_wait);
counts_to_wait -= end_wait.QuadPart - start_wait.QuadPart;
start_wait = end_wait;
}
}