version(2); project_name = "Video Render"; patterns = { "*.c", "*.cpp", "*.h", "*.m", "*.bat", "*.sh", "*.4coder", "*.txt", }; blacklist_patterns = { ".*", }; load_paths_base = { { ".", .relative = true, .recursive = true, }, }; load_paths = { .win = load_paths_base, .linux = load_paths_base, .mac = load_paths_base, }; commands = { .build = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .win = "git_bash bin/build_video_render.sh", }, .run = { .out = "*run*", .footer_panel = false, .save_dirty_files = true, .win = "git_bash bin/run_video_render_test.sh", }, .run_play_temp_wave = { .out = "*run*", .footer_panel = false, .save_dirty_files = false, .win = "pushd ..\\..\\mr4th\\build & play_temp_wave", }, }; fkey_command = { .F1 = "build", .F2 = "run", .F5 = "run_play_temp_wave" };