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initial commit - results from 3 days of jamming

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Allen Webster 2023-04-16 17:16:55 -07:00
commit 3ebb9804fa
16 changed files with 13346 additions and 0 deletions

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.gitignore vendored Normal file
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build/*

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bin/bld/.gitignore vendored Normal file
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local/*

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bin/bld/bld_cmd.sh Normal file
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#!/bin/bash
###### Parse Arguments ########################################################
command=$1
args=()
for ((i=2; i<=$#; i+=1)); do
args+=(${!i})
done
###### Source the Core ########################################################
bld_path="$(dirname $(realpath "$0"))"
source "$bld_path/bld_core.sh"
###### Dispatch ###############################################################
if [ "$command" == "cmp" ]; then
bld_compile "${args[@]}"
elif [ "$command" == "lnk" ]; then
bld_link "${args[@]}"
elif [ "$command" == "lib" ]; then
bld_lib "${args[@]}"
elif [ "$command" == "unit" ]; then
bld_unit "${args[@]}"
else
echo "unknown command '$command'"
fi

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#!/bin/bash
###### Usage ##################################################################
# This script is meant to be invoked by the 'source' command. The variable
# bld_path should first be set to contain the path to the root folder of the
# bld system:
# bld_path="$(dirname $(realpath "$0"))"/<path-from-here-to-bld>
# source "$bld_path/bld_core.sh"
#
#
# The following bld functions form the core "bld commands":
# bld_compile, bld_link, bld_lib, bld_unit
#
# And there are several more helper functions:
# bld_print_implicit_opts, bld_load_local_opts
#
#
# Signatures:
# bld_compile <source-file> <zero-or-more-options>
# bld_link <out-name> <one-or-more-source-files-objs-or-libs> -- <zero-or-more-options>
# bld_lib <out-name> <one-or-more-source-files-or-objs> -- <zero-or-more-options>
# bld_unit <source-file> <zero-or-more-options>
#
# bld_print_implicit_opts (no arguments)
# bld_load_local_opts (no arguments)
#
#
# Shared notes for all:
# + Options are gathered from the command line, from the local context, and
# in the case of the commands bld_compile and bld_unit, from the source file.
# + Options in source files are specified between the strings //$ and //.
# Object files and library files should be specified with the extensions
# .obj and .lib respectively. The system automatically modifies the names to
# match the naming used by the selected context.
# + When the option "diagnostics" is included extra details will be printed
# from the bld commands. Showing the full list of options, invokation lines,
# and the build path.
#
# bld_compile:
# + Creates an object file from a single source file via the selected compiler.
#
# bld_link:
# + Creates executables and shared binaries from source files, object files,
# and static libraries. First uses the bld_compile command on the source files.
# Uses the selected linker.
# + The output is a shared binary (.dll or .so) when the option "dll" is
# included.
#
# bld_lib:
# + Creates a static library from source files and object files. First uses
# the bld_compile command on the source files. Uses the OS to determine the
# correct archiver.
#
# bld_unit:
# + Creates an executable (or shared binary) from a single source file.
# This command essentially does a single bld_compile then bld_link. With
# two differences:
# 1. The options from the source file are visible to the bld_link.
# 2. The name of the executable is determined either from the first option
# in the list or from the source file name if there are no options.
#
# bld_print_implicit_opts:
# + Shows the implicit options loaded from the local parameters script.
#
# bld_load_local_opts:
# + It is possible and sometimes useful to modify the local parameters after
# they are loaded to create certain kinds of build scripts. This function
# resets the local parameters to their original states by rerunning the
# local parameters script.
###### Flags From Opts ########################################################
function bld_flags_from_opts {
###### parse arguments ####################################################
local in_file=$1
local opts=()
for ((i=2; i<=$#; i+=1)); do
opts+=(${!i})
done
###### load file ##########################################################
local flags_raw=()
IFS=$'\r\n' GLOBIGNORE='*' command eval 'flags_raw=($(cat $in_file))'
###### filter #############################################################
local flags=()
for ((i=0;i<${#flags_raw[@]};i+=1)); do
local flag=${flags_raw[i]}
###### skip blanks and comments #######################################
if [[ -z "${flag// }" ]]; then
continue
fi
if [[ "${flag:0:1}" == "#" ]]; then
continue
fi
###### parse line filters #############################################
local line_filters=()
while [[ $flag = *">"* ]]; do
line_filters+=("${flag%%>*}")
flag="${flag#*>}"
done
###### check filters ##################################################
local can_include=1
for ((j=0;j<${#line_filters[@]};j+=1)); do
can_include=0
for ((k=0;k<${#opts[@]};k+=1)); do
if [[ ${opts[k]} = ${line_filters[j]} ]]; then
can_include=1
break
fi
done
if [[ "$can_include" = "0" ]]; then
break
fi
done
if [[ "$can_include" = "1" ]]; then
flags+=("${flag}")
fi
done
echo "${flags[@]}"
}
###### Opts From Src ##########################################################
function bld_opts_from_src {
###### split file into tokens #############################################
local in_file=$1
local tokens=($(grep "//\\$" $in_file))
###### parse ##############################################################
local in_params_range="0"
local params=()
for ((i=0; i<${#tokens[@]}; i+=1)); do
local string="${tokens[i]}"
if [[ "$in_params_range" == "0" ]]; then
if [[ "$string" == "//$" ]]; then
in_params_range="1"
fi
elif [[ "$in_params_range" == "1" ]]; then
if [[ "${string:0:2}" == "//" ]]; then
break
fi
params+=($string)
fi
done
echo "${params[@]}"
}
###### Dedup ##################################################################
function bld_dedup {
###### parse arguments ####################################################
local in=()
for ((i=1; i<=$#; i+=1)); do
in+=(${!i})
done
###### dedup ##############################################################
local out=()
for ((i=0; i<${#in[@]}; i+=1)); do
local string=${in[i]}
local is_dup="0"
for ((j=0; j<${#out[@]}; j+=1)); do
if [[ "$string" == "${out[j]}" ]]; then
is_dup="1"
break
fi
done
if [[ "$is_dup" == "0" ]]; then
out+=($string)
fi
done
echo "${out[@]}"
}
###### Has Opt ################################################################
function bld_has_opt {
###### parse arguments ####################################################
local key_opt=$1
local opts=()
for ((i=2; i<=$#; i+=1)); do
opts+=(${!i})
done
###### scan ###############################################################
local has_key=0
for ((i=0;i<${#opts[@]};i+=1)); do
local opt=${opts[i]}
if [[ "$opt" == "$key_opt" ]]; then
has_key=1
break
fi
done
echo $has_key
}
###### Load Local Options #####################################################
function bld_load_local_opts {
###### os cracking ########################################################
os="undefined"
if [ "$OSTYPE" == "win32" ] ||
[ "$OSTYPE" == "msys" ]; then
os="windows"
elif [ "$OSTYPE" == "linux-gnu" ]; then
os="linux"
elif [ "$OSTYPE" == "darwin" ]; then
os="mac"
fi
###### load parameters from the local script ################################
if [ -f "$local_path/bld_params.sh" ]; then
source "$local_path/bld_params.sh"
fi
}
###### Implicit Opts ##########################################################
function bld_implicit_opts {
echo $compiler $compile_mode $os $arch $linker $ctx_opts
}
###### Print Implicit Options #################################################
function bld_print_implicit_opts {
local opts=($(bld_implicit_opts))
local bracketed=()
for ((i=0; i<=${#opts[@]}; i+=1)); do
local opt="${opts[i]}"
if [ "$opt" != "" ]; then
bracketed+=("[${opts[i]}]")
fi
done
echo "${bracketed[@]}"
}
###### Compile ################################################################
function bld_compile {
###### parse arguments ####################################################
local in_file=$1
local opts=()
for ((i=2; i<=$#; i+=1)); do
opts+=(${!i})
done
if [ "$in_file" == "" ]; then
echo "compile: missing input file"
return 1
fi
###### finish in file #####################################################
local final_in_file=$in_file
###### finish options #####################################################
local src_opts=($(bld_opts_from_src $final_in_file))
local impl_opts=($(bld_implicit_opts))
local all_opts=($(bld_dedup ${impl_opts[@]} ${opts[@]} ${src_opts[@]}))
###### diagnostics ########################################################
local diagnostics=$(bld_has_opt diagnostics ${all_opts[@]})
###### out file name ######################################################
local dot_ext_obj=$(bld_ext_obj)
local file_base=${final_in_file##*/}
local file_base_no_ext=${file_base%.*}
local out_file="$file_base_no_ext$dot_ext_obj"
###### get real flags #####################################################
local flags=$(bld_flags_from_opts $compiler_flags_path ${all_opts[@]})
###### move to output folder ##############################################
mkdir -p "$build_path"
cd $build_path
if [ "$diagnostics" == "1" ]; then
echo "build path: $build_path"
fi
###### delete existing object file ########################################
rm -f "$out_file_base.o"
rm -f "$out_file_base.obj"
###### final flags ########################################################
local final_flags="-c -I$src_path ${flags}"
###### compile ############################################################
if [ "$diagnostics" == "1" ]; then
echo "cmp $final_in_file -- ${all_opts[@]}"
echo $compiler "$final_in_file" $final_flags
fi
if [ "$compiler" == "clang" ]; then
echo "$file_base"
fi
$compiler "$final_in_file" $final_flags
# return of status from compiler is automatic here.
}
###### Link ###################################################################
function bld_link {
###### parse arguments ####################################################
local out_name=$1
local in_files=()
for ((i=2; i<=$#; i+=1)); do
if [ "${!i}" == "--" ]; then
break
fi
in_files+=(${!i})
done
local opts=()
for ((i+=1; i<=$#; i+=1)); do
opts+=(${!i})
done
if [ "$out_name" == "" ]; then
echo "link: missing output name"
return 1
fi
if [ "${#in_files}" == "0" ]; then
echo "link: missing input file(s)"
return 1
fi
###### finish options #####################################################
local impl_opts=($(bld_implicit_opts))
local all_opts=($(bld_dedup ${opts[@]} ${impl_opts[@]}))
###### diagnostics ########################################################
local diagnostics=$(bld_has_opt diagnostics ${all_opts[@]})
###### sort in files ######################################################
local in_src=()
local in_obj=()
local in_lib=()
for ((i=0; i<${#in_files[@]}; i+=1)); do
local file="${in_files[i]}"
local ext="${file##*.}"
if [[ "$ext" == "c" || "$ext" == "cpp" ]]; then
in_src+=($file)
elif [[ "$ext" == "o" || "$ext" == "obj" ]]; then
in_obj+=($file)
elif [[ "$ext" == "lib" ]]; then
in_lib+=($file)
else
echo "WARNING: ignoring unrecognized file type $file"
fi
done
###### auto correct object files ##########################################
local dot_ext_obj=$(bld_ext_obj)
for ((i=0; i<${#in_obj[@]}; i+=1)); do
local file_name="${in_obj[i]}"
local base_name="${file_name%.*}"
in_obj[$i]="$base_name$dot_ext_obj"
done
###### compile source files ###############################################
for ((i=0; i<${#in_src[@]}; i+=1)); do
bld_compile "${in_src[i]}" ${all_opts[@]}
local status=$?
if [ $status -ne 0 ]; then
return $status
fi
done
###### intermediate object files ##########################################
local interm_obj=()
for ((i=0; i<${#in_src[@]}; i+=1)); do
local file_name="${in_src[i]}"
local base_name="${file_name##*/}"
local base_name_no_ext="${base_name%.*}"
interm_obj+=($base_name_no_ext$dot_ext_obj)
done
###### get real flags #####################################################
local flags=$(bld_flags_from_opts $linker_flags_path ${all_opts[@]})
###### out file name ######################################################
local dot_ext_out=""
local is_dll=$(bld_has_opt dll ${all_opts[@]})
if [ "$is_dll" == "0" ]; then
dot_ext_out=$(bld_ext_exe)
else
dot_ext_out=$(bld_ext_dll)
fi
out_file="$out_name$dot_ext_out"
###### move to output folder ##############################################
mkdir -p "$build_path"
cd $build_path
if [ "$diagnostics" == "1" ]; then
echo "build path: $build_path"
fi
###### final files to linker ##############################################
local final_in_files="${interm_obj[@]} ${in_obj[@]} ${in_lib[@]}"
###### set first diagnostic string ########################################
local first_diagnostic_string="lnk $final_in_files -- ${all_opts[@]}"
###### link ###############################################################
local status=0
local invokation=""
if [[ "$linker" == "link" || "$linker" == "lld-link" ]]; then
invokation="$linker -OUT:$out_file $flags $final_in_files"
elif [ "$linker" == "clang" ]; then
invokation="$linker -o \"$out_file\" $flags $final_in_files"
else
echo "ERROR: invokation not defined for this linker"
status=1
fi
if [ "$invokation" != "" ]; then
if [ "$diagnostics" == "1" ]; then
echo $first_diagnostic_string
echo $invokation
fi
echo "$out_file"
$invokation
status=$?
fi
return $status
}
###### Library ################################################################
function bld_lib {
###### parse arguments ####################################################
local out_name=$1
local in_files=()
for ((i=2; i<=$#; i+=1)); do
if [ "${!i}" == "--" ]; then
break
fi
in_files+=(${!i})
done
local opts=()
for ((i+=1; i<=$#; i+=1)); do
opts+=(${!i})
done
if [ "$out_name" == "" ]; then
echo "lib: missing output name"
return 1
fi
if [ "${#in_files}" == "0" ]; then
echo "lib: missing input file(s)"
return 1
fi
###### finish options #####################################################
local impl_opts=($(bld_implicit_opts))
local all_opts=($(bld_dedup ${opts[@]} ${impl_opts[@]}))
###### diagnostics ########################################################
local diagnostics=$(bld_has_opt diagnostics ${all_opts[@]})
###### sort in files ######################################################
local in_src=()
local in_obj=()
for ((i=0; i<${#in_files[@]}; i+=1)); do
local file="${in_files[i]}"
local ext="${file##*.}"
if [[ "$ext" == "c" || "$ext" == "cpp" ]]; then
in_src+=($file)
elif [[ "$ext" == "o" || "$ext" == "obj" ]]; then
in_obj+=($file)
else
echo "WARNING: ingnoring unrecgonized file type $file"
fi
done
###### auto correct object files ##########################################
local dot_ext_obj=$(bld_ext_obj)
for ((i=0; i<${#in_obj[@]}; i+=1)); do
local file_name="${in_obj[i]}"
local base_name="${file_name%.*}"
in_obj[$i]=$base_name$dot_ext_obj
done
###### compile source files ###############################################
for ((i=0; i<${#in_src[@]}; i+=1)); do
bld_compile "${in_src[i]}" ${all_opts[@]}
local status=$?
if [ $status -ne 0 ]; then
return $status
fi
done
###### intermediate object files ##########################################
local interm_obj=()
for ((i=0; i<${#in_src[@]}; i+=1)); do
local file_name="${in_src[i]}"
local base_name="${file_name##*/}"
local base_name_no_ext="${base_name%.*}"
interm_obj+=($base_name_no_ext$dot_ext_obj)
done
###### out file name ######################################################
local out_file=""
if [ "$os" == "windows" ]; then
out_file="$out_name.lib"
elif [ "$os" == "linux" || "$os" == "mac" ]; then
out_file="lib$out_name.a"
else
echo "ERROR: static library output not defined for OS: $os"
fi
###### final library build input files ####################################
local final_in_files="${interm_obj[@]} ${in_obj[@]}"
###### move to output folder ##############################################
mkdir -p "$build_path"
cd $build_path
if [ "$diagnostics" == "1" ]; then
echo "build path: $build_path"
fi
###### set first diagnostic string ########################################
local first_diagnostic_string="lib $final_in_files -- ${all_opts[@]}"
###### build library ######################################################
local status=0
if [ "$os" == "windows" ]; then
if [ "$diagnostics" == "1" ]; then
echo $first_diagnostic_string
echo lib -nologo -OUT:"$out_file" $final_in_files
fi
echo "$out_file"
lib -nologo -OUT:"$out_file" $final_in_files
status=$?
elif [ "$os" == "linux" || "$os" == "mac" ]; then
# TODO(allen): invoke ar here - make sure to delete the original .a first
# because ar does not (seem) to replace the output file, just append
echo "TODO: implement ar path in bld_core.sh:bld_lib"
status=1
else
echo "ERROR: static library invokation not defined for OS: $os"
status=1
fi
return $status
}
###### Unit ###################################################################
function bld_unit {
###### parse arguments ####################################################
local main_file=$1
local opts=()
for ((i=2; i<=$#; i+=1)); do
opts+=(${!i})
done
if [ "$main_file" == "" ]; then
echo "unit: missing main file"
return 1
fi
###### set out name #######################################################
local out_name=""
if [ "${#opts}" == "0" ]; then
local file_base=${main_file##*/}
local file_base_no_ext=${file_base%.*}
out_name=$file_base_no_ext
else
out_name="${opts[0]}"
fi
###### finish options #####################################################
local src_opts=$(bld_opts_from_src $main_file)
local impl_opts=($(bld_implicit_opts))
local all_opts=($(bld_dedup $out_name ${opts[@]} ${src_opts[@]} ${impl_opts[@]}))
###### link ###############################################################
bld_link $out_name $main_file ${in_files[@]} -- ${all_opts[@]}
}
###### Special Ifs ############################################################
function bld_ext_obj {
echo $(bld_flags_from_opts $file_extensions_path $compiler obj)
}
function bld_ext_exe {
echo $(bld_flags_from_opts $file_extensions_path $os exe)
}
function bld_ext_dll {
echo $(bld_flags_from_opts $file_extensions_path $os dll)
}
###### Get Paths ##############################################################
if [ ! -f "$bld_path/bld_core.sh" ]; then
echo bld_path set incorrectly
exit 1
fi
local_path="$bld_path/local"
###### Load Locals ############################################################
bld_load_local_opts
# NOTES - for future iterations of this system
# + The "source" approach creates problems for locating the bld path because
# when a script is "sourced" it inherits the $0 from the "caller". Two ideas:
# 1. There may be a way to fix this issue relating to passing parameters
# to the "sourced" script
# 2. Setup a locator script that can be called the normal way before sourcing
# the core to save the bld_path for the core to see
# + It would be nice to include an automatic slash fixer \ -> /

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#!/bin/bash
bld_path=$(dirname "$0")
local_path="$bld_path/local"
mkdir -p "$local_path"
cp $bld_path/default.bld_params.sh $local_path/bld_params.sh

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#!/bin/bash
compiler="cl"
compile_mode="debug"
arch="x64"
linker="lld-link"
ctx_opts=""
cd $bld_path/../..
root_path=$PWD
build_path="$root_path/build"
src_path="$root_path/src"
compiler_flags_path="$root_path/bin/compiler_flags.txt"
linker_flags_path="$root_path/bin/linker_flags.txt"
file_extensions_path="$root_path/bin/file_extensions.txt"

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#!/bin/bash
bld_path="$(dirname $(realpath "$0"))"/bld
source "$bld_path/bld_core.sh"
bld_print_implicit_opts
bld_unit $src_path/podcastoscope.cpp

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###### Include Paths ##########################################################
-I/c/mr4th/mr4th/src/
-I/c/mr4th/mr4th/src/dependencies
-I../src/dependencies
###### CL #####################################################################
cl>-FC
cl>-GR-
cl>-EHa
cl>-nologo
###### Clang ##################################################################
clang>-Wno-writable-strings
clang>-Wno-switch
###### Debug ##################################################################
debug>-DENABLE_ASSERT=1
release>-DENABLE_ASSERT=0
cl>debug>-Zi

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obj>cl>.obj
obj>clang>.o
obj>gcc>.o
exe>windows>.exe
dll>windows>.dll
dll>linux>.so
dll>mac>.so

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###### link ###################################################################
lld-link>-nologo
lld-link>-DEFAULTLIB:libcmt
lld-link>-OPT:REF
lld-link>-INCREMENTAL:NO
lld-link>-DEBUG
lld-link>x64>-MACHINE:X64
lld-link>console>-SUBSYSTEM:CONSOLE
lld-link>graphical>-SUBSYSTEM:WINDOWS
windows>Winmm.lib
windows>Userenv.lib
windows>Advapi32.lib
windows>graphical>User32.lib
windows>graphical>Gdi32.lib
freetype>libfreetype.lib

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#!/bin/bash
p1=C:/mr4th/podcast/avatars/allen.png
p2=C:/mr4th/podcast/test__anti_allen/test__allen.wav
p3=C:/mr4th/podcast/avatars/anti_allen.png
p4=C:/mr4th/podcast/test__anti_allen/test__anti_allen.wav
cd build
./podcastoscope.exe $p1 $p2 $p3 $p4

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version(2);
project_name = "Video Render";
patterns = {
"*.c",
"*.cpp",
"*.h",
"*.m",
"*.bat",
"*.sh",
"*.4coder",
"*.txt",
};
blacklist_patterns = {
".*",
};
load_paths_base = {
{ ".", .relative = true, .recursive = true, },
};
load_paths = {
.win = load_paths_base,
.linux = load_paths_base,
.mac = load_paths_base,
};
commands = {
.build = {
.out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
.win = "git_bash bin/build_video_render.sh", },
.run = {
.out = "*run*", .footer_panel = false, .save_dirty_files = true,
.win = "git_bash bin/run_video_render_test.sh", },
.run_play_temp_wave = { .out = "*run*", .footer_panel = false, .save_dirty_files = false,
.win = "pushd ..\\..\\mr4th\\build & play_temp_wave", },
};
fkey_command = {
.F1 = "build",
.F2 = "run",
.F5 = "run_play_temp_wave"
};

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/* date = April 15th 2023 2:40 pm */
#ifndef VIDEO_RENDER_H
#define VIDEO_RENDER_H
////////////////////////////////
// NOTE(allen): Audio Processing
// types
struct Track{
F32 *channels[2];
U32 sample_count;
};
struct SpeakerMarker{
U32 frame_idx;
U32 speaker_idx;
B32 begin;
};
struct SpeakerMarkerNode{
SpeakerMarkerNode *next;
SpeakerMarker marker;
};
struct SpeakerMarkerList{
SpeakerMarkerNode *first;
SpeakerMarkerNode *last;
U64 count;
};
struct SpeakerMarkerArray{
SpeakerMarker *markers;
U64 count;
};
struct SortRange{
SortRange *next;
U64 first;
U64 opl;
};
struct Array_F32{
F32 *v;
U64 count;
};
// functions
function String8
bop_f32_from_s16(M_Arena *arena, String8 in);
function Track
track_from_file_path(M_Arena *arena, String8 full_path);
function F32
decibel_from_linear(F32 r);
function Array_F32
db_per_frame_from_samples(M_Arena *arena,
F32 *samples, U32 sample_count,
U32 sample_frequency);
function void
speaker_marker_push(M_Arena *arena, SpeakerMarkerList *list,
U32 frame_idx, U32 speaker_idx, B32 begin);
function SpeakerMarkerArray
speaker_marker_array_from_list(M_Arena *arena, SpeakerMarkerList *list);
function void
speaker_marker_array_sort_in_place(SpeakerMarker *markers, U64 count);
////////////////////////////////
// NOTE(allen): Main Types
// data table
global F32
master_band_frequencies_hz[] = {
23.8f,
28.3f,
33.6f,
40.0f,
47.6f,
56.6f,
67.3f,
80.0f,
95.1f,
113.1f,
134.6f,
160.0f,
190.3f,
226.3f,
269.1f,
320.0f,
380.6f,
452.6f,
538.2f,
640.0f,
761.1f,
905.1f,
1076.4f,
1280.0f,
1522.2f,
1810.2f,
2152.7f,
2560.0f,
3044.4f,
3620.4f,
4305.4f,
5120.0f,
6088.7f,
7240.8f,
8610.8f,
10240.0f,
12177.5f,
14481.6f,
17221.6f,
};
global F32
avatar_band_frequencies_hz[] = {
40.f,
80.f,
160.f,
320.f,
640.f,
1280.f,
2560.f,
5120.f,
};
#define MASTER_BAND_COUNT (ArrayCount(master_band_frequencies_hz) - 1)
#define AVATAR_BAND_COUNT (ArrayCount(avatar_band_frequencies_hz) - 1)
#define MAX_BAND_COUNT Max(MASTER_BAND_COUNT, AVATAR_BAND_COUNT)
// types
struct Speaker{
String8 avatar_path;
String8 audio_path;
};
struct ProcessedTrack{
U32 frame_count;
F32 *max_level_db_per_frame;
F32 *band_level_db_per_frame[MAX_BAND_COUNT];
U32 band_count;
};
struct SpeakerState{
F32 is_speaking_level;
F32 freq_wiggles[MAX_BAND_COUNT];
};
// functions
function ProcessedTrack
processed_track_from_samples(M_Arena *arena,
F32 *samples, U32 sample_count,
U32 sample_frequency,
F32 *band_freq_hz, U32 band_count);
////////////////////////////////
// NOTE(allen): Graphics Types
// types
struct Vertex{
// primitive shape
V2F32 p;
// color
U32 color;
// rectangle
I2F32 rect;
// uv
V2F32 uv;
// sat,val
F32 s_mul;
F32 v_mul;
F32 over;
};
struct RectNode{
RectNode *next;
I2F32 rect;
V4F32 top_color;
V4F32 bot_color;
};
struct RectList{
RectNode *first;
RectNode *last;
U64 count;
};
struct AvatarParams{
U32 frame_counter;
F32 radius;
F32 sat_mul;
F32 val_mul;
F32 freq_wiggles[MAX_BAND_COUNT];
U32 band_count;
};
// functions
function void
setup_opengl_state(void);
function GLuint
avatar_gpu_texture_from_file_path(String8 full_path);
function void
draw_geometry_vert(Vertex *v, U32 count, GLuint tex, V2F32 windim);
function void
draw_geometry_rect(Vertex *v, U32 count, V2F32 windim);
function void
draw_avatar(V2F32 center, GLuint texture, AvatarParams *params, V2F32 windim);
function void
rectangle_push(M_Arena *arena, RectList *list,
I2F32 rect, V4F32 top_color, V4F32 bot_color);
function void
draw_rectangle_list(RectList *list, V2F32 windim);
#endif //VIDEO_RENDER_H