mr4th/src/temp_wave.c

12 lines
374 B
C

////////////////////////////////
// NOTE(allen): Temp Wave
function String8
temp_wave_file_name(Arena *arena){
ArenaTemp scratch = arena_get_scratch(&arena, 1);
String8 temp_path = os_file_path(scratch.arena, OS_SystemPath_TempData);
String8 result = str8_pushf(arena, "%.*s\\hqps.wav", str8_expand(temp_path));
arena_release_scratch(&scratch);
return(result);
}