//////////////////////////////// // NOTE(allen): Temp Wave function String8 temp_wave_file_name(Arena *arena){ ArenaTemp scratch = arena_get_scratch(&arena, 1); String8 temp_path = os_file_path(scratch.arena, OS_SystemPath_TempData); String8 result = str8_pushf(arena, "%.*s\\hqps.wav", str8_expand(temp_path)); arena_release_scratch(&scratch); return(result); }