directwrite-rasterizer/example_texture_extraction.cpp

209 lines
6.8 KiB
C++

/*
** Win32 Direct Write Example Program
** v1.0.0 - June 16th 2021
** by Allen Webster allenwebster@4coder.net
**
** public domain example program
** NO WARRANTY IMPLIED; USE AT YOUR OWN RISK
**
** *WARNING* this example has not yet been curated and refined to save
** your time if you are trying to use it for learning. It lacks detailed
** commentary and is probably sloppy in places.
**
*/
// DirectWrite texture extraction example
#include <windows.h>
#include <dwrite.h>
#include <assert.h>
#include <stdint.h>
#include <stdio.h>
// Bitmap structs
#pragma pack(push, 1)
struct Header{
char sig[2];
uint32_t file_size;
uint32_t reserved;
uint32_t data_offset;
};
struct Info_Header{
uint32_t size;
uint32_t width;
uint32_t height;
uint16_t planes;
uint16_t bits_per_pixel;
uint32_t compression;
uint32_t image_size;
uint32_t x_pixels_per_meter;
uint32_t y_pixels_per_meter;
uint32_t colors_used;
uint32_t important_colors;
};
struct Color_Table{
uint8_t R;
uint8_t G;
uint8_t B;
uint8_t A;
};
#pragma pack(pop)
int main(){
COLORREF back_color = RGB(0,0,0);
COLORREF fore_color = RGB(255,0,0);
int32_t raster_target_w = 200;
int32_t raster_target_h = 200;
float raster_target_x = 100.f;
float raster_target_y = 100.f;
wchar_t font_path[] = L"C:\\Windows\\Fonts\\arial.ttf";
float point_size = 12.f;
uint32_t codepoint = '?';
char *test_output_file_name = "test.bmp";
HRESULT error = 0;
// DWrite Factory
IDWriteFactory *dwrite_factory = 0;
error = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), (IUnknown**)&dwrite_factory);
assert(error == S_OK);
// DWrite Font File Reference
IDWriteFontFile *font_file = 0;
error = dwrite_factory->CreateFontFileReference(font_path, 0, &font_file);
assert(error == S_OK);
// DWrite Font Face
IDWriteFontFace *font_face = 0;
error = dwrite_factory->CreateFontFace(DWRITE_FONT_FACE_TYPE_TRUETYPE, 1, &font_file, 0, DWRITE_FONT_SIMULATIONS_NONE, &font_face);
assert(error == S_OK);
// DWrite Rendering Params
IDWriteRenderingParams *base_rendering_params = 0;
error = dwrite_factory->CreateRenderingParams(&base_rendering_params);
assert(error == S_OK);
IDWriteRenderingParams *rendering_params = 0;
{
FLOAT gamma = 1.f;
//FLOAT gamma = base_rendering_params->GetGamma();
FLOAT enhanced_contrast = base_rendering_params->GetEnhancedContrast();
FLOAT clear_type_level = base_rendering_params->GetClearTypeLevel();
error = dwrite_factory->CreateCustomRenderingParams(
gamma,
enhanced_contrast,
clear_type_level,
DWRITE_PIXEL_GEOMETRY_RGB,
DWRITE_RENDERING_MODE_NATURAL,
&rendering_params);
assert(error == S_OK);
}
// DWrite GDI Interop
IDWriteGdiInterop *dwrite_gdi_interop = 0;
error = dwrite_factory->GetGdiInterop(&dwrite_gdi_interop);
assert(error == S_OK);
// DWrite Bitmap Render Target
IDWriteBitmapRenderTarget *render_target = 0;
error = dwrite_gdi_interop->CreateBitmapRenderTarget(0, raster_target_w, raster_target_h, &render_target);
assert(error == S_OK);
// Clear the Render Target
HDC dc = render_target->GetMemoryDC();
{
HGDIOBJ original = SelectObject(dc, GetStockObject(DC_PEN));
SetDCPenColor(dc, back_color);
SelectObject(dc, GetStockObject(DC_BRUSH));
SetDCBrushColor(dc, back_color);
Rectangle(dc, 0, 0, raster_target_w, raster_target_h);
SelectObject(dc, original);
}
// Find the glyph index for the codepoint we want to render
uint16_t index = 0;
error = font_face->GetGlyphIndices(&codepoint, 1, &index);
assert(error == S_OK);
// Render the glyph
DWRITE_GLYPH_RUN glyph_run = {0};
glyph_run.fontFace = font_face;
glyph_run.fontEmSize = point_size*96.f/72.f;
glyph_run.glyphCount = 1;
glyph_run.glyphIndices = &index;
RECT bounding_box = {0};
error = render_target->DrawGlyphRun(raster_target_x, raster_target_y, DWRITE_MEASURING_MODE_NATURAL, &glyph_run, rendering_params, fore_color, &bounding_box);
assert(error == S_OK);
// Get the Bitmap
HBITMAP bitmap = (HBITMAP)GetCurrentObject(dc, OBJ_BITMAP);
DIBSECTION dib = {0};
GetObject(bitmap, sizeof(dib), &dib);
// Save the Bitmap
{
uint8_t *in_data = (uint8_t*)dib.dsBm.bmBits;
int32_t in_pitch = dib.dsBm.bmWidthBytes;
int32_t width = raster_target_w;
int32_t height = raster_target_h;
char *file_name = test_output_file_name;
void *memory = (void*)malloc(1 << 20);
assert(memory != 0);
void *ptr = memory;
int32_t out_pitch = (width*3) + 3;
out_pitch = out_pitch - (out_pitch%4);
Header *header = (Header*)ptr;
ptr = header + 1;
Info_Header *info_header = (Info_Header*)ptr;
ptr = info_header + 1;
uint8_t *out_data = (uint8_t*)ptr;
ptr = out_data + out_pitch*height;
header->sig[0] = 'B';
header->sig[1] = 'M';
header->file_size = (uint8_t*)ptr - (uint8_t*)memory;
header->reserved = 0;
header->data_offset = out_data - (uint8_t*)memory;
info_header->size = sizeof(*info_header);
info_header->width = width;
info_header->height = height;
info_header->planes = 1;
info_header->bits_per_pixel = 24;
info_header->compression = 0;
info_header->image_size = 0;
info_header->x_pixels_per_meter = 0;
info_header->y_pixels_per_meter = 0;
info_header->colors_used = 0;
info_header->important_colors = 0;
uint8_t *in_line = (uint8_t*)in_data;
uint8_t *out_line = out_data + out_pitch*(height - 1);
for (int32_t y = 0; y < height; y += 1){
uint8_t *in_pixel = in_line;
uint8_t *out_pixel = out_line;
for (int32_t x = 0; x < width; x += 1){
out_pixel[0] = in_pixel[0];
out_pixel[1] = in_pixel[1];
out_pixel[2] = in_pixel[2];
in_pixel += 4;
out_pixel += 3;
}
in_line += in_pitch;
out_line -= out_pitch;
}
FILE *out = fopen(file_name, "wb");
assert(out != 0);
fwrite(memory, 1, header->file_size, out);
fclose(out);
}
return(0);
}