4coder/custom/4coder_default_bindings.cpp

40 lines
1.1 KiB
C++

/*
4coder_default_bidings.cpp - Supplies the default bindings used for default 4coder behavior.
*/
// TOP
#if !defined(FCODER_DEFAULT_BINDINGS_CPP)
#define FCODER_DEFAULT_BINDINGS_CPP
#include "4coder_default_include.cpp"
// NOTE(allen): Users can declare their own managed IDs here.
#include "generated/managed_id_metadata.cpp"
void
custom_layer_init(Application_Links *app){
Thread_Context *tctx = get_thread_context(app);
// NOTE(allen): setup for default framework
async_task_handler_init(app, &global_async_system);
clipboard_init(get_base_allocator_system(), /*history_depth*/ 64, &clipboard0);
code_index_init();
buffer_modified_set_init();
Profile_Global_List *list = get_core_profile_list(app);
ProfileThreadName(tctx, list, string_u8_litexpr("main"));
initialize_managed_id_metadata(app);
set_default_color_scheme(app);
// NOTE(allen): default hooks and command maps
set_all_default_hooks(app);
mapping_init(tctx, &framework_mapping);
setup_default_mapping(&framework_mapping, mapid_global, mapid_file, mapid_code);
}
#endif //FCODER_DEFAULT_BINDINGS
// BOTTOM