387 lines
8.0 KiB
C
387 lines
8.0 KiB
C
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#ifndef FCODER_CUSTOM_H
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#define FCODER_CUSTOM_H
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#include "4coder_version.h"
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#include "4coder_keycodes.h"
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#include "4coder_style.h"
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#include "4coder_rect.h"
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#include "4coder_mem.h"
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#include "4coder_buffer_types.h"
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#include "4coder_gui.h"
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#define MDFR_NONE 0x0
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#define MDFR_CTRL 0x1
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#define MDFR_ALT 0x2
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#define MDFR_SHIFT 0x4
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#ifndef FRED_STRING_STRUCT
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#define FRED_STRING_STRUCT
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typedef struct String{
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char *str;
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int size;
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int memory_size;
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} String;
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typedef struct Offset_String{
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int offset;
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int size;
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} Offset_String;
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#endif
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typedef unsigned char Code;
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typedef enum{
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MDFR_SHIFT_INDEX,
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MDFR_CONTROL_INDEX,
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MDFR_ALT_INDEX,
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MDFR_CAPS_INDEX,
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MDFR_HOLD_INDEX,
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// always last
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MDFR_INDEX_COUNT
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} Key_Control;
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typedef struct Key_Event_Data{
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Code keycode;
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Code character;
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Code character_no_caps_lock;
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char modifiers[MDFR_INDEX_COUNT];
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} Key_Event_Data;
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inline Key_Event_Data
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key_event_data_zero(){
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Key_Event_Data data={0};
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return(data);
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}
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typedef struct Mouse_State{
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char l, r;
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char press_l, press_r;
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char release_l, release_r;
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char wheel;
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char out_of_window;
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int x, y;
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} Mouse_State;
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typedef union Range{
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struct{
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int min, max;
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};
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struct{
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int start, end;
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};
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} Range;
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inline Range
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make_range(int p1, int p2){
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Range range;
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if (p1 < p2){
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range.min = p1;
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range.max = p2;
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}
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else{
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range.min = p2;
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range.max = p1;
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}
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return(range);
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}
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typedef struct File_Info{
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String filename;
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int folder;
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} File_Info;
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typedef struct File_List{
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// Ignore this, it's for internal stuff.
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void *block;
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// The list of files and folders.
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File_Info *infos;
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int count;
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// Ignore this, it's for internal stuff.
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int block_size;
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} File_List;
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// NOTE(allen|a4.0.7): This is used to identify which buffer
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// an operation should work on when you might want to
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// identify it by id or by name.
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typedef struct Buffer_Identifier{
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char *name;
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int name_len;
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int id;
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} Buffer_Identifier;
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enum Command_ID{
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cmdid_null,
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cmdid_center_view,
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cmdid_left_adjust_view,
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cmdid_word_complete,
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cmdid_undo,
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cmdid_redo,
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cmdid_history_backward,
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cmdid_history_forward,
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cmdid_interactive_new,
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cmdid_interactive_open,
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cmdid_reopen,
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cmdid_save,
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cmdid_save_as,
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cmdid_interactive_switch_buffer,
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cmdid_interactive_kill_buffer,
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cmdid_kill_buffer,
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cmdid_to_uppercase,
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cmdid_to_lowercase,
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cmdid_toggle_line_wrap,
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cmdid_toggle_show_whitespace,
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cmdid_clean_all_lines,
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cmdid_eol_dosify,
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cmdid_eol_nixify,
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cmdid_open_panel_vsplit,
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cmdid_open_panel_hsplit,
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cmdid_close_panel,
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cmdid_change_active_panel,
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cmdid_page_up,
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cmdid_page_down,
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cmdid_open_color_tweaker,
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cmdid_open_config,
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cmdid_open_menu,
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cmdid_open_debug,
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cmdid_hide_scrollbar,
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cmdid_show_scrollbar,
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//
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cmdid_count
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};
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enum{
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CLI_OverlapWithConflict = 0x1,
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CLI_AlwaysBindToView = 0x2,
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};
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enum{
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BufferSetting_Null,
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BufferSetting_Lex,
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BufferSetting_WrapLine,
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BufferSetting_MapID,
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};
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enum{
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AutoTab_ClearLine = 0x1,
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AutoTab_UseTab = 0x2
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};
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// These are regular hooks, any of them can be set to any function
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// that matches the HOOK_SIG pattern.
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enum Hook_ID{
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hook_start,
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hook_open_file,
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hook_new_file,
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hook_file_out_of_sync,
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// never below this
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hook_type_count
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};
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// These are for special hooks, each must bind to specialized signatures
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// that do not necessarily have access to the app pointer.
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enum Special_Hook_ID{
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_hook_scroll_rule = hook_type_count,
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};
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// None of the members of *_Summary structs nor any of the data pointed
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// to by the members should be modified, I would have made them all
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// const... but that causes a lot problems for C++ reasons.
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struct Buffer_Summary{
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int exists;
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int ready;
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int buffer_id;
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int size;
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int file_name_len;
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int buffer_name_len;
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char *file_name;
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char *buffer_name;
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int buffer_cursor_pos;
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int is_lexed;
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int map_id;
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};
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inline Buffer_Summary
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buffer_summary_zero(){
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Buffer_Summary summary={0};
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return(summary);
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}
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struct View_Summary{
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int exists;
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int view_id;
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int buffer_id;
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int locked_buffer_id;
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int hidden_buffer_id;
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Full_Cursor cursor;
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Full_Cursor mark;
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float preferred_x;
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float line_height;
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int unwrapped_lines;
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int show_whitespace;
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i32_Rect file_region;
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GUI_Scroll_Vars scroll_vars;
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};
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inline View_Summary
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view_summary_zero(){
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View_Summary summary={0};
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return(summary);
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}
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enum User_Input_Type{
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UserInputNone,
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UserInputKey,
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UserInputMouse
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};
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struct User_Input{
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int type;
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int abort;
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union{
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Key_Event_Data key;
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Mouse_State mouse;
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};
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unsigned long long command;
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};
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#define CommandEqual(c1,c2) ((unsigned long long)(c1) == (unsigned long long)(c2))
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struct Query_Bar{
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String prompt;
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String string;
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};
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enum Event_Message_Type{
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EM_No_Message,
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EM_Open_View,
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EM_Frame,
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EM_Close_View
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};
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struct Event_Message{
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int type;
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};
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struct Theme_Color{
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Style_Tag tag;
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unsigned int color;
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};
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#define VIEW_ROUTINE_SIG(name) void name(struct Application_Links *app, int view_id)
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#define GET_BINDING_DATA(name) int name(void *data, int size)
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#define CUSTOM_COMMAND_SIG(name) void name(struct Application_Links *app)
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#define HOOK_SIG(name) int name(struct Application_Links *app)
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#define SCROLL_RULE_SIG(name) int name(float target_x, float target_y, float *scroll_x, float *scroll_y, int view_id, int is_new_target, float dt)
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extern "C"{
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typedef VIEW_ROUTINE_SIG(View_Routine_Function);
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typedef CUSTOM_COMMAND_SIG(Custom_Command_Function);
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typedef GET_BINDING_DATA(Get_Binding_Data_Function);
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typedef HOOK_SIG(Hook_Function);
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typedef SCROLL_RULE_SIG(Scroll_Rule_Function);
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}
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struct Application_Links;
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#include "4coder_custom_api.h"
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// Boundry type flags
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#define BoundryWhitespace 0x1
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#define BoundryToken 0x2
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#define BoundryAlphanumeric 0x4
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#define BoundryCamelCase 0x8
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// Input type flags
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#define EventOnAnyKey 0x1
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#define EventOnEsc 0x2
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#define EventOnLeftButton 0x4
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#define EventOnRightButton 0x8
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#define EventOnWheel 0x10
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#define EventOnButton (EventOnLeftButton | EventOnRightButton | EventOnWheel)
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// NOTE(allen): These don't work so much, so let's pretend they're not here for now.
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#define EventOnMouseMove 0x20
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#define EventOnMouse (EventOnButton | EventOnMouseMove)
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#define _GET_VERSION_SIG(n) int n(int maj, int min, int patch)
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typedef _GET_VERSION_SIG(_Get_Version_Function);
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extern "C" _GET_VERSION_SIG(get_alpha_4coder_version){
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int result = (maj == MAJOR && min == MINOR && patch == PATCH);
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return(result);
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}
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struct Custom_API{
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View_Routine_Function *view_routine;
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Get_Binding_Data_Function *get_bindings;
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_Get_Version_Function *get_alpha_4coder_version;
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};
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// NOTE(allen): definitions for the buffer that communicates to 4ed.exe
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enum Binding_Unit_Type{
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unit_header,
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unit_map_begin,
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unit_binding,
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unit_callback,
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unit_inherit,
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unit_hook
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};
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enum Map_ID{
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mapid_global = (1 << 24),
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mapid_file,
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// NOTE(allen): mapid_nomap will remain empty even if you attempt to fill it
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// it is for setting a map's parent to nothing, in cases where you don't want
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// to inherit from global (which is the default).
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mapid_nomap
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};
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struct Binding_Unit{
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Binding_Unit_Type type;
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union{
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struct{ int total_size; int user_map_count; int error; } header;
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struct{ int mapid; int replace; int bind_count; } map_begin;
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struct{ int mapid; } map_inherit;
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struct{
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short code;
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unsigned char modifiers;
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int command_id;
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} binding;
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struct{
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short code;
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unsigned char modifiers;
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Custom_Command_Function *func;
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} callback;
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struct{
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int hook_id;
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void *func;
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} hook;
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};
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};
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#endif
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