387 lines
12 KiB
C++
387 lines
12 KiB
C++
/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 24.03.2018
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*
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* History
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*/
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// TOP
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// TODO(allen): do(make an index <-> node acceleration structure for history)
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internal i32
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history__to_index(Node *sentinel, Node *node){
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i32 result = -1;
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i32 counter = 0;
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Node *it = sentinel;
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do{
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if (it == node){
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result = counter;
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break;
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}
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counter += 1;
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it = it->next;
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} while (it != sentinel);
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return(result);
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}
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internal Node*
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history__to_node(Node *sentinel, int32_t index){
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Node *result = 0;
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i32 counter = 0;
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Node *it = sentinel;
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do{
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if (counter == index){
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result = it;
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break;
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}
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counter += 1;
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it = it->next;
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} while (it != sentinel);
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return(result);
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}
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internal i32
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history__to_index(History *history, Node *node){
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Node *sentinel = &history->records;
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return(history__to_index(sentinel, node));
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}
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internal Node*
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history__to_node(History *history, int32_t index){
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Node *result = 0;
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if (0 <= index && index <= history->record_count){
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Node *sentinel = &history->records;
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result = history__to_node(sentinel, index);
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}
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return(result);
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}
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internal Record*
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history__allocate_record(Heap *heap, History *history){
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Node *sentinel = &history->free_records;
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Node *new_node = sentinel->next;
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if (new_node == sentinel){
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i32 new_record_count = 1024;
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void *memory = memory_bank_allocate(heap, &history->bank, sizeof(Record)*new_record_count);
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Record *new_record = (Record*)memory;
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sentinel->next = &new_record->node;
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new_record->node.prev = sentinel;
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for (i32 i = 1; i < new_record_count; i += 1, new_record += 1){
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new_record[0].node.next = &new_record[1].node;
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new_record[1].node.prev = &new_record[0].node;
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}
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new_record[0].node.next = sentinel;
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sentinel->prev = &new_record[0].node;
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new_node = &((Record*)memory)->node;
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}
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dll_remove(new_node);
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Record *record = CastFromMember(Record, node, new_node);
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block_zero_struct(record);
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return(record);
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}
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internal void
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global_history_init(Global_History *global_history){
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global_history->edit_number_counter = 0;
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global_history->edit_grouping_counter = 0;
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}
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internal i32
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global_history_get_edit_number(Global_History *global_history){
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i32 result = global_history->edit_number_counter;
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if (global_history->edit_grouping_counter == 0){
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global_history->edit_number_counter += 1;
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}
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return(result);
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}
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internal void
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global_history_adjust_edit_grouping_counter(Global_History *global_history, i32 adjustment){
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global_history->edit_grouping_counter = clamp_bottom(0, global_history->edit_grouping_counter + adjustment);
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}
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internal void
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history_init(Application_Links *app, History *history){
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history->activated = true;
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history->arena = make_arena(app, KB(32));
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memory_bank_init(&history->bank);
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dll_init_sentinel(&history->free_records);
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dll_init_sentinel(&history->records);
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history->record_count = 0;
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}
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internal b32
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history_is_activated(History *history){
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return(history->activated);
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}
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internal void
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history_free(Heap *heap, History *history){
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if (!history->activated){
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return;
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}
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arena_release_all(&history->arena);
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memory_bank_free_all(heap, &history->bank);
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block_zero_struct(history);
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}
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internal i32
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history_get_record_count(History *history){
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if (!history->activated){
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return(0);
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}
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return(history->record_count);
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}
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internal Record*
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history_get_record(History *history, i32 index){
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if (!history->activated){
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return(0);
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}
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Record *record = 0;
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Node *node = history__to_node(history, index);
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if (node != 0){
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record = CastFromMember(Record, node, node);
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}
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return(record);
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}
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internal Record*
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history_get_sub_record(Record *record, i32 sub_index){
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Record *result = 0;
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if (record->kind == RecordKind_Group){
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if (0 <= sub_index && sub_index <= record->group.count){
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Node *node = history__to_node(&record->group.children, sub_index);
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if (node != 0){
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result = CastFromMember(Record, node, node);
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}
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}
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}
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return(result);
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}
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internal Record*
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history_get_dummy_record(History *history){
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if (!history->activated){
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return(0);
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}
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return(CastFromMember(Record, node, &history->records));
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}
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internal void
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history__stash_record(History *history, Record *new_record){
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dll_insert_back(&history->records, &new_record->node);
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history->record_count += 1;
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}
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internal void
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history__free_nodes(History *history, i32 first_index, Node *first_node, Node *last_node){
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if (first_node == last_node){
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dll_remove(first_node);
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dll_insert(&history->free_records, first_node);
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}
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else{
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{
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Node *left = first_node->prev;
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Node *right = last_node->next;
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left->next = right;
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right->prev = left;
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}
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{
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Node *left = &history->free_records;
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Node *right = left->next;
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left->next = first_node;
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first_node->prev = left;
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right->prev = last_node;
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last_node->next = right;
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}
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}
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Assert(first_index != 0);
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history->record_count = first_index - 1;
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}
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internal void
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history_record_edit(Heap *heap, Global_History *global_history, History *history, Gap_Buffer *buffer, Edit edit){
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if (!history->activated){
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return;
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}
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Record *new_record = history__allocate_record(heap, history);
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history__stash_record(history, new_record);
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new_record->restore_point = temp_memory_light(begin_temp_memory(&history->arena));
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new_record->edit_number = global_history_get_edit_number(global_history);
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new_record->kind = RecordKind_Single;
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i32 length_forward = edit.length;
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i32 length_backward = edit.range.one_past_last - edit.range.first;
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new_record->single.str_forward = push_array(&history->arena, char, length_forward);
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new_record->single.str_backward = push_array(&history->arena, char, length_backward);
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new_record->single.length_forward = length_forward;
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new_record->single.length_backward = length_backward;
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new_record->single.first = edit.range.first;
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block_copy(new_record->single.str_forward, edit.str, length_forward);
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buffer_stringify_range(buffer, edit.range, new_record->single.str_backward);
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}
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internal void
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history_record_edit(Heap *heap, Global_History *global_history, History *history, Gap_Buffer *buffer, Edit_Array edits, Buffer_Batch_Edit_Type batch_type){
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if (!history->activated){
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return;
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}
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Record *new_record = history__allocate_record(heap, history);
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history__stash_record(history, new_record);
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new_record->restore_point = temp_memory_light(begin_temp_memory(&history->arena));
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new_record->edit_number = global_history_get_edit_number(global_history);
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new_record->kind = RecordKind_Batch;
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i32 length_forward = 0;
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i32 length_backward = 0;
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for (i32 i = 0; i < edits.count; i += 1){
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length_forward += edits.vals[i].length;
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length_backward += edits.vals[i].range.one_past_last - edits.vals[i].range.first;
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}
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new_record->batch.type = batch_type;
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new_record->batch.count = edits.count;
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new_record->batch.str_base_forward = push_array(&history->arena, char, length_forward);
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new_record->batch.str_base_backward = push_array(&history->arena, char, length_backward);
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new_record->batch.batch_records = push_array(&history->arena, Record_Batch_Slot, edits.count);
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char *str_base_forward = new_record->batch.str_base_forward;
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char *cursor_forward = str_base_forward;
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char *str_base_backward = new_record->batch.str_base_backward;
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char *cursor_backward = str_base_backward;
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Record_Batch_Slot *batch_slot = new_record->batch.batch_records;
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Edit *edit = edits.vals;
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for (i32 i = 0; i < edits.count; i += 1, batch_slot += 1, edit += 1){
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i32 first = edit->range.first;
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i32 length_forward = edit->length;
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i32 length_backward = edit->range.one_past_last - first;
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batch_slot->length_forward = length_forward ;
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batch_slot->length_backward = length_backward;
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batch_slot->first = first;
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block_copy(cursor_forward , edit->str, length_forward);
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buffer_stringify_range(buffer, edit->range, cursor_backward);
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cursor_forward += length_forward ;
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cursor_backward += length_backward;
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}
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}
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internal void
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history_dump_records_after_index(History *history, i32 index){
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Assert(0 <= index && index <= history->record_count);
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if (index < history->record_count){
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Node *node = history__to_node(history, index);
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Node *first_node_to_clear = node->next;
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Node *sentinel = &history->records;
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Assert(first_node_to_clear != sentinel);
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Record *first_record_to_clear = CastFromMember(Record, node, first_node_to_clear);
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end_temp_memory(&history->arena, first_record_to_clear->restore_point);
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Node *last_node_to_clear = sentinel->prev;
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history__free_nodes(history, index + 1, first_node_to_clear, last_node_to_clear);
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}
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}
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internal void
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history_merge_records(Heap *heap, History *history, i32 first_index, i32 last_index){
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Assert(first_index < last_index);
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Node *first_node = history__to_node(history, first_index);
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Node *last_node = history__to_node(history, last_index );
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Assert(first_node != &history->records && first_node != 0);
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Assert(last_node != &history->records && last_node != 0);
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Record *new_record = history__allocate_record(heap, history);
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Node *left = first_node->prev;
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Node *right = last_node->next;
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left->next = &new_record->node;
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new_record->node.prev = left;
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right->prev = &new_record->node;
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new_record->node.next = right;
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// NOTE(allen): here we remove (last_index - first_index + 1) nodes, and insert 1 node
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// which simplifies to this:
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history->record_count -= last_index - first_index;
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Record *first_record = CastFromMember(Record, node, first_node);
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Record *last_record = CastFromMember(Record, node, last_node);
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new_record->restore_point = first_record->restore_point;
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new_record->edit_number = last_record->edit_number;
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new_record->kind = RecordKind_Group;
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Node *new_sentinel = &new_record->group.children;
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dll_init_sentinel(new_sentinel);
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Node *one_past_last_node = last_node->next;
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i32 count = 0;
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for (Node *node = first_node, *next = 0;
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node != one_past_last_node;
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node = next){
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next = node->next;
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Record *record = CastFromMember(Record, node, node);
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switch (record->kind){
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case RecordKind_Single:
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{
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dll_insert_back(new_sentinel, &record->node);
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count += 1;
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}break;
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case RecordKind_Batch:
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{
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dll_insert_back(new_sentinel, &record->node);
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count += 1;
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}break;
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case RecordKind_Group:
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{
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Node *first = record->group.children.next;
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Node *last = record->group.children.prev;
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Assert(first != &record->group.children);
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Assert(last != &record->group.children);
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Node *right = new_sentinel;
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Node *left = new_sentinel->prev;
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left->next = first;
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first->prev = left;
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last->next = right;
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right->prev = last;
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count += record->group.count;
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}break;
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default:
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{
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InvalidCodePath;
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}break;
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}
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}
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new_record->group.count = count;
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}
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// BOTTOM
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