683 lines
20 KiB
Plaintext
683 lines
20 KiB
Plaintext
/* Mac Objective-C layer for 4coder */
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#include "4coder_base_types.h"
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#include "4coder_version.h"
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#include "4coder_events.h"
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#include "4coder_table.h"
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// NOTE(allen): This is a very unfortunate hack, but hopefully there will never be a need to use the Marker
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// type in the platform layer. If that changes then instead change the name of Marker and make a transition
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// macro that is only included in custom code.
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#define Marker Marker__SAVE_THIS_IDENTIFIER
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#include "4coder_types.h"
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#undef Marker
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#include "4coder_default_colors.h"
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#include "4coder_system_types.h"
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#define STATIC_LINK_API
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#include "generated/system_api.h"
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#include "4ed_font_interface.h"
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#define STATIC_LINK_API
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#include "generated/graphics_api.h"
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#define STATIC_LINK_API
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#include "generated/font_api.h"
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#include "4ed_font_set.h"
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#include "4ed_render_target.h"
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#include "4ed_search_list.h"
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#include "4ed.h"
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#include "generated/system_api.cpp"
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#include "generated/graphics_api.cpp"
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#include "generated/font_api.cpp"
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#include "4coder_base_types.cpp"
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#include "4coder_stringf.cpp"
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#include "4coder_events.cpp"
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#include "4coder_hash_functions.cpp"
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#include "4coder_table.cpp"
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#include "4coder_log.cpp"
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#include "4ed_search_list.cpp"
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#include "mac_objective_c_to_cpp_links.h"
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#undef function
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#undef internal
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#undef global
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#undef external
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#import <Cocoa/Cocoa.h>
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#include <libproc.h> // NOTE(yuval): Used for proc_pidpath
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#include <mach/mach_time.h> // NOTE(yuval): Used for mach_absolute_time, mach_timebase_info, mach_timebase_info_data_t
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#define GL_GLEXT_LEGACY
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#include <dirent.h> // NOTE(yuval): Used for opendir, readdir
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#include <dlfcn.h> // NOTE(yuval): Used for dlopen, dlclose, dlsym
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#include <errno.h> // NOTE(yuval): Used for errno
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#include <fcntl.h> // NOTE(yuval): Used for open
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#include <pthread.h> // NOTE(yuval): Used for threads, mutexes, cvs
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#include <unistd.h> // NOTE(yuval): Used for getcwd, read, write, getpid
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#include <sys/mman.h> // NOTE(yuval): Used for mmap, munmap, mprotect
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#include <sys/stat.h> // NOTE(yuval): Used for stat
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#include <sys/types.h> // NOTE(yuval): Used for struct stat, pid_t
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#include <stdlib.h> // NOTE(yuval): Used for free
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#define function static
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#define internal static
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#define global static
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#define external extern "C"
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// NOTE(yuval): This is a hack to fix the CALL_CONVENTION not being defined problem in 4coder_base_types.h
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#define CALL_CONVENTION
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struct Control_Keys{
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b8 l_ctrl;
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b8 r_ctrl;
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b8 l_alt;
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b8 r_alt;
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};
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struct Mac_Input_Chunk_Transient{
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Input_List event_list;
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b8 mouse_l_press;
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b8 mouse_l_release;
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b8 mouse_r_press;
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b8 mouse_r_release;
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b8 out_of_window;
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i8 mouse_wheel;
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b8 trying_to_kill;
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};
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struct Mac_Input_Chunk_Persistent{
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Vec2_i32 mouse;
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Control_Keys controls;
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Input_Modifier_Set_Fixed modifiers;
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b8 mouse_l;
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b8 mouse_r;
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};
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struct Mac_Input_Chunk{
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Mac_Input_Chunk_Transient trans;
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Mac_Input_Chunk_Persistent pers;
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};
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////////////////////////////////
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#define SLASH '/'
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#define DLL "so"
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#include "4coder_hash_functions.cpp"
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#include "4coder_system_allocator.cpp"
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#include "4coder_malloc_allocator.cpp"
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#include "4coder_codepoint_map.cpp"
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#include "4ed_mem.cpp"
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#include "4ed_font_set.cpp"
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////////////////////////////////
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@interface AppDelegate : NSObject<NSApplicationDelegate, NSWindowDelegate>
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@end
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@interface OpenGLView : NSOpenGLView
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- (void)init_opengl;
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- (void)requestDisplay;
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@end
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////////////////////////////////
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////////////////////////////////
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typedef i32 Mac_Object_Kind;
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enum{
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MacObjectKind_ERROR = 0,
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MacObjectKind_Timer = 1,
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MacObjectKind_Thread = 2,
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MacObjectKind_Mutex = 3,
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MacObjectKind_CV = 4,
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};
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struct Mac_Object{
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Node node;
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Mac_Object_Kind kind;
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union{
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NSTimer* timer;
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struct{
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pthread_t thread;
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Thread_Function *proc;
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void *ptr;
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} thread;
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pthread_mutex_t mutex;
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pthread_cond_t cv;
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};
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};
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struct Mac_Vars {
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b32 gl_is_initialized;
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Thread_Context *tctx;
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Arena* frame_arena;
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Mac_Input_Chunk input_chunk;
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b8 full_screen;
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b8 do_toggle;
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i32 cursor_show;
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i32 prev_cursor_show;
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String_Const_u8 binary_path;
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String_Const_u8 clipboard_contents;
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NSWindow* window;
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OpenGLView* view;
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f32 screen_scale_factor;
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mach_timebase_info_data_t timebase_info;
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Node free_mac_objects;
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Node timer_objects;
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pthread_mutex_t thread_launch_mutex;
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pthread_cond_t thread_launch_cv;
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b32 waiting_for_launch;
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System_Mutex global_frame_mutex;
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Log_Function *log_string;
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};
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////////////////////////////////
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global Mac_Vars mac_vars;
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global Render_Target target;
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////////////////////////////////
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function Mac_Object*
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mac_alloc_object(Mac_Object_Kind kind){
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Mac_Object *result = 0;
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if (mac_vars.free_mac_objects.next != &mac_vars.free_mac_objects){
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result = CastFromMember(Mac_Object, node, mac_vars.free_mac_objects.next);
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}
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if (!result){
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i32 count = 512;
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Mac_Object *objects = (Mac_Object*)system_memory_allocate(count * sizeof(Mac_Object), file_name_line_number_lit_u8);
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// NOTE(yuval): Link the first node of the dll to the sentinel
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objects[0].node.prev = &mac_vars.free_mac_objects;
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mac_vars.free_mac_objects.next = &objects[0].node;
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// NOTE(yuval): Link all dll nodes to each other
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for (i32 chain_index = 1; chain_index < count; chain_index += 1){
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objects[chain_index - 1].node.next = &objects[chain_index].node;
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objects[chain_index].node.prev = &objects[chain_index - 1].node;
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}
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// NOTE(yuval): Link the last node of the dll to the sentinel
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objects[count - 1].node.next = &mac_vars.free_mac_objects;
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mac_vars.free_mac_objects.prev = &objects[count - 1].node;
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result = CastFromMember(Mac_Object, node, mac_vars.free_mac_objects.next);
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}
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Assert(result);
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dll_remove(&result->node);
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block_zero_struct(result);
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result->kind = kind;
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return(result);
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}
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function void
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mac_free_object(Mac_Object *object){
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if (object->node.next != 0){
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dll_remove(&object->node);
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}
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dll_insert(&mac_vars.free_mac_objects, &object->node);
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}
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function inline Plat_Handle
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mac_to_plat_handle(Mac_Object *object){
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Plat_Handle result = *(Plat_Handle*)(&object);
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return(result);
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}
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function inline Mac_Object*
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mac_to_object(Plat_Handle handle){
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Mac_Object *result = *(Mac_Object**)(&handle);
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return(result);
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}
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////////////////////////////////
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#include "4ed_font_provider_freetype.h"
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#include "4ed_font_provider_freetype.h"
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#include "opengl/4ed_opengl_render.cpp"
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#import "mac_4ed_functions.mm"
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////////////////////////////////
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function void
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mac_error_box(char *msg, b32 shutdown = true){
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NSAlert *alert = [[[NSAlert alloc] init] autorelease];
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NSString *title_string = @"Error";
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NSString *message_string = [NSString stringWithUTF8String:msg];
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[alert setMessageText:title_string];
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[alert setInformativeText:message_string];
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[alert runModal];
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if (shutdown){
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exit(1);
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}
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}
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function b32
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mac_file_can_be_made(u8* filename){
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b32 result = access((char*)filename, W_OK) == 0;
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return(result);
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}
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////////////////////////////////
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@implementation AppDelegate
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- (void)applicationDidFinishLaunching:(id)sender{
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}
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender{
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return YES;
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}
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- (void)applicationWillTerminate:(NSNotification*)notification{
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}
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@end
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@implementation OpenGLView
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- (id)init{
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self = [super init];
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if (self == nil){
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return nil;
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}
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[self init_opengl];
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return self;
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}
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- (void)dealloc
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{
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[super dealloc];
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}
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- (void)prepareOpenGL
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{
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[super prepareOpenGL];
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[[self openGLContext] makeCurrentContext];
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// NOTE(yuval): Setup vsync
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GLint swapInt = 1;
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[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
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}
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- (void)awakeFromNib
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{
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[self init_opengl];
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}
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- (void)reshape{
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[super reshape];
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NSRect bounds = [self bounds];
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// mac_resize(rect.size.width, rect.size.height);
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}
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- (void)drawRect:(NSRect)bounds{
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// [self getFrame];
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printf("Draw Rect!\n");
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}
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- (BOOL)windowShouldClose:(NSWindow*)sender{
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// osx_try_to_close();
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return(NO);
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}
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- (BOOL)acceptsFirstResponder{
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return YES;
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}
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- (BOOL)becomeFirstResponder{
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return YES;
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}
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- (BOOL)resignFirstResponder{
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return YES;
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}
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- (void)keyDown:(NSEvent *)event{
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[self requestDisplay];
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}
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- (void)mouseMoved:(NSEvent*)event{
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[self requestDisplay];
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}
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- (void)mouseDown:(NSEvent*)event{
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[self requestDisplay];
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}
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- (void)init_opengl{
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if (mac_vars.gl_is_initialized){
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return;
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}
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[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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// NOTE(yuval): Setup OpenGL
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NSOpenGLPixelFormatAttribute opengl_attrs[] = {
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFAAccelerated,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorSize, 32,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFADepthSize, 24,
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// NSOpenGLPFASampleBuffers, 1,
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// NSOpenGLPFASamples, 16,
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0
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};
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NSOpenGLPixelFormat *pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:opengl_attrs];
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if (pixel_format == nil){
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fprintf(stderr, "Error creating OpenGLPixelFormat\n");
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exit(1);
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}
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NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:nil];
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[self setPixelFormat:pixel_format];
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[self setOpenGLContext:context];
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[context makeCurrentContext];
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[pixel_format release];
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mac_vars.gl_is_initialized = true;
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}
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- (void)requestDisplay{
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printf("Display Requested\n");
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[self setNeedsDisplayInRect:[mac_vars.window frame]];
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}
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@end
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////////////////////////////////
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int
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main(int arg_count, char **args){
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@autoreleasepool{
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// NOTE(yuval): Create NSApplication & Delegate
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NSApplication *ns_app = [NSApplication sharedApplication];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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AppDelegate *app_delegate = [[AppDelegate alloc] init];
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[ns_app setDelegate:app_delegate];
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pthread_mutex_init(&memory_tracker_mutex, 0);
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// NOTE(yuval): Context Setup
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Thread_Context _tctx = {};
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thread_ctx_init(&_tctx, ThreadKind_Main,
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get_base_allocator_system(),
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get_base_allocator_system());
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block_zero_struct(&mac_vars);
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mac_vars.tctx = &_tctx;
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API_VTable_system system_vtable = {};
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system_api_fill_vtable(&system_vtable);
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API_VTable_graphics graphics_vtable = {};
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graphics_api_fill_vtable(&graphics_vtable);
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API_VTable_font font_vtable = {};
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font_api_fill_vtable(&font_vtable);
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// NOTE(yuval): Memory
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mac_vars.frame_arena = reserve_arena(mac_vars.tctx);
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target.arena = make_arena_system(KB(256));
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mac_vars.cursor_show = MouseCursorShow_Always;
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mac_vars.prev_cursor_show = MouseCursorShow_Always;
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dll_init_sentinel(&mac_vars.free_mac_objects);
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dll_init_sentinel(&mac_vars.timer_objects);
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pthread_mutex_init(&mac_vars.thread_launch_mutex, 0);
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pthread_cond_init(&mac_vars.thread_launch_cv, 0);
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// NOTE(yuval): Screen scale factor calculation
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{
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NSScreen* screen = [NSScreen mainScreen];
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NSDictionary* desc = [screen deviceDescription];
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NSSize size = [[desc valueForKey:NSDeviceResolution] sizeValue];
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f32 max_dpi = Max(size.width, size.height);
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mac_vars.screen_scale_factor = (max_dpi / 72.0f);
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}
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// NOTE(yuval): Load core
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System_Library core_library = {};
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App_Functions app = {};
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{
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App_Get_Functions *get_funcs = 0;
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Scratch_Block scratch(mac_vars.tctx, Scratch_Share);
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Path_Search_List search_list = {};
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search_list_add_system_path(scratch, &search_list, SystemPath_Binary);
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String_Const_u8 core_path = get_full_path(scratch, &search_list, SCu8("4ed_app.so"));
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if (system_load_library(scratch, core_path, &core_library)){
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get_funcs = (App_Get_Functions*)system_get_proc(core_library, "app_get_functions");
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if (get_funcs != 0){
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app = get_funcs();
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}
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else{
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char msg[] = "Failed to get application code from '4ed_app.so'.";
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mac_error_box(msg);
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}
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}
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else{
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char msg[] = "Could not load '4ed_app.so'. This file should be in the same directory as the main '4ed' executable.";
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mac_error_box(msg);
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}
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}
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// NOTE(yuval): Send api vtables to core
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app.load_vtables(&system_vtable, &font_vtable, &graphics_vtable);
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mac_vars.log_string = app.get_logger();
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// NOTE(yuval): Init & command line parameters
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Plat_Settings plat_settings = {};
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void *base_ptr = 0;
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{
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Scratch_Block scratch(mac_vars.tctx, Scratch_Share);
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String_Const_u8 curdir = system_get_path(scratch, SystemPath_CurrentDirectory);
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curdir = string_mod_replace_character(curdir, '\\', '/');
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char **files = 0;
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i32 *file_count = 0;
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base_ptr = app.read_command_line(mac_vars.tctx, curdir, &plat_settings, &files, &file_count, arg_count, args);
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{
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i32 end = *file_count;
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i32 i = 0, j = 0;
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for (; i < end; ++i){
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if (mac_file_can_be_made((u8*)files[i])){
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files[j] = files[i];
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++j;
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}
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}
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*file_count = j;
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}
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}
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// NOTE(yuval): Load custom layer
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System_Library custom_library = {};
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Custom_API custom = {};
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{
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char custom_not_found_msg[] = "Did not find a library for the custom layer.";
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char custom_fail_version_msg[] = "Failed to load custom code due to missing version information or a version mismatch. Try rebuilding with buildsuper.";
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char custom_fail_init_apis[] = "Failed to load custom code due to missing 'init_apis' symbol. Try rebuilding with buildsuper";
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Scratch_Block scratch(mac_vars.tctx, Scratch_Share);
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String_Const_u8 default_file_name = string_u8_litexpr("custom_4coder.so");
|
|
Path_Search_List search_list = {};
|
|
search_list_add_system_path(scratch, &search_list, SystemPath_CurrentDirectory);
|
|
search_list_add_system_path(scratch, &search_list, SystemPath_Binary);
|
|
String_Const_u8 custom_file_names[2] = {};
|
|
i32 custom_file_count = 1;
|
|
if (plat_settings.custom_dll != 0){
|
|
custom_file_names[0] = SCu8(plat_settings.custom_dll);
|
|
if (!plat_settings.custom_dll_is_strict){
|
|
custom_file_names[1] = default_file_name;
|
|
custom_file_count += 1;
|
|
}
|
|
}
|
|
else{
|
|
custom_file_names[0] = default_file_name;
|
|
}
|
|
String_Const_u8 custom_file_name = {};
|
|
for (i32 i = 0; i < custom_file_count; i += 1){
|
|
custom_file_name = get_full_path(scratch, &search_list, custom_file_names[i]);
|
|
if (custom_file_name.size > 0){
|
|
break;
|
|
}
|
|
}
|
|
b32 has_library = false;
|
|
if (custom_file_name.size > 0){
|
|
if (system_load_library(scratch, custom_file_name, &custom_library)){
|
|
has_library = true;
|
|
}
|
|
}
|
|
|
|
if (!has_library){
|
|
mac_error_box(custom_not_found_msg);
|
|
}
|
|
custom.get_version = (_Get_Version_Type*)system_get_proc(custom_library, "get_version");
|
|
if (custom.get_version == 0 || custom.get_version(MAJOR, MINOR, PATCH) == 0){
|
|
mac_error_box(custom_fail_version_msg);
|
|
}
|
|
custom.init_apis = (_Init_APIs_Type*)system_get_proc(custom_library, "init_apis");
|
|
if (custom.init_apis == 0){
|
|
mac_error_box(custom_fail_init_apis);
|
|
}
|
|
}
|
|
|
|
//
|
|
// Window and GL View Initialization
|
|
//
|
|
|
|
// NOTE(yuval): Create NSWindow
|
|
float w;
|
|
float h;
|
|
if (plat_settings.set_window_size){
|
|
w = (float)plat_settings.window_w;
|
|
h = (float)plat_settings.window_h;
|
|
} else{
|
|
w = 800.0f;
|
|
h = 800.0f;
|
|
}
|
|
|
|
NSRect screen_rect = [[NSScreen mainScreen] frame];
|
|
NSRect initial_frame = NSMakeRect((screen_rect.size.width - w) * 0.5f, (screen_rect.size.height - h) * 0.5f, w, h);
|
|
|
|
u32 style_mask = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable;
|
|
|
|
mac_vars.window = [[NSWindow alloc] initWithContentRect:initial_frame
|
|
styleMask:style_mask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
|
|
[mac_vars.window setMinSize:NSMakeSize(100, 100)];
|
|
[mac_vars.window setBackgroundColor:NSColor.blackColor];
|
|
[mac_vars.window setDelegate:app_delegate];
|
|
[mac_vars.window setTitle:@"4coder"];
|
|
[mac_vars.window setAcceptsMouseMovedEvents:YES];
|
|
|
|
// NOTE(yuval): Create OpenGLView
|
|
NSView* content_view = [mac_vars.window contentView];
|
|
|
|
mac_vars.gl_is_initialized = false;
|
|
|
|
mac_vars.view = [[OpenGLView alloc] init];
|
|
[mac_vars.view setFrame:[content_view bounds]];
|
|
[mac_vars.view setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
|
|
|
|
// NOTE(yuval): Display opengl view and window
|
|
[content_view addSubview:mac_vars.view];
|
|
[mac_vars.window makeKeyAndOrderFront:nil];
|
|
|
|
//
|
|
// TODO(yuval): Misc System Initializations
|
|
|
|
// NOTE(yuval): Get the timebase info
|
|
mach_timebase_info(&mac_vars.timebase_info);
|
|
|
|
//
|
|
// App init
|
|
//
|
|
|
|
{
|
|
Scratch_Block scratch(mac_vars.tctx, Scratch_Share);
|
|
String_Const_u8 curdir = system_get_path(scratch, SystemPath_CurrentDirectory);
|
|
curdir = string_mod_replace_character(curdir, '\\', '/');
|
|
app.init(mac_vars.tctx, &target, base_ptr, mac_vars.clipboard_contents, curdir, custom);
|
|
}
|
|
|
|
// NOTE(yuval): Start the app's run loop
|
|
#if 1
|
|
printf("Running using NSApp run\n");
|
|
[NSApp run];
|
|
#else
|
|
printf("Running using manual event loop\n");
|
|
|
|
for (;;) {
|
|
u64 count = 0;
|
|
|
|
NSEvent* event;
|
|
do {
|
|
event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
|
untilDate:[NSDate distantFuture]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
|
|
[NSApp sendEvent:event];
|
|
} while (event != nil);
|
|
}
|
|
#endif
|
|
|
|
#if 0
|
|
// NOTE(yuval): Application Core Update
|
|
Application_Step_Result result = {};
|
|
if (app.step != 0){
|
|
result = app.step(mac_vars.tctx, &target, base_ptr, &input);
|
|
}
|
|
#endif
|
|
}
|
|
} |