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Allen Webster de6429a2a1 Good rounded rectangles finished 2019-10-08 12:02:04 -07:00
bin Finished reorganizing everything for the shift into exposing system api right into the custom layer 2019-10-07 18:42:23 -07:00
custom Good rounded rectangles finished 2019-10-08 12:02:04 -07:00
generated Move system api to custom layer 2019-10-07 18:11:40 -07:00
opengl Good rounded rectangles finished 2019-10-08 12:02:04 -07:00
platform_linux Cleaning up obsolete file track stuff 2019-10-01 14:11:25 -07:00
platform_mac Cleaning up obsolete file track stuff 2019-10-01 14:11:25 -07:00
platform_unix
platform_win32
ship_files More reorganization 2019-10-01 14:08:59 -07:00
.gitignore
4ed.cpp
4ed.h
4ed_allocator_models.cpp
4ed_api_check.cpp API type check :D 2019-10-06 20:09:21 -07:00
4ed_api_definition.cpp API type check :D 2019-10-06 20:09:21 -07:00
4ed_api_definition.h
4ed_api_definition_main.cpp
4ed_api_implementation.cpp
4ed_api_parser.cpp
4ed_api_parser_main.cpp
4ed_app_models.h
4ed_app_target.cpp Finished reorganizing everything for the shift into exposing system api right into the custom layer 2019-10-07 18:42:23 -07:00
4ed_buffer.cpp
4ed_buffer.h Character positioning by line relative layout iteration 2019-09-02 11:59:36 -07:00
4ed_buffer_model.h
4ed_cli.cpp I /think/ I fixed the problem with the cursor in the compilation window. 2019-10-04 23:30:10 -07:00
4ed_cli.h
4ed_command.cpp Removed all string.h dependencies from core and win32 2019-10-01 16:41:23 -07:00
4ed_command.h
4ed_coroutine.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_coroutine.h
4ed_cursor_codes.h Rendering improvements and partial cleanup 2017-11-10 19:58:47 -05:00
4ed_dynamic_variables.cpp Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_dynamic_variables.h
4ed_edit.cpp Fixed paste next _again_ fixed the really horrible nonsense with ! marked files 2019-10-07 18:08:42 -07:00
4ed_edit.h
4ed_file.cpp
4ed_file.h
4ed_file_track_general.cpp Cleaned up input, replaced all {0} with {} 2018-11-20 00:18:54 -08:00
4ed_font_api.cpp Move system api to custom layer 2019-10-07 18:11:40 -07:00
4ed_font_face.cpp
4ed_font_interface.h
4ed_font_provider_freetype.cpp
4ed_font_provider_freetype.h
4ed_font_set.cpp
4ed_font_set.h
4ed_graphics_api.cpp
4ed_gui.cpp
4ed_gui.h
4ed_history.cpp
4ed_history.h Thread context now introduced to 4coder in ALL layers (booya!) :) 2019-09-30 19:06:21 -07:00
4ed_hot_directory.cpp
4ed_hot_directory.h
4ed_layout.cpp
4ed_layout.h
4ed_log.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_log.h
4ed_mem.cpp
4ed_render_target.cpp
4ed_render_target.h Good rounded rectangles finished 2019-10-08 12:02:04 -07:00
4ed_search_list.cpp Fully transitioned to the new system api linkage 2019-10-03 10:57:44 -07:00
4ed_search_list.h
4ed_string_matching.cpp
4ed_system_api.cpp
4ed_text_layout.cpp
4ed_text_layout.h
4ed_translation.cpp
4ed_translation.h
4ed_view.cpp
4ed_view.h
4ed_working_set.cpp
4ed_working_set.h Basics of relex are now in place 2019-09-28 19:13:46 -07:00
project.4coder
todo.txt