167 lines
3.2 KiB
C
167 lines
3.2 KiB
C
/*
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* Helpers for ui data structures.
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*/
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// TOP
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#if !defined(FCODER_UI_HELPER_H)
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#define FCODER_UI_HELPER_H
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typedef i8 UI_Item_Type;
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enum UI_Activation_Level{
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UIActivation_None = 0,
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UIActivation_Hover = 1,
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UIActivation_Active = 2,
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};
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typedef u8 UI_Coordinate_System;
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enum{
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UICoordinates_ViewSpace = 0,
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UICoordinates_PanelSpace = 1,
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UICoordinates_COUNT = 2,
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};
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struct UI_Item{
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UI_Item *next;
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UI_Item *prev;
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UI_Activation_Level activation_level;
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UI_Coordinate_System coordinates;
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Rect_i32 rect_outer;
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i32 inner_margin;
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Fancy_String_List lines[4];
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i32 line_count;
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void *user_data;
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};
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struct UI_List{
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UI_Item *first;
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UI_Item *last;
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i32 count;
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};
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struct UI_Data{
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UI_List list;
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Rect_i32 bounding_box[UICoordinates_COUNT];
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};
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struct UI_Storage{
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UI_Data *data;
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Arena *arena;
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Temp_Memory temp;
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};
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////////////////////////////////
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typedef i32 Lister_Activation_Code;
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enum{
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ListerActivation_Finished = 0,
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ListerActivation_Continue = 1,
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ListerActivation_ContinueAndRefresh = 2,
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};
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typedef void Lister_Activation_Function_Type(Application_Links *app, Heap *heap,
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View_ID view, struct Lister_State *state,
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String_Const_u8 text_field, void *user_data, b32 activated_by_mouse);
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typedef void Lister_Regenerate_List_Function_Type(Application_Links *app, struct Lister *lister);
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struct Lister_Node{
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Lister_Node *next;
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Lister_Node *prev;
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String_Const_u8 string;
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union{
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String_Const_u8 status;
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i32 index;
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};
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void *user_data;
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i32 raw_index;
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};
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struct Lister_Option_List{
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Lister_Node *first;
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Lister_Node *last;
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i32 count;
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};
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struct Lister_Node_Ptr_Array{
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Lister_Node **node_ptrs;
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i32 count;
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};
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struct Lister_Handlers{
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Lister_Activation_Function_Type *activate;
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Lister_Regenerate_List_Function_Type *refresh;
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Custom_Command_Function *write_character;
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Custom_Command_Function *backspace;
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Custom_Command_Function *navigate_up;
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Custom_Command_Function *navigate_down;
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};
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struct Lister_Data{
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// Event Handlers
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Lister_Handlers handlers;
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// List Data
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void *user_data;
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i32 user_data_size;
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u8 query_space[256];
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u8 text_field_space[256];
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u8 key_string_space[256];
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String_u8 query;
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String_u8 text_field;
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String_u8 key_string;
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Lister_Option_List options;
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b32 theme_list;
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};
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struct Lister{
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Arena arena;
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Lister_Data data;
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};
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struct Lister_State{
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b32 initialized;
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Lister lister;
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// Action defered to next UI update
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b32 set_view_vertical_focus_to_item;
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// State set directly by input handlers
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void *hot_user_data;
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i32 item_index;
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// State of UI computed during UI update
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i32 raw_item_index;
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i32 item_count_after_filter;
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};
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struct Lister_Prealloced_String{
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String_Const_u8 string;
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};
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////////////////////////////////
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struct Lister_Option{
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String_Const_u8 string;
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String_Const_u8 status;
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void *user_data;
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};
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struct Lister_Fixed_Option{
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char *string;
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char *status;
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char *shortcut_chars;
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void *user_data;
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};
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struct Lister_UI_Option{
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char *string;
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i32 index;
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void *user_data;
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};
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#endif
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// BOTTOM
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