1323 lines
38 KiB
C++
1323 lines
38 KiB
C++
/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 12.12.2014
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*
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* Win32 layer for project codename "4ed"
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*
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*/
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// TOP
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// TODO(allen):
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//
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// Fix the OwnDC thing.
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//
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#define FRED_PRINT_DEBUG 1
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#define FRED_PRINT_DEBUG_FILE_LINE 0
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#define FRED_PROFILING 1
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#define FRED_PROFILING_OS 0
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#define FRED_FULL_ERRORS 0
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#ifndef FRED_SLOW
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#define FRED_SLOW 0
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#else
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#undef FRED_SLOW
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#define FRED_SLOW 1
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#endif
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#ifndef FRED_INTERNAL
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#define FRED_INTERNAL 0
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#else
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#undef FRED_INTERNAL
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#define FRED_INTERNAL 1
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#endif
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#define SOFTWARE_RENDER 0
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#if FRED_INTERNAL == 0
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#undef FRED_PRINT_DEBUG
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#define FRED_PRINT_DEBUG 0
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#undef FRED_PROFILING
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#define FRED_PROFILING 0
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#undef FRED_PROFILING_OS
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#define FRED_PROFILING_OS 0
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#endif
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#if FRED_PRINT_DEBUG == 0
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#undef FRED_PRINT_DEBUG_FILE_LINE
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#define FRED_PRINT_DEBUG_FILE_LINE 0
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#undef FRED_PRINT_DEBUG_FILE_LINE
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#define FRED_PROFILING_OS 0
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#endif
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#define FPS 30
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#define FRAME_TIME (1000000 / FPS)
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#include "4ed_meta.h"
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#define FCPP_FORBID_MALLOC
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#include "4cpp_types.h"
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#define FCPP_STRING_IMPLEMENTATION
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#include "4cpp_string.h"
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#define FCPP_LEXER_IMPLEMENTATION
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#include "4cpp_lexer.h"
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#include "4ed_math.cpp"
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#include "4coder_custom.h"
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#include "4ed.h"
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#include "4ed_system.h"
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#include "4ed_rendering.h"
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struct TEMP_BACKDOOR{
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Get_Binding_Data_Function *get_bindings;
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Set_Extra_Font_Function *set_extra_font;
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} TEMP;
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#if FRED_INTERNAL
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struct Sys_Bubble : public Bubble{
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i32 line_number;
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char *file_name;
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};
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#endif
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#include <windows.h>
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#include <GL/gl.h>
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#include "4ed_internal.h"
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#include "4ed_rendering.cpp"
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#include "4ed_command.cpp"
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#include "4ed_layout.cpp"
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#include "4ed_style.cpp"
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#include "4ed_file_view.cpp"
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#include "4ed_color_view.cpp"
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#include "4ed_interactive_view.cpp"
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#include "4ed_menu_view.cpp"
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#include "4ed_debug_view.cpp"
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#include "4ed.cpp"
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#include "4ed_keyboard.cpp"
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struct Full_Job_Data{
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Job_Data job;
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u32 job_memory_index;
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u32 running_thread;
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bool32 finished;
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u32 id;
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};
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struct Work_Queue{
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u32 volatile write_position;
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u32 volatile read_position;
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Full_Job_Data jobs[256];
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HANDLE semaphore;
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};
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struct Thread_Context{
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u32 job_id;
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bool32 running;
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Work_Queue *queue;
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u32 id;
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u32 windows_id;
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HANDLE handle;
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};
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struct Thread_Group{
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Thread_Context *threads;
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i32 count;
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};
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struct Win32_Vars{
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HWND window_handle;
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Key_Codes key_codes, loose_codes;
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Key_Input_Data input_data, previous_data;
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#if SOFTWARE_RENDER
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BITMAPINFO bmp_info;
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union{
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struct{
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void *pixel_data;
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i32 width, height, pitch;
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};
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Render_Target target;
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};
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i32 true_pixel_size;
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#else
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Render_Target target;
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#endif
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u32 volatile force_redraw;
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Mouse_State mouse;
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bool32 focus;
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bool32 keep_playing;
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HCURSOR cursor_ibeam;
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HCURSOR cursor_arrow;
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HCURSOR cursor_leftright;
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HCURSOR cursor_updown;
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Application_Mouse_Cursor prev_mouse_cursor;
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Clipboard_Contents clipboard_contents;
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bool32 next_clipboard_is_self;
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DWORD clipboard_sequence;
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Thread_Context main_thread;
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Thread_Group groups[THREAD_GROUP_COUNT];
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Work_Queue queues[THREAD_GROUP_COUNT];
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HANDLE locks[LOCK_COUNT];
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HANDLE DEBUG_sysmem_lock;
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Thread_Memory *thread_memory;
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HMODULE custom;
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i64 performance_frequency;
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i64 start_pcount;
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};
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globalvar Win32_Vars win32vars;
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globalvar Application_Memory win32memory;
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internal void
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_OutDbgStr(u8 *msg){
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OutputDebugString((char*)msg);
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}
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internal void
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system_fatal_error(u8 *message){
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MessageBox(0, (char*)message, "4ed Error", MB_OK|MB_ICONERROR);
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}
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internal File_Data
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system_load_file(u8 *filename){
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File_Data result = {};
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HANDLE file;
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file = CreateFile((char*)filename, GENERIC_READ, 0, 0,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
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if (!file){
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return result;
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}
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DWORD lo, hi;
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lo = GetFileSize(file, &hi);
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if (hi != 0){
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CloseHandle(file);
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return result;
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}
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result.size = (lo) + (((u64)hi) << 32);
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result.data = system_get_memory(result.size);
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if (!result.data){
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CloseHandle(file);
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result = {};
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return result;
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}
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DWORD read_size;
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BOOL read_result = ReadFile(file, result.data, result.size,
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&read_size, 0);
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if (!read_result || read_size != result.size){
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CloseHandle(file);
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system_free_memory(result.data);
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result = {};
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return result;
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}
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CloseHandle(file);
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return result;
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}
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internal bool32
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system_save_file(u8 *filename, void *data, i32 size){
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HANDLE file;
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file = CreateFile((char*)filename, GENERIC_WRITE, 0, 0,
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CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
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if (!file){
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return 0;
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}
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BOOL write_result;
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DWORD bytes_written;
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write_result = WriteFile(file, data, size, &bytes_written, 0);
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CloseHandle(file);
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if (!write_result || bytes_written != (u32)size){
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return 0;
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}
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return 1;
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}
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internal Time_Stamp
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system_file_time_stamp(u8 *filename){
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Time_Stamp result;
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result = {};
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FILETIME last_write;
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WIN32_FILE_ATTRIBUTE_DATA data;
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if (GetFileAttributesEx((char*)filename, GetFileExInfoStandard, &data)){
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last_write = data.ftLastWriteTime;
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result.time = ((u64)last_write.dwHighDateTime << 32) | last_write.dwLowDateTime;
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result.success = 1;
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}
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return result;
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}
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internal u64
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system_get_now(){
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u64 result;
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SYSTEMTIME sys_now;
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FILETIME file_now;
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GetSystemTime(&sys_now);
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SystemTimeToFileTime(&sys_now, &file_now);
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result = ((u64)file_now.dwHighDateTime << 32) | file_now.dwLowDateTime;
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return result;
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}
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internal void
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system_free_file(File_Data data){
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system_free_memory(data.data);
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}
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internal i32
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system_get_working_directory(u8 *destination, i32 max_size){
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DWORD required = GetCurrentDirectory(0, 0);
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if ((i32) required > max_size){
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// TODO(allen): WHAT NOW? Not enough space in destination for
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// current directory. Two step approach perhaps?
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return 0;
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}
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DWORD written = GetCurrentDirectory(max_size, (char*)destination);
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return (i32)written;
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}
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internal i32
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system_get_easy_directory(u8 *destination){
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persist char easydir[] = "C:\\";
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for (i32 i = 0; i < ArrayCount(easydir); ++i){
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destination[i] = easydir[i];
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}
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return ArrayCount(easydir)-1;
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}
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internal File_List
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system_get_files(String directory){
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File_List result = {};
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if (directory.size > 0){
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char dir_space[MAX_PATH + 32];
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String dir = make_string(dir_space, 0, MAX_PATH + 32);
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append(&dir, directory);
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char trail_str[] = "\\*";
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append(&dir, trail_str);
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char *c_str_dir = make_c_str(dir);
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WIN32_FIND_DATA find_data;
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HANDLE search;
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search = FindFirstFileA(c_str_dir, &find_data);
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if (search != INVALID_HANDLE_VALUE){
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i32 count = 0;
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i32 file_count = 0;
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BOOL more_files = 1;
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do{
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if (!match(find_data.cFileName, ".") &&
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!match(find_data.cFileName, "..")){
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++file_count;
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i32 size = 0;
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for(;find_data.cFileName[size];++size);
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count += size + 1;
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}
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more_files = FindNextFile(search, &find_data);
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}while(more_files);
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FindClose(search);
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result.block = system_get_memory(count + file_count * sizeof(File_Info));
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result.infos = (File_Info*)result.block;
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char *name = (char*)(result.infos + file_count);
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if (result.block){
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search = FindFirstFileA(c_str_dir, &find_data);
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if (search != INVALID_HANDLE_VALUE){
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File_Info *info = result.infos;
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more_files = 1;
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do{
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if (!match(find_data.cFileName, ".") &&
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!match(find_data.cFileName, "..")){
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info->folder = (find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
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info->filename.str = name;
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char *name_base = name;
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i32 i = 0;
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for(;find_data.cFileName[i];++i) *name++ = find_data.cFileName[i];
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info->filename.size = (i32)(name - name_base);
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info->filename.memory_size = info->filename.size + 1;
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*name++ = 0;
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++info;
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}
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more_files = FindNextFile(search, &find_data);
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}while(more_files);
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FindClose(search);
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result.count = file_count;
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}else{
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system_free_memory(result.block);
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result = {};
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}
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}
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}
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}
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return result;
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}
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internal void
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system_free_file_list(File_List list){
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system_free_memory(list.block);
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}
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#if FRED_INTERNAL
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Sys_Bubble INTERNAL_sentinel;
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internal Bubble*
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INTERNAL_system_sentinel(){
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return &INTERNAL_sentinel;
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}
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#endif
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internal void*
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system_get_memory_(i32 size, i32 line_number, char *file_name){
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void *ptr = 0;
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#if FRED_INTERNAL
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ptr = VirtualAlloc(0, size + sizeof(Sys_Bubble), MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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Sys_Bubble *bubble = (Sys_Bubble*)ptr;
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bubble->flags = MEM_BUBBLE_SYS_DEBUG;
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bubble->line_number = line_number;
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bubble->file_name = file_name;
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bubble->size = size;
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WaitForSingleObject(win32vars.DEBUG_sysmem_lock, INFINITE);
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insert_bubble(&INTERNAL_sentinel, bubble);
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ReleaseSemaphore(win32vars.DEBUG_sysmem_lock, 1, 0);
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ptr = bubble + 1;
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#else
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ptr = VirtualAlloc(0, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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#endif
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return ptr;
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}
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internal void
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system_free_memory(void *block){
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if (block){
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#if FRED_INTERNAL
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Sys_Bubble *bubble = ((Sys_Bubble*)block) - 1;
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Assert((bubble->flags & MEM_BUBBLE_DEBUG_MASK) == MEM_BUBBLE_SYS_DEBUG);
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WaitForSingleObject(win32vars.DEBUG_sysmem_lock, INFINITE);
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remove_bubble(bubble);
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ReleaseSemaphore(win32vars.DEBUG_sysmem_lock, 1, 0);
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VirtualFree(bubble, 0, MEM_RELEASE);
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#else
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VirtualFree(block, 0, MEM_RELEASE);
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#endif
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}
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}
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internal i64
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system_time(){
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i64 result = 0;
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LARGE_INTEGER time;
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if (QueryPerformanceCounter(&time)){
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result = (i64)(time.QuadPart - win32vars.start_pcount) * 1000000 / win32vars.performance_frequency;
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}
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return result;
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}
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// TODO(allen): Probably best to just drop all system functions here again.
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internal void
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system_post_clipboard(String str){
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if (OpenClipboard(win32vars.window_handle)){
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EmptyClipboard();
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HANDLE memory_handle;
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memory_handle = GlobalAlloc(GMEM_MOVEABLE, str.size+1);
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if (memory_handle){
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char *dest = (char*)GlobalLock(memory_handle);
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copy_fast_unsafe(dest, str);
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GlobalUnlock(memory_handle);
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SetClipboardData(CF_TEXT, memory_handle);
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win32vars.next_clipboard_is_self = 1;
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}
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CloseClipboard();
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}
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}
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#if SOFTWARE_RENDER
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internal void
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Win32RedrawScreen(HDC hdc){
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win32vars.bmp_info.bmiHeader.biHeight =
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-win32vars.bmp_info.bmiHeader.biHeight;
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SetDIBitsToDevice(hdc,
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0, 0,
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win32vars.width, win32vars.height,
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0, 0,
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0, win32vars.height,
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win32vars.pixel_data,
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&win32vars.bmp_info,
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DIB_RGB_COLORS);
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win32vars.bmp_info.bmiHeader.biHeight =
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-win32vars.bmp_info.bmiHeader.biHeight;
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}
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#else
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internal void
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Win32RedrawScreen(HDC hdc){
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glFlush();
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SwapBuffers(hdc);
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}
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#endif
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internal void
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Win32Resize(i32 width, i32 height){
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if (width > 0 && height > 0){
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glViewport(0, 0, width, height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0, width, height, 0, -1, 1);
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glScissor(0, 0, width, height);
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win32vars.target.width = width;
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win32vars.target.height = height;
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}
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}
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internal void
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Win32KeyboardHandle(bool8 current_state, bool8 previous_state, WPARAM wParam){
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switch (wParam){
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case VK_LSHIFT:
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case VK_RSHIFT:
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case VK_SHIFT:
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{
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win32vars.input_data.control_keys[CONTROL_KEY_SHIFT] = current_state;
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}break;
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case VK_LCONTROL:
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case VK_RCONTROL:
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case VK_CONTROL:
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{
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win32vars.input_data.control_keys[CONTROL_KEY_CONTROL] = current_state;
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}break;
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case VK_LMENU:
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case VK_RMENU:
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case VK_MENU:
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{
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win32vars.input_data.control_keys[CONTROL_KEY_ALT] = current_state;
|
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}break;
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default:
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{
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u16 key = keycode_lookup((u8)wParam);
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if (key != -1){
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if (current_state & !previous_state){
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i32 count = win32vars.input_data.press_count;
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if (count < KEY_INPUT_BUFFER_SIZE){
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win32vars.input_data.press[count].keycode = key;
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win32vars.input_data.press[count].loose_keycode = loose_keycode_lookup((u8)wParam);
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++win32vars.input_data.press_count;
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}
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}
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else if (current_state){
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i32 count = win32vars.input_data.hold_count;
|
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if (count < KEY_INPUT_BUFFER_SIZE){
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win32vars.input_data.hold[count].keycode = key;
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win32vars.input_data.hold[count].loose_keycode = loose_keycode_lookup((u8)wParam);
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++win32vars.input_data.hold_count;
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}
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}
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}
|
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}break;
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}
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}
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|
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#define HOTKEY_ALT_ID 0
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|
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internal LRESULT
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Win32Callback(HWND hwnd, UINT uMsg,
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WPARAM wParam, LPARAM lParam){
|
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|
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LRESULT result = {};
|
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switch (uMsg){
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case WM_MENUCHAR:
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case WM_SYSCHAR:break;
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|
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case WM_SYSKEYDOWN:
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case WM_SYSKEYUP:
|
|
case WM_KEYDOWN:
|
|
case WM_KEYUP:
|
|
{
|
|
bool8 previous_state, current_state;
|
|
previous_state = ((lParam & Bit_30)?(1):(0));
|
|
current_state = ((lParam & Bit_31)?(0):(1));
|
|
Win32KeyboardHandle(current_state, previous_state, wParam);
|
|
}break;
|
|
|
|
case WM_MOUSEMOVE:
|
|
{
|
|
win32vars.mouse.x = LOWORD(lParam);
|
|
win32vars.mouse.y = HIWORD(lParam);
|
|
}break;
|
|
|
|
case WM_MOUSEWHEEL:
|
|
{
|
|
i16 rotation = GET_WHEEL_DELTA_WPARAM(wParam);
|
|
if (rotation > 0){
|
|
win32vars.mouse.wheel = 1;
|
|
}
|
|
else{
|
|
win32vars.mouse.wheel = -1;
|
|
}
|
|
}break;
|
|
|
|
case WM_LBUTTONDOWN:
|
|
{
|
|
win32vars.mouse.left_button = true;
|
|
}break;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
{
|
|
win32vars.mouse.right_button = true;
|
|
}break;
|
|
|
|
case WM_LBUTTONUP:
|
|
{
|
|
win32vars.mouse.left_button = false;
|
|
}break;
|
|
|
|
case WM_RBUTTONUP:
|
|
{
|
|
win32vars.mouse.right_button = false;
|
|
}break;
|
|
|
|
case WM_KILLFOCUS:
|
|
{
|
|
win32vars.focus = 0;
|
|
win32vars.mouse.left_button = false;
|
|
win32vars.mouse.right_button = false;
|
|
for (int i = 0; i < CONTROL_KEY_COUNT; ++i){
|
|
win32vars.input_data.control_keys[i] = 0;
|
|
}
|
|
}break;
|
|
|
|
case WM_SETFOCUS:
|
|
{
|
|
win32vars.focus = 1;
|
|
}break;
|
|
|
|
case WM_SIZE:
|
|
{
|
|
#if SOFTWARE_RENDER
|
|
i32 new_width = LOWORD(lParam);
|
|
i32 new_height = HIWORD(lParam);
|
|
i32 new_pitch = new_width * 4;
|
|
|
|
if (new_height*new_pitch > win32vars.true_pixel_size){
|
|
system_free_memory(win32vars.pixel_data);
|
|
|
|
win32vars.pixel_data = system_get_memory(new_height*new_pitch);
|
|
win32vars.true_pixel_size = new_height*new_pitch;
|
|
|
|
if (!win32vars.pixel_data){
|
|
FatalError("Failure allocating new screen memory");
|
|
win32vars.keep_playing = 0;
|
|
}
|
|
}
|
|
|
|
win32vars.width = new_width;
|
|
win32vars.height = new_height;
|
|
win32vars.pitch = new_pitch;
|
|
|
|
win32vars.bmp_info.bmiHeader.biWidth = win32vars.width;
|
|
win32vars.bmp_info.bmiHeader.biHeight = win32vars.height;
|
|
#else
|
|
if (win32vars.target.handle){
|
|
i32 new_width = LOWORD(lParam);
|
|
i32 new_height = HIWORD(lParam);
|
|
|
|
Win32Resize(new_width, new_height);
|
|
}
|
|
#endif
|
|
}break;
|
|
|
|
case WM_PAINT:
|
|
{
|
|
PAINTSTRUCT ps;
|
|
HDC hdc = BeginPaint(hwnd, &ps);
|
|
|
|
Clipboard_Contents empty_contents = {};
|
|
#if FRED_INTERNAL
|
|
INTERNAL_collecting_events = 0;
|
|
#endif
|
|
app_step(&win32vars.main_thread,
|
|
&win32vars.key_codes,
|
|
&win32vars.previous_data, &win32vars.mouse,
|
|
0, &win32vars.target, &win32memory, empty_contents, 0, 1);
|
|
#if FRED_INTERNAL
|
|
INTERNAL_collecting_events = 1;
|
|
#endif
|
|
Win32RedrawScreen(hdc);
|
|
|
|
EndPaint(hwnd, &ps);
|
|
}break;
|
|
|
|
case WM_CLOSE: // NOTE(allen): I expect WM_CLOSE not WM_DESTROY
|
|
case WM_DESTROY:
|
|
{
|
|
win32vars.keep_playing = 0;
|
|
}break;
|
|
|
|
default:
|
|
{
|
|
result = DefWindowProc(hwnd, uMsg, wParam, lParam);
|
|
}break;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
#define THREAD_NOT_ASSIGNED 0xFFFFFFFF
|
|
|
|
#define JOB_ID_WRAP (ArrayCount(queue->jobs) * 4)
|
|
#define QUEUE_WRAP (ArrayCount(queue->jobs))
|
|
|
|
internal DWORD WINAPI
|
|
ThreadProc(LPVOID lpParameter){
|
|
Thread_Context *thread = (Thread_Context*)lpParameter;
|
|
Work_Queue *queue = thread->queue;
|
|
|
|
for (;;){
|
|
u32 read_index = queue->read_position;
|
|
u32 write_index = queue->write_position;
|
|
|
|
if (read_index != write_index){
|
|
u32 next_read_index = (read_index + 1) % JOB_ID_WRAP;
|
|
u32 safe_read_index =
|
|
InterlockedCompareExchange(&queue->read_position,
|
|
next_read_index, read_index);
|
|
|
|
if (safe_read_index == read_index){
|
|
Full_Job_Data *full_job = queue->jobs + (safe_read_index % QUEUE_WRAP);
|
|
// NOTE(allen): This is interlocked so that it plays nice
|
|
// with the cancel job routine, which may try to cancel this job
|
|
// at the same time that we try to run it
|
|
|
|
i32 safe_running_thread =
|
|
InterlockedCompareExchange(&full_job->running_thread,
|
|
thread->id, THREAD_NOT_ASSIGNED);
|
|
|
|
if (safe_running_thread == THREAD_NOT_ASSIGNED){
|
|
thread->job_id = full_job->id;
|
|
thread->running = 1;
|
|
Thread_Memory *thread_memory = 0;
|
|
if (full_job->job.memory_request != 0){
|
|
thread_memory = win32vars.thread_memory + thread->id - 1;
|
|
if (thread_memory->size < full_job->job.memory_request){
|
|
if (thread_memory->data){
|
|
system_free_memory(thread_memory->data);
|
|
}
|
|
i32 new_size = LargeRoundUp(full_job->job.memory_request, Kbytes(4));
|
|
thread_memory->data = system_get_memory(new_size);
|
|
thread_memory->size = new_size;
|
|
}
|
|
}
|
|
full_job->job.callback(thread, thread_memory, full_job->job.data);
|
|
full_job->running_thread = 0;
|
|
thread->running = 0;
|
|
}
|
|
}
|
|
}
|
|
else{
|
|
WaitForSingleObject(queue->semaphore, INFINITE);
|
|
}
|
|
}
|
|
}
|
|
|
|
internal bool32
|
|
Win32JobIsPending(Work_Queue *queue, u32 job_id){
|
|
bool32 result;
|
|
u32 job_index;
|
|
Full_Job_Data *full_job;
|
|
|
|
job_index = job_id % QUEUE_WRAP;
|
|
full_job = queue->jobs + job_index;
|
|
|
|
Assert(full_job->id == job_id);
|
|
|
|
result = 0;
|
|
if (full_job->running_thread != 0){
|
|
result = 1;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
internal u32
|
|
system_thread_get_id(Thread_Context *thread){
|
|
return thread->id;
|
|
}
|
|
|
|
internal u32
|
|
system_thread_current_job_id(Thread_Context *thread){
|
|
return thread->job_id;
|
|
}
|
|
|
|
internal u32
|
|
system_post_job(Thread_Group_ID group_id, Job_Data job){
|
|
Work_Queue *queue = win32vars.queues + group_id;
|
|
|
|
Assert((queue->write_position + 1) % QUEUE_WRAP != queue->read_position % QUEUE_WRAP);
|
|
|
|
bool32 success = 0;
|
|
u32 result = 0;
|
|
while (!success){
|
|
u32 write_index = queue->write_position;
|
|
u32 next_write_index = (write_index + 1) % JOB_ID_WRAP;
|
|
u32 safe_write_index =
|
|
InterlockedCompareExchange(&queue->write_position,
|
|
next_write_index, write_index);
|
|
if (safe_write_index == write_index){
|
|
result = write_index;
|
|
write_index = write_index % QUEUE_WRAP;
|
|
queue->jobs[write_index].job = job;
|
|
queue->jobs[write_index].running_thread = THREAD_NOT_ASSIGNED;
|
|
queue->jobs[write_index].id = result;
|
|
success = 1;
|
|
}
|
|
}
|
|
|
|
ReleaseSemaphore(queue->semaphore, 1, 0);
|
|
|
|
return result;
|
|
}
|
|
|
|
internal void
|
|
system_cancel_job(Thread_Group_ID group_id, u32 job_id){
|
|
Work_Queue *queue = win32vars.queues + group_id;
|
|
Thread_Group *group = win32vars.groups + group_id;
|
|
|
|
u32 job_index;
|
|
u32 thread_id;
|
|
Full_Job_Data *full_job;
|
|
Thread_Context *thread;
|
|
|
|
job_index = job_id % QUEUE_WRAP;
|
|
full_job = queue->jobs + job_index;
|
|
|
|
Assert(full_job->id == job_id);
|
|
thread_id =
|
|
InterlockedCompareExchange(&full_job->running_thread,
|
|
0, THREAD_NOT_ASSIGNED);
|
|
|
|
if (thread_id != THREAD_NOT_ASSIGNED){
|
|
system_aquire_lock(CANCEL_LOCK0 + thread_id - 1);
|
|
thread = group->threads + thread_id - 1;
|
|
TerminateThread(thread->handle, 0);
|
|
u32 creation_flag = 0;
|
|
thread->handle = CreateThread(0, 0, ThreadProc, thread, creation_flag, (LPDWORD)&thread->windows_id);
|
|
system_release_lock(CANCEL_LOCK0 + thread_id - 1);
|
|
thread->running = 0;
|
|
}
|
|
}
|
|
|
|
internal bool32
|
|
system_job_is_pending(Thread_Group_ID group_id, u32 job_id){
|
|
Work_Queue *queue = win32vars.queues + group_id;;
|
|
return Win32JobIsPending(queue, job_id);
|
|
}
|
|
|
|
internal void
|
|
system_aquire_lock(Lock_ID id){
|
|
WaitForSingleObject(win32vars.locks[id], INFINITE);
|
|
}
|
|
|
|
internal void
|
|
system_release_lock(Lock_ID id){
|
|
ReleaseSemaphore(win32vars.locks[id], 1, 0);
|
|
}
|
|
|
|
internal void
|
|
system_aquire_lock(i32 id){
|
|
WaitForSingleObject(win32vars.locks[id], INFINITE);
|
|
}
|
|
|
|
internal void
|
|
system_release_lock(i32 id){
|
|
ReleaseSemaphore(win32vars.locks[id], 1, 0);
|
|
}
|
|
|
|
internal void
|
|
system_grow_thread_memory(Thread_Memory *memory){
|
|
system_aquire_lock(CANCEL_LOCK0 + memory->id - 1);
|
|
void *old_data = memory->data;
|
|
i32 old_size = memory->size;
|
|
i32 new_size = LargeRoundUp(memory->size*2, Kbytes(4));
|
|
memory->data = system_get_memory(new_size);
|
|
memory->size = new_size;
|
|
if (old_data){
|
|
memcpy(memory->data, old_data, old_size);
|
|
system_free_memory(old_data);
|
|
}
|
|
system_release_lock(CANCEL_LOCK0 + memory->id - 1);
|
|
}
|
|
|
|
internal void
|
|
system_force_redraw(){
|
|
InterlockedExchange(&win32vars.force_redraw, 1);
|
|
}
|
|
|
|
#if FRED_INTERNAL
|
|
internal void
|
|
INTERNAL_get_thread_states(Thread_Group_ID id, bool8 *running, i32 *pending){
|
|
Work_Queue *queue = win32vars.queues + id;
|
|
u32 write = queue->write_position;
|
|
u32 read = queue->read_position;
|
|
if (write < read) write += JOB_ID_WRAP;
|
|
*pending = (i32)(write - read);
|
|
|
|
Thread_Group *group = win32vars.groups + id;
|
|
for (i32 i = 0; i < group->count; ++i){
|
|
running[i] = (group->threads[i].running != 0);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
int
|
|
WinMain(HINSTANCE hInstance,
|
|
HINSTANCE hPrevInstance,
|
|
LPSTR lpCmdLine,
|
|
int nCmdShow){
|
|
win32vars = {};
|
|
TEMP = {};
|
|
LARGE_INTEGER lpf;
|
|
QueryPerformanceFrequency(&lpf);
|
|
win32vars.performance_frequency = lpf.QuadPart;
|
|
QueryPerformanceCounter(&lpf);
|
|
win32vars.start_pcount = lpf.QuadPart;
|
|
|
|
#if FRED_INTERNAL
|
|
memset(INTERNAL_event_hits, 0, INTERNAL_event_index_count * sizeof(u32));
|
|
INTERNAL_frame_index = 0;
|
|
INTERNAL_updating_profile = 1;
|
|
INTERNAL_collecting_events = 1;
|
|
|
|
INTERNAL_sentinel.next = &INTERNAL_sentinel;
|
|
INTERNAL_sentinel.prev = &INTERNAL_sentinel;
|
|
INTERNAL_sentinel.flags = MEM_BUBBLE_SYS_DEBUG;
|
|
#endif
|
|
|
|
keycode_init(&win32vars.key_codes, &win32vars.loose_codes);
|
|
|
|
#ifdef FRED_SUPER
|
|
win32vars.custom = LoadLibraryA("4coder_custom.dll");
|
|
if (win32vars.custom){
|
|
TEMP.get_bindings = (Get_Binding_Data_Function*)
|
|
GetProcAddress(win32vars.custom, "get_bindings");
|
|
|
|
TEMP.set_extra_font = (Set_Extra_Font_Function*)
|
|
GetProcAddress(win32vars.custom, "set_extra_font");
|
|
}
|
|
#endif
|
|
|
|
Thread_Context background[4];
|
|
memset(background, 0, sizeof(background));
|
|
win32vars.groups[BACKGROUND_THREADS].threads = background;
|
|
win32vars.groups[BACKGROUND_THREADS].count = ArrayCount(background);
|
|
|
|
Thread_Memory thread_memory[ArrayCount(background)];
|
|
win32vars.thread_memory = thread_memory;
|
|
|
|
win32vars.queues[BACKGROUND_THREADS].semaphore =
|
|
CreateSemaphore(0, 0, win32vars.groups[BACKGROUND_THREADS].count, 0);
|
|
|
|
u32 creation_flag = 0;
|
|
for (i32 i = 0; i < win32vars.groups[BACKGROUND_THREADS].count; ++i){
|
|
Thread_Context *thread = win32vars.groups[BACKGROUND_THREADS].threads + i;
|
|
thread->handle = CreateThread(0, 0, ThreadProc, thread, creation_flag, (LPDWORD)&thread->windows_id);
|
|
thread->id = i + 1;
|
|
thread->queue = &win32vars.queues[BACKGROUND_THREADS];
|
|
|
|
Thread_Memory *memory = win32vars.thread_memory + i;
|
|
*memory = {};
|
|
memory->id = thread->id;
|
|
}
|
|
|
|
Assert(win32vars.locks);
|
|
for (i32 i = 0; i < LOCK_COUNT; ++i){
|
|
win32vars.locks[i] = CreateSemaphore(0, 1, 1, 0);
|
|
}
|
|
win32vars.DEBUG_sysmem_lock = CreateSemaphore(0, 1, 1, 0);
|
|
|
|
win32vars.cursor_ibeam = LoadCursor(NULL, IDC_IBEAM);
|
|
win32vars.cursor_arrow = LoadCursor(NULL, IDC_ARROW);
|
|
win32vars.cursor_leftright = LoadCursor(NULL, IDC_SIZEWE);
|
|
win32vars.cursor_updown = LoadCursor(NULL, IDC_SIZENS);
|
|
win32vars.prev_mouse_cursor = APP_MOUSE_CURSOR_ARROW;
|
|
|
|
WNDCLASS window_class = {};
|
|
window_class.style = CS_HREDRAW|CS_VREDRAW|CS_OWNDC;
|
|
window_class.lpfnWndProc = Win32Callback;
|
|
window_class.hInstance = hInstance;
|
|
window_class.lpszClassName = "4coder-win32-wndclass";
|
|
|
|
if (!RegisterClass(&window_class)){
|
|
// TODO(allen): diagnostics
|
|
FatalError("Failed to create window class");
|
|
return 1;
|
|
}
|
|
|
|
RECT window_rect = {};
|
|
window_rect.right = 800;
|
|
window_rect.bottom = 600;
|
|
|
|
if (!AdjustWindowRect(&window_rect, WS_OVERLAPPEDWINDOW, false)){
|
|
// TODO(allen): non-fatal diagnostics
|
|
}
|
|
|
|
#if SOFTWARE_RENDER
|
|
#define WINDOW_NAME "4coder-softrender-window"
|
|
#else
|
|
#define WINDOW_NAME "4coder-window"
|
|
#endif
|
|
|
|
HWND window_handle = {};
|
|
window_handle = CreateWindowA(
|
|
window_class.lpszClassName,
|
|
WINDOW_NAME,
|
|
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
|
CW_USEDEFAULT/*x*/, CW_USEDEFAULT/*y*/,
|
|
window_rect.right - window_rect.left,
|
|
window_rect.bottom - window_rect.top,
|
|
0, 0, hInstance, 0);
|
|
|
|
if (!window_handle){
|
|
// TODO(allen): diagnostics
|
|
FatalError("Failed to create window");
|
|
return 2;
|
|
}
|
|
|
|
// TODO(allen): errors?
|
|
win32vars.window_handle = window_handle;
|
|
HDC hdc = GetDC(window_handle);
|
|
|
|
GetClientRect(window_handle, &window_rect);
|
|
|
|
#if SOFTWARE_RENDER
|
|
win32vars.width = window_rect.right - window_rect.left;
|
|
win32vars.height = window_rect.bottom - window_rect.top;
|
|
|
|
win32vars.pitch = win32vars.width*4;
|
|
#define bmi_header win32vars.bmp_info.bmiHeader
|
|
bmi_header = {};
|
|
bmi_header.biSize = sizeof(BITMAPINFOHEADER);
|
|
bmi_header.biWidth = win32vars.width;
|
|
bmi_header.biHeight = win32vars.height;
|
|
bmi_header.biPlanes = 1;
|
|
bmi_header.biBitCount = 32;
|
|
bmi_header.biCompression = BI_RGB;
|
|
#undef bmi_header
|
|
|
|
win32vars.true_pixel_size = win32vars.height*win32vars.pitch;
|
|
win32vars.pixel_data = system_get_memory(win32vars.true_pixel_size);
|
|
|
|
if (!win32vars.pixel_data){
|
|
FatalError("Failure allocating screen memory");
|
|
return 3;
|
|
}
|
|
#else
|
|
static PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof(PIXELFORMATDESCRIPTOR),
|
|
1,
|
|
PFD_DRAW_TO_WINDOW |
|
|
PFD_SUPPORT_OPENGL |
|
|
PFD_DOUBLEBUFFER,
|
|
PFD_TYPE_RGBA,
|
|
32,
|
|
0, 0, 0, 0, 0, 0,
|
|
0,
|
|
0,
|
|
0,
|
|
0, 0, 0, 0,
|
|
16,
|
|
0,
|
|
0,
|
|
PFD_MAIN_PLANE,
|
|
0,
|
|
0, 0, 0 };
|
|
|
|
i32 pixel_format;
|
|
pixel_format = ChoosePixelFormat(hdc, &pfd);
|
|
SetPixelFormat(hdc, pixel_format, &pfd);
|
|
|
|
win32vars.target.handle = hdc;
|
|
win32vars.target.context = wglCreateContext(hdc);
|
|
wglMakeCurrent(hdc, (HGLRC)win32vars.target.context);
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
glEnable(GL_SCISSOR_TEST);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
Win32Resize(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top);
|
|
#endif
|
|
|
|
LPVOID base;
|
|
#if FRED_INTERNAL
|
|
base = (LPVOID)Tbytes(1);
|
|
#else
|
|
base = (LPVOID)0;
|
|
#endif
|
|
|
|
win32memory.vars_memory_size = Mbytes(2);
|
|
win32memory.vars_memory = VirtualAlloc(base, win32memory.vars_memory_size,
|
|
MEM_COMMIT | MEM_RESERVE,
|
|
PAGE_READWRITE);
|
|
|
|
#if FRED_INTERNAL
|
|
base = (LPVOID)Tbytes(2);
|
|
#else
|
|
base = (LPVOID)0;
|
|
#endif
|
|
win32memory.target_memory_size = Mbytes(512);
|
|
win32memory.target_memory = VirtualAlloc(base, win32memory.target_memory_size,
|
|
MEM_COMMIT | MEM_RESERVE,
|
|
PAGE_READWRITE);
|
|
|
|
if (!win32memory.vars_memory){
|
|
FatalError("Failure allocating application memory");
|
|
return 4;
|
|
}
|
|
|
|
win32vars.clipboard_sequence = GetClipboardSequenceNumber();
|
|
|
|
if (win32vars.clipboard_sequence == 0){
|
|
system_post_clipboard(make_lit_string(""));
|
|
|
|
win32vars.clipboard_sequence = GetClipboardSequenceNumber();
|
|
win32vars.next_clipboard_is_self = 0;
|
|
|
|
if (win32vars.clipboard_sequence == 0){
|
|
FatalError("Failure to access platform's clipboard");
|
|
}
|
|
}
|
|
else{
|
|
if (IsClipboardFormatAvailable(CF_TEXT)){
|
|
if (OpenClipboard(win32vars.window_handle)){
|
|
HANDLE clip_data;
|
|
clip_data = GetClipboardData(CF_TEXT);
|
|
if (clip_data){
|
|
win32vars.clipboard_contents.str = (u8*)GlobalLock(clip_data);
|
|
if (win32vars.clipboard_contents.str){
|
|
win32vars.clipboard_contents.size = str_size((char*)win32vars.clipboard_contents.str);
|
|
GlobalUnlock(clip_data);
|
|
}
|
|
}
|
|
CloseClipboard();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!app_init(&win32vars.main_thread,
|
|
&win32memory, &win32vars.key_codes,
|
|
win32vars.clipboard_contents)){
|
|
return 5;
|
|
}
|
|
|
|
win32vars.keep_playing = 1;
|
|
timeBeginPeriod(1);
|
|
|
|
system_aquire_lock(FRAME_LOCK);
|
|
Thread_Context *thread = &win32vars.main_thread;
|
|
AllowLocal(thread);
|
|
bool32 first = 1;
|
|
i64 timer_start = system_time();
|
|
while (win32vars.keep_playing){
|
|
#if FRED_INTERNAL
|
|
i64 dbg_procing_start = system_time();
|
|
if (!first){
|
|
if (INTERNAL_updating_profile){
|
|
i32 j = (INTERNAL_frame_index % 30);
|
|
Profile_Frame *frame = past_frames + j;
|
|
|
|
sort(&profile_frame.events);
|
|
|
|
frame->events.count = profile_frame.events.count;
|
|
memcpy(frame->events.e, profile_frame.events.e, sizeof(Debug_Event)*profile_frame.events.count);
|
|
|
|
past_frames[j].dbg_procing_start = profile_frame.dbg_procing_start;
|
|
past_frames[j].dbg_procing_end = profile_frame.dbg_procing_end;
|
|
past_frames[j].index = profile_frame.index;
|
|
past_frames[j].first_key = profile_frame.first_key;
|
|
|
|
++INTERNAL_frame_index;
|
|
if (INTERNAL_frame_index < 0){
|
|
INTERNAL_frame_index = ((INTERNAL_frame_index - 1) % 30) + 1;
|
|
}
|
|
memset(INTERNAL_event_hits, 0, INTERNAL_event_index_count * sizeof(u32));
|
|
}
|
|
}
|
|
profile_frame.events.count = 0;
|
|
profile_frame.first_key = -1;
|
|
profile_frame.index = INTERNAL_frame_index;
|
|
INTERNAL_frame_start_time = timer_start;
|
|
profile_frame.dbg_procing_start = (i32)(dbg_procing_start - INTERNAL_frame_start_time);
|
|
profile_frame.dbg_procing_end = (i32)(system_time() - INTERNAL_frame_start_time);
|
|
#endif
|
|
|
|
ProfileStart(OS_input);
|
|
win32vars.previous_data = win32vars.input_data;
|
|
win32vars.input_data.press_count = 0;
|
|
win32vars.input_data.hold_count = 0;
|
|
win32vars.input_data.caps_lock = GetKeyState(VK_CAPITAL) & 0x1;
|
|
win32vars.mouse.left_button_prev = win32vars.mouse.left_button;
|
|
win32vars.mouse.right_button_prev = win32vars.mouse.right_button;
|
|
win32vars.mouse.wheel = 0;
|
|
|
|
MSG msg;
|
|
while (PeekMessage(&msg, window_handle, 0, 0, PM_REMOVE) && win32vars.keep_playing){
|
|
if (msg.message == WM_QUIT){
|
|
win32vars.keep_playing = 0;
|
|
}else{
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
}
|
|
|
|
if (!win32vars.keep_playing){
|
|
break;
|
|
}
|
|
|
|
win32vars.mouse.out_of_window = 0;
|
|
POINT mouse_point;
|
|
if (GetCursorPos(&mouse_point) &&
|
|
ScreenToClient(window_handle, &mouse_point)){
|
|
|
|
if (mouse_point.x < 0 || mouse_point.x >= win32vars.target.width ||
|
|
mouse_point.y < 0 || mouse_point.y >= win32vars.target.height){
|
|
win32vars.mouse.out_of_window = 1;
|
|
}
|
|
}
|
|
else{
|
|
win32vars.mouse.out_of_window = 1;
|
|
}
|
|
|
|
bool32 shift = win32vars.input_data.control_keys[CONTROL_KEY_SHIFT];
|
|
bool32 caps_lock = win32vars.input_data.caps_lock;
|
|
for (i32 i = 0; i < win32vars.input_data.press_count; ++i){
|
|
i16 keycode = win32vars.input_data.press[i].keycode;
|
|
win32vars.input_data.press[i].character =
|
|
keycode_to_character_ascii(&win32vars.key_codes, keycode,
|
|
shift, caps_lock);
|
|
|
|
win32vars.input_data.press[i].character_no_caps_lock =
|
|
keycode_to_character_ascii(&win32vars.key_codes, keycode,
|
|
shift, 0);
|
|
}
|
|
|
|
for (i32 i = 0; i < win32vars.input_data.hold_count; ++i){
|
|
i16 keycode = win32vars.input_data.hold[i].keycode;
|
|
win32vars.input_data.hold[i].character =
|
|
keycode_to_character_ascii(&win32vars.key_codes, keycode,
|
|
shift, caps_lock);
|
|
|
|
win32vars.input_data.hold[i].character_no_caps_lock =
|
|
keycode_to_character_ascii(&win32vars.key_codes, keycode,
|
|
shift, 0);
|
|
}
|
|
|
|
win32vars.clipboard_contents = {};
|
|
if (win32vars.clipboard_sequence != 0){
|
|
DWORD new_number = GetClipboardSequenceNumber();
|
|
if (new_number != win32vars.clipboard_sequence){
|
|
win32vars.clipboard_sequence = new_number;
|
|
if (win32vars.next_clipboard_is_self){
|
|
win32vars.next_clipboard_is_self = 0;
|
|
}
|
|
else if (IsClipboardFormatAvailable(CF_TEXT)){
|
|
if (OpenClipboard(win32vars.window_handle)){
|
|
HANDLE clip_data;
|
|
clip_data = GetClipboardData(CF_TEXT);
|
|
if (clip_data){
|
|
win32vars.clipboard_contents.str = (u8*)GlobalLock(clip_data);
|
|
if (win32vars.clipboard_contents.str){
|
|
win32vars.clipboard_contents.size = str_size((char*)win32vars.clipboard_contents.str);
|
|
GlobalUnlock(clip_data);
|
|
}
|
|
}
|
|
CloseClipboard();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
i32 redraw = InterlockedExchange(&win32vars.force_redraw, 0);
|
|
ProfileEnd(OS_input);
|
|
|
|
Application_Step_Result result =
|
|
app_step(&win32vars.main_thread,
|
|
&win32vars.key_codes,
|
|
&win32vars.input_data, &win32vars.mouse,
|
|
1, &win32vars.target,
|
|
&win32memory,
|
|
win32vars.clipboard_contents,
|
|
first, redraw);
|
|
|
|
ProfileStart(OS_frame_out);
|
|
first = 0;
|
|
switch (result.mouse_cursor_type){
|
|
case APP_MOUSE_CURSOR_ARROW:
|
|
SetCursor(win32vars.cursor_arrow); break;
|
|
|
|
case APP_MOUSE_CURSOR_IBEAM:
|
|
SetCursor(win32vars.cursor_ibeam); break;
|
|
|
|
case APP_MOUSE_CURSOR_LEFTRIGHT:
|
|
SetCursor(win32vars.cursor_leftright); break;
|
|
|
|
case APP_MOUSE_CURSOR_UPDOWN:
|
|
SetCursor(win32vars.cursor_updown); break;
|
|
}
|
|
|
|
if (result.redraw) Win32RedrawScreen(hdc);
|
|
ProfileEnd(OS_frame_out);
|
|
|
|
ProfileStart(frame_sleep);
|
|
i64 timer_end = system_time();
|
|
i64 end_target = (timer_start + FRAME_TIME);
|
|
|
|
system_release_lock(FRAME_LOCK);
|
|
while (timer_end < end_target){
|
|
DWORD samount = (DWORD)((end_target - timer_end) / 1000);
|
|
if (samount > 0) Sleep(samount);
|
|
timer_end = system_time();
|
|
}
|
|
system_aquire_lock(FRAME_LOCK);
|
|
timer_start = system_time();
|
|
ProfileEnd(frame_sleep);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if FRED_INTERNAL
|
|
const i32 INTERNAL_event_index_count = __COUNTER__;
|
|
u32 INTERNAL_event_hits[__COUNTER__];
|
|
#endif
|
|
|
|
// BOTTOM
|
|
|