4coder/4ed_system.h

155 lines
2.8 KiB
C

/*
* Mr. 4th Dimention - Allen Webster
*
* 21.01.2014
*
* System functions for project codename "4ed"
*
*/
// TODO(allen): This should either be a String or it should be improved
// to handle 64-bit sized files. Staying in this state, however, is unacceptable.
struct File_Data{
void *data;
u32 size;
};
struct Time_Stamp{
u64 time;
bool32 success;
};
internal File_Data
system_load_file(u8 *filename);
internal bool32
system_save_file(u8 *filename, void *data, i32 size);
internal Time_Stamp
system_file_time_stamp(u8 *filename);
internal u64
system_get_now();
internal void
system_free_file(File_Data data);
internal void
system_fatal_error(u8 *message);
internal i32
system_get_working_directory(u8 *destination, i32 max_size);
internal i32
system_get_easy_directory(u8 *destination);
struct File_Info{
String filename;
bool32 folder;
//bool32 loaded;
};
struct File_List{
File_Info *infos;
i32 count;
void *block;
};
internal File_List
system_get_files(String directory);
internal void
system_free_file_list(File_List list);
internal void*
system_get_memory_(i32 size, i32 line_number, char *file_name);
#define system_get_memory(size) system_get_memory_(size, __LINE__, __FILE__)
internal void
system_free_memory(void *block);
internal void
system_post_clipboard(String str);
internal i64
system_time();
struct Thread_Context;
struct Thread_Memory{
void *data;
i32 size;
i32 id;
};
internal u32
system_thread_get_id(Thread_Context *thread);
internal u32
system_thread_current_job_id(Thread_Context *thread);
enum Thread_Group_ID{
BACKGROUND_THREADS,
THREAD_GROUP_COUNT
};
#define JOB_CALLBACK(name) void name(Thread_Context *thread, Thread_Memory *memory, void *data[2])
typedef JOB_CALLBACK(Job_Callback);
struct Job_Data{
Job_Callback *callback;
void *data[2];
i32 memory_request;
};
internal u32
system_post_job(Thread_Group_ID group_id, Job_Data job);
internal void
system_cancel_job(Thread_Group_ID group_id, u32 job_id);
internal bool32
system_job_is_pending(Thread_Group_ID group_id, u32 job_id);
enum Lock_ID{
FRAME_LOCK,
CANCEL_LOCK0,
CANCEL_LOCK1,
CANCEL_LOCK2,
CANCEL_LOCK3,
CANCEL_LOCK4,
CANCEL_LOCK5,
CANCEL_LOCK6,
CANCEL_LOCK7,
LOCK_COUNT
};
internal void
system_aquire_lock(Lock_ID id);
internal void
system_release_lock(Lock_ID id);
internal void
system_aquire_lock(i32 id);
internal void
system_release_lock(i32 id);
internal void
system_grow_thread_memory(Thread_Memory *memory);
internal void
system_force_redraw();
#if FRED_INTERNAL
internal Bubble*
INTERNAL_system_sentinel();
internal void
INTERNAL_get_thread_states(Thread_Group_ID id, bool8 *running, i32 *pending);
#endif