291 lines
7.4 KiB
C
291 lines
7.4 KiB
C
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#ifndef FCODER_MEM_H
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#define FCODER_MEM_H
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#ifndef Assert
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# define Assert(n) do{ if(!(n)){*(int*)0 = 0xA11E;} }while(0)
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#endif
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struct Partition{
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char *base;
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int32_t pos, max;
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};
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struct Temp_Memory{
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void *handle;
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int32_t pos;
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};
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inline Partition
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make_part(void *memory, int32_t size){
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Partition partition;
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partition.base = (char*)memory;
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partition.pos = 0;
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partition.max = size;
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return partition;
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}
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inline void*
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partition_allocate(Partition *data, int32_t size){
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void *ret = 0;
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if (size > 0 && data->pos + size <= data->max){
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ret = data->base + data->pos;
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data->pos += size;
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}
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return ret;
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}
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inline void
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partition_align(Partition *data, uint32_t boundary){
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--boundary;
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data->pos = (data->pos + boundary) & (~boundary);
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}
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inline void*
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partition_current(Partition *data){
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return data->base + data->pos;
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}
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inline int32_t
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partition_remaining(Partition *data){
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return data->max - data->pos;
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}
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inline Partition
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partition_sub_part(Partition *data, int32_t size){
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Partition result = {};
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void *d = partition_allocate(data, size);
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if (d) result = make_part(d, size);
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return result;
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}
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#define push_struct(part, T) (T*)partition_allocate(part, sizeof(T))
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#define push_array(part, T, size) (T*)partition_allocate(part, sizeof(T)*(size))
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#define push_block(part, size) partition_allocate(part, size)
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inline Temp_Memory
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begin_temp_memory(Partition *data){
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Temp_Memory result;
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result.handle = data;
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result.pos = data->pos;
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return result;
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}
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inline void
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end_temp_memory(Temp_Memory temp){
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((Partition*)temp.handle)->pos = temp.pos;
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}
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/*
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NOTE(allen):
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This is a very week general purpose allocator system.
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It should only be used for infrequent large allocations (4K+).
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*/
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enum{
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MEM_BUBBLE_FLAG_INIT = 0x0,
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MEM_BUBBLE_USED = 0x1,
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};
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struct Bubble{
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Bubble *prev;
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Bubble *next;
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Bubble *prev2;
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Bubble *next2;
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int32_t size;
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uint32_t flags;
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uint32_t _unused_[4];
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};
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struct General_Memory{
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Bubble sentinel;
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Bubble free_sentinel;
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Bubble used_sentinel;
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};
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struct Mem_Options{
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Partition part;
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General_Memory general;
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};
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inline void
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insert_bubble(Bubble *prev, Bubble *bubble){
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bubble->prev = prev;
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bubble->next = prev->next;
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bubble->prev->next = bubble;
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bubble->next->prev = bubble;
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}
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inline void
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remove_bubble(Bubble *bubble){
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bubble->prev->next = bubble->next;
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bubble->next->prev = bubble->prev;
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}
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inline void
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insert_bubble2(Bubble *prev, Bubble *bubble){
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bubble->prev2 = prev;
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bubble->next2 = prev->next2;
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bubble->prev2->next2 = bubble;
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bubble->next2->prev2 = bubble;
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}
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inline void
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remove_bubble2(Bubble *bubble){
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bubble->prev2->next2 = bubble->next2;
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bubble->next2->prev2 = bubble->prev2;
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}
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static void
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general_sentinel_init(Bubble *bubble){
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bubble->prev = bubble;
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bubble->next = bubble;
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bubble->prev2 = bubble;
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bubble->next2 = bubble;
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bubble->flags = MEM_BUBBLE_USED;
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bubble->size = 0;
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}
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static void
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general_memory_open(General_Memory *general, void *memory, int32_t size){
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general_sentinel_init(&general->sentinel);
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general_sentinel_init(&general->free_sentinel);
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general_sentinel_init(&general->used_sentinel);
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Bubble *first = (Bubble*)memory;
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first->flags = (uint32_t)MEM_BUBBLE_FLAG_INIT;
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first->size = size - sizeof(Bubble);
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insert_bubble(&general->sentinel, first);
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insert_bubble2(&general->free_sentinel, first);
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}
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#ifdef Assert
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static int32_t
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general_memory_check(General_Memory *general){
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Bubble *sentinel = &general->sentinel;
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for (Bubble *bubble = sentinel->next;
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bubble != sentinel;
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bubble = bubble->next){
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Assert(bubble);
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Bubble *next = bubble->next;
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Assert(bubble == next->prev);
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if (next != sentinel && bubble->prev != sentinel){
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Assert(bubble->next > bubble);
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Assert(bubble > bubble->prev);
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char *end_ptr = (char*)(bubble + 1) + bubble->size;
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char *next_ptr = (char*)next;
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(void)(end_ptr);
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(void)(next_ptr);
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Assert(end_ptr == next_ptr);
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}
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}
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return(1);
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}
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#else
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static int32_t
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general_memory_check(General_Memory *general){}
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#endif
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#define BUBBLE_MIN_SIZE 1024
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static void
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general_memory_attempt_split(General_Memory *general, Bubble *bubble, int32_t wanted_size){
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int32_t remaining_size = bubble->size - wanted_size;
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if (remaining_size >= BUBBLE_MIN_SIZE){
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bubble->size = wanted_size;
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Bubble *new_bubble = (Bubble*)((char*)(bubble + 1) + wanted_size);
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new_bubble->flags = (uint32_t)MEM_BUBBLE_FLAG_INIT;
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new_bubble->size = remaining_size - sizeof(Bubble);
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insert_bubble(bubble, new_bubble);
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insert_bubble2(&general->free_sentinel, new_bubble);
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}
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}
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static void*
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general_memory_allocate(General_Memory *general, int32_t size){
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void *result = 0;
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if (size < BUBBLE_MIN_SIZE) size = BUBBLE_MIN_SIZE;
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for (Bubble *bubble = general->free_sentinel.next2;
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bubble != &general->free_sentinel;
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bubble = bubble->next2){
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if (!(bubble->flags & MEM_BUBBLE_USED)){
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if (bubble->size >= size){
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result = bubble + 1;
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bubble->flags |= MEM_BUBBLE_USED;
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remove_bubble2(bubble);
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insert_bubble2(&general->used_sentinel, bubble);
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general_memory_attempt_split(general, bubble, size);
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break;
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}
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}
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}
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return(result);
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}
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inline void
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general_memory_do_merge(Bubble *left, Bubble *right){
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left->size += sizeof(Bubble) + right->size;
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remove_bubble(right);
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remove_bubble2(right);
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}
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inline void
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general_memory_attempt_merge(Bubble *left, Bubble *right){
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if (!(left->flags & MEM_BUBBLE_USED) && !(right->flags & MEM_BUBBLE_USED)){
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general_memory_do_merge(left, right);
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}
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}
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static void
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general_memory_free(General_Memory *general, void *memory){
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Bubble *bubble = ((Bubble*)memory) - 1;
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bubble->flags = 0;
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remove_bubble2(bubble);
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insert_bubble2(&general->free_sentinel, bubble);
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Bubble *prev, *next;
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prev = bubble->prev;
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next = bubble->next;
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general_memory_attempt_merge(bubble, next);
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general_memory_attempt_merge(prev, bubble);
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}
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static void*
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general_memory_reallocate(General_Memory *general, void *old, int32_t old_size, int32_t size){
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void *result = old;
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Bubble *bubble = ((Bubble*)old) - 1;
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int32_t additional_space = size - bubble->size;
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if (additional_space > 0){
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Bubble *next = bubble->next;
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if (!(next->flags & MEM_BUBBLE_USED) &&
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next->size + sizeof(Bubble) >= additional_space){
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general_memory_do_merge(bubble, next);
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general_memory_attempt_split(general, bubble, size);
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}
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else{
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result = general_memory_allocate(general, size);
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if (old_size) memcpy(result, old, old_size);
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general_memory_free(general, old);
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}
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}
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return(result);
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}
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inline void*
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general_memory_reallocate_nocopy(General_Memory *general, void *old, int32_t size){
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void *result = general_memory_reallocate(general, old, 0, size);
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return(result);
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}
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#define reset_temp_memory end_temp_memory
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#define gen_struct(g, T) (T*)general_memory_allocate(g, sizeof(T), 0)
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#define gen_array(g, T, size) (T*)general_memory_allocate(g, sizeof(T)*(size))
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#define gen_block(g, size) general_memory_open(g, size, 0)
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#endif
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