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bin
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folder copy fixup in mac package script
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2020-01-20 23:22:26 -08:00 |
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custom
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Updated initial message, readme, and changes
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2020-01-20 23:59:51 -08:00 |
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docs
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…
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generated
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…
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metal
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Changed the render target from a property to a regular field, also changed the instance variable names to use Apple's conventions.
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2020-01-19 20:19:29 +02:00 |
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opengl
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…
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platform_linux
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…
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platform_mac
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Slightly better mac fullscreen fix
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2020-01-21 12:57:42 -08:00 |
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platform_unix
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…
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platform_win32
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…
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ship_files
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Updated initial message, readme, and changes
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2020-01-20 23:59:51 -08:00 |
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ship_files_super
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…
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site
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…
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.gitignore
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…
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4ed.cpp
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…
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4ed.h
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Async system setup WITHOUT cancelation working yet
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2019-10-21 21:10:29 -07:00 |
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4ed_api_check.cpp
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…
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4ed_api_definition.cpp
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…
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4ed_api_definition.h
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…
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4ed_api_definition_main.cpp
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…
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4ed_api_implementation.cpp
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…
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4ed_api_parser.cpp
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…
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4ed_api_parser_main.cpp
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…
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4ed_app_models.h
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…
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4ed_app_target.cpp
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Partial setup for binding documentations
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2019-12-17 00:11:31 -08:00 |
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4ed_buffer.cpp
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Merged macos platform layer branch into master; building on windows
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2020-01-16 18:26:19 -08:00 |
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4ed_buffer.h
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…
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4ed_buffer_model.h
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…
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4ed_cli.cpp
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…
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4ed_cli.h
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…
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4ed_coroutine.cpp
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…
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4ed_coroutine.h
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TIghtene dup the listers a lot a lot more
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2019-10-25 16:33:50 -07:00 |
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4ed_cursor_codes.h
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…
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4ed_dynamic_variables.cpp
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…
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4ed_dynamic_variables.h
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…
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4ed_edit.cpp
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…
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4ed_edit.h
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…
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4ed_file.cpp
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…
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4ed_file.h
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…
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4ed_file_track_general.cpp
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Cleaned up input, replaced all {0} with {}
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2018-11-20 00:18:54 -08:00 |
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4ed_font_api.cpp
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…
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4ed_font_interface.h
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…
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4ed_font_provider_freetype.cpp
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…
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4ed_font_provider_freetype.h
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…
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4ed_font_set.cpp
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…
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4ed_font_set.h
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…
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4ed_generate_keycodes.cpp
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…
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4ed_graphics_api.cpp
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Move system api to custom layer
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2019-10-07 18:11:40 -07:00 |
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4ed_history.cpp
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…
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4ed_history.h
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Thread context now introduced to 4coder in ALL layers (booya!) :)
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2019-09-30 19:06:21 -07:00 |
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4ed_hot_directory.cpp
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…
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4ed_hot_directory.h
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…
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4ed_layout.cpp
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Fixed random crashes and misbehaviors
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2020-01-15 10:42:02 -08:00 |
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4ed_layout.h
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…
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4ed_log.cpp
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…
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4ed_log.h
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…
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4ed_mem.cpp
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…
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4ed_render_target.cpp
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Cleaning up this and that; types; startup hook; null pointer crashes on the doc command
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2019-12-17 16:19:03 -08:00 |
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4ed_render_target.h
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…
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4ed_search_list.cpp
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…
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4ed_search_list.h
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…
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4ed_string_matching.cpp
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…
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4ed_system_api.cpp
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…
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4ed_text_layout.cpp
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New color scheme system up and running with dynamic meta-allocated-ids, arrays of colors in each slot, and full custom layer control
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2019-11-25 22:09:31 -08:00 |
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4ed_text_layout.h
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Final type fixups; package and build stuff straightened out
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2019-12-17 19:38:08 -08:00 |
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4ed_translation.cpp
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…
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4ed_translation.h
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Character positioning by line relative layout iteration
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2019-09-02 11:59:36 -07:00 |
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4ed_view.cpp
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…
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4ed_view.h
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Cleanup and experiments with line layout
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2019-10-31 10:05:38 -07:00 |
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4ed_working_set.cpp
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…
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4ed_working_set.h
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…
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project.4coder
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…
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todo.txt
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…
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