4coder/custom/4coder_profile_inspect.h

74 lines
1.3 KiB
C

/*
* 4coder_profile_inspect.h - Built in self profiling UI.
*/
// TOP
#if !defined(FCODER_PROFILE_INSPECT_H)
#define FCODER_PROFILE_INSPECT_H
struct Profile_Slot{
Profile_Slot *next;
String_Const_u8 location;
String_Const_u8 name;
b32 corrupted_time;
u64 total_time;
i32 hit_count;
};
struct Profile_Node{
Profile_Node *next;
Profile_Slot *slot;
Range_u64 time;
Profile_ID id;
Profile_Node *first_child;
Profile_Node *last_child;
i32 child_count;
b32 closed;
};
struct Profile_Inspection_Thread{
i32 thread_id;
Profile_Node root;
};
struct Profile_Error{
Profile_Error *next;
String_Const_u8 message;
String_Const_u8 location;
};
typedef i32 Profile_Inspection_Tab;
enum{
ProfileInspectTab_None,
ProfileInspectTab_Threads,
ProfileInspectTab_Slots,
ProfileInspectTab_Errors
};
struct Profile_Inspection{
Profile_Slot *first_slot;
Profile_Slot *last_slot;
Profile_Error *first_error;
Profile_Error *last_error;
Profile_Inspection_Thread *threads;
i32 slot_count;
i32 thread_count;
i32 error_count;
Profile_Inspection_Tab tab_id;
Profile_Inspection_Tab tab_id_hovered;
String_Const_u8 location_jump_hovered;
};
global Profile_Inspection global_profile_inspection = {};
#endif
// TOP