164 lines
5.7 KiB
C++
164 lines
5.7 KiB
C++
/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 12.17.2014
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*
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* Win32-US Keyboard layer for project codename "4ed"
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*
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*/
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// TOP
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globalvar u16 keycode_lookup_table[255];
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globalvar u16 loose_keycode_lookup_table[255];
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internal void
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keycode_init(Key_Codes *codes, Key_Codes *loose_codes){
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// NOTE(allen): Assign values to the global keycodes.
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// Skip over the ascii characters that are used as codes.
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u16 code = 1;
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u16 *codes_array = (u16*)codes;
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for (i32 i = 0; i < sizeof(Key_Codes)/2;){
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switch (code){
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case '\n': code++; break;
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case '\t': code++; break;
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case 0x20: code = 0x7F; break;
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default:
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codes_array[i++] = code++;
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}
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}
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code = 1;
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codes_array = (u16*)loose_codes;
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for (i32 i = 0; i < sizeof(Key_Codes)/2; ++i){
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codes_array[i] = code++;
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}
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// NOTE(allen): lookup table for conversion from
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// win32 vk values to fred_keycode values.
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for (u8 i = 0; i < 255; ++i){
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if ((i >= '0' && i <= '9') ||
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(i >= 'A' && i <= 'Z')){
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keycode_lookup_table[i] = i;
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loose_keycode_lookup_table[i] = 0;
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}
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else{
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u16 code, loose = 0;
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switch (i){
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case VK_SPACE: code = ' '; break;
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case VK_BACK: code = loose = codes->back; break;
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case VK_OEM_MINUS: code = '-'; break;
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case VK_OEM_PLUS: code = '='; break;
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case VK_SUBTRACT: code = '-'; break;
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case VK_ADD: code = '+'; break;
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case VK_MULTIPLY: code = '*'; break;
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case VK_DIVIDE: code = '/'; break;
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case VK_OEM_3: code = '`'; break;
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case VK_OEM_5: code = '\\'; break;
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case VK_OEM_4: code = '['; break;
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case VK_OEM_6: code = ']'; break;
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case VK_TAB: code = '\t'; break;
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case VK_RETURN: code = '\n'; break;
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case VK_OEM_7: code = '\''; break;
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case VK_OEM_1: code = ';'; break;
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case VK_OEM_2: code = '/'; break;
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case VK_OEM_PERIOD: code = '.'; break;
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case VK_OEM_COMMA: code = ','; break;
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case VK_UP: code = loose = codes->up; break;
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case VK_DOWN: code = loose = codes->down; break;
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case VK_LEFT: code = loose = codes->left; break;
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case VK_RIGHT: code = loose = codes->right; break;
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case VK_DELETE: code = loose = codes->del; break;
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case VK_INSERT: code = loose = codes->insert; break;
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case VK_HOME: code = loose = codes->home; break;
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case VK_END: code = loose = codes->end; break;
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case VK_PRIOR: code = loose = codes->page_up; break;
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case VK_NEXT: code = loose = codes->page_down; break;
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case VK_ESCAPE: code = loose = codes->esc; break;
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case VK_NUMPAD0:
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case VK_NUMPAD1: case VK_NUMPAD2: case VK_NUMPAD3:
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case VK_NUMPAD4: case VK_NUMPAD5: case VK_NUMPAD6:
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case VK_NUMPAD7: case VK_NUMPAD8: case VK_NUMPAD9:
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code = (i - VK_NUMPAD0) + '0'; break;
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default: code = 0; break;
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}
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keycode_lookup_table[i] = code;
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loose_keycode_lookup_table[i] = loose;
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}
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}
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}
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inline u16
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keycode_lookup(u8 virtual_keycode){
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return keycode_lookup_table[virtual_keycode];
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}
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inline u16
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loose_keycode_lookup(u8 virtual_keycode){
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return loose_keycode_lookup_table[virtual_keycode];
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}
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inline bool32
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keycode_has_ascii(u16 keycode){
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return (keycode >= 0x20 && keycode < 0x7F) || keycode == '\n' || keycode == '\t';
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}
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internal u8
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keycode_to_character_ascii(Key_Codes *codes,
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u16 keycode,
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bool32 shift,
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bool32 caps_lock){
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u8 character = 0;
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if (keycode >= 'A' && keycode <= 'Z'){
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if (caps_lock) shift = !shift;
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if (!shift) character = char_to_lower((char)keycode);
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else character = (u8)keycode;
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}
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else if (keycode >= '0' && keycode <= '9'){
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persist u8 shift_number_table[10] = {
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')', '!', '@', '#', '$', '%', '^', '&', '*', '('
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//0 1 2 3 4 5 6 7 8 9
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};
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if (shift){
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character = shift_number_table[keycode - '0'];
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}
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else{
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character = (u8)keycode;
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}
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}
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else{
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if (keycode_has_ascii(keycode)){
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character = (u8)keycode;
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u8 shift_character = character;
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switch (keycode){
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case '-': character = '-'; shift_character = '_'; break;
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case '=': character = '='; shift_character = '+'; break;
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case '`': character = '`'; shift_character = '~'; break;
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case '\\': character = '\\'; shift_character = '|'; break;
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case '[': character = '['; shift_character = '{'; break;
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case ']': character = ']'; shift_character = '}'; break;
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case '\'': character = '\''; shift_character = '"'; break;
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case ';': character = ';'; shift_character = ':'; break;
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case '/': character = '/'; shift_character = '?'; break;
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case '.': character = '.'; shift_character = '>'; break;
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case ',': character = ','; shift_character = '<'; break;
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case ' ': character = ' '; shift_character = ' '; break;
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case '\n': character = '\n'; shift_character = '\n'; break;
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case '\t': character = '\t'; shift_character = '\t'; break;
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}
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if (shift) character = shift_character;
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}
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}
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return character;
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}
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// BOTTOM
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