4coder/4ed_layout.cpp

479 lines
13 KiB
C++

/*
* Mr. 4th Dimention - Allen Webster
*
* 19.08.2015
*
* Panel layout functions
*
*/
// TOP
internal void
panel_init(Panel *panel){
panel->view = 0;
panel->parent = -1;
panel->which_child = 0;
panel->screen_region.full = null_i32_rect;
panel->screen_region.inner = null_i32_rect;
panel->l_margin = 3;
panel->r_margin = 3;
panel->t_margin = 3;
panel->b_margin = 3;
}
internal Panel_Divider
panel_divider_zero(){
Panel_Divider divider={};
return(divider);
}
internal Divider_And_ID
layout_alloc_divider(Editing_Layout *layout){
Assert(layout->free_divider);
Divider_And_ID result;
result.divider = layout->free_divider;
layout->free_divider = result.divider->next;
*result.divider = panel_divider_zero();
result.divider->parent = -1;
result.divider->child1 = -1;
result.divider->child2 = -1;
result.id = (i32)(result.divider - layout->dividers);
if (layout->panel_count == 1){
layout->root = result.id;
}
return(result);
}
internal Divider_And_ID
layout_get_divider(Editing_Layout *layout, i32 id){
Assert(id >= 0 && id < layout->panel_max_count-1);
Divider_And_ID result;
result.id = id;
result.divider = layout->dividers + id;
return(result);
}
internal void
layout_free_divider(Editing_Layout *layout, Panel_Divider *divider){
divider->next = layout->free_divider;
layout->free_divider = divider;
}
internal Panel_And_ID
layout_alloc_panel(Editing_Layout *layout){
Panel_And_ID result = {};
Assert(layout->panel_count < layout->panel_max_count);
++layout->panel_count;
result.panel = layout->free_sentinel.next;
dll_remove(result.panel);
dll_insert(&layout->used_sentinel, result.panel);
panel_init(result.panel);
result.id = (i32)(result.panel - layout->panels);
return(result);
}
internal void
layout_free_panel(Editing_Layout *layout, Panel *panel){
dll_remove(panel);
dll_insert(&layout->free_sentinel, panel);
--layout->panel_count;
}
internal Divider_And_ID
layout_calc_divider_id(Editing_Layout *layout, Panel_Divider *divider){
Divider_And_ID result;
result.divider = divider;
result.id = (i32)(divider - layout->dividers);
return result;
}
struct Split_Result{
Panel_Divider *divider;
Panel *panel;
};
internal Split_Result
layout_split_panel(Editing_Layout *layout, Panel *panel, b32 vertical){
Split_Result result = {};
Divider_And_ID div = {}, parent_div = {};
Panel_And_ID new_panel = {};
div = layout_alloc_divider(layout);
if (panel->parent != -1){
parent_div = layout_get_divider(layout, panel->parent);
if (panel->which_child == -1){
parent_div.divider->child1 = div.id;
}
else{
parent_div.divider->child2 = div.id;
}
}
div.divider->parent = panel->parent;
div.divider->which_child = panel->which_child;
if (vertical){
div.divider->v_divider = 1;
}
else{
div.divider->v_divider = 0;
}
div.divider->pos = 0.5f;
new_panel = layout_alloc_panel(layout);
panel->parent = div.id;
panel->which_child = -1;
new_panel.panel->parent = div.id;
new_panel.panel->which_child = 1;
result.divider = div.divider;
result.panel = new_panel.panel;
return(result);
}
internal void
panel_fix_internal_area(Panel *panel){
panel->inner.x0 = panel->full.x0 + panel->l_margin;
panel->inner.x1 = panel->full.x1 - panel->r_margin;
panel->inner.y0 = panel->full.y0 + panel->t_margin;
panel->inner.y1 = panel->full.y1 - panel->b_margin;
}
internal i32_Rect
layout_get_rect(Editing_Layout *layout, i32 id, i32 which_child){
i32 divider_chain[MAX_VIEWS];
i32 chain_count = 0;
Panel_Divider *dividers = layout->dividers;
Panel_Divider *original_div = dividers + id;
i32 root = layout->root;
Assert(0 <= id && id <= layout->panel_max_count - 1);
divider_chain[chain_count++] = id;
for (;id != root;){
Panel_Divider *div = dividers + id;
id = div->parent;
divider_chain[chain_count++] = id;
}
i32_Rect r = i32R(0, 0, layout->full_width, layout->full_height);
for (i32 i = chain_count-1; i > 0; --i){
Panel_Divider *div = dividers + divider_chain[i];
if (div->v_divider){
if (div->child1 == divider_chain[i-1]){
r.x1 = round32(lerp((f32)r.x0, div->pos, (f32)r.x1));
}
else{
r.x0 = round32(lerp((f32)r.x0, div->pos, (f32)r.x1));
}
}
else{
if (div->child1 == divider_chain[i-1]){
r.y1 = round32(lerp((f32)r.y0, div->pos, (f32)r.y1));
}
else{
r.y0 = round32(lerp((f32)r.y0, div->pos, (f32)r.y1));
}
}
}
switch (which_child){
case 1:
{
if (original_div->v_divider){
r.x0 = round32(lerp((f32)r.x0, original_div->pos, (f32)r.x1));
}
else{
r.y0 = round32(lerp((f32)r.y0, original_div->pos, (f32)r.y1));
}
}break;
case -1:
{
if (original_div->v_divider){
r.x1 = round32(lerp((f32)r.x0, original_div->pos, (f32)r.x1));
}
else{
r.y1 = round32(lerp((f32)r.y0, original_div->pos, (f32)r.y1));
}
}break;
}
return(r);
}
internal i32_Rect
layout_get_panel_rect(Editing_Layout *layout, Panel *panel){
Assert(layout->panel_count > 1);
i32_Rect r = layout_get_rect(layout, panel->parent, panel->which_child);
return(r);
}
internal void
layout_fix_all_panels(Editing_Layout *layout){
Panel_Divider *dividers = layout->dividers; AllowLocal(dividers);
i32 panel_count = layout->panel_count;
if (panel_count > 1){
for (Panel *panel = layout->used_sentinel.next;
panel != &layout->used_sentinel;
panel = panel->next){
panel->full = layout_get_panel_rect(layout, panel);
panel_fix_internal_area(panel);
}
}
else{
Panel *panel = layout->used_sentinel.next;
panel->full.x0 = 0;
panel->full.y0 = 0;
panel->full.x1 = layout->full_width;
panel->full.y1 = layout->full_height;
panel_fix_internal_area(panel);
}
layout->panel_state_dirty = 1;
}
internal void
layout_refit(Editing_Layout *layout, i32 prev_width, i32 prev_height){
Panel_Divider *dividers = layout->dividers;
i32 max = layout->panel_max_count - 1;
Panel_Divider *divider = dividers;
if (layout->panel_count > 1){
Assert(prev_width != 0 && prev_height != 0);
for (i32 i = 0; i < max; ++i, ++divider){
// TODO(casey): Allen, is this doing something? Is it just reserved for future use I guess?
if (divider->v_divider){
divider->pos = divider->pos;
}
else{
divider->pos = divider->pos;
}
}
}
layout_fix_all_panels(layout);
}
internal f32
layout_get_position(Editing_Layout *layout, i32 id){
Panel_Divider *dividers = layout->dividers;
Panel_Divider *original_div = dividers + id;
i32_Rect r = layout_get_rect(layout, id, 0);
f32 pos = 0;
if (original_div->v_divider){
pos = lerp((f32)r.x0, original_div->pos, (f32)r.x1);
}
else{
pos = lerp((f32)r.y0, original_div->pos, (f32)r.y1);
}
return(pos);
}
internal f32
layout_compute_position(Editing_Layout *layout, Panel_Divider *divider, i32 pos){
Panel_Divider *dividers = layout->dividers;
Panel_Divider *original_div = divider;
i32 id = (i32)(divider - dividers);
i32_Rect r = layout_get_rect(layout, id, 0);
f32 l = 0;
if (original_div->v_divider){
l = unlerp((f32)r.x0, (f32)pos, (f32)r.x1);
}
else{
l = unlerp((f32)r.y0, (f32)pos, (f32)r.y1);
}
Assert(0.f <= l && l <= 1.f);
return(l);
}
internal void
layout_compute_abs_step(Editing_Layout *layout, i32 divider_id, i32_Rect rect, i32 *abs_pos){
Panel_Divider *div = layout->dividers + divider_id;
i32 p0 = 0, p1 = 0;
if (div->v_divider){
p0 = rect.x0; p1 = rect.x1;
}
else{
p0 = rect.y0; p1 = rect.y1;
}
i32 pos = lerp(p0, div->pos, p1);
i32_Rect r1 = rect, r2 = rect;
abs_pos[divider_id] = pos;
if (div->v_divider){
r1.x1 = pos; r2.x0 = pos;
}
else{
r1.y1 = pos; r2.y0 = pos;
}
if (div->child1 != -1){
layout_compute_abs_step(layout, div->child1, r1, abs_pos);
}
if (div->child2 != -1){
layout_compute_abs_step(layout, div->child2, r2, abs_pos);
}
}
internal void
layout_compute_absolute_positions(Editing_Layout *layout, i32 *abs_pos){
i32_Rect r = i32R(0, 0, layout->full_width, layout->full_height);
if (layout->panel_count > 1){
layout_compute_abs_step(layout, layout->root, r, abs_pos);
}
}
internal void
layout_get_min_max_step_up(Editing_Layout *layout, b32 v, i32 divider_id, i32 which_child,
i32 *abs_pos, i32 *min_out, i32 *max_out){
Panel_Divider *divider = layout->dividers + divider_id;
if (divider->v_divider == v){
if (which_child == -1){
if (*max_out > abs_pos[divider_id]){
*max_out = abs_pos[divider_id];
}
}
else{
if (*min_out < abs_pos[divider_id]){
*min_out = abs_pos[divider_id];
}
}
}
if (divider->parent != -1){
layout_get_min_max_step_up(layout, v, divider->parent, divider->which_child, abs_pos, min_out, max_out);
}
}
internal void
layout_get_min_max_step_down(Editing_Layout *layout, b32 v, i32 divider_id, i32 which_child, i32 *abs_pos, i32 *min_out, i32 *max_out){
Panel_Divider *divider = layout->dividers + divider_id;
// NOTE(allen): The min/max is switched here, because children on the -1 side
// effect min, while if you are on the -1 side your parent effects max.
if (divider->v_divider == v){
if (which_child == -1){
if (*min_out < abs_pos[divider_id]){
*min_out = abs_pos[divider_id];
}
}
else{
if (*max_out > abs_pos[divider_id]){
*max_out = abs_pos[divider_id];
}
}
}
if (divider->child1 != -1){
layout_get_min_max_step_down(layout, v, divider->child1, which_child,
abs_pos, min_out, max_out);
}
if (divider->child2 != -1){
layout_get_min_max_step_down(layout, v, divider->child2, which_child,
abs_pos, min_out, max_out);
}
}
internal void
layout_get_min_max(Editing_Layout *layout, Panel_Divider *divider, i32 *abs_pos, i32 *min_out, i32 *max_out){
*min_out = 0;
*max_out = max_i32;
if (layout->panel_count > 1){
if (divider->parent != -1){
layout_get_min_max_step_up(layout, divider->v_divider, divider->parent, divider->which_child,
abs_pos, min_out, max_out);
}
if (divider->child1 != -1){
layout_get_min_max_step_down(layout, divider->v_divider, divider->child1, -1,
abs_pos, min_out, max_out);
}
if (divider->child2 != -1){
layout_get_min_max_step_down(layout, divider->v_divider, divider->child2, 1,
abs_pos, min_out, max_out);
}
}
else{
if (divider->v_divider){
*max_out = layout->full_width;
}
else{
*max_out = layout->full_height;
}
}
}
internal void
layout_update_pos_step(Editing_Layout *layout, i32 divider_id, i32_Rect rect, i32 *abs_pos){
Panel_Divider *div = layout->dividers + divider_id;
i32 p0 = 0, p1 = 0;
if (div->v_divider){
p0 = rect.x0; p1 = rect.x1;
}
else{
p0 = rect.y0; p1 = rect.y1;
}
i32 pos = abs_pos[divider_id];
i32_Rect r1 = rect, r2 = rect;
f32 lpos = unlerp((f32)p0, (f32)pos, (f32)p1);
lpos = clamp(0.f, lpos, 1.f);
div->pos = lpos;
if (div->v_divider){
pos = clamp(r1.x0, pos, r2.x1);
r1.x1 = pos; r2.x0 = pos;
}
else{
pos = clamp(r1.y0, pos, r2.y1);
r1.y1 = pos; r2.y0 = pos;
}
if (div->child1 != -1){
layout_update_pos_step(layout, div->child1, r1, abs_pos);
}
if (div->child2 != -1){
layout_update_pos_step(layout, div->child2, r2, abs_pos);
}
}
internal void
layout_update_all_positions(Editing_Layout *layout, i32 *abs_pos){
i32_Rect r = i32R(0, 0, layout->full_width, layout->full_height);
if (layout->panel_count > 1){
layout_update_pos_step(layout, layout->root, r, abs_pos);
}
}
// BOTTOM