4coder/4ed_view.h

288 lines
4.8 KiB
C

/*
* Mr. 4th Dimention - Allen Webster
*
* 17.07.2017
*
* File editing view for 4coder.
*
*/
// TOP
#if !defined(FRED_VIEW_H)
#define FRED_VIEW_H
struct View_Persistent{
i32 id;
Coroutine_Head *coroutine;
Event_Message message_passing_slot;
};
struct File_Viewing_Data{
Editing_File *file;
Full_Cursor temp_highlight;
i32 temp_highlight_end_pos;
b32 show_temp_highlight;
b32 show_whitespace;
b32 file_locked;
};
global File_Viewing_Data null_file_viewing_data = {0};
enum Interactive_Action{
IAct_Open,
IAct_New,
IAct_OpenOrNew,
IAct_Switch,
IAct_Kill,
IAct_Sure_To_Kill,
IAct_Sure_To_Close
};
typedef i32 Unsaved_Changes_User_Response;
enum{
UnsavedChangesUserResponse_Error = -1,
UnsavedChangesUserResponse_ContinueAnyway = 0,
UnsavedChangesUserResponse_Cancel = 1,
UnsavedChangesUserResponse_SaveAndContinue = 2,
};
typedef i32 Interactive_Interaction;
enum{
IInt_Sys_File_List = 0,
IInt_Live_File_List = 1,
IInt_Sure_To_Kill = 2,
IInt_Sure_To_Close = 3
};
typedef i32 View_UI;
enum{
VUI_None = 0,
VUI_Theme = 1,
VUI_Interactive = 2,
};
typedef i32 Color_View_Mode;
enum{
CV_Mode_Library = 0,
CV_Mode_Font = 1,
CV_Mode_Global_Font = 2,
CV_Mode_Font_Editing = 3,
CV_Mode_Global_Font_Editing = 4,
CV_Mode_Adjusting = 5,
};
struct Scroll_Context{
Editing_File *file;
GUI_id scroll;
View_UI mode;
};
struct View_Transient{
struct View *next;
struct View *prev;
struct Panel *panel;
b32 in_use;
i32 map;
File_Viewing_Data file_data;
i32_Rect file_region_prev;
i32_Rect file_region;
i32_Rect scroll_region;
File_Edit_Positions *edit_pos;
View_UI showing_ui;
GUI_Target gui_target;
void *gui_mem;
GUI_Scroll_Vars gui_scroll;
i32 gui_max_y;
i32 list_i;
b32 hide_scrollbar;
b32 hide_file_bar;
// interactive stuff
Interactive_Interaction interaction;
Interactive_Action action;
char dest_[256];
String dest;
b32 changed_context_in_step;
// theme stuff
u32 *palette;
Color_View_Mode color_mode;
Face_ID font_edit_id;
Super_Color color;
b32 p4c_only;
Style_Library inspecting_styles;
b8 import_export_check[64];
i32 import_file_id;
i32 current_color_editing;
i32 color_cursor;
// misc
// TODO(allen): Can we burn line_height to the ground now?
// It's what I've always wanted!!!! :D
i32 line_height;
// TODO(allen): Do I still use mode?
Query_Set query_set;
f32 widget_height;
b32 reinit_scrolling;
};
struct View{
// TODO(allen): Why is this this way?
View_Persistent persistent;
View_Transient transient;
};
struct Live_Views{
View *views;
View free_sentinel;
i32 count, max;
};
struct Cursor_Limits{
f32 min, max;
f32 delta;
};
struct View_And_ID{
View *view;
i32 id;
};
enum{
GROW_FAILED,
GROW_NOT_NEEDED,
GROW_SUCCESS,
};
struct Wrap_Indent_Pair{
i32 wrap_position;
f32 line_shift;
};
struct Potential_Wrap_Indent_Pair{
i32 wrap_position;
f32 line_shift;
f32 wrap_x;
i32 wrappable_score;
b32 adjust_top_to_this;
};
struct Shift_Information{
i32 start, end, amount;
};
struct Edit_Spec{
u8 *str;
Edit_Step step;
};
struct Relative_Scrolling{
f32 scroll_x, scroll_y;
f32 target_x, target_y;
};
struct Cursor_Fix_Descriptor{
b32 is_batch;
union{
struct{
Buffer_Edit *batch;
i32 batch_size;
};
struct{
i32 start, end;
i32 shift_amount;
};
};
};
struct File_Bar{
f32 pos_x;
f32 pos_y;
f32 text_shift_x;
f32 text_shift_y;
i32_Rect rect;
Face_ID font_id;
};
struct Style_Color_Edit{
Style_Tag target;
Style_Tag fore;
Style_Tag back;
String text;
};
struct Single_Line_Input_Step{
b8 hit_newline;
b8 hit_ctrl_newline;
b8 hit_a_character;
b8 hit_backspace;
b8 hit_esc;
b8 made_a_change;
b8 did_command;
b8 no_file_match;
};
enum Single_Line_Input_Type{
SINGLE_LINE_STRING,
SINGLE_LINE_FILE
};
struct Single_Line_Mode{
Single_Line_Input_Type type;
String *string;
Hot_Directory *hot_directory;
b32 fast_folder_select;
};
struct View_Step_Result{
b32 animating;
b32 consume_keys;
b32 consume_esc;
};
struct Input_Process_Result{
GUI_Scroll_Vars vars;
i32_Rect region;
b32 is_animating;
b32 consumed_l;
b32 consumed_r;
b32 has_max_y_suggestion;
i32 max_y;
};
enum{
FileCreateFlag_ReadOnly = 1,
};
enum History_Mode{
hist_normal,
hist_backward,
hist_forward
};
enum Try_Kill_Result{
TryKill_CannotKill,
TryKill_NeedDialogue,
TryKill_Success
};
#endif
// BOTTOM