454 lines
17 KiB
C++
454 lines
17 KiB
C++
/*
|
|
* Mr. 4th Dimention - Allen Webster
|
|
*
|
|
* 24.03.2018
|
|
*
|
|
* History
|
|
*/
|
|
|
|
// TOP
|
|
|
|
internal Node*
|
|
history__to_node(Node *sentinel, i32 index){
|
|
Node *result = 0;
|
|
i32 counter = 0;
|
|
Node *it = sentinel;
|
|
do{
|
|
if (counter == index){
|
|
result = it;
|
|
break;
|
|
}
|
|
counter += 1;
|
|
it = it->next;
|
|
} while (it != sentinel);
|
|
return(result);
|
|
}
|
|
|
|
internal void
|
|
history__push_back_record_ptr(Heap *heap, Record_Ptr_Lookup_Table *lookup, Record *record){
|
|
if (lookup->records == 0 || lookup->count == lookup->max){
|
|
i32 new_max = clamp_bottom(1024, lookup->max*2);
|
|
Record **new_records = (Record**)heap_allocate(heap, sizeof(Record*)*new_max);
|
|
block_copy(new_records, lookup->records, sizeof(*new_records)*lookup->count);
|
|
if (lookup->records != 0){
|
|
heap_free(heap, lookup->records);
|
|
}
|
|
lookup->records = new_records;
|
|
lookup->max = new_max;
|
|
}
|
|
Assert(lookup->count < lookup->max);
|
|
lookup->records[lookup->count] = record;
|
|
lookup->count += 1;
|
|
}
|
|
|
|
internal void
|
|
history__shrink_array(Record_Ptr_Lookup_Table *lookup, i32 new_count){
|
|
Assert(0 <= new_count && new_count <= lookup->count);
|
|
lookup->count = new_count;
|
|
}
|
|
|
|
internal void
|
|
history__merge_record_ptr_range_to_one_ptr(Record_Ptr_Lookup_Table *lookup, i32 first_one_based, i32 last_one_based, Record *record){
|
|
i32 first = first_one_based - 1;
|
|
i32 one_past_last = last_one_based;
|
|
Assert(0 <= first && first <= one_past_last && one_past_last <= lookup->count);
|
|
if (first < one_past_last){
|
|
i32 shift = 1 + first - one_past_last;
|
|
block_copy(lookup->records + one_past_last + shift, lookup->records + one_past_last, lookup->count - one_past_last);
|
|
lookup->count += shift;
|
|
}
|
|
lookup->records[first] = record;
|
|
}
|
|
|
|
internal Node*
|
|
history__to_node(History *history, i32 index){
|
|
Node *result = 0;
|
|
if (index == 0){
|
|
result = &history->records;
|
|
}
|
|
else if (0 < index && index <= history->record_count){
|
|
Record_Ptr_Lookup_Table *lookup = &history->record_lookup;
|
|
Assert(lookup->count == history->record_count);
|
|
result = &lookup->records[index - 1]->node;
|
|
}
|
|
return(result);
|
|
}
|
|
|
|
////////////////////////////////
|
|
|
|
internal Record*
|
|
history__allocate_record(Heap *heap, History *history){
|
|
Node *sentinel = &history->free_records;
|
|
Node *new_node = sentinel->next;
|
|
if (new_node == sentinel){
|
|
i32 new_record_count = 1024;
|
|
void *memory = memory_bank_allocate(heap, &history->bank, sizeof(Record)*new_record_count);
|
|
|
|
Record *new_record = (Record*)memory;
|
|
sentinel->next = &new_record->node;
|
|
new_record->node.prev = sentinel;
|
|
for (i32 i = 1; i < new_record_count; i += 1, new_record += 1){
|
|
new_record[0].node.next = &new_record[1].node;
|
|
new_record[1].node.prev = &new_record[0].node;
|
|
}
|
|
new_record[0].node.next = sentinel;
|
|
sentinel->prev = &new_record[0].node;
|
|
|
|
new_node = &((Record*)memory)->node;
|
|
}
|
|
dll_remove(new_node);
|
|
Record *record = CastFromMember(Record, node, new_node);
|
|
block_zero_struct(record);
|
|
return(record);
|
|
}
|
|
|
|
internal void
|
|
global_history_init(Global_History *global_history){
|
|
global_history->edit_number_counter = 0;
|
|
global_history->edit_grouping_counter = 0;
|
|
}
|
|
|
|
internal i32
|
|
global_history_get_edit_number(Global_History *global_history){
|
|
i32 result = global_history->edit_number_counter;
|
|
if (global_history->edit_grouping_counter == 0){
|
|
global_history->edit_number_counter += 1;
|
|
}
|
|
return(result);
|
|
}
|
|
|
|
internal void
|
|
global_history_adjust_edit_grouping_counter(Global_History *global_history, i32 adjustment){
|
|
i32 original = global_history->edit_grouping_counter;
|
|
global_history->edit_grouping_counter = clamp_bottom(0, global_history->edit_grouping_counter + adjustment);
|
|
if (global_history->edit_grouping_counter == 0 && original > 0){
|
|
global_history->edit_number_counter += 1;
|
|
}
|
|
}
|
|
|
|
internal void
|
|
history_init(Application_Links *app, History *history){
|
|
history->activated = true;
|
|
history->arena = make_arena(app, KB(32));
|
|
memory_bank_init(&history->bank);
|
|
dll_init_sentinel(&history->free_records);
|
|
dll_init_sentinel(&history->records);
|
|
history->record_count = 0;
|
|
block_zero_struct(&history->record_lookup);
|
|
}
|
|
|
|
internal b32
|
|
history_is_activated(History *history){
|
|
return(history->activated);
|
|
}
|
|
|
|
internal void
|
|
history_free(Heap *heap, History *history){
|
|
if (!history->activated){
|
|
return;
|
|
}
|
|
arena_release_all(&history->arena);
|
|
memory_bank_free_all(heap, &history->bank);
|
|
block_zero_struct(history);
|
|
}
|
|
|
|
internal i32
|
|
history_get_record_count(History *history){
|
|
if (!history->activated){
|
|
return(0);
|
|
}
|
|
return(history->record_count);
|
|
}
|
|
|
|
internal Record*
|
|
history_get_record(History *history, i32 index){
|
|
if (!history->activated){
|
|
return(0);
|
|
}
|
|
Record *record = 0;
|
|
Node *node = history__to_node(history, index);
|
|
if (node != 0){
|
|
record = CastFromMember(Record, node, node);
|
|
}
|
|
return(record);
|
|
}
|
|
|
|
internal Record*
|
|
history_get_sub_record(Record *record, i32 sub_index){
|
|
Record *result = 0;
|
|
if (record->kind == RecordKind_Group){
|
|
if (0 <= sub_index && sub_index <= record->group.count){
|
|
Node *node = history__to_node(&record->group.children, sub_index);
|
|
if (node != 0){
|
|
result = CastFromMember(Record, node, node);
|
|
}
|
|
}
|
|
}
|
|
return(result);
|
|
}
|
|
|
|
internal Record*
|
|
history_get_dummy_record(History *history){
|
|
if (!history->activated){
|
|
return(0);
|
|
}
|
|
return(CastFromMember(Record, node, &history->records));
|
|
}
|
|
|
|
internal void
|
|
history__stash_record(Heap *heap, History *history, Record *new_record){
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
dll_insert_back(&history->records, &new_record->node);
|
|
history->record_count += 1;
|
|
history__push_back_record_ptr(heap, &history->record_lookup, new_record);
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
}
|
|
|
|
internal void
|
|
history__free_single_node(History *history, Node *node){
|
|
dll_remove(node);
|
|
dll_insert(&history->free_records, node);
|
|
}
|
|
|
|
internal void
|
|
history__free_nodes(History *history, i32 first_index, Node *first_node, Node *last_node){
|
|
if (first_node == last_node){
|
|
history__free_single_node(history, first_node);
|
|
}
|
|
else{
|
|
{
|
|
Node *left = first_node->prev;
|
|
Node *right = last_node->next;
|
|
left->next = right;
|
|
right->prev = left;
|
|
}
|
|
|
|
{
|
|
Node *left = &history->free_records;
|
|
Node *right = left->next;
|
|
left->next = first_node;
|
|
first_node->prev = left;
|
|
right->prev = last_node;
|
|
last_node->next = right;
|
|
}
|
|
}
|
|
Assert(first_index != 0);
|
|
history->record_count = first_index - 1;
|
|
history__shrink_array(&history->record_lookup, history->record_count);
|
|
}
|
|
|
|
internal void
|
|
history_record_edit(Heap *heap, Global_History *global_history, History *history, Gap_Buffer *buffer, Edit edit){
|
|
if (history->activated){
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
|
|
Record *new_record = history__allocate_record(heap, history);
|
|
history__stash_record(heap, history, new_record);
|
|
|
|
new_record->restore_point = temp_memory_light(begin_temp_memory(&history->arena));
|
|
new_record->edit_number = global_history_get_edit_number(global_history);
|
|
|
|
new_record->kind = RecordKind_Single;
|
|
|
|
i32 length_forward = edit.length;
|
|
i32 length_backward = edit.range.one_past_last - edit.range.first;
|
|
|
|
new_record->single.str_forward = push_array(&history->arena, char, length_forward);
|
|
new_record->single.str_backward = push_array(&history->arena, char, length_backward);
|
|
new_record->single.length_forward = length_forward;
|
|
new_record->single.length_backward = length_backward;
|
|
new_record->single.first = edit.range.first;
|
|
|
|
block_copy(new_record->single.str_forward, edit.str, length_forward);
|
|
buffer_stringify_range(buffer, edit.range, new_record->single.str_backward);
|
|
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
}
|
|
}
|
|
|
|
internal void
|
|
history_dump_records_after_index(History *history, i32 index){
|
|
if (history->activated){
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
|
|
Assert(0 <= index && index <= history->record_count);
|
|
if (index < history->record_count){
|
|
Node *node = history__to_node(history, index);
|
|
Node *first_node_to_clear = node->next;
|
|
|
|
Node *sentinel = &history->records;
|
|
Assert(first_node_to_clear != sentinel);
|
|
|
|
Record *first_record_to_clear = CastFromMember(Record, node, first_node_to_clear);
|
|
end_temp_memory(&history->arena, first_record_to_clear->restore_point);
|
|
|
|
Node *last_node_to_clear = sentinel->prev;
|
|
|
|
history__free_nodes(history, index + 1, first_node_to_clear, last_node_to_clear);
|
|
}
|
|
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
}
|
|
}
|
|
|
|
internal void
|
|
history__optimize_group(Partition *scratch, History *history, Record *record){
|
|
Assert(record->kind == RecordKind_Group);
|
|
for (;;){
|
|
Record *right = CastFromMember(Record, node, record->group.children.prev);
|
|
if (record->group.count == 1){
|
|
Record *child = right;
|
|
record->restore_point = child->restore_point;
|
|
record->edit_number = child->edit_number;
|
|
record->kind = RecordKind_Single;
|
|
record->single = child->single;
|
|
// NOTE(allen): don't use "free" because the child node is no longer linked
|
|
// to a valid sentinel, and removing it first (as free does) will mess with
|
|
// the data in record->single
|
|
dll_insert(&history->free_records, &child->node);
|
|
break;
|
|
}
|
|
Record *left = CastFromMember(Record, node, right->node.prev);
|
|
if (right->kind == RecordKind_Single && left->kind == RecordKind_Single){
|
|
b32 do_merge = false;
|
|
|
|
Temp_Memory temp = begin_temp_memory(scratch);
|
|
i32 new_length_forward = left->single.length_forward + right->single.length_forward ;
|
|
i32 new_length_backward = left->single.length_backward + right->single.length_backward;
|
|
|
|
char *temp_str_forward = 0;
|
|
char *temp_str_backward = 0;
|
|
|
|
if (left->single.first + left->single.length_forward == right->single.first){
|
|
do_merge = true;
|
|
temp_str_forward = push_array(scratch, char, new_length_forward );
|
|
temp_str_backward = push_array(scratch, char, new_length_backward);
|
|
block_copy(temp_str_forward , left->single.str_forward , left->single.length_forward );
|
|
block_copy(temp_str_forward + left->single.length_forward, right->single.str_forward, right->single.length_forward);
|
|
block_copy(temp_str_backward , left->single.str_backward , left->single.length_backward );
|
|
block_copy(temp_str_backward + left->single.length_backward, right->single.str_backward, right->single.length_backward);
|
|
}
|
|
else if (right->single.first + right->single.length_backward == left->single.first){
|
|
do_merge = true;
|
|
temp_str_forward = push_array(scratch, char, new_length_forward );
|
|
temp_str_backward = push_array(scratch, char, new_length_backward);
|
|
block_copy(temp_str_forward , right->single.str_forward, right->single.length_forward);
|
|
block_copy(temp_str_forward + right->single.length_forward, left->single.str_forward , left->single.length_forward );
|
|
block_copy(temp_str_backward , right->single.str_backward, right->single.length_backward);
|
|
block_copy(temp_str_backward + right->single.length_backward, left->single.str_backward , left->single.length_backward );
|
|
}
|
|
else{
|
|
break;
|
|
}
|
|
|
|
if (do_merge){
|
|
end_temp_memory(&history->arena, left->restore_point);
|
|
|
|
char *new_str_forward = push_array(&history->arena, char, new_length_forward );
|
|
char *new_str_backward = push_array(&history->arena, char, new_length_backward);
|
|
|
|
block_copy(new_str_forward , temp_str_forward , new_length_forward );
|
|
block_copy(new_str_backward, temp_str_backward, new_length_backward);
|
|
|
|
left->edit_number = right->edit_number;
|
|
left->single.str_forward = new_str_forward ;
|
|
left->single.str_backward = new_str_backward;
|
|
left->single.length_forward = new_length_forward ;
|
|
left->single.length_backward = new_length_backward;
|
|
|
|
history__free_single_node(history, &right->node);
|
|
record->group.count -= 1;
|
|
}
|
|
|
|
end_temp_memory(temp);
|
|
}
|
|
else{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
internal void
|
|
history_merge_records(Partition *scratch, Heap *heap, History *history, i32 first_index, i32 last_index){
|
|
if (history->activated){
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
Assert(first_index < last_index);
|
|
Node *first_node = history__to_node(history, first_index);
|
|
Node *last_node = history__to_node(history, last_index );
|
|
Assert(first_node != &history->records && first_node != 0);
|
|
Assert(last_node != &history->records && last_node != 0);
|
|
|
|
Record *new_record = history__allocate_record(heap, history);
|
|
|
|
Node *left = first_node->prev;
|
|
Node *right = last_node->next;
|
|
left->next = &new_record->node;
|
|
new_record->node.prev = left;
|
|
right->prev = &new_record->node;
|
|
new_record->node.next = right;
|
|
|
|
// NOTE(allen): here we remove (last_index - first_index + 1) nodes, and insert 1 node
|
|
// which simplifies to this:
|
|
history->record_count -= last_index - first_index;
|
|
|
|
Record *first_record = CastFromMember(Record, node, first_node);
|
|
Record *last_record = CastFromMember(Record, node, last_node);
|
|
|
|
new_record->restore_point = first_record->restore_point;
|
|
new_record->edit_number = last_record->edit_number;
|
|
new_record->kind = RecordKind_Group;
|
|
|
|
Node *new_sentinel = &new_record->group.children;
|
|
dll_init_sentinel(new_sentinel);
|
|
|
|
Node *one_past_last_node = last_node->next;
|
|
i32 count = 0;
|
|
for (Node *node = first_node, *next = 0;
|
|
node != one_past_last_node;
|
|
node = next){
|
|
next = node->next;
|
|
Record *record = CastFromMember(Record, node, node);
|
|
switch (record->kind){
|
|
case RecordKind_Single:
|
|
{
|
|
dll_insert_back(new_sentinel, &record->node);
|
|
count += 1;
|
|
}break;
|
|
|
|
case RecordKind_Group:
|
|
{
|
|
Node *first = record->group.children.next;
|
|
Node *last = record->group.children.prev;
|
|
Assert(first != &record->group.children);
|
|
Assert(last != &record->group.children);
|
|
|
|
Node *sub_right = new_sentinel;
|
|
Node *sub_left = new_sentinel->prev;
|
|
sub_left->next = first;
|
|
first->prev = sub_left;
|
|
last->next = sub_right;
|
|
sub_right->prev = last;
|
|
count += record->group.count;
|
|
}break;
|
|
|
|
default:
|
|
{
|
|
InvalidCodePath;
|
|
}break;
|
|
}
|
|
}
|
|
|
|
new_record->group.count = count;
|
|
|
|
history__merge_record_ptr_range_to_one_ptr(&history->record_lookup, first_index, last_index, new_record);
|
|
Assert(history->record_lookup.count == history->record_count);
|
|
|
|
if (first_index == history->record_count){
|
|
history__optimize_group(scratch, history, new_record);
|
|
}
|
|
}
|
|
}
|
|
|
|
// BOTTOM
|
|
|