4coder/4ed_dynamic_variables.h

221 lines
4.6 KiB
C

/*
* Mr. 4th Dimention - Allen Webster
*
* 22.06.2018
*
* Dynamic variable system
*
*/
// TOP
#if !defined(FRED_DYNAMIC_VARIABLES_H)
#define FRED_DYNAMIC_VARIABLES_H
union Managed_Object_Standard_Header{
u64 eight_byte_alignment__;
struct{
Managed_Object_Type type;
u32 item_size;
u32 count;
};
};
struct Managed_Memory_Header{
Managed_Object_Standard_Header std_header;
};
struct Managed_Buffer_Markers_Header{
Managed_Object_Standard_Header std_header;
Managed_Buffer_Markers_Header *next;
Managed_Buffer_Markers_Header *prev;
Buffer_ID buffer_id;
struct Marker_Visual_Data *visual_first;
struct Marker_Visual_Data *visual_last;
i32 visual_count;
};
struct Marker_Visual_Data{
Marker_Visual_Data *next;
Marker_Visual_Data *prev;
Managed_Object owner_object;
u32 slot_id;
u32 gen_id;
// "Look"
Marker_Visual_Type type;
u32 color;
u32 text_color;
Marker_Visual_Text_Style text_style;
// "Take Rule"
Marker_Visual_Take_Rule take_rule;
i32 one_past_last_take_index;
// "Priority"
Marker_Visual_Priority_Level priority;
// "Key View ID"
View_ID key_view_id;
};
struct Marker_Visual_Allocator{
Marker_Visual_Data *free_first;
Marker_Visual_Data *free_last;
i32 free_count;
i32 total_visual_count;
u32_Ptr_Table id_to_ptr_table;
};
global_const i32 managed_header_type_sizes[ManagedObjectType_COUNT] = {
0,
sizeof(Managed_Memory_Header),
sizeof(Managed_Buffer_Markers_Header),
};
struct Managed_Buffer_Markers_Header_List{
Managed_Buffer_Markers_Header *first;
Managed_Buffer_Markers_Header *last;
i32 count;
};
////////////////////////////////
struct Dynamic_Variable_Slot{
Dynamic_Variable_Slot *next;
Dynamic_Variable_Slot *prev;
String name;
u64 default_value;
i32 location;
};
struct Dynamic_Variable_Layout{
Dynamic_Variable_Slot sentinel;
i32 location_counter;
};
struct Dynamic_Variable_Block{
u64 *val_array;
i32 count;
i32 max;
};
////////////////////////////////
struct Dynamic_Memory_Header{
Dynamic_Memory_Header *next;
};
struct Dynamic_Memory_Bank{
Heap heap;
Dynamic_Memory_Header *first;
Dynamic_Memory_Header *last;
};
////////////////////////////////
struct Dynamic_Workspace{
Dynamic_Variable_Block var_block;
Dynamic_Memory_Bank mem_bank;
Marker_Visual_Allocator visual_allocator;
u32_Ptr_Table object_id_to_object_ptr;
u32 object_id_counter;
u32 visual_id_counter;
u32 scope_id;
i32 user_type;
void *user_back_ptr;
Managed_Buffer_Markers_Header_List buffer_markers_list;
i32 total_marker_count;
};
////////////////////////////////
global_const i32 lifetime_key_reference_per_node = 32;
struct Lifetime_Key_Ref_Node{
Lifetime_Key_Ref_Node *next;
Lifetime_Key_Ref_Node *prev;
struct Lifetime_Key *keys[lifetime_key_reference_per_node];
};
struct Lifetime_Object{
union{
struct{
Lifetime_Object *next;
Lifetime_Object *prev;
};
struct{
Lifetime_Key_Ref_Node *key_node_first;
Lifetime_Key_Ref_Node *key_node_last;
i32 key_count;
Dynamic_Workspace workspace;
};
};
};
struct Lifetime_Key{
union{
struct{
Lifetime_Key *next;
Lifetime_Key *prev;
};
struct{
struct Lifetime_Object **members;
i32 count;
Dynamic_Workspace dynamic_workspace;
};
};
};
global_const u64 LifetimeKeyHash_Empty = 0&(~bit_63);
global_const u64 LifetimeKeyHash_Deleted = max_u64&(~bit_63);
struct Lifetime_Key_Table{
void *mem_ptr;
u64 *hashes;
Lifetime_Key **keys;
u32 count;
u32 max;
};
struct Lifetime_Key_Ref_Node_List{
Lifetime_Key_Ref_Node *first;
Lifetime_Key_Ref_Node *last;
i32 count;
};
struct Lifetime_Object_List{
Lifetime_Object *first;
Lifetime_Object *last;
i32 count;
};
struct Lifetime_Key_List{
Lifetime_Key *first;
Lifetime_Key *last;
i32 count;
};
struct Lifetime_Allocator{
Lifetime_Key_Ref_Node_List free_key_references;
Lifetime_Object_List free_objects;
Lifetime_Key_List free_keys;
Lifetime_Key_Table key_table;
Ptr_Table key_check_table;
u32_Ptr_Table scope_id_to_scope_ptr_table;
u32 scope_id_counter;
};
struct Lifetime_Key_With_Opaque_ID{
Lifetime_Key *key;
u64 opaque_id;
};
////////////////////////////////
struct Managed_Object_Ptr_And_Workspace{
Dynamic_Workspace *workspace;
Managed_Object_Standard_Header *header;
};
#endif
// BOTTOM