4coder/custom/4coder_variables.h

63 lines
2.1 KiB
C

/*
4coder_variables.h - Variables system
*/
// TOP
#if !defined(FCODER_VARIABLES_H)
#define FCODER_VARIABLES_H
////////////////////////////////
// NOTE(allen): Types
typedef u64 String_ID;
struct Variable{
Variable *next;
String_ID key;
String_ID string;
Variable *first;
Variable *last;
};
struct Variable_Handle{
Variable *ptr;
};
////////////////////////////////
// NOTE(allen): Functions
function String_ID vars_save_string(String_Const_u8 string);
#define vars_save_string_lit(S) vars_save_string(string_u8_litexpr(S))
function String_Const_u8 vars_read_string(Arena *arena, String_ID id);
function Variable_Handle vars_get_root(void);
function Variable_Handle vars_get_nil(void);
function b32 vars_is_nil(Variable_Handle var);
function b32 vars_match(Variable_Handle a, Variable_Handle b);
function Variable_Handle vars_first_child(Variable_Handle var);
function Variable_Handle vars_next_sibling(Variable_Handle var);
function Variable_Handle vars_read_key(Variable_Handle var, String_ID key);
function String_ID vars_key_id_from_var(Variable_Handle var);
function String_Const_u8 vars_key_from_var(Arena *arena, Variable_Handle var);
function String_ID vars_string_id_from_var(Variable_Handle var);
function String_Const_u8 vars_string_from_var(Arena *arena, Variable_Handle var);
function b32 vars_b32_from_var(Variable_Handle var);
function u64 vars_u64_from_var(Application_Links *app, Variable_Handle var);
function void vars_set_string(Variable_Handle var, String_ID string);
function void vars_erase(Variable_Handle var, String_ID key);
function Variable_Handle vars_new_variable(Variable_Handle var, String_ID key);
function Variable_Handle vars_new_variable(Variable_Handle var, String_ID key, String_ID string);
function void vars_clear_keys(Variable_Handle var);
function void vars_print_indented(Application_Links *app, Variable_Handle var, i32 indent);
function void vars_print(Application_Links *app, Variable_Handle var);
#endif //4CODER_VARIABLES_H
// BOTTOM