bin
|
Finished reorganizing everything for the shift into exposing system api right into the custom layer
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2019-10-07 18:42:23 -07:00 |
custom
|
Auto indent fixes
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2019-10-19 19:01:06 -07:00 |
generated
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Move system api to custom layer
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2019-10-07 18:11:40 -07:00 |
opengl
|
Fixed shader issue in driver at work
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2019-10-08 13:05:29 -07:00 |
platform_linux
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New mapping system looking decent
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2019-10-10 15:57:02 -07:00 |
platform_mac
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New mapping system looking decent
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2019-10-10 15:57:02 -07:00 |
platform_unix
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Removing shared scratch, passing in scratch on all system calls
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2019-08-16 08:01:17 -07:00 |
platform_win32
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Lots of progress on the profiler; no more infinite recursion in listers
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2019-10-19 18:17:44 -07:00 |
ship_files
|
More reorganization
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2019-10-01 14:08:59 -07:00 |
.gitignore
|
Update to .gitignore
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2017-11-11 16:36:48 -05:00 |
4ed.cpp
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Fix scroll/cursor linking (need more generic version though); cleanup access system; remove some unecessary enum types
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2019-10-17 19:54:02 -07:00 |
4ed.h
|
New mapping system looking decent
|
2019-10-10 15:57:02 -07:00 |
4ed_allocator_models.cpp
|
Thread context now introduced to 4coder in ALL layers (booya!) :)
|
2019-09-30 19:06:21 -07:00 |
4ed_api_check.cpp
|
API type check :D
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2019-10-06 20:09:21 -07:00 |
4ed_api_definition.cpp
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Partially finished rewriting events (STILL BROKEN, FILE TRANSFER)
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2019-10-09 17:07:38 -07:00 |
4ed_api_definition.h
|
API type check :D
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2019-10-06 20:09:21 -07:00 |
4ed_api_definition_main.cpp
|
Move system api to custom layer
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2019-10-07 18:11:40 -07:00 |
4ed_api_implementation.cpp
|
Fallback command maps in view context
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2019-10-19 18:46:57 -07:00 |
4ed_api_parser.cpp
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API type check :D
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2019-10-06 20:09:21 -07:00 |
4ed_api_parser_main.cpp
|
API type check :D
|
2019-10-06 20:09:21 -07:00 |
4ed_app_models.h
|
Fix scroll/cursor linking (need more generic version though); cleanup access system; remove some unecessary enum types
|
2019-10-17 19:54:02 -07:00 |
4ed_app_target.cpp
|
Fallback command maps in view context
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2019-10-19 18:46:57 -07:00 |
4ed_buffer.cpp
|
Fix the click positioning issue
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2019-10-09 12:48:01 -07:00 |
4ed_buffer.h
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Fix the click positioning issue
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2019-10-09 12:48:01 -07:00 |
4ed_buffer_model.h
|
Revert "Converting to proper use of umem everywhere (kind of went off on a tanget there :D)"
|
2017-03-23 15:16:39 -04:00 |
4ed_cli.cpp
|
I /think/ I fixed the problem with the cursor in the compilation window.
|
2019-10-04 23:30:10 -07:00 |
4ed_cli.h
|
Token transition in progress
|
2019-09-03 22:31:35 -07:00 |
4ed_coroutine.cpp
|
Lots of progress on the profiler; no more infinite recursion in listers
|
2019-10-19 18:17:44 -07:00 |
4ed_coroutine.h
|
New input binding system up and running.
|
2019-10-10 18:40:10 -07:00 |
4ed_cursor_codes.h
|
Rendering improvements and partial cleanup
|
2017-11-10 19:58:47 -05:00 |
4ed_dynamic_variables.cpp
|
Thread context now introduced to 4coder in ALL layers (booya!) :)
|
2019-09-30 19:06:21 -07:00 |
4ed_dynamic_variables.h
|
Token transition in progress
|
2019-09-03 22:31:35 -07:00 |
4ed_edit.cpp
|
Fix for some binding problems
|
2019-10-17 22:11:38 -07:00 |
4ed_edit.h
|
Character positioning by line relative layout iteration
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2019-09-02 11:59:36 -07:00 |
4ed_file.cpp
|
Fix scroll/cursor linking (need more generic version though); cleanup access system; remove some unecessary enum types
|
2019-10-17 19:54:02 -07:00 |
4ed_file.h
|
FILE TRANSFER; almost have new input events up and running, needs a few more blocks
|
2019-10-10 11:21:47 -07:00 |
4ed_file_track_general.cpp
|
Cleaned up input, replaced all {0} with {}
|
2018-11-20 00:18:54 -08:00 |
4ed_font_api.cpp
|
Move system api to custom layer
|
2019-10-07 18:11:40 -07:00 |
4ed_font_face.cpp
|
extended text layouts to easily get character and line rectangles
|
2019-07-31 19:13:36 -07:00 |
4ed_font_interface.h
|
Force a single pixel gap between lines to avoid render artifacts.
|
2019-10-09 07:40:50 -07:00 |
4ed_font_provider_freetype.cpp
|
Force a single pixel gap between lines to avoid render artifacts.
|
2019-10-09 07:40:50 -07:00 |
4ed_font_provider_freetype.h
|
Font handling and rendering basically working.
|
2019-07-24 00:41:40 -07:00 |
4ed_font_set.cpp
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |
4ed_font_set.h
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |
4ed_generate_keycodes.cpp
|
Fallback to command map in lister
|
2019-10-14 15:57:47 -07:00 |
4ed_graphics_api.cpp
|
Move system api to custom layer
|
2019-10-07 18:11:40 -07:00 |
4ed_history.cpp
|
Thread context now introduced to 4coder in ALL layers (booya!) :)
|
2019-09-30 19:06:21 -07:00 |
4ed_history.h
|
Thread context now introduced to 4coder in ALL layers (booya!) :)
|
2019-09-30 19:06:21 -07:00 |
4ed_hot_directory.cpp
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |
4ed_hot_directory.h
|
New file listing API
|
2019-08-03 17:49:40 -07:00 |
4ed_layout.cpp
|
Force a single pixel gap between lines to avoid render artifacts.
|
2019-10-09 07:40:50 -07:00 |
4ed_layout.h
|
Margins, moved file bar, moved query bars
|
2019-02-26 21:49:35 -08:00 |
4ed_log.cpp
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |
4ed_log.h
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |
4ed_mem.cpp
|
Merge non-sense, who knows, here goes
|
2019-06-01 16:58:28 -07:00 |
4ed_render_target.cpp
|
Force a single pixel gap between lines to avoid render artifacts.
|
2019-10-09 07:40:50 -07:00 |
4ed_render_target.h
|
Good rounded rectangles finished
|
2019-10-08 12:02:04 -07:00 |
4ed_search_list.cpp
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |
4ed_search_list.h
|
Finished library loading logic; added api definition system; defined system api (and related)
|
2019-10-02 19:58:05 -07:00 |
4ed_string_matching.cpp
|
String seek bug fixed; cleaner isearch implementation
|
2019-10-01 15:45:51 -07:00 |
4ed_system_api.cpp
|
New input binding system up and running.
|
2019-10-10 18:40:10 -07:00 |
4ed_text_layout.cpp
|
Thread context now introduced to 4coder in ALL layers (booya!) :)
|
2019-09-30 19:06:21 -07:00 |
4ed_text_layout.h
|
Thread context now introduced to 4coder in ALL layers (booya!) :)
|
2019-09-30 19:06:21 -07:00 |
4ed_translation.cpp
|
Cleanup; removed 4coder_utf8 library; rewrote win32 u8 <-> u16 layer
|
2019-10-01 13:04:45 -07:00 |
4ed_translation.h
|
Character positioning by line relative layout iteration
|
2019-09-02 11:59:36 -07:00 |
4ed_view.cpp
|
Fallback command maps in view context
|
2019-10-19 18:46:57 -07:00 |
4ed_view.h
|
Super cool new scrolling contexts applicable to buffers and UIs; cubic scroll!!!
|
2019-10-14 20:26:00 -07:00 |
4ed_working_set.cpp
|
Fixed paste next _again_ fixed the really horrible nonsense with ! marked files
|
2019-10-07 18:08:42 -07:00 |
4ed_working_set.h
|
Basics of relex are now in place
|
2019-09-28 19:13:46 -07:00 |
project.4coder
|
Partially finished rewriting events (STILL BROKEN, FILE TRANSFER)
|
2019-10-09 17:07:38 -07:00 |
todo.txt
|
Fully transitioned to the new system api linkage
|
2019-10-03 10:57:44 -07:00 |