1018 lines
29 KiB
C++
1018 lines
29 KiB
C++
/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 20.02.2016
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*
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* GUI system for 4coder
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*
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*/
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// TOP
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struct Query_Slot{
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Query_Slot *next;
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Query_Bar *query_bar;
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};
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struct Query_Set{
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Query_Slot slots[8];
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Query_Slot *free_slot;
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Query_Slot *used_slot;
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};
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internal void
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init_query_set(Query_Set *set){
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Query_Slot *slot = set->slots;
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int i;
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set->free_slot = slot;
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set->used_slot = 0;
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for (i = 0; i+1 < ArrayCount(set->slots); ++i, ++slot){
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slot->next = slot + 1;
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}
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}
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internal Query_Slot*
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alloc_query_slot(Query_Set *set){
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Query_Slot *slot = set->free_slot;
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if (slot != 0){
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set->free_slot = slot->next;
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slot->next = set->used_slot;
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set->used_slot = slot;
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}
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return(slot);
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}
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internal void
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free_query_slot(Query_Set *set, Query_Bar *match_bar){
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Query_Slot *slot = 0, *prev = 0;
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for (slot = set->used_slot; slot != 0; slot = slot->next){
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if (slot->query_bar == match_bar) break;
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prev = slot;
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}
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if (slot){
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if (prev){
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prev->next = slot->next;
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}
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else{
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set->used_slot = slot->next;
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}
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slot->next = set->free_slot;
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set->free_slot = slot;
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}
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}
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#if 0
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enum GUI_Piece_Type{
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gui_type_text_input,
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gui_type_number_input,
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gui_type_label,
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gui_type_slider
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};
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struct GUI_Piece_Header{
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i32 type;
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i32 padding;
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};
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// TODO(allen): Inline string for prompt?
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struct GUI_Piece_Text_Input{
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String *dest;
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f32_Rect rect;
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String prompt;
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};
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struct GUI_Piece_Number_Input{
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i32 *dest;
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f32_Rect rect;
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String prompt;
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};
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struct GUI_Piece_Label{
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f32_Rect rect;
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String text;
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};
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struct GUI_Piece_Slider{
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i32 *dest;
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f32_Rect rect;
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i32 max;
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};
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struct GUI_Layout_Engine{
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i32_Rect region;
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i32 x, y;
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};
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struct GUI_Target{
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Partition push_buffer;
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GUI_Layout_Engine layout;
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};
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internal void
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refresh_gui(GUI_Target *target, i32_Rect region){
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target->push_buffer.pos = 0;
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target->layout.region = region;
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target->layout.x = 0;
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target->layout.y = 0;
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}
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internal void
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push_gui_item(GUI_Target *target, GUI_Piece_Header header, void *item, i32 size){
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GUI_Piece_Header *ptr;
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i32 total_size;
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Assert(sizeof(header) == 8);
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total_size = sizeof(header) + size;
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total_size = ((total_size + 7) & ~7);
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ptr = (GUI_Piece_Header*)push_block(&target->push_buffer, size);
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if (ptr){
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*ptr = header;
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memcpy(ptr + 1, item, size);
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}
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else{
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Assert(!"bad situation");
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}
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}
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internal void
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push_gui_text_in(GUI_Target *target, String prompt, String *dest){
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GUI_Piece_Header header = {};
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GUI_Piece_Text_Input item = {};
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header.type = gui_type_text_input;
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item.dest = dest;
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item.rect = gui_layout(target); // ?? what do we need here?
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item.prompt = prompt;
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push_gui_item(target, header, &item, sizeof(item));
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}
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internal void
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push_gui_number_in(GUI_Target *target, String prompt, i32 *dest){
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GUI_Piece_Header header = {};
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GUI_Piece_Number_Input item = {};
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header.type = gui_type_number_input;
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item.dest = dest;
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item.rect = gui_layout(target); // ?? what do we need here?
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item.prompt = prompt;
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push_gui_item(target, header, &item, sizeof(item));
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}
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internal void
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push_gui_label(GUI_Target *target, String text){
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GUI_Piece_Header header = {};
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GUI_Piece_Label item = {};
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header.type = gui_type_label;
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item.rect = gui_layout(target); // ?? what do we need here?
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item.text = text;
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push_gui_item(target, header, &item, sizeof(item));
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}
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#endif
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struct Single_Line_Input_Step{
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b8 hit_newline;
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b8 hit_ctrl_newline;
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b8 hit_a_character;
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b8 hit_backspace;
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b8 hit_esc;
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b8 made_a_change;
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b8 did_command;
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b8 no_file_match;
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};
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enum Single_Line_Input_Type{
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SINGLE_LINE_STRING,
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SINGLE_LINE_FILE
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};
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struct Single_Line_Mode{
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Single_Line_Input_Type type;
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String *string;
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Hot_Directory *hot_directory;
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b32 fast_folder_select;
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b32 try_to_match;
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b32 case_sensitive;
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};
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internal Single_Line_Input_Step
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app_single_line_input_core(System_Functions *system, Working_Set *working_set,
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Key_Event_Data key, Single_Line_Mode mode){
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Single_Line_Input_Step result = {};
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if (key.keycode == key_back){
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result.hit_backspace = 1;
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if (mode.string->size > 0){
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result.made_a_change = 1;
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--mode.string->size;
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switch (mode.type){
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case SINGLE_LINE_STRING:
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mode.string->str[mode.string->size] = 0; break;
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case SINGLE_LINE_FILE:
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{
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char end_character = mode.string->str[mode.string->size];
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if (char_is_slash(end_character)){
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mode.string->size = reverse_seek_slash(*mode.string) + 1;
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mode.string->str[mode.string->size] = 0;
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hot_directory_set(system, mode.hot_directory, *mode.string, working_set);
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}
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else{
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mode.string->str[mode.string->size] = 0;
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}
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}break;
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}
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}
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}
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else if (key.character == '\n' || key.character == '\t'){
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result.made_a_change = 1;
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if (key.modifiers[MDFR_CONTROL_INDEX] ||
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key.modifiers[MDFR_ALT_INDEX]){
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result.hit_ctrl_newline = 1;
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}
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else{
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result.hit_newline = 1;
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if (mode.fast_folder_select){
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Hot_Directory_Match match;
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char front_name_space[256];
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String front_name = make_fixed_width_string(front_name_space);
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get_front_of_directory(&front_name, *mode.string);
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match =
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hot_directory_first_match(mode.hot_directory, front_name, 1, 1, mode.case_sensitive);
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if (mode.try_to_match && !match.filename.str){
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match = hot_directory_first_match(mode.hot_directory, front_name, 1, 0, mode.case_sensitive);
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}
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if (match.filename.str){
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if (match.is_folder){
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set_last_folder(mode.string, match.filename, mode.hot_directory->slash);
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hot_directory_set(system, mode.hot_directory, *mode.string, working_set);
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result.hit_newline = 0;
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}
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else{
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if (mode.try_to_match){
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mode.string->size = reverse_seek_slash(*mode.string) + 1;
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append(mode.string, match.filename);
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}
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}
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}
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else{
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if (mode.try_to_match){
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result.no_file_match = 1;
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}
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}
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}
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}
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}
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else if (key.keycode == key_esc){
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result.hit_esc = 1;
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result.made_a_change = 1;
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}
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else if (key.character){
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result.hit_a_character = 1;
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if (!key.modifiers[MDFR_CONTROL_INDEX] &&
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!key.modifiers[MDFR_ALT_INDEX]){
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if (mode.string->size+1 < mode.string->memory_size){
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u8 new_character = (u8)key.character;
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mode.string->str[mode.string->size] = new_character;
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mode.string->size++;
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mode.string->str[mode.string->size] = 0;
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if (mode.type == SINGLE_LINE_FILE && char_is_slash(new_character)){
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hot_directory_set(system, mode.hot_directory, *mode.string, working_set);
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}
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result.made_a_change = 1;
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}
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}
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else{
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result.did_command = 1;
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result.made_a_change = 1;
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}
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}
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return result;
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}
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inline Single_Line_Input_Step
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app_single_line_input_step(System_Functions *system, Key_Event_Data key, String *string){
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Single_Line_Mode mode = {};
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mode.type = SINGLE_LINE_STRING;
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mode.string = string;
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return app_single_line_input_core(system, 0, key, mode);
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}
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inline Single_Line_Input_Step
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app_single_file_input_step(System_Functions *system,
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Working_Set *working_set, Key_Event_Data key,
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String *string, Hot_Directory *hot_directory,
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b32 fast_folder_select, b32 try_to_match, b32 case_sensitive){
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Single_Line_Mode mode = {};
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mode.type = SINGLE_LINE_FILE;
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mode.string = string;
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mode.hot_directory = hot_directory;
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mode.fast_folder_select = fast_folder_select;
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mode.try_to_match = try_to_match;
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mode.case_sensitive = case_sensitive;
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return app_single_line_input_core(system, working_set, key, mode);
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}
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inline Single_Line_Input_Step
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app_single_number_input_step(System_Functions *system, Key_Event_Data key, String *string){
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Single_Line_Input_Step result = {};
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Single_Line_Mode mode = {};
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mode.type = SINGLE_LINE_STRING;
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mode.string = string;
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char c = (char)key.character;
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if (c == 0 || c == '\n' || char_is_numeric(c))
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result = app_single_line_input_core(system, 0, key, mode);
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return result;
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}
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struct Widget_ID{
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i32 id;
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i32 sub_id0;
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i32 sub_id1;
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i32 sub_id2;
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};
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inline b32
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widget_match(Widget_ID s1, Widget_ID s2){
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return (s1.id == s2.id && s1.sub_id0 == s2.sub_id0 &&
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s1.sub_id1 == s2.sub_id1 && s1.sub_id2 == s2.sub_id2);
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}
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struct UI_State{
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Render_Target *target;
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Style *style;
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Font_Set *font_set;
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Mouse_State *mouse;
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Key_Summary *keys;
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Working_Set *working_set;
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i16 font_id;
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Widget_ID selected, hover, hot;
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b32 activate_me;
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b32 redraw;
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b32 input_stage;
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i32 sub_id1_change;
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real32 height, view_y;
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};
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inline Widget_ID
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make_id(UI_State *state, i32 id){
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Widget_ID r = state->selected;
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r.id = id;
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return r;
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}
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inline Widget_ID
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make_sub0(UI_State *state, i32 id){
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Widget_ID r = state->selected;
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r.sub_id0 = id;
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return r;
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}
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inline Widget_ID
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make_sub1(UI_State *state, i32 id){
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Widget_ID r = state->selected;
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r.sub_id1 = id;
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return r;
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}
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inline Widget_ID
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make_sub2(UI_State *state, i32 id){
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Widget_ID r = state->selected;
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r.sub_id2 = id;
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return r;
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}
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inline b32
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is_selected(UI_State *state, Widget_ID id){
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return widget_match(state->selected, id);
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}
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inline b32
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is_hot(UI_State *state, Widget_ID id){
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return widget_match(state->hot, id);
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}
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inline b32
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is_hover(UI_State *state, Widget_ID id){
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return widget_match(state->hover, id);
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}
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struct UI_Layout{
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i32 row_count;
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i32 row_item_width;
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i32 row_max_item_height;
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i32_Rect rect;
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i32 x, y;
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};
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struct UI_Layout_Restore{
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UI_Layout layout;
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UI_Layout *dest;
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};
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inline void
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begin_layout(UI_Layout *layout, i32_Rect rect){
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layout->rect = rect;
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layout->x = rect.x0;
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layout->y = rect.y0;
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layout->row_count = 0;
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layout->row_max_item_height = 0;
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}
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inline void
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begin_row(UI_Layout *layout, i32 count){
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layout->row_count = count;
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layout->row_item_width = (layout->rect.x1 - layout->x) / count;
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}
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inline i32_Rect
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layout_rect(UI_Layout *layout, i32 height){
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i32_Rect rect;
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rect.x0 = layout->x;
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rect.y0 = layout->y;
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rect.x1 = rect.x0;
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rect.y1 = rect.y0 + height;
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if (layout->row_count > 0){
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--layout->row_count;
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rect.x1 = rect.x0 + layout->row_item_width;
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layout->x += layout->row_item_width;
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layout->row_max_item_height = Max(height, layout->row_max_item_height);
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}
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if (layout->row_count == 0){
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rect.x1 = layout->rect.x1;
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layout->row_max_item_height = Max(height, layout->row_max_item_height);
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layout->y += layout->row_max_item_height;
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layout->x = layout->rect.x0;
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layout->row_max_item_height = 0;
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}
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return rect;
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}
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inline UI_Layout_Restore
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begin_sub_layout(UI_Layout *layout, i32_Rect area){
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UI_Layout_Restore restore;
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restore.layout = *layout;
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restore.dest = layout;
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begin_layout(layout, area);
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return restore;
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}
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inline void
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end_sub_layout(UI_Layout_Restore restore){
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*restore.dest = restore.layout;
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}
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struct UI_Style{
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u32 dark, dim, bright;
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u32 base, pop1, pop2;
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};
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internal UI_Style
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get_ui_style(Style *style){
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UI_Style ui_style;
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ui_style.dark = style->main.back_color;
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ui_style.dim = style->main.margin_color;
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ui_style.bright = style->main.margin_active_color;
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ui_style.base = style->main.default_color;
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ui_style.pop1 = style->main.file_info_style.pop1_color;
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ui_style.pop2 = style->main.file_info_style.pop2_color;
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return ui_style;
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}
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internal UI_Style
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get_ui_style_upper(Style *style){
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UI_Style ui_style;
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ui_style.dark = style->main.margin_color;
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ui_style.dim = style->main.margin_hover_color;
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ui_style.bright = style->main.margin_active_color;
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ui_style.base = style->main.default_color;
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ui_style.pop1 = style->main.file_info_style.pop1_color;
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ui_style.pop2 = style->main.file_info_style.pop2_color;
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return ui_style;
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}
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inline void
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get_colors(UI_State *state, u32 *back, u32 *fore, Widget_ID wid, UI_Style style){
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bool32 hover = is_hover(state, wid);
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bool32 hot = is_hot(state, wid);
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i32 level = hot + hover;
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switch (level){
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case 2:
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*back = style.bright;
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*fore = style.dark;
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break;
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case 1:
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*back = style.dim;
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*fore = style.bright;
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break;
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case 0:
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*back = style.dark;
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*fore = style.bright;
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break;
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}
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}
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inline void
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get_pop_color(UI_State *state, u32 *pop, Widget_ID wid, UI_Style style){
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bool32 hover = is_hover(state, wid);
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bool32 hot = is_hot(state, wid);
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i32 level = hot + hover;
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switch (level){
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case 2:
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*pop = style.pop1;
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break;
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case 1:
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*pop = style.pop1;
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break;
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case 0:
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*pop = style.pop1;
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break;
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}
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}
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internal UI_State
|
|
ui_state_init(UI_State *state_in, Render_Target *target, Input_Summary *user_input,
|
|
Style *style, Font_Set *font_set, Working_Set *working_set, b32 input_stage){
|
|
UI_State state = {};
|
|
state.target = target;
|
|
state.style = style;
|
|
state.font_set = font_set;
|
|
state.font_id = style->font_id;
|
|
state.working_set = working_set;
|
|
if (user_input){
|
|
state.mouse = &user_input->mouse;
|
|
state.keys = &user_input->keys;
|
|
}
|
|
state.selected = state_in->selected;
|
|
state.hot = state_in->hot;
|
|
if (input_stage) state.hover = {};
|
|
else state.hover = state_in->hover;
|
|
state.redraw = 0;
|
|
state.activate_me = 0;
|
|
state.input_stage = input_stage;
|
|
state.height = state_in->height;
|
|
state.view_y = state_in->view_y;
|
|
return state;
|
|
}
|
|
|
|
inline b32
|
|
ui_state_match(UI_State a, UI_State b){
|
|
return (widget_match(a.selected, b.selected) &&
|
|
widget_match(a.hot, b.hot) &&
|
|
widget_match(a.hover, b.hover));
|
|
}
|
|
|
|
internal b32
|
|
ui_finish_frame(UI_State *persist_state, UI_State *state, UI_Layout *layout, i32_Rect rect,
|
|
b32 do_wheel, b32 *did_activation){
|
|
b32 result = 0;
|
|
f32 h = layout->y + persist_state->view_y - rect.y0;
|
|
f32 max_y = h - (rect.y1 - rect.y0);
|
|
|
|
persist_state->height = h;
|
|
persist_state->view_y = state->view_y;
|
|
|
|
if (state->input_stage){
|
|
Mouse_State *mouse = state->mouse;
|
|
Font_Set *font_set = state->font_set;
|
|
|
|
if (mouse->wheel != 0 && do_wheel){
|
|
i32 height = get_font_info(font_set, state->font_id)->height;
|
|
persist_state->view_y += mouse->wheel*height;
|
|
result = 1;
|
|
}
|
|
if (mouse->release_l && widget_match(state->hot, state->hover)){
|
|
if (did_activation) *did_activation = 1;
|
|
if (state->activate_me){
|
|
state->selected = state->hot;
|
|
}
|
|
}
|
|
if (!mouse->l && !mouse->r){
|
|
state->hot = {};
|
|
}
|
|
|
|
if (!ui_state_match(*persist_state, *state) || state->redraw){
|
|
result = 1;
|
|
}
|
|
|
|
*persist_state = *state;
|
|
}
|
|
|
|
if (persist_state->view_y >= max_y) persist_state->view_y = max_y;
|
|
if (persist_state->view_y < 0) persist_state->view_y = 0;
|
|
|
|
return result;
|
|
}
|
|
|
|
internal b32
|
|
ui_do_button_input(UI_State *state, i32_Rect rect, Widget_ID id, bool32 activate, bool32 *right = 0){
|
|
b32 result = 0;
|
|
Mouse_State *mouse = state->mouse;
|
|
b32 hover = hit_check(mouse->x, mouse->y, rect);
|
|
if (hover){
|
|
state->hover = id;
|
|
if (activate) state->activate_me = 1;
|
|
if (mouse->press_l || (mouse->press_r && right)) state->hot = id;
|
|
if (mouse->l && mouse->r) state->hot = {};
|
|
}
|
|
bool32 is_match = is_hot(state, id);
|
|
if (mouse->release_l && is_match){
|
|
if (hover) result = 1;
|
|
state->redraw = 1;
|
|
}
|
|
if (right && mouse->release_r && is_match){
|
|
if (hover) *right = 1;
|
|
state->redraw = 1;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
internal bool32
|
|
ui_do_subdivided_button_input(UI_State *state, i32_Rect rect, i32 parts, Widget_ID id, bool32 activate, i32 *indx_out, bool32 *right = 0){
|
|
bool32 result = 0;
|
|
real32 x0, x1;
|
|
i32_Rect sub_rect;
|
|
Widget_ID sub_widg = id;
|
|
real32 sub_width = (rect.x1 - rect.x0) / (real32)parts;
|
|
sub_rect.y0 = rect.y0;
|
|
sub_rect.y1 = rect.y1;
|
|
x1 = (real32)rect.x0;
|
|
|
|
for (i32 i = 0; i < parts; ++i){
|
|
x0 = x1;
|
|
x1 = x1 + sub_width;
|
|
sub_rect.x0 = TRUNC32(x0);
|
|
sub_rect.x1 = TRUNC32(x1);
|
|
sub_widg.sub_id2 = i;
|
|
if (ui_do_button_input(state, sub_rect, sub_widg, activate, right)){
|
|
*indx_out = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
internal real32
|
|
ui_do_vscroll_input(UI_State *state, i32_Rect top, i32_Rect bottom, i32_Rect slider,
|
|
Widget_ID id, real32 val, real32 step_amount,
|
|
real32 smin, real32 smax, real32 vmin, real32 vmax){
|
|
Mouse_State *mouse = state->mouse;
|
|
i32 mx = mouse->x;
|
|
i32 my = mouse->y;
|
|
if (hit_check(mx, my, top)){
|
|
state->hover = id;
|
|
state->hover.sub_id2 = 1;
|
|
}
|
|
if (hit_check(mx, my, bottom)){
|
|
state->hover = id;
|
|
state->hover.sub_id2 = 2;
|
|
}
|
|
if (hit_check(mx, my, slider)){
|
|
state->hover = id;
|
|
state->hover.sub_id2 = 3;
|
|
}
|
|
if (mouse->press_l) state->hot = state->hover;
|
|
if (id.id == state->hot.id){
|
|
if (mouse->release_l){
|
|
Widget_ID wid1, wid2;
|
|
wid1 = wid2 = id;
|
|
wid1.sub_id2 = 1;
|
|
wid2.sub_id2 = 2;
|
|
if (state->hot.sub_id2 == 1 && is_hover(state, wid1)) val -= step_amount;
|
|
if (state->hot.sub_id2 == 2 && is_hover(state, wid2)) val += step_amount;
|
|
state->redraw = 1;
|
|
}
|
|
if (state->hot.sub_id2 == 3){
|
|
f32 S, L;
|
|
S = (f32)mouse->y - (slider.y1 - slider.y0) / 2;
|
|
if (S < smin) S = smin;
|
|
if (S > smax) S = smax;
|
|
L = unlerp(smin, S, smax);
|
|
val = lerp(vmin, L, vmax);
|
|
state->redraw = 1;
|
|
}
|
|
}
|
|
return val;
|
|
}
|
|
|
|
internal b32
|
|
ui_do_text_field_input(UI_State *state, String *str){
|
|
b32 result = 0;
|
|
Key_Summary *keys = state->keys;
|
|
for (i32 key_i = 0; key_i < keys->count; ++key_i){
|
|
Key_Event_Data key = get_single_key(keys, key_i);
|
|
char c = (char)key.character;
|
|
if (char_is_basic(c) && str->size < str->memory_size-1){
|
|
str->str[str->size++] = c;
|
|
str->str[str->size] = 0;
|
|
}
|
|
else if (c == '\n'){
|
|
result = 1;
|
|
}
|
|
else if (key.keycode == key_back && str->size > 0){
|
|
str->str[--str->size] = 0;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
internal b32
|
|
ui_do_file_field_input(System_Functions *system, UI_State *state,
|
|
Hot_Directory *hot_dir, b32 try_to_match, b32 case_sensitive){
|
|
Key_Event_Data key;
|
|
Single_Line_Input_Step step;
|
|
String *str = &hot_dir->string;
|
|
Key_Summary *keys = state->keys;
|
|
i32 key_i;
|
|
b32 result = 0;
|
|
|
|
terminate_with_null(str);
|
|
|
|
for (key_i = 0; key_i < keys->count; ++key_i){
|
|
key = get_single_key(keys, key_i);
|
|
step =
|
|
app_single_file_input_step(system, state->working_set, key, str,
|
|
hot_dir, 1, try_to_match, case_sensitive);
|
|
if ((step.hit_newline || step.hit_ctrl_newline) && !step.no_file_match) result = 1;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
internal b32
|
|
ui_do_line_field_input(System_Functions *system,
|
|
UI_State *state, String *string){
|
|
b32 result = 0;
|
|
Key_Summary *keys = state->keys;
|
|
for (i32 key_i = 0; key_i < keys->count; ++key_i){
|
|
Key_Event_Data key = get_single_key(keys, key_i);
|
|
terminate_with_null(string);
|
|
Single_Line_Input_Step step =
|
|
app_single_line_input_step(system, key, string);
|
|
if (step.hit_newline || step.hit_ctrl_newline) result = 1;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
internal b32
|
|
ui_do_slider_input(UI_State *state, i32_Rect rect, Widget_ID wid,
|
|
real32 min, real32 max, real32 *v){
|
|
b32 result = 0;
|
|
ui_do_button_input(state, rect, wid, 0);
|
|
Mouse_State *mouse = state->mouse;
|
|
if (is_hot(state, wid)){
|
|
result = 1;
|
|
*v = unlerp(min, (f32)mouse->x, max);
|
|
state->redraw = 1;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
internal bool32
|
|
do_text_field(Widget_ID wid, UI_State *state, UI_Layout *layout,
|
|
String prompt, String dest){
|
|
b32 result = 0;
|
|
i32 character_h = get_font_info(state->font_set, state->font_id)->height;
|
|
|
|
i32_Rect rect = layout_rect(layout, character_h);
|
|
|
|
if (state->input_stage){
|
|
ui_do_button_input(state, rect, wid, 1);
|
|
if (is_selected(state, wid)){
|
|
if (ui_do_text_field_input(state, &dest)){
|
|
result = 1;
|
|
}
|
|
}
|
|
}
|
|
else{
|
|
Render_Target *target = state->target;
|
|
UI_Style ui_style = get_ui_style_upper(state->style);
|
|
u32 back, fore, prompt_pop;
|
|
get_colors(state, &back, &fore, wid, ui_style);
|
|
get_pop_color(state, &prompt_pop, wid, ui_style);
|
|
|
|
draw_rectangle(target, rect, back);
|
|
i32 x = rect.x0;
|
|
x = draw_string(target, state->font_id, prompt, x, rect.y0, prompt_pop);
|
|
draw_string(target, state->font_id, dest, x, rect.y0, ui_style.base);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
internal b32
|
|
do_button(i32 id, UI_State *state, UI_Layout *layout, char *text, i32 height_mult,
|
|
b32 is_toggle = 0, b32 on = 0){
|
|
b32 result = 0;
|
|
i16 font_id = state->style->font_id;
|
|
i32 character_h = get_font_info(state->font_set, font_id)->height;
|
|
|
|
i32_Rect btn_rect = layout_rect(layout, character_h * height_mult);
|
|
if (height_mult > 1) btn_rect = get_inner_rect(btn_rect, 2);
|
|
else{
|
|
btn_rect.x0 += 2;
|
|
btn_rect.x1 -= 2;
|
|
}
|
|
|
|
Widget_ID wid = make_id(state, id);
|
|
|
|
if (state->input_stage){
|
|
if (ui_do_button_input(state, btn_rect, wid, 0)){
|
|
result = 1;
|
|
}
|
|
}
|
|
else{
|
|
Render_Target *target = state->target;
|
|
UI_Style ui_style = get_ui_style(state->style);
|
|
u32 back, fore, outline;
|
|
outline = ui_style.bright;
|
|
get_colors(state, &back, &fore, wid, ui_style);
|
|
|
|
draw_rectangle(target, btn_rect, back);
|
|
draw_rectangle_outline(target, btn_rect, outline);
|
|
real32 text_width = font_string_width(target, font_id, text);
|
|
i32 box_width = btn_rect.x1 - btn_rect.x0;
|
|
i32 box_height = btn_rect.y1 - btn_rect.y0;
|
|
i32 x_pos = TRUNC32(btn_rect.x0 + (box_width - text_width)*.5f);
|
|
draw_string(target, font_id, text, x_pos, btn_rect.y0 + (box_height - character_h) / 2, fore);
|
|
|
|
if (is_toggle){
|
|
i32_Rect on_box = get_inner_rect(btn_rect, character_h/2);
|
|
on_box.x1 = on_box.x0 + (on_box.y1 - on_box.y0);
|
|
|
|
if (on) draw_rectangle(target, on_box, fore);
|
|
else draw_rectangle(target, on_box, back);
|
|
draw_rectangle_outline(target, on_box, fore);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
internal b32
|
|
do_undo_slider(Widget_ID wid, UI_State *state, UI_Layout *layout, i32 max, i32 v, Undo_Data *undo, i32 *out){
|
|
b32 result = 0;
|
|
i16 font_id = state->style->font_id;
|
|
i32 character_h = get_font_info(state->font_set, font_id)->height;
|
|
|
|
i32_Rect containing_rect = layout_rect(layout, character_h);
|
|
|
|
i32_Rect click_rect;
|
|
click_rect.x0 = containing_rect.x0 + character_h - 1;
|
|
click_rect.x1 = containing_rect.x1 - character_h + 1;
|
|
click_rect.y0 = containing_rect.y0 + 2;
|
|
click_rect.y1 = containing_rect.y1 - 2;
|
|
|
|
if (state->input_stage){
|
|
real32 l;
|
|
if (ui_do_slider_input(state, click_rect, wid, (real32)click_rect.x0, (real32)click_rect.x1, &l)){
|
|
real32 v_new = lerp(0.f, l, (real32)max);
|
|
v = ROUND32(v_new);
|
|
result = 1;
|
|
if (out) *out = v;
|
|
}
|
|
}
|
|
else{
|
|
Render_Target *target = state->target;
|
|
if (max > 0){
|
|
UI_Style ui_style = get_ui_style_upper(state->style);
|
|
|
|
real32 L = unlerp(0.f, (real32)v, (real32)max);
|
|
i32 x = FLOOR32(lerp((real32)click_rect.x0, L, (real32)click_rect.x1));
|
|
|
|
i32 bar_top = ((click_rect.y0 + click_rect.y1) >> 1) - 1;
|
|
i32 bar_bottom = bar_top + 2;
|
|
|
|
bool32 show_bar = 1;
|
|
real32 tick_step = (click_rect.x1 - click_rect.x0) / (real32)max;
|
|
bool32 show_ticks = 1;
|
|
if (tick_step <= 5.f) show_ticks = 0;
|
|
|
|
if (undo == 0){
|
|
if (show_bar){
|
|
i32_Rect slider_rect;
|
|
slider_rect.x0 = click_rect.x0;
|
|
slider_rect.x1 = x;
|
|
slider_rect.y0 = bar_top;
|
|
slider_rect.y1 = bar_bottom;
|
|
|
|
draw_rectangle(target, slider_rect, ui_style.dim);
|
|
|
|
slider_rect.x0 = x;
|
|
slider_rect.x1 = click_rect.x1;
|
|
draw_rectangle(target, slider_rect, ui_style.pop1);
|
|
}
|
|
|
|
if (show_ticks){
|
|
f32_Rect tick;
|
|
tick.x0 = (real32)click_rect.x0 - 1;
|
|
tick.x1 = (real32)click_rect.x0 + 1;
|
|
tick.y0 = (real32)bar_top - 3;
|
|
tick.y1 = (real32)bar_bottom + 3;
|
|
|
|
for (i32 i = 0; i < v; ++i){
|
|
draw_rectangle(target, tick, ui_style.dim);
|
|
tick.x0 += tick_step;
|
|
tick.x1 += tick_step;
|
|
}
|
|
|
|
for (i32 i = v; i <= max; ++i){
|
|
draw_rectangle(target, tick, ui_style.pop1);
|
|
tick.x0 += tick_step;
|
|
tick.x1 += tick_step;
|
|
}
|
|
}
|
|
}
|
|
else{
|
|
if (show_bar){
|
|
i32_Rect slider_rect;
|
|
slider_rect.x0 = click_rect.x0;
|
|
slider_rect.y0 = bar_top;
|
|
slider_rect.y1 = bar_bottom;
|
|
|
|
Edit_Step *history = undo->history.edits;
|
|
i32 block_count = undo->history_block_count;
|
|
Edit_Step *step = history;
|
|
for (i32 i = 0; i < block_count; ++i){
|
|
u32 color;
|
|
if (step->type == ED_REDO ||
|
|
step->type == ED_UNDO) color = ui_style.pop1;
|
|
else color = ui_style.dim;
|
|
|
|
real32 L;
|
|
if (i + 1 == block_count){
|
|
L = 1.f;
|
|
}else{
|
|
step = history + step->next_block;
|
|
L = unlerp(0.f, (real32)(step - history), (real32)max);
|
|
}
|
|
if (L > 1.f) L = 1.f;
|
|
i32 x = FLOOR32(lerp((real32)click_rect.x0, L, (real32)click_rect.x1));
|
|
|
|
slider_rect.x1 = x;
|
|
draw_rectangle(target, slider_rect, color);
|
|
slider_rect.x0 = slider_rect.x1;
|
|
|
|
if (L == 1.f) break;
|
|
}
|
|
}
|
|
|
|
if (show_ticks){
|
|
f32_Rect tick;
|
|
tick.x0 = (real32)click_rect.x0 - 1;
|
|
tick.x1 = (real32)click_rect.x0 + 1;
|
|
tick.y0 = (real32)bar_top - 3;
|
|
tick.y1 = (real32)bar_bottom + 3;
|
|
|
|
Edit_Step *history = undo->history.edits;
|
|
u32 color = ui_style.dim;
|
|
for (i32 i = 0; i <= max; ++i){
|
|
if (i != max){
|
|
if (history[i].type == ED_REDO) color = ui_style.pop1;
|
|
else if (history[i].type == ED_UNDO ||
|
|
history[i].type == ED_NORMAL) color = ui_style.pop2;
|
|
else color = ui_style.dim;
|
|
}
|
|
draw_rectangle(target, tick, color);
|
|
tick.x0 += tick_step;
|
|
tick.x1 += tick_step;
|
|
}
|
|
}
|
|
}
|
|
|
|
i32_Rect slider_handle;
|
|
slider_handle.x0 = x - 2;
|
|
slider_handle.x1 = x + 2;
|
|
slider_handle.y0 = click_rect.y0;
|
|
slider_handle.y1 = click_rect.y1;
|
|
|
|
draw_rectangle(target, slider_handle, ui_style.bright);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
// BOTTOM
|
|
|