4coder/4coder_buffer_types.h

208 lines
3.7 KiB
C

/*
* Mr. 4th Dimention - Allen Webster
*
* 23.02.2016
*
* Types shared by custom and application
*
*/
// TOP
#ifndef FRED_BUFFER_TYPES_H
#define FRED_BUFFER_TYPES_H
typedef unsigned char Code;
typedef enum{
MDFR_SHIFT_INDEX,
MDFR_CONTROL_INDEX,
MDFR_ALT_INDEX,
MDFR_CAPS_INDEX,
// always last
MDFR_INDEX_COUNT
} Key_Control;
typedef struct Key_Event_Data{
Code keycode;
Code character;
Code character_no_caps_lock;
char modifiers[MDFR_INDEX_COUNT];
} Key_Event_Data;
typedef struct Mouse_State{
char l, r;
char press_l, press_r;
char release_l, release_r;
char wheel;
char out_of_window;
int x, y;
} Mouse_State;
typedef struct Full_Cursor{
int pos;
int line, character;
float unwrapped_x, unwrapped_y;
float wrapped_x, wrapped_y;
} Full_Cursor;
typedef enum{
buffer_seek_pos,
buffer_seek_wrapped_xy,
buffer_seek_unwrapped_xy,
buffer_seek_line_char
} Buffer_Seek_Type;
typedef struct Buffer_Seek{
Buffer_Seek_Type type;
union{
struct { int pos; };
struct { int round_down; float x, y; };
struct { int line, character; };
};
} Buffer_Seek;
static Buffer_Seek
seek_pos(int pos){
Buffer_Seek result;
result.type = buffer_seek_pos;
result.pos = pos;
return(result);
}
static Buffer_Seek
seek_wrapped_xy(float x, float y, int round_down){
Buffer_Seek result;
result.type = buffer_seek_wrapped_xy;
result.x = x;
result.y = y;
result.round_down = round_down;
return(result);
}
static Buffer_Seek
seek_unwrapped_xy(float x, float y, int round_down){
Buffer_Seek result;
result.type = buffer_seek_unwrapped_xy;
result.x = x;
result.y = y;
result.round_down = round_down;
return(result);
}
static Buffer_Seek
seek_xy(float x, float y, int round_down, int unwrapped){
Buffer_Seek result;
result.type = unwrapped?buffer_seek_unwrapped_xy:buffer_seek_wrapped_xy;
result.x = x;
result.y = y;
result.round_down = round_down;
return(result);
}
static Buffer_Seek
seek_line_char(int line, int character){
Buffer_Seek result;
result.type = buffer_seek_line_char;
result.line = line;
result.character = character;
return(result);
}
typedef union Range{
struct{
int min, max;
};
struct{
int start, end;
};
} Range;
inline Range
make_range(int p1, int p2){
Range range;
if (p1 < p2){
range.min = p1;
range.max = p2;
}
else{
range.min = p2;
range.max = p1;
}
return(range);
}
enum Dynamic_Type{
dynamic_type_int,
dynamic_type_string,
// never below this
dynamic_type_count
};
struct Dynamic{
int type;
union{
struct{
int str_len;
char *str_value;
};
int int_value;
};
};
inline Dynamic
dynamic_int(int x){
Dynamic result;
result.type = dynamic_type_int;
result.int_value = x;
return result;
}
inline Dynamic
dynamic_string(const char *string, int len){
Dynamic result;
result.type = dynamic_type_string;
result.str_len = len;
result.str_value = (char*)(string);
return result;
}
inline int
dynamic_to_int(Dynamic *dynamic){
int result = 0;
if (dynamic->type == dynamic_type_int){
result = dynamic->int_value;
}
return result;
}
inline char*
dynamic_to_string(Dynamic *dynamic, int *len){
char *result = 0;
if (dynamic->type == dynamic_type_string){
result = dynamic->str_value;
*len = dynamic->str_len;
}
return result;
}
inline int
dynamic_to_bool(Dynamic *dynamic){
int result = 0;
if (dynamic->type == dynamic_type_int){
result = (dynamic->int_value != 0);
}
else{
result = 1;
}
return result;
}
#endif
// BOTTOM