4coder_API
…
4coder_helper
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4coder_lib
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4cpp
…
languages
…
meta
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opengl
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platform_all
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
platform_linux
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
platform_mac
…
platform_unix
…
platform_win32
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
power
…
site
cleaning up everything in mac input setup
2017-11-08 19:12:14 -05:00
string
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themes
…
windows_scripts
adding VS 2015 to vcvarsall finder
2017-07-03 13:33:38 -04:00
.gitignore
DS_Store BE GONE
2017-07-10 09:49:45 -04:00
4coder_auto_indent.cpp
fixed small issues discovered after 4.0.21 release
2017-06-28 11:15:54 -04:00
4coder_base_commands.cpp
…
4coder_build_commands.cpp
Got custom and app layers building on Mac
2017-06-26 22:47:00 -04:00
4coder_clipboard.cpp
Revert "Changed the a lot of stuff over to umem"
2017-03-23 15:15:33 -04:00
4coder_default_bindings.cpp
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4coder_default_framework.h
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4coder_default_hooks.cpp
took off the debug prints in command caller, Mac is ready to go
2017-11-09 10:41:27 -05:00
4coder_default_include.cpp
Everything builds on cl-2015, fixed open-in-other limitation
2017-11-10 13:56:17 -05:00
4coder_function_list.cpp
4.0.19 bug fixes, all features ready to go
2017-04-22 20:53:19 -04:00
4coder_jump_parsing.cpp
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4coder_jumping.h
lots of progress on 4.0.19
2017-04-15 17:47:23 -04:00
4coder_project_commands.cpp
Multi copy from other applications
2017-11-09 19:47:57 -05:00
4coder_remapping_commands.cpp
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4coder_search.cpp
4.0.19 bug fixes, all features ready to go
2017-04-22 20:53:19 -04:00
4coder_sticky_jump.cpp
Fixed sticky jump bug; working on 32 bit lexer crash
2017-06-16 19:10:50 -04:00
4coder_system_command.cpp
cleaned up arbitrary system command code more
2017-07-17 17:16:29 -04:00
4ed.cpp
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4ed.h
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4ed_api_implementation.cpp
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4ed_app_models.h
setup the remapping commands, restructured the 4coder mapping internals, started working on global_set_mapping
2017-11-08 13:24:30 -05:00
4ed_app_target.cpp
cleaning up opengl code
2017-11-10 13:27:39 -05:00
4ed_buffer.cpp
cleaned up the windows fullscreen BULLS
2017-07-18 18:34:57 -04:00
4ed_buffer_model.h
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4ed_cli.cpp
cleaned up the child process updating and CLI list managing
2017-07-17 18:46:56 -04:00
4ed_command.cpp
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4ed_cursor_codes.h
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
4ed_debug_mem.h
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4ed_defines.h
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4ed_doubly_linked_list.cpp
got the parse context system working in 4coder
2017-05-19 19:55:50 -04:00
4ed_file.cpp
got new lexer keywords thing working, built out several example 'languages' began investigating the jump to error situation.
2017-05-20 21:22:20 -04:00
4ed_file_track.h
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4ed_file_track_general.cpp
cleaned up the windows fullscreen BULLS
2017-07-18 18:34:57 -04:00
4ed_file_view.cpp
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4ed_font_data.h
a few little optimizations to take the edge off, 4.0.18 ready for publishing (barring problems durring test drive session)
2017-03-29 16:50:29 -04:00
4ed_font_interface.h
4.0.18 ~ pre-optimizations
2017-03-29 12:32:06 -04:00
4ed_font_interface_to_os.h
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4ed_font_static_functions.cpp
…
4ed_gui.cpp
lots of progress on 4.0.19
2017-04-15 17:47:23 -04:00
4ed_gui.h
got new organization system working on linux
2017-01-23 01:19:43 -05:00
4ed_hot_directory.cpp
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4ed_layout.cpp
…
4ed_log.h
moved fatal error message as high up as possible
2017-07-18 19:30:02 -04:00
4ed_math.h
Revert "Converting to proper use of umem everywhere (kind of went off on a tanget there :D)"
2017-03-23 15:16:39 -04:00
4ed_mem_ansi.c
got fonts working on Linux
2017-03-19 14:25:12 -04:00
4ed_os_comp_cracking.h
various build errors on Linux and Mac
2017-11-10 16:21:57 -05:00
4ed_os_custom_api.h
…
4ed_parse_contexts.cpp
got new lexer keywords thing working, built out several example 'languages' began investigating the jump to error situation.
2017-05-20 21:22:20 -04:00
4ed_render_fill.cpp
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
4ed_render_format.h
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
4ed_render_target.cpp
Rendering improvements and partial cleanup
2017-11-10 19:58:47 -05:00
4ed_render_target.h
…
4ed_style.cpp
got the color theme file working, started replacing existing color themes with the new system
2017-06-05 17:48:49 -04:00
4ed_style.h
4.0.19 casey stuff added
2017-04-22 22:11:03 -04:00
4ed_system.h
…
4ed_translation.cpp
fixed noncharacter bug
2017-03-25 20:50:29 -04:00
4ed_undo.cpp
Revert "Changed the a lot of stuff over to umem"
2017-03-23 15:15:33 -04:00
4ed_view.cpp
…
4ed_working_set.cpp
Revert "Changed the a lot of stuff over to umem"
2017-03-23 15:15:33 -04:00
LICENSE.txt
fixed small issues discovered after 4.0.21 release
2017-06-28 11:15:54 -04:00
README.txt
4.0.21 building and ready on win7, still needs test driving
2017-06-24 09:49:20 -04:00
TODO.txt
finished up the dangling todo items: fixed the click position bug, setup auto-indent-on-save, and finished the project fkey system
2016-12-26 17:49:01 -05:00
build.bat
got string build working again
2017-07-09 00:28:33 -04:00
build.sh
got string build working again
2017-07-09 00:28:33 -04:00
build_optimized.bat
…
build_site.bat
…
build_site.sh
…
build_string.bat
DS_Store BE GONE
2017-07-10 09:49:45 -04:00
build_string.sh
…
buildsuper_x64.bat
lots of clean up on the build system
2017-07-08 15:25:23 -04:00
buildsuper_x64.sh
cleaning up everything in mac input setup
2017-11-08 19:12:14 -05:00
buildsuper_x86.bat
lots more cleanup on the file moving api
2017-07-08 01:40:27 -04:00
detect_os.sh
included unix in mac
2017-06-30 17:33:30 -04:00
package.bat
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package.sh
DS_Store BE GONE
2017-07-10 09:49:45 -04:00
project.4coder
…
release-config.4coder
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zip.bat
fixing up the zip batch
2017-06-22 20:41:23 -04:00