68 lines
1.2 KiB
C
68 lines
1.2 KiB
C
/*
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4coder_default_framework.cpp - Sets up the basics of the framework that is used for default 4coder behaviour.
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*/
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// TOP
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#if !defined(FCODER_DEFAULT_FRAMEWORK_H)
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#define FCODER_DEFAULT_FRAMEWORK_H
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enum Default_Maps{
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default_code_map,
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default_lister_ui_map,
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default_maps_count,
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};
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////////////////////////////////
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enum Rewrite_Type{
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RewriteNone,
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RewritePaste,
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RewriteWordComplete
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};
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////////////////////////////////
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struct ID_Line_Column_Jump_Location{
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Buffer_ID buffer_id;
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int32_t line;
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int32_t column;
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};
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typedef ID_Line_Column_Jump_Location ID_Based_Jump_Location;
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struct ID_Pos_Jump_Location{
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Buffer_ID buffer_id;
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int32_t pos;
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};
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struct Name_Line_Column_Location{
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String file;
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int32_t line;
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int32_t column;
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};
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struct ID_Pos_Jump_Location_Array{
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struct ID_Pos_Jump_Location *jumps;
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int32_t count;
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};
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////////////////////////////////
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struct Named_Mapping{
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String name;
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Custom_Command_Function *remap_command;
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};
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////////////////////////////////
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static void
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do_gui_sure_to_kill(Application_Links *app, Buffer_Summary *buffer, View_Summary *view);
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static void
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do_gui_sure_to_close_4coder(Application_Links *app, View_Summary *view);
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#endif
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// BOTTOM
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