/* 4coder_delta_rule.h - Types for built in delta rules and delta rule helpers. */ // TOP #if !defined(FCODER_DELTA_RULE_H) #define FCODER_DELTA_RULE_H union Delta_Context_Header{ Buffer_Point point; Vec2_f32 p; }; struct Buffer_Point_Delta_Result{ Buffer_Point point; b32 still_animating; }; struct Vec2_f32_Delta_Result{ Vec2_f32 p; b32 still_animating; }; struct Smooth_Step{ f32 p; f32 v; }; #endif // BOTTOM