/* * Mr. 4th Dimention - Allen Webster * * 13.11.2015 * * Application layer build target * */ // TOP // TODO(allen): get away from string.h #include #include "4ed_defines.h" #include "4coder_API/custom.h" #include "4ed_math.h" #include "4ed_font.h" #include "4ed_system.h" #define PREFERRED_ALIGNMENT 8 #define USE_DEBUG_MEMORY #define FSTRING_IMPLEMENTATION #define FSTRING_C #include "4coder_lib/4coder_string.h" #include "4coder_lib/4coder_mem.h" #include "4coder_lib/4coder_table.h" #include "4coder_lib/4coder_utf8.h" #if defined(USE_DEBUG_MEMORY) # include "4ed_debug_mem.h" #endif #include "4ed_render_format.h" #include "4ed_render_target.h" #include "4ed.h" #include "4ed_buffer_model.h" #define FCPP_FORBID_MALLOC #include "4cpp/4cpp_lexer.h" #include "4ed_linked_node_macros.h" #include "4ed_font.cpp" #include "4ed_translation.cpp" #include "4ed_render_target.cpp" #include "4ed_render_fill.cpp" #include "4ed_style.h" #include "4ed_style.cpp" #include "4ed_command.cpp" #include "4ed_buffer.cpp" #include "4ed_undo.cpp" #include "4ed_file.cpp" #include "4ed_working_set.cpp" #include "4ed_hot_directory.cpp" #include "4ed_parse_contexts.cpp" #include "4ed_cli.cpp" #include "4ed_gui.h" #include "4ed_gui.cpp" #include "4ed_layout.cpp" #include "4ed_view.cpp" #include "4ed_app_models.h" #include "4ed_file_view.cpp" #include "4ed.cpp" // BOTTOM