/* * Mr. 4th Dimention - Allen Webster * * 24.03.2018 * * History */ // TOP internal Node* history__to_node(Node *sentinel, i32 index){ Node *result = 0; i32 counter = 0; Node *it = sentinel; do{ if (counter == index){ result = it; break; } counter += 1; it = it->next; } while (it != sentinel); return(result); } internal void history__push_back_record_ptr(Heap *heap, Record_Ptr_Lookup_Table *lookup, Record *record){ if (lookup->records == 0 || lookup->count == lookup->max){ i32 new_max = clamp_bottom(1024, lookup->max*2); Record **new_records = (Record**)heap_allocate(heap, sizeof(Record*)*new_max); block_copy(new_records, lookup->records, sizeof(*new_records)*lookup->count); if (lookup->records != 0){ heap_free(heap, lookup->records); } lookup->records = new_records; lookup->max = new_max; } Assert(lookup->count < lookup->max); lookup->records[lookup->count] = record; lookup->count += 1; } internal void history__shrink_array(Record_Ptr_Lookup_Table *lookup, i32 new_count){ Assert(0 <= new_count && new_count <= lookup->count); lookup->count = new_count; } internal void history__merge_record_ptr_range_to_one_ptr(Record_Ptr_Lookup_Table *lookup, i32 first_one_based, i32 last_one_based, Record *record){ i32 first = first_one_based - 1; i32 one_past_last = last_one_based; Assert(0 <= first && first <= one_past_last && one_past_last <= lookup->count); if (first < one_past_last){ i32 shift = 1 + first - one_past_last; block_copy(lookup->records + one_past_last + shift, lookup->records + one_past_last, lookup->count - one_past_last); lookup->count += shift; } lookup->records[first] = record; } internal Node* history__to_node(History *history, i32 index){ Node *result = 0; if (index == 0){ result = &history->records; } else if (0 < index && index <= history->record_count){ Record_Ptr_Lookup_Table *lookup = &history->record_lookup; Assert(lookup->count == history->record_count); result = &lookup->records[index - 1]->node; } return(result); } //////////////////////////////// internal Record* history__allocate_record(Heap *heap, History *history){ Node *sentinel = &history->free_records; Node *new_node = sentinel->next; if (new_node == sentinel){ i32 new_record_count = 1024; void *memory = memory_bank_allocate(heap, &history->bank, sizeof(Record)*new_record_count); Record *new_record = (Record*)memory; sentinel->next = &new_record->node; new_record->node.prev = sentinel; for (i32 i = 1; i < new_record_count; i += 1, new_record += 1){ new_record[0].node.next = &new_record[1].node; new_record[1].node.prev = &new_record[0].node; } new_record[0].node.next = sentinel; sentinel->prev = &new_record[0].node; new_node = &((Record*)memory)->node; } dll_remove(new_node); Record *record = CastFromMember(Record, node, new_node); block_zero_struct(record); return(record); } internal void global_history_init(Global_History *global_history){ global_history->edit_number_counter = 0; global_history->edit_grouping_counter = 0; } internal i32 global_history_get_edit_number(Global_History *global_history){ i32 result = global_history->edit_number_counter; if (global_history->edit_grouping_counter == 0){ global_history->edit_number_counter += 1; } return(result); } internal void global_history_adjust_edit_grouping_counter(Global_History *global_history, i32 adjustment){ i32 original = global_history->edit_grouping_counter; global_history->edit_grouping_counter = clamp_bottom(0, global_history->edit_grouping_counter + adjustment); if (global_history->edit_grouping_counter == 0 && original > 0){ global_history->edit_number_counter += 1; } } internal void history_init(Application_Links *app, History *history){ history->activated = true; history->arena = make_arena(app, KB(32)); memory_bank_init(&history->bank); dll_init_sentinel(&history->free_records); dll_init_sentinel(&history->records); history->record_count = 0; block_zero_struct(&history->record_lookup); } internal b32 history_is_activated(History *history){ return(history->activated); } internal void history_free(Heap *heap, History *history){ if (!history->activated){ return; } arena_release_all(&history->arena); memory_bank_free_all(heap, &history->bank); block_zero_struct(history); } internal i32 history_get_record_count(History *history){ if (!history->activated){ return(0); } return(history->record_count); } internal Record* history_get_record(History *history, i32 index){ if (!history->activated){ return(0); } Record *record = 0; Node *node = history__to_node(history, index); if (node != 0){ record = CastFromMember(Record, node, node); } return(record); } internal Record* history_get_sub_record(Record *record, i32 sub_index){ Record *result = 0; if (record->kind == RecordKind_Group){ if (0 <= sub_index && sub_index <= record->group.count){ Node *node = history__to_node(&record->group.children, sub_index); if (node != 0){ result = CastFromMember(Record, node, node); } } } return(result); } internal Record* history_get_dummy_record(History *history){ if (!history->activated){ return(0); } return(CastFromMember(Record, node, &history->records)); } internal void history__stash_record(Heap *heap, History *history, Record *new_record){ Assert(history->record_lookup.count == history->record_count); dll_insert_back(&history->records, &new_record->node); history->record_count += 1; history__push_back_record_ptr(heap, &history->record_lookup, new_record); Assert(history->record_lookup.count == history->record_count); } internal void history__free_single_node(History *history, Node *node){ dll_remove(node); dll_insert(&history->free_records, node); } internal void history__free_nodes(History *history, i32 first_index, Node *first_node, Node *last_node){ if (first_node == last_node){ history__free_single_node(history, first_node); } else{ { Node *left = first_node->prev; Node *right = last_node->next; left->next = right; right->prev = left; } { Node *left = &history->free_records; Node *right = left->next; left->next = first_node; first_node->prev = left; right->prev = last_node; last_node->next = right; } } Assert(first_index != 0); history->record_count = first_index - 1; history__shrink_array(&history->record_lookup, history->record_count); } internal void history_record_edit(Heap *heap, Global_History *global_history, History *history, Gap_Buffer *buffer, Edit edit){ if (!history->activated){ return; } Assert(history->record_lookup.count == history->record_count); Record *new_record = history__allocate_record(heap, history); history__stash_record(heap, history, new_record); new_record->restore_point = temp_memory_light(begin_temp_memory(&history->arena)); new_record->edit_number = global_history_get_edit_number(global_history); new_record->kind = RecordKind_Single; i32 length_forward = edit.length; i32 length_backward = edit.range.one_past_last - edit.range.first; new_record->single.str_forward = push_array(&history->arena, char, length_forward); new_record->single.str_backward = push_array(&history->arena, char, length_backward); new_record->single.length_forward = length_forward; new_record->single.length_backward = length_backward; new_record->single.first = edit.range.first; block_copy(new_record->single.str_forward, edit.str, length_forward); buffer_stringify_range(buffer, edit.range, new_record->single.str_backward); Assert(history->record_lookup.count == history->record_count); } internal void history_record_edit(Heap *heap, Global_History *global_history, History *history, Gap_Buffer *buffer, Edit_Array edits, Buffer_Batch_Edit_Type batch_type){ if (!history->activated){ return; } Assert(history->record_lookup.count == history->record_count); Record *new_record = history__allocate_record(heap, history); history__stash_record(heap, history, new_record); new_record->restore_point = temp_memory_light(begin_temp_memory(&history->arena)); new_record->edit_number = global_history_get_edit_number(global_history); new_record->kind = RecordKind_Batch; i32 length_forward = 0; i32 length_backward = 0; for (i32 i = 0; i < edits.count; i += 1){ length_forward += edits.vals[i].length; length_backward += edits.vals[i].range.one_past_last - edits.vals[i].range.first; } new_record->batch.type = batch_type; new_record->batch.count = edits.count; new_record->batch.str_base_forward = push_array(&history->arena, char, length_forward); new_record->batch.str_base_backward = push_array(&history->arena, char, length_backward); new_record->batch.batch_records = push_array(&history->arena, Record_Batch_Slot, edits.count); char *str_base_forward = new_record->batch.str_base_forward; char *cursor_forward = str_base_forward; char *str_base_backward = new_record->batch.str_base_backward; char *cursor_backward = str_base_backward; Record_Batch_Slot *batch_slot = new_record->batch.batch_records; Edit *edit = edits.vals; for (i32 i = 0; i < edits.count; i += 1, batch_slot += 1, edit += 1){ i32 first = edit->range.first; i32 length_forward = edit->length; i32 length_backward = edit->range.one_past_last - first; batch_slot->length_forward = length_forward ; batch_slot->length_backward = length_backward; batch_slot->first = first; block_copy(cursor_forward , edit->str, length_forward); buffer_stringify_range(buffer, edit->range, cursor_backward); cursor_forward += length_forward ; cursor_backward += length_backward; } Assert(history->record_lookup.count == history->record_count); } internal void history_dump_records_after_index(History *history, i32 index){ if (!history->activated){ return; } Assert(history->record_lookup.count == history->record_count); Assert(0 <= index && index <= history->record_count); if (index < history->record_count){ Node *node = history__to_node(history, index); Node *first_node_to_clear = node->next; Node *sentinel = &history->records; Assert(first_node_to_clear != sentinel); Record *first_record_to_clear = CastFromMember(Record, node, first_node_to_clear); end_temp_memory(&history->arena, first_record_to_clear->restore_point); Node *last_node_to_clear = sentinel->prev; history__free_nodes(history, index + 1, first_node_to_clear, last_node_to_clear); } Assert(history->record_lookup.count == history->record_count); } internal void history__optimize_group(Partition *scratch, History *history, Record *record){ Assert(record->kind == RecordKind_Group); for (;;){ Record *right = CastFromMember(Record, node, record->group.children.prev); if (record->group.count == 1){ Record *child = right; record->restore_point = child->restore_point; record->edit_number = child->edit_number; record->kind = RecordKind_Single; record->single = child->single; // NOTE(allen): don't use "free" because the child node is no longer linked // to a valid sentinel, and removing it first (as free does) will mess with // the data in record->single dll_insert(&history->free_records, &child->node); break; } Record *left = CastFromMember(Record, node, right->node.prev); if (right->kind == RecordKind_Single && left->kind == RecordKind_Single){ b32 do_merge = false; Temp_Memory temp = begin_temp_memory(scratch); i32 new_length_forward = left->single.length_forward + right->single.length_forward ; i32 new_length_backward = left->single.length_backward + right->single.length_backward; char *temp_str_forward = 0; char *temp_str_backward = 0; if (left->single.first + left->single.length_forward == right->single.first){ do_merge = true; temp_str_forward = push_array(scratch, char, new_length_forward ); temp_str_backward = push_array(scratch, char, new_length_backward); block_copy(temp_str_forward , left->single.str_forward , left->single.length_forward ); block_copy(temp_str_forward + left->single.length_forward, right->single.str_forward, right->single.length_forward); block_copy(temp_str_backward , left->single.str_backward , left->single.length_backward ); block_copy(temp_str_backward + left->single.length_backward, right->single.str_backward, right->single.length_backward); } else if (right->single.first + right->single.length_backward == left->single.first){ do_merge = true; temp_str_forward = push_array(scratch, char, new_length_forward ); temp_str_backward = push_array(scratch, char, new_length_backward); block_copy(temp_str_forward , right->single.str_forward, right->single.length_forward); block_copy(temp_str_forward + right->single.length_forward, left->single.str_forward , left->single.length_forward ); block_copy(temp_str_backward , right->single.str_backward, right->single.length_backward); block_copy(temp_str_backward + right->single.length_backward, left->single.str_backward , left->single.length_backward ); } else{ break; } if (do_merge){ end_temp_memory(&history->arena, left->restore_point); char *new_str_forward = push_array(&history->arena, char, new_length_forward ); char *new_str_backward = push_array(&history->arena, char, new_length_backward); block_copy(new_str_forward , temp_str_forward , new_length_forward ); block_copy(new_str_backward, temp_str_backward, new_length_backward); left->edit_number = right->edit_number; left->single.str_forward = new_str_forward ; left->single.str_backward = new_str_backward; left->single.length_forward = new_length_forward ; left->single.length_backward = new_length_backward; history__free_single_node(history, &right->node); record->group.count -= 1; } end_temp_memory(temp); } else{ break; } } } internal void history_merge_records(Partition *scratch, Heap *heap, History *history, i32 first_index, i32 last_index){ if (!history->activated){ return; } Assert(history->record_lookup.count == history->record_count); Assert(first_index < last_index); Node *first_node = history__to_node(history, first_index); Node *last_node = history__to_node(history, last_index ); Assert(first_node != &history->records && first_node != 0); Assert(last_node != &history->records && last_node != 0); Record *new_record = history__allocate_record(heap, history); Node *left = first_node->prev; Node *right = last_node->next; left->next = &new_record->node; new_record->node.prev = left; right->prev = &new_record->node; new_record->node.next = right; // NOTE(allen): here we remove (last_index - first_index + 1) nodes, and insert 1 node // which simplifies to this: history->record_count -= last_index - first_index; Record *first_record = CastFromMember(Record, node, first_node); Record *last_record = CastFromMember(Record, node, last_node); new_record->restore_point = first_record->restore_point; new_record->edit_number = last_record->edit_number; new_record->kind = RecordKind_Group; Node *new_sentinel = &new_record->group.children; dll_init_sentinel(new_sentinel); Node *one_past_last_node = last_node->next; i32 count = 0; for (Node *node = first_node, *next = 0; node != one_past_last_node; node = next){ next = node->next; Record *record = CastFromMember(Record, node, node); switch (record->kind){ case RecordKind_Single: { dll_insert_back(new_sentinel, &record->node); count += 1; }break; case RecordKind_Batch: { dll_insert_back(new_sentinel, &record->node); count += 1; }break; case RecordKind_Group: { Node *first = record->group.children.next; Node *last = record->group.children.prev; Assert(first != &record->group.children); Assert(last != &record->group.children); Node *right = new_sentinel; Node *left = new_sentinel->prev; left->next = first; first->prev = left; last->next = right; right->prev = last; count += record->group.count; }break; default: { InvalidCodePath; }break; } } new_record->group.count = count; history__merge_record_ptr_range_to_one_ptr(&history->record_lookup, first_index, last_index, new_record); Assert(history->record_lookup.count == history->record_count); if (first_index == history->record_count){ history__optimize_group(scratch, history, new_record); } } // BOTTOM