/* * Mr. 4th Dimention - Allen Webster * * 21.01.2014 * * System functions for project codename "4ed" * */ // TOP #if !defined(FCODER_SYSTEM_INTERFACE_H) #define FCODER_SYSTEM_INTERFACE_H #include "4ed_font_interface.h" // types struct Plat_Handle{ u32 d[4]; }; static Plat_Handle null_plat_handle = {0}; inline b32 handle_equal(Plat_Handle a, Plat_Handle b){ b32 result = (memcmp(&a, &b, sizeof(a)) == 0); return(result); } // files #define Sys_Set_File_List_Sig(name) void name(File_List *file_list, char *directory, char *canon_directory_out, u32 *canon_directory_size_out, u32 canon_directory_max) typedef Sys_Set_File_List_Sig(System_Set_File_List); #define Sys_Get_Canonical_Sig(name) u32 name(char *filename, u32 len, char *buffer, u32 max) typedef Sys_Get_Canonical_Sig(System_Get_Canonical); // file load/save #define Sys_Load_Handle_Sig(name) b32 name(char *filename, Plat_Handle *handle_out) typedef Sys_Load_Handle_Sig(System_Load_Handle); #define Sys_Load_Size_Sig(name) u32 name(Plat_Handle handle) typedef Sys_Load_Size_Sig(System_Load_Size); #define Sys_Load_File_Sig(name) b32 name(Plat_Handle handle, char *buffer, u32 size) typedef Sys_Load_File_Sig(System_Load_File); #define Sys_Load_Close_Sig(name) b32 name(Plat_Handle handle) typedef Sys_Load_Close_Sig(System_Load_Close); #define Sys_Save_File_Sig(name) b32 name(char *filename, char *buffer, u32 size) typedef Sys_Save_File_Sig(System_Save_File); // file changes #define Sys_Add_Listener_Sig(name) b32 name(char *filename) typedef Sys_Add_Listener_Sig(System_Add_Listener); #define Sys_Remove_Listener_Sig(name) b32 name(char *filename) typedef Sys_Remove_Listener_Sig(System_Remove_Listener); #define Sys_Get_File_Change_Sig(name) i32 name(char *buffer, i32 max, b32 *mem_too_small, i32 *required_size) typedef Sys_Get_File_Change_Sig(System_Get_File_Change); // time #define Sys_Now_Time_Sig(name) u64 name() typedef Sys_Now_Time_Sig(System_Now_Time); // clipboard #define Sys_Post_Clipboard_Sig(name) void name(String str) typedef Sys_Post_Clipboard_Sig(System_Post_Clipboard); // cli struct CLI_Handles{ Plat_Handle proc; Plat_Handle out_read; Plat_Handle out_write; u32 scratch_space[4]; i32 exit; }; #define Sys_CLI_Call_Sig(name) b32 name(char *path, char *script_name, CLI_Handles *cli_out) typedef Sys_CLI_Call_Sig(System_CLI_Call); #define Sys_CLI_Begin_Update_Sig(name) void name(CLI_Handles *cli) typedef Sys_CLI_Begin_Update_Sig(System_CLI_Begin_Update); #define Sys_CLI_Update_Step_Sig(name) b32 name(CLI_Handles *cli, char *dest, u32 max, u32 *amount) typedef Sys_CLI_Update_Step_Sig(System_CLI_Update_Step); #define Sys_CLI_End_Update_Sig(name) b32 name(CLI_Handles *cli) typedef Sys_CLI_End_Update_Sig(System_CLI_End_Update); // coroutine #define Coroutine_Function_Sig(name) void name(struct Coroutine *coroutine) typedef Coroutine_Function_Sig(Coroutine_Function); struct Coroutine{ Plat_Handle plat_handle; Coroutine_Function *func; void *yield_handle; void *in; void *out; }; #define Sys_Create_Coroutine_Sig(name) Coroutine *name(Coroutine_Function *func) typedef Sys_Create_Coroutine_Sig(System_Create_Coroutine); #define Sys_Launch_Coroutine_Sig(name) Coroutine *name(Coroutine *coroutine, void *in, void *out) typedef Sys_Launch_Coroutine_Sig(System_Launch_Coroutine); #define Sys_Resume_Coroutine_Sig(name) Coroutine *name(Coroutine *coroutine, void *in, void *out) typedef Sys_Resume_Coroutine_Sig(System_Resume_Coroutine); #define Sys_Yield_Coroutine_Sig(name) void name(Coroutine *coroutine) typedef Sys_Yield_Coroutine_Sig(System_Yield_Coroutine); // thread struct Thread_Context; enum Lock_ID{ FRAME_LOCK, CANCEL_LOCK0, CANCEL_LOCK1, CANCEL_LOCK2, CANCEL_LOCK3, CANCEL_LOCK4, CANCEL_LOCK5, CANCEL_LOCK6, CANCEL_LOCK7, LOCK_COUNT }; enum Thread_Group_ID{ BACKGROUND_THREADS, THREAD_GROUP_COUNT }; struct Thread_Memory{ void *data; i32 size; i32 id; }; inline Thread_Memory thread_memory_zero(){ Thread_Memory memory={0}; return(memory); } struct Thread_Exchange; struct System_Functions; #define Job_Callback_Sig(name) void name( \ System_Functions *system, \ Thread_Context *thread, \ Thread_Memory *memory, \ void *data[2]) typedef Job_Callback_Sig(Job_Callback); struct Job_Data{ Job_Callback *callback; void *data[2]; }; struct Full_Job_Data{ Job_Data job; u32 running_thread; u32 id; }; struct Unbounded_Work_Queue{ Full_Job_Data *jobs; i32 count, max, skip; u32 next_job_id; }; #define QUEUE_WRAP 256 struct Work_Queue{ Full_Job_Data jobs[QUEUE_WRAP]; Plat_Handle semaphore; volatile u32 write_position; volatile u32 read_position; }; #define THREAD_NOT_ASSIGNED 0xFFFFFFFF #define Sys_Post_Job_Sig(name) u32 name(Thread_Group_ID group_id, Job_Data job) typedef Sys_Post_Job_Sig(System_Post_Job); #define Sys_Cancel_Job_Sig(name) void name(Thread_Group_ID group_id, u32 job_id) typedef Sys_Cancel_Job_Sig(System_Cancel_Job); #define Sys_Check_Cancel_Sig(name) b32 name(Thread_Context *thread) typedef Sys_Check_Cancel_Sig(System_Check_Cancel); #define Sys_Grow_Thread_Memory_Sig(name) void name(Thread_Memory *memory) typedef Sys_Grow_Thread_Memory_Sig(System_Grow_Thread_Memory); #define Sys_Acquire_Lock_Sig(name) void name(i32 id) typedef Sys_Acquire_Lock_Sig(System_Acquire_Lock); #define Sys_Release_Lock_Sig(name) void name(i32 id) typedef Sys_Release_Lock_Sig(System_Release_Lock); // needed for custom layer #define Sys_Memory_Allocate_Sig(name) void* name(umem size) typedef Sys_Memory_Allocate_Sig(System_Memory_Allocate); #define Sys_Memory_Set_Protection_Sig(name) bool32 name(void *ptr, umem size, u32 flags) typedef Sys_Memory_Set_Protection_Sig(System_Memory_Set_Protection); #define Sys_Memory_Free_Sig(name) void name(void *ptr, umem size) typedef Sys_Memory_Free_Sig(System_Memory_Free); #define Sys_File_Exists_Sig(name) b32 name(char *filename, i32 len) typedef Sys_File_Exists_Sig(System_File_Exists); #define Sys_Directory_CD_Sig(name) bool32 name(char *dir, i32 *len, i32 cap, char *rel_path, i32 rel_len) typedef Sys_Directory_CD_Sig(System_Directory_CD); #define Sys_Get_4ed_Path_Sig(name) int32_t name(char *out, i32 capacity) typedef Sys_Get_4ed_Path_Sig(System_Get_4ed_Path); #define Sys_Show_Mouse_Cursor_Sig(name) void name(i32 show) typedef Sys_Show_Mouse_Cursor_Sig(System_Show_Mouse_Cursor); #define Sys_Toggle_Fullscreen_Sig(name) b32 name() typedef Sys_Toggle_Fullscreen_Sig(System_Toggle_Fullscreen); #define Sys_Is_Fullscreen_Sig(name) bool32 name() typedef Sys_Is_Fullscreen_Sig(System_Is_Fullscreen); #define Sys_Send_Exit_Signal_Sig(name) void name() typedef Sys_Send_Exit_Signal_Sig(System_Send_Exit_Signal); // debug #define INTERNAL_Sys_Get_Thread_States_Sig(name) void name(Thread_Group_ID id, b8 *running, i32 *pending) typedef INTERNAL_Sys_Get_Thread_States_Sig(INTERNAL_System_Get_Thread_States); struct System_Functions{ Font_Functions font; // files (tracked api): 10 System_Set_File_List *set_file_list; System_Get_Canonical *get_canonical; System_Add_Listener *add_listener; System_Remove_Listener *remove_listener; System_Get_File_Change *get_file_change; System_Load_Handle *load_handle; System_Load_Size *load_size; System_Load_File *load_file; System_Load_Close *load_close; System_Save_File *save_file; // time: 1 System_Now_Time *now_time; // clipboard: 1 System_Post_Clipboard *post_clipboard; // coroutine: 4 System_Create_Coroutine *create_coroutine; System_Launch_Coroutine *launch_coroutine; System_Resume_Coroutine *resume_coroutine; System_Yield_Coroutine *yield_coroutine; // cli: 4 System_CLI_Call *cli_call; System_CLI_Begin_Update *cli_begin_update; System_CLI_Update_Step *cli_update_step; System_CLI_End_Update *cli_end_update; // threads: 6 System_Post_Job *post_job; System_Cancel_Job *cancel_job; System_Check_Cancel *check_cancel; System_Grow_Thread_Memory *grow_thread_memory; System_Acquire_Lock *acquire_lock; System_Release_Lock *release_lock; // custom: 10 System_Memory_Allocate *memory_allocate; System_Memory_Set_Protection *memory_set_protection; System_Memory_Free *memory_free; System_File_Exists *file_exists; System_Directory_CD *directory_cd; System_Get_4ed_Path *get_4ed_path; System_Show_Mouse_Cursor *show_mouse_cursor; System_Toggle_Fullscreen *toggle_fullscreen; System_Is_Fullscreen *is_fullscreen; System_Send_Exit_Signal *send_exit_signal; // debug: 1 INTERNAL_System_Get_Thread_States *internal_get_thread_states; }; #endif // BOTTOM