/* * Mr. 4th Dimention - Allen Webster * * 12.17.2014 * * Rendering layer for project codename "4ed" * */ #ifndef FRED_RENDERING_H #define FRED_RENDERING_H #define STB_TRUETYPE_IMPLEMENTATION #include "stb_truetype.h" #if SOFTWARE_RENDER struct Glyph_Data{ void *data; i32 width, height; i32 minx, maxx, miny, maxy; i32 left_shift; bool32 exists; }; struct Font{ Glyph_Data glyphs[128]; i32 height, ascent, descent, line_skip; i32 advance; }; #else struct Glyph_Data{ #if 0 i32 width, height; i32 minx, maxx, miny, maxy; i32 left_shift; #endif bool32 exists; }; struct Font{ char name_[24]; String name; bool32 loaded; Glyph_Data glyphs[128]; stbtt_bakedchar chardata[128]; i32 height, ascent, descent, line_skip; i32 advance; u32 tex; i32 tex_width, tex_height; }; #endif #endif