/* 4coder_layout_rule.h - Built in layout rule types. */ // TOP #if !defined(FCODER_LAYOUT_RULE_H) #define FCODER_LAYOUT_RULE_H struct Newline_Layout_Vars{ i64 newline_character_index; b32 consuming_newline_characters; b32 prev_did_emit_newline; }; struct LefRig_TopBot_Layout_Vars{ Face_Advance_Map *advance_map; Face_Metrics *metrics; f32 line_to_text_shift; Vec2_f32 blank_dim; Vec2_f32 p; f32 line_y; f32 text_y; f32 width; }; struct Layout_Reflex{ Layout_Item_List *list; Buffer_ID buffer; f32 width; Face_ID face; }; #endif // BOTTOM